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path: root/src/control/CarCtrl.cpp (follow)
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* GTA_BRIDGE and GTA_TRAIN definesaap2020-05-031-0/+4
* implemented most of vice city path systemaap2020-05-031-104/+105
* SetPosition, part 1Sergeanur2020-05-021-6/+5
* Adding getters and setters for type and statusSergeanur2020-04-301-13/+13
* fix annoying bugNikolay Korolev2020-04-241-0/+8
* Try to build with mingwFilip Gawin2020-04-201-47/+47
* Remove patchesSergeanur2020-04-171-18/+1
* rem refsFire-Head2020-04-171-19/+19
* Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-1/+1
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| * CWeapon done, ps2 cheats fixFire-Head2020-04-151-1/+1
* | implemented CTrafficLightsaap2020-04-101-72/+72
* | Fixing mixed IsCutsceneProcessing and IsRunningSergeanur2020-04-101-1/+1
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* Wrappers cleanupSergeanur2020-03-291-8/+1
* CCopPed done and #include cleanuperay orçunus2020-03-281-1/+2
* ProcessButtonPresses and fixeseray orçunus2020-03-211-2/+2
* Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTargetSergeanur2020-02-011-2/+2
* More fixesSergeanur2020-01-311-9/+7
* CRemoteSergeanur2020-01-311-2/+2
* AccidentManagerSergeanur2020-01-111-1/+1
* script 800-899Nikolay Korolev2020-01-031-1/+1
* Some CPool and CPools funcs, restoring original logic of pool lookup loopsSergeanur2019-10-161-4/+2
* fixesNikolay Korolev2019-10-121-1/+2
* CCarAI + bugfixesNikolay Korolev2019-10-101-6/+2
* fixed stupid bugNikolay Korolev2019-10-091-9/+7
* mergeNikolay Korolev2019-10-061-4/+5
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| * Fix typo in CCarCtrl::WeaveThroughPedsSectorListSergeanur2019-10-031-1/+1
| * Peds, a fix and a tad of VCeray orçunus2019-09-171-3/+4
* | car AINikolay Korolev2019-10-061-1/+1
* | CAutoPilot and CCurvesNikolay Korolev2019-09-151-1/+1
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* CCarCtrlNikolay Korolev2019-09-151-48/+311
* fix debugNikolay Korolev2019-09-141-4/+1
* fix typoNikolay Korolev2019-09-141-2/+2
* Merge branch 'carctrl_dev'Nikolay Korolev2019-09-141-35/+626
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| * more CCarCtrlNikolay Korolev2019-09-141-32/+510
| * DragCarToPointNikolay Korolev2019-09-121-10/+123
* | P.e.d.s.eray orçunus2019-09-141-0/+29
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* make ATTEMPTS_TO_FIND_NEXT_NODE a defineNikolay Korolev2019-09-111-4/+6
* ccarctrlNikolay Korolev2019-09-111-5/+90
* ccarctrlNikolay Korolev2019-09-111-2/+144
* More CCarCtrlNikolay Korolev2019-09-021-1/+224
* CCarCtrl Weave stuff doneNikolay Korolev2019-09-011-29/+130
* CCarCtrl stuffNikolay Korolev2019-09-011-0/+146
* more CCarCtrlNikolay Korolev2019-08-251-3/+191
* mergeNikolay Korolev2019-08-171-0/+1
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| * Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-08-151-2/+2
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| * | AnimViewer!eray orçunus2019-08-151-1/+1
* | | more CCarCtrlNikolay Korolev2019-08-171-6/+120
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* | pathetic errorsNikolay Korolev2019-08-141-2/+2
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* appveyor fixNikolay Korolev2019-08-111-2/+2
* more CCarCtrlNikolay Korolev2019-08-111-25/+311
* More CCarCtrlNikolay Korolev2019-08-101-2/+78
* Minor fixesNikolay Korolev2019-08-061-19/+21
* CCarCtrl::GenerateOneRandomVehicle!Nikolay Korolev2019-08-061-0/+492
* Running script part 3Nikolay Korolev2019-07-251-0/+4
* CAutomobile::ProcessControl doneaap2019-07-181-0/+1
* more CAutomobile::ProcessControlaap2019-07-171-0/+8
* renamed some variables and added files; more CAutomobile::ProcessControlaap2019-07-171-0/+2
* RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev2019-07-141-0/+2
* Script stuff + bug fixesNikolay Korolev2019-07-041-0/+1
* PlayBackThisFrameInterpolation and all it required...Nikolay Korolev2019-06-301-0/+2
* miscellaneous, mostly world relatedaap2019-06-291-0/+1
* CStreaming DONEaap2019-06-281-2/+3
* Merge with upstreamNikolay Korolev2019-06-261-0/+2
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| * CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-241-0/+2
* | More replay stuffNikolay Korolev2019-06-251-0/+1
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* first part of CFileLoaderaap2019-06-171-1/+2
* more work on CPhysicalaap2019-05-181-0/+5