diff options
Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/Gangs.h | 5 | ||||
-rw-r--r-- | src/control/Population.cpp | 92 | ||||
-rw-r--r-- | src/control/Population.h | 53 | ||||
-rw-r--r-- | src/control/Replay.cpp | 4 | ||||
-rw-r--r-- | src/control/Script.cpp | 8 |
5 files changed, 10 insertions, 152 deletions
diff --git a/src/control/Gangs.h b/src/control/Gangs.h index dd24ddcb..93ebe663 100644 --- a/src/control/Gangs.h +++ b/src/control/Gangs.h @@ -34,12 +34,15 @@ class CGangs public: static void Initialize(void); static void SetGangVehicleModel(int16, int32); - static int32 GetGangVehicleModel(int16 gang) { return Gang[gang].m_nVehicleMI; } static void SetGangWeapons(int16, eWeaponType, eWeaponType); static void SetGangPedModelOverride(int16, int8); static int8 GetGangPedModelOverride(int16); static void SaveAllGangData(uint8 *, uint32 *); static void LoadAllGangData(uint8 *, uint32); + + static int32 GetGangVehicleModel(int16 gang) { return Gang[gang].m_nVehicleMI; } + static eWeaponType GetGangWeapon1(int16 gang) { return Gang[gang].m_Weapon1; } + static eWeaponType GetGangWeapon2(int16 gang) { return Gang[gang].m_Weapon2; } static CGangInfo* GetGangInfo(int16 gang) { return &Gang[gang]; } private: diff --git a/src/control/Population.cpp b/src/control/Population.cpp deleted file mode 100644 index 46831d7e..00000000 --- a/src/control/Population.cpp +++ /dev/null @@ -1,92 +0,0 @@ -#include "common.h" -#include "patcher.h" -#include "Game.h" -#include "General.h" -#include "World.h" -#include "Entity.h" -#include "Population.h" - -PedGroup *CPopulation::ms_pPedGroups = (PedGroup*)0x6E9248; -bool &CPopulation::ms_bGivePedsWeapons = *(bool*)0x95CCF6; -int32 &CPopulation::m_AllRandomPedsThisType = *(int32*)0x5FA570; -float &CPopulation::PedDensityMultiplier = *(float*)0x5FA56C; -uint32 &CPopulation::ms_nTotalMissionPeds = *(uint32*)0x8F5F70; -int32 &CPopulation::MaxNumberOfPedsInUse = *(int32*)0x5FA574; -uint32& CPopulation::ms_nNumCivMale = *(uint32*)0x8F2548; -uint32& CPopulation::ms_nNumCivFemale = *(uint32*)0x8F5F44; -uint32& CPopulation::ms_nNumCop = *(uint32*)0x885AFC; -bool& CPopulation::bZoneChangeHasHappened = *(bool*)0x95CD79; -uint32& CPopulation::ms_nNumEmergency = *(uint32*)0x94071C; -uint32& CPopulation::m_CountDownToPedsAtStart = *(uint32*)0x95CD4F; -uint32& CPopulation::ms_nNumGang1 = *(uint32*)0x8F1B1C; -uint32& CPopulation::ms_nNumGang2 = *(uint32*)0x8F1B14; -uint32& CPopulation::ms_nTotalPeds = *(uint32*)0x95CB50; -uint32& CPopulation::ms_nNumGang3 = *(uint32*)0x8F2548; -uint32& CPopulation::ms_nTotalGangPeds = *(uint32*)0x885AF0; -uint32& CPopulation::ms_nNumGang4 = *(uint32*)0x8F1B2C; -uint32& CPopulation::ms_nTotalCivPeds = *(uint32*)0x8F2C3C; -uint32& CPopulation::ms_nNumGang5 = *(uint32*)0x8F1B30; -uint32& CPopulation::ms_nNumDummy = *(uint32*)0x8F1A98; -uint32& CPopulation::ms_nNumGang6 = *(uint32*)0x8F1B20; -uint32& CPopulation::ms_nNumGang9 = *(uint32*)0x8F1B10; -uint32& CPopulation::ms_nNumGang7 = *(uint32*)0x8F1B28; -uint32& CPopulation::ms_nNumGang8 = *(uint32*)0x8F1B0C; - -WRAPPER void CPopulation::Update(void) { EAXJMP(0x4F39A0); } -WRAPPER void CPopulation::LoadPedGroups() { EAXJMP(0x4F3870); } -WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); } -WRAPPER void CPopulation::DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool) { EAXJMP(0x4F6200); } -WRAPPER CPed *CPopulation::AddPedInCar(CVehicle *vehicle) { EAXJMP(0x4F5800); } -WRAPPER bool CPopulation::IsPointInSafeZone(CVector *coors) { EAXJMP(0x4F60C0); } -WRAPPER void CPopulation::ConvertToRealObject(CDummyObject* obj) { EAXJMP(0x4F45A0); } - -void -CPopulation::Initialise() -{ - debug("Initialising CPopulation...\n"); - - ms_nNumCivMale = 0; - m_AllRandomPedsThisType = -1; - ms_nNumCivFemale = 0; - PedDensityMultiplier = 1.0; - ms_nNumCop = 0; - bZoneChangeHasHappened = 0; - ms_nNumEmergency = 0; - m_CountDownToPedsAtStart = 2; - ms_nNumGang1 = 0; - ms_nTotalMissionPeds = 0; - ms_nNumGang2 = 0; - ms_nTotalPeds = 0; - ms_nNumGang3 = 0; - ms_nTotalGangPeds = 0; - ms_nNumGang4 = 0; - ms_nTotalCivPeds = 0; - ms_nNumGang5 = 0; - ms_nNumDummy = 0; - ms_nNumGang6 = 0; - ms_nNumGang9 = 0; - ms_nNumGang7 = 0; - ms_nNumGang8 = 0; - - LoadPedGroups(); - DealWithZoneChange(LEVEL_COMMERCIAL, LEVEL_INDUSTRIAL, true); - - debug("CPopulation ready\n"); -} - -void -CPopulation::RemovePed(CEntity* ent) -{ - CWorld::Remove(ent); - delete ent; -} - -int32 -CPopulation::ChooseCivilianOccupation(int32 group) -{ - return ms_pPedGroups[group].models[CGeneral::GetRandomNumberInRange(0, 8)]; -} - -STARTPATCHES -InjectHook(0x4F3770, CPopulation::Initialise, PATCH_JUMP); -ENDPATCHES
\ No newline at end of file diff --git a/src/control/Population.h b/src/control/Population.h deleted file mode 100644 index d3bc3e39..00000000 --- a/src/control/Population.h +++ /dev/null @@ -1,53 +0,0 @@ -#pragma once - -#include "Game.h" - -class CPed; -class CVehicle; -class CDummyObject; - -struct PedGroup -{ - int32 models[8]; -}; - -class CPopulation -{ -public: - static PedGroup *ms_pPedGroups; //[31] - static bool &ms_bGivePedsWeapons; - static int32 &m_AllRandomPedsThisType; - static float &PedDensityMultiplier; - static uint32 &ms_nTotalMissionPeds; - static int32 &MaxNumberOfPedsInUse; - static uint32& ms_nNumCivMale; - static uint32 &ms_nNumCivFemale; - static uint32 &ms_nNumCop; - static bool &bZoneChangeHasHappened; - static uint32 &ms_nNumEmergency; - static uint32& m_CountDownToPedsAtStart; - static uint32& ms_nNumGang1; - static uint32& ms_nNumGang2; - static uint32& ms_nTotalPeds; - static uint32& ms_nNumGang3; - static uint32& ms_nTotalGangPeds; - static uint32& ms_nNumGang4; - static uint32& ms_nTotalCivPeds; - static uint32& ms_nNumGang5; - static uint32& ms_nNumDummy; - static uint32& ms_nNumGang6; - static uint32& ms_nNumGang9; - static uint32& ms_nNumGang7; - static uint32& ms_nNumGang8; - - static void Initialise(); - static void Update(void); - static void LoadPedGroups(); - static void UpdatePedCount(uint32, bool); - static void DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool); - static