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-rw-r--r--src/control/Gangs.cpp4
-rw-r--r--src/control/Gangs.h4
2 files changed, 5 insertions, 3 deletions
diff --git a/src/control/Gangs.cpp b/src/control/Gangs.cpp
index f6f9261e..f5f609bc 100644
--- a/src/control/Gangs.cpp
+++ b/src/control/Gangs.cpp
@@ -23,6 +23,10 @@ void CGangs::Initialize(void)
Gang[GANG_HOODS].m_nVehicleMI = MI_HOODS;
Gang[GANG_7].m_nVehicleMI = -1;
Gang[GANG_8].m_nVehicleMI = -1;
+#ifdef FIX_BUGS
+ for (int i = 0; i < NUM_GANGS; i++)
+ Gang[i].m_nPedModelOverride = -1;
+#endif
}
void CGangs::SetGangVehicleModel(int16 gang, int32 model)
diff --git a/src/control/Gangs.h b/src/control/Gangs.h
index 93ebe663..379543ee 100644
--- a/src/control/Gangs.h
+++ b/src/control/Gangs.h
@@ -6,8 +6,6 @@ struct CGangInfo
{
int32 m_nVehicleMI;
int8 m_nPedModelOverride;
- int8 field_5;
- int16 field_6;
eWeaponType m_Weapon1;
eWeaponType m_Weapon2;
@@ -46,6 +44,6 @@ public:
static CGangInfo* GetGangInfo(int16 gang) { return &Gang[gang]; }
private:
-
static CGangInfo(&Gang)[NUM_GANGS];
+
};