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-rw-r--r--src/control/Phones.cpp91
-rw-r--r--src/control/Phones.h25
2 files changed, 112 insertions, 4 deletions
diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp
index 1d3a9777..028d80a9 100644
--- a/src/control/Phones.cpp
+++ b/src/control/Phones.cpp
@@ -1,8 +1,13 @@
#include "common.h"
#include "patcher.h"
#include "Phones.h"
+#include "Pools.h"
-CPhoneInfo &gPhoneInfo = * (CPhoneInfo*) * (uintptr*)0x732A20;
+CPhoneInfo &gPhoneInfo = *(CPhoneInfo*)0x732A20;
+
+bool &CPhoneInfo::isPhonePickedUp = *(bool*)0x6283AC;
+bool &CPhoneInfo::isPhoneBeingPickedUp = *(bool*)0x6283B4;
+CPhone *&CPhoneInfo::pickedUpPhone = *(CPhone**)0x6283B0;
int
CPhoneInfo::FindNearestFreePhone(CVector *pos)
@@ -12,7 +17,7 @@ CPhoneInfo::FindNearestFreePhone(CVector *pos)
for (int phoneId = 0; phoneId < m_nMax; phoneId++) {
- if (gPhoneInfo.m_aPhones[phoneId].m_nState == 0) {
+ if (gPhoneInfo.m_aPhones[phoneId].m_nState == PHONE_STATE_FREE) {
float phoneDist = (m_aPhones[phoneId].m_vecPos - *pos).Magnitude2D();
if (phoneDist < nearestPhoneDist) {
@@ -34,9 +39,91 @@ CPhoneInfo::PhoneAtThisPosition(CVector pos)
return false;
}
+bool
+CPhoneInfo::HasMessageBeenDisplayed(int phoneId)
+{
+ if (isPhonePickedUp)
+ return false;
+
+ int state = m_aPhones[phoneId].m_nState;
+
+ return state == PHONE_STATE_REPEATED_MESSAGE_SHOWN_ONCE ||
+ state == PHONE_STATE_ONETIME_MESSAGE_SHOWN ||
+ state == PHONE_STATE_REPEATED_MESSAGE_SHOWN;
+}
+
+bool
+CPhoneInfo::IsMessageBeingDisplayed(int phoneId)
+{
+ return pickedUpPhone == &m_aPhones[phoneId];
+}
+
+void
+CPhoneInfo::Load(CPhoneInfo *source, uint8 buffer)
+{
+ // Buffer isn't used.
+
+ m_nMax = source->m_nMax;
+ m_nNum = source->m_nNum;
+ for (int phoneId = 0; phoneId < 50; phoneId++) {
+ CPhone *phone = &source->m_aPhones[phoneId];
+
+ m_aPhones[phoneId].m_vecPos = phone->m_vecPos;
+ memcpy(m_aPhones[phoneId].m_apMessages, phone->m_apMessages, sizeof(uint16*) * 6);
+ m_aPhones[phoneId].m_pEntity = phone->m_pEntity;
+ m_aPhones[phoneId].m_nState = phone->m_nState;
+ m_aPhones[phoneId].field_30 = phone->field_30;
+
+ if (phone->m_pEntity) {
+ // It's saved as building pool index in save file, convert it to true entity
+ CBuilding *actualEntity = CPools::GetBuildingPool()->GetSlot((int)phone->m_pEntity - 1);
+ m_aPhones[phoneId].m_pEntity = actualEntity;
+ }
+ }
+}
+
+void
+CPhoneInfo::SetPhoneMessage_JustOnce(int phoneId, uint16 *msg1, uint16 *msg2, uint16 *msg3, uint16 *msg4, uint16 *msg5, uint16 *msg6)
+{
+ // If there is at least one message, it should be msg1.
+ if (msg1) {
+ m_aPhones[phoneId].m_apMessages[0] = msg1;
+ m_aPhones[phoneId].m_apMessages[1] = msg2;
+ m_aPhones[phoneId].m_apMessages[2] = msg3;
+ m_aPhones[phoneId].m_apMessages[3] = msg4;
+ m_aPhones[phoneId].m_apMessages[4] = msg5;
+ m_aPhones[phoneId].m_apMessages[5] = msg6;
+ m_aPhones[phoneId].m_nState = PHONE_STATE_ONETIME_MESSAGE_SET;
+ } else {
+ m_aPhones[phoneId].m_nState = PHONE_STATE_MESSAGE_REMOVED;
+ }
+}
+
+void
+CPhoneInfo::SetPhoneMessage_Repeatedly(int phoneId, uint16 *msg1, uint16 *msg2, uint16 *msg3, uint16 *msg4, uint16 *msg5, uint16 *msg6)
+{
+ // If there is at least one message, it should be msg1.