CPed *AddPedInCar(CVehicle *vehicle); - static bool IsPointInSafeZone(CVector *coors); - static void RemovePed(CEntity* ent); - static int32 ChooseCivilianOccupation(int32); - static void ConvertToRealObject(CDummyObject*); -}; diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index f36ef932..495c3840 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -819,7 +819,7 @@ bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, flo CStreaming::RequestModel(ph->mi, 0); } else { - CPed* new_p = new(ph->index << 8) CCivilianPed(ph->pedtype, ph->mi); + CPed* new_p = new(ph->index << 8) CCivilianPed((ePedType)ph->pedtype, ph->mi); new_p->m_status = STATUS_PLAYER_PLAYBACKFROMBUFFER; new_p->GetMatrix().SetUnity(); CWorld::Add(new_p); @@ -1169,7 +1169,7 @@ void CReplay::RestoreStuffFromMem(void) ped->m_pVehicleAnim = 0; ped->m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, ped); DMAudio.SetEntityStatus(ped->m_audioEntityId, true); - CPopulation::UpdatePedCount(ped->m_nPedType, false); + CPopulation::UpdatePedCount((ePedType)ped->m_nPedType, false); if (ped->m_wepModelID >= 0) ped->AddWeaponModel(ped->m_wepModelID); } diff --git a/src/control/Script.cpp b/src/control/Script.cpp index d31958f3..5cd2a4d3 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -1757,7 +1757,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) else if (ScriptParams[0] == PEDTYPE_EMERGENCY || ScriptParams[0] == PEDTYPE_FIREMAN) ped = new CEmergencyPed(ScriptParams[1]); else - ped = new CCivilianPed(ScriptParams[0], ScriptParams[1]); + ped = new CCivilianPed((ePedType)ScriptParams[0], ScriptParams[1]); ped->CharCreatedBy = MISSION_CHAR; ped->bRespondsToThreats = false; ped->bAllowMedicsToReviveMe = false; @@ -2796,7 +2796,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) else if (ScriptParams[1] == PEDTYPE_EMERGENCY || ScriptParams[1] == PEDTYPE_FIREMAN) pPed = new CEmergencyPed(ScriptParams[2]); else - pPed = new CCivilianPed(ScriptParams[1], ScriptParams[2]); + pPed = new CCivilianPed((ePedType)ScriptParams[1], ScriptParams[2]); pPed->CharCreatedBy = MISSION_CHAR; pPed->bRespondsToThreats = false; pPed->bAllowMedicsToReviveMe = false; @@ -3991,7 +3991,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) else if (ScriptParams[1] == PEDTYPE_EMERGENCY || ScriptParams[1] == PEDTYPE_FIREMAN) pPed = new CEmergencyPed(ScriptParams[2]); else - pPed = new CCivilianPed(ScriptParams[1], ScriptParams[2]); + pPed = new CCivilianPed((ePedType)ScriptParams[1], ScriptParams[2]); pPed->CharCreatedBy = MISSION_CHAR; pPed->bRespondsToThreats = false; pPed->bAllowMedicsToReviveMe = false; @@ -7388,7 +7388,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CZoneInfo zoneinfo; CTheZones::GetZoneInfoForTimeOfDay(&CWorld::Players[CWorld::PlayerInFocus].GetPos(), &zoneinfo); int mi; - int pedtype = PEDTYPE_COP; + ePedType pedtype = PEDTYPE_COP; int attempt = 0; while (pedtype != PEDTYPE_CIVMALE && pedtype != PEDTYPE_CIVFEMALE && attempt < 5) { mi = CPopulation::ChooseCivilianOccupation(zoneinfo.pedGroup); |