diff options
Diffstat (limited to 'src/core/config.h')
-rw-r--r-- | src/core/config.h | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h index 7eff57a0..36387449 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -338,6 +338,11 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually #define USE_BASIC_SCRIPT_DEBUG_OUTPUT #endif +#ifdef MASTER +#undef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT +#undef USE_BASIC_SCRIPT_DEBUG_OUTPUT +#endif + // Replay //#define DONT_FIX_REPLAY_BUGS // keeps various bugs in CReplay, some of which are fairly cool! //#define USE_BETA_REPLAY_MODE // adds another replay mode, a few seconds slomo (caution: buggy!) @@ -359,8 +364,21 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually // Audio #define AUDIO_CACHE // cache sound lengths to speed up the cold boot -//#define PS2_AUDIO // changes audio paths for cutscenes and radio to PS2 paths, needs vbdec to support VB with MSS +//#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds) +//#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder +#define AUDIO_OAL_USE_MPG123 // use mpg123 to support mp3 files + +#ifdef AUDIO_OPUS +#define AUDIO_OAL_USE_OPUS // enable support of opus files +//#define OPUS_AUDIO_PATHS // (not supported on VC yet) changes audio paths to opus paths (doesn't work if AUDIO_OAL_USE_OPUS isn't enabled) +//#define OPUS_SFX // enable if your sfx.raw is encoded with opus (doesn't work if AUDIO_OAL_USE_OPUS isn't enabled) + +#ifndef AUDIO_OAL_USE_OPUS +#undef OPUS_AUDIO_PATHS +#undef OPUS_SFX +#endif +#endif #ifdef LIBRW // these are not supported with librw yet |