+ if (msg1) {
+ m_aPhones[phoneId].m_apMessages[0] = msg1;
+ m_aPhones[phoneId].m_apMessages[1] = msg2;
+ m_aPhones[phoneId].m_apMessages[2] = msg3;
+ m_aPhones[phoneId].m_apMessages[3] = msg4;
+ m_aPhones[phoneId].m_apMessages[4] = msg5;
+ m_aPhones[phoneId].m_apMessages[5] = msg6;
+ m_aPhones[phoneId].m_nState = PHONE_STATE_REPEATED_MESSAGE_SET;
+ } else {
+ m_aPhones[phoneId].m_nState = PHONE_STATE_MESSAGE_REMOVED;
+ }
+}
+
STARTPATCHES
InjectHook(0x42F720, &CPhoneInfo::FindNearestFreePhone, PATCH_JUMP);
InjectHook(0x42FD50, &CPhoneInfo::PhoneAtThisPosition, PATCH_JUMP);
+ InjectHook(0x42FFF0, &CPhoneInfo::HasMessageBeenDisplayed, PATCH_JUMP);
+ InjectHook(0x430030, &CPhoneInfo::IsMessageBeingDisplayed, PATCH_JUMP);
+ InjectHook(0x430120, &CPhoneInfo::Load, PATCH_JUMP);
+ InjectHook(0x42FF90, &CPhoneInfo::SetPhoneMessage_JustOnce, PATCH_JUMP);
+ InjectHook(0x42FF30, &CPhoneInfo::SetPhoneMessage_Repeatedly, PATCH_JUMP);
ENDPATCHES
WRAPPER void PhonePutDownCB(CAnimBlendAssociation *assoc, void *arg) { EAXJMP(0x42F570); }
diff --git a/src/control/Phones.h b/src/control/Phones.h
index 7ac34c3a..74f24d25 100644
--- a/src/control/Phones.h
+++ b/src/control/Phones.h
@@ -3,12 +3,25 @@
#include "Physical.h"
#include "AnimBlendAssociation.h"
+enum {
+ PHONE_STATE_FREE,
+ PHONE_STATE_1,
+ PHONE_STATE_2,
+ PHONE_STATE_MESSAGE_REMOVED,
+ PHONE_STATE_ONETIME_MESSAGE_SET,
+ PHONE_STATE_REPEATED_MESSAGE_SET,
+ PHONE_STATE_REPEATED_MESSAGE_SHOWN_ONCE,
+ PHONE_STATE_ONETIME_MESSAGE_SHOWN,
+ PHONE_STATE_REPEATED_MESSAGE_SHOWN,
+ PHONE_STATE_9
+};
+
struct CPhone
{
CVector m_vecPos;
uint16 *m_apMessages[6];
- int32 field_24;
- CEntity *m_pEntity;
+ uint32 m_lastTimeRepeatedMsgShown;
+ CEntity *m_pEntity; // it's building pool index in save files
int32 m_nState;
uint8 field_30;
};
@@ -16,6 +29,9 @@ struct CPhone
static_assert(sizeof(CPhone) == 0x34, "CPhone: error");
class CPhoneInfo {
+ static bool &isPhonePickedUp;
+ static bool &isPhoneBeingPickedUp;
+ static CPhone *&pickedUpPhone;
public:
int32 m_nMax;
int32 m_nNum;
@@ -26,6 +42,11 @@ public:
int FindNearestFreePhone(CVector*);
bool PhoneAtThisPosition(CVector);
+ bool HasMessageBeenDisplayed(int);
+ bool IsMessageBeingDisplayed(int);
+ void Load(CPhoneInfo *source, uint8 buffer);
+ void SetPhoneMessage_JustOnce(int phoneId, uint16 *msg1, uint16 *msg2, uint16 *msg3, uint16 *msg4, uint16 *msg5, uint16 *msg6);
+ void SetPhoneMessage_Repeatedly(int phoneId, uint16 *msg1, uint16 *msg2, uint16 *msg3, uint16 *msg4, uint16 *msg5, uint16 *msg6);
};
extern CPhoneInfo &gPhoneInfo;