Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | render -> renderer (original name) | Sergeanur | 2021-07-17 | 1 | -1027/+0 |
* | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) | withmorten | 2021-06-28 | 1 | -2/+2 |
* | add debug render groups | aap | 2021-02-18 | 1 | -0/+4 |
* | make building with Codewarrior 7 possible | withmorten | 2021-01-24 | 1 | -1/+1 |
* | merge attempt | Nikolay Korolev | 2020-12-19 | 1 | -2/+6 |
|\ | |||||
| * | Tweak comparison in CFallingGlassPane::Render | Filip Gawin | 2020-10-18 | 1 | -2/+6 |
| * | fix AskForObjectToBeRenderedInGlass | Fire-Head | 2020-10-12 | 1 | -2/+2 |
| * | Move a bunch of math to cpp files + small fixes | Sergeanur | 2020-09-14 | 1 | -1/+1 |
| * | collision fixes | aap | 2020-07-27 | 1 | -8/+8 |
* | | CGlass indices fix | majestic | 2020-11-09 | 1 | -1/+1 |
* | | small glass fix | Nikolay Korolev | 2020-10-25 | 1 | -4/+4 |
* | | Miami Glass | Fire-Head | 2020-10-14 | 1 | -87/+395 |
* | | Move a bunch of math to cpp files + small fixes | Sergeanur | 2020-09-14 | 1 | -1/+1 |
* | | CCollision done and fixes | aap | 2020-07-27 | 1 | -8/+8 |
|/ | |||||
* | Remove unused audio enum | Sergeanur | 2020-05-16 | 1 | -5/+6 |
* | SetPosition, part 2 | Sergeanur | 2020-05-02 | 1 | -1/+1 |
* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -7/+7 |
* | Remove patches | Sergeanur | 2020-04-17 | 1 | -24/+1 |
* | glass NULL->nil | Fire-Head | 2020-04-15 | 1 | -8/+8 |
* | CWeapon done, ps2 cheats fix | Fire-Head | 2020-04-15 | 1 | -2/+14 |
* | Glass cosmetic fixes | Fire_Head | 2020-04-02 | 1 | -7/+7 |
* | Glass done | Fire-Head | 2020-04-01 | 1 | -10/+710 |
* | CGame::Initialise | Nikolay Korolev | 2020-03-22 | 1 | -0/+1 |
* | CGame::Process() && CGame::ReloadIPLs | nmzik | 2019-10-19 | 1 | -0/+1 |
* | finished CEntity | aap | 2019-06-30 | 1 | -0/+2 |
* | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2019-05-30 | 1 | -0/+17 |