diff options
Diffstat (limited to 'src/skel')
-rw-r--r-- | src/skel/crossplatform.cpp | 4 | ||||
-rw-r--r-- | src/skel/glfw/glfw.cpp | 24 |
2 files changed, 14 insertions, 14 deletions
diff --git a/src/skel/crossplatform.cpp b/src/skel/crossplatform.cpp index 758125e9..e69c22e1 100644 --- a/src/skel/crossplatform.cpp +++ b/src/skel/crossplatform.cpp @@ -200,7 +200,7 @@ char* casepath(char const* path, bool checkPathFirst) DIR* d; char* c; - #if defined(GTA_SWITCH) || defined(GTA_VITA) + #if defined(__SWITCH__) || defined(PSP2) if( (c = strstr(p, ":/")) != NULL) // scheme used by some environments, eg. switch, vita { size_t deviceNameOffset = c - p + 3; @@ -294,7 +294,7 @@ char* casepath(char const* path, bool checkPathFirst) } #endif -#ifdef GTA_SWITCH +#ifdef __SWITCH__ /* Taken from glibc */ char *realpath(const char *name, char *resolved) { diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index 754c43be..767d1bbd 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -12,7 +12,7 @@ DWORD _dwOperatingSystemVersion; #include "resource.h" #else long _dwOperatingSystemVersion; -#ifndef GTA_SWITCH +#ifndef __SWITCH__ #ifndef __APPLE__ #include <sys/sysinfo.h> #else @@ -53,7 +53,7 @@ long _dwOperatingSystemVersion; #include "MemoryMgr.h" // We found out that GLFW's keyboard input handling is still pretty delayed/not stable, so now we fetch input from X11 directly on Linux. -#if !defined _WIN32 && !defined __APPLE__ && !defined GTA_SWITCH // && !defined WAYLAND +#if !defined _WIN32 && !defined __APPLE__ && !defined GTA_HANDHELD // && !defined WAYLAND #define GET_KEYBOARD_INPUT_FROM_X11 #endif @@ -330,7 +330,7 @@ psNativeTextureSupport(void) ***************************************************************************** */ -#ifdef GTA_SWITCH +#ifdef __SWITCH__ static HidVibrationValue SwitchVibrationValues[2]; static HidVibrationDeviceHandle SwitchVibrationDeviceHandles[2][2]; @@ -338,10 +338,10 @@ static HidVibrationDeviceHandle SwitchVibrationDeviceGC; static PadState SwitchPad; -Result HidInitializationResult[2]; -Result HidInitializationGCResult; +static Result HidInitializationResult[2]; +static Result HidInitializationGCResult; -void _psInitializeVibration() +static void _psInitializeVibration() { HidInitializationResult[0] = hidInitializeVibrationDevices(SwitchVibrationDeviceHandles[0], 2, HidNpadIdType_Handheld, HidNpadStyleTag_NpadHandheld); if(R_FAILED(HidInitializationResult[0])) { @@ -360,10 +360,10 @@ void _psInitializeVibration() SwitchVibrationValues[0].freq_high = 320.0f; padConfigureInput(1, HidNpadStyleSet_NpadFullCtrl); - padInitializeDefault(&SwitchPad); + padInitializeDefault(&SwitchPad); } -void _psHandleVibration() +static void _psHandleVibration() { padUpdate(&SwitchPad); @@ -394,8 +394,8 @@ void _psHandleVibration() } } #else -void _psInitializeVibration() {} -void _psHandleVibration() {} +static void _psInitializeVibration() {} +static void _psHandleVibration() {} #endif /* @@ -561,7 +561,7 @@ psInitialize(void) debug("Physical memory size %llu\n", _dwMemAvailPhys); debug("Available physical memory %llu\n", size); #else -#ifndef GTA_SWITCH +#ifndef __SWITCH__ struct sysinfo systemInfo; sysinfo(&systemInfo); _dwMemAvailPhys = systemInfo.freeram; @@ -1871,7 +1871,7 @@ main(int argc, char *argv[]) InitMemoryMgr(); #endif -#if !defined(_WIN32) && !defined(GTA_SWITCH) +#if !defined(_WIN32) && !defined(__SWITCH__) struct sigaction act; act.sa_sigaction = terminateHandler; act.sa_flags = SA_SIGINFO; |