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anonymous/re3
lcs
master
miami
fully reversed source code for gta III and gta VC
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path:
root
/
src
/
fakerw
/
fake.cpp
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Commit message (
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Author
Age
Files
Lines
*
Merge remote-tracking branch 'origin/miami' into lcs
Sergeanur
2021-02-16
1
-0
/
+37
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\
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*
enable screenshots with F12
aap
2021-02-12
1
-0
/
+37
*
|
Merge remote-tracking branch 'origin/miami' into lcs
Sergeanur
2021-01-23
1
-1
/
+1
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\
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*
Includes overhaul, fix some compiler warnings
erorcun
2021-01-23
1
-1
/
+1
*
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Merge remote-tracking branch 'origin/miami' into lcs
Sergeanur
2021-01-22
1
-0
/
+9
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\
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*
fixed anisotropic filtering; updated librw
aap
2021-01-21
1
-0
/
+9
*
|
work on colourfilters
aap
2021-01-19
1
-0
/
+3
*
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CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
Sergeanur
2021-01-11
1
-1
/
+1
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/
*
Entity/Physical proof-read 1
erorcun
2021-01-04
1
-0
/
+1
*
make screendrops independent of neo.txd; enable new rendering by default
aap
2020-12-26
1
-6
/
+6
*
merge attempt
Nikolay Korolev
2020-12-19
1
-4
/
+28
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*
Add multisampling to librw
Sergeanur
2020-11-28
1
-0
/
+3
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*
memory heap starting to work
aap
2020-11-25
1
-4
/
+28
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*
changes to librw layer, GLES now runtime choice
aap
2020-11-18
1
-13
/
+0
|
*
change gl caps.dat constants
aap
2020-11-16
1
-1
/
+3
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*
changes to RW layer so loading foreign files works
aap
2020-11-11
1
-21
/
+4
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*
RwRenderStateGet
aap
2020-11-05
1
-0
/
+47
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*
synch fakerw with reVC; update librw
aap
2020-07-29
1
-5
/
+6
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*
Fix casepath chaos
eray orçunus
2020-07-28
1
-33
/
+29
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*
Provide more memory for casepath's arg
Filip Gawin
2020-07-26
1
-3
/
+3
|
*
fix windows build, don't use crossplatform
Filip Gawin
2020-07-25
1
-6
/
+24
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*
Small fixes for linux build
Filip Gawin
2020-07-25
1
-6
/
+17
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*
update librw
aap
2020-07-22
1
-1
/
+1
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*
librw update
aap
2020-05-27
1
-0
/
+6
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*
RwCameraGetCurrentCamera
aap
2020-05-27
1
-1
/
+1
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*
MT function for fakerw
aap
2020-05-27
1
-2
/
+2
*
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Add multisampling to librw
Sergeanur
2020-12-01
1
-0
/
+3
*
|
changes to librw layer, GLES now runtime choice
aap
2020-11-18
1
-13
/
+0
*
|
change gl caps.dat constants
aap
2020-11-16
1
-1
/
+3
*
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urgh, merge and changes to RW layer in one commit.
aap
2020-11-11
1
-20
/
+51
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\
\
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*
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RwRenderStateGet
aap
2020-11-05
1
-0
/
+47
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/
/
*
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some fakerw additions for shadows; update librw
aap
2020-07-29
1
-4
/
+4
*
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Fix casepath chaos
eray orçunus
2020-07-28
1
-20
/
+45
*
|
update librw
aap
2020-07-22
1
-1
/
+1
*
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CCamera done
aap
2020-06-20
1
-1
/
+2
*
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librw update
aap
2020-05-27
1
-0
/
+6
*
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RwCameraGetCurrentCamera
aap
2020-05-27
1
-1
/
+1
*
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MT function for fakerw
aap
2020-05-27
1
-2
/
+2
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/
*
fixes for 64 bit build
aap
2020-05-16
1
-1
/
+1
*
Linux build support
eray orçunus
2020-05-11
1
-0
/
+19
*
got rid of superfluous enum; update librw
aap
2020-05-07
1
-2
/
+18
*
updated librw
aap
2020-05-06
1
-2
/
+1
*
fixed fog color for librw
aap
2020-05-04
1
-1
/
+9
*
update librw (vsynch)
aap
2020-05-02
1
-2
/
+2
*
update librw
aap
2020-05-01
1
-2
/
+2
*
improved video modes for glfw
aap
2020-04-30
1
-3
/
+2
*
little support for gl3 textures; txd.img enabled again
aap
2020-04-27
1
-4
/
+16
*
fixes for glfw
aap
2020-04-26
1
-1
/
+21
*
Initial GLFW support
eray orçunus
2020-04-26
1
-2
/
+6
*
update librw
aap
2020-04-25
1
-2
/
+2
*
few fixes
aap
2020-04-25
1
-3
/
+3
*
implemented debugmenu
aap
2020-04-24
1
-2
/
+2
*
implemented skinned peds, no cutscene hands yet
aap
2020-04-24
1
-8
/
+38
*
RpClumpRemoveAtomic update
eray orçunus
2020-04-18
1
-1
/
+1
*
fixed raster from image conversion
aap
2020-04-17
1
-37
/
+2
*
add textures in correct order
aap
2020-04-16
1
-1
/
+1
*
first fake RW implementation working
aap
2020-04-16
1
-13
/
+32
*
implemented most of librw wrapper
aap
2020-04-15
1
-0
/
+795