summaryrefslogtreecommitdiffstats
path: root/src/skel/glfw/glfw.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Store all settings in .INIerorcun2021-01-171-0/+5
* Includes overhaul, fix some compiler warningserorcun2021-01-171-27/+18
* Fix language initialization call ordererorcun2020-12-141-3/+3
* AnimViewer fixes, commentary from miamierorcun2020-12-091-38/+28
* Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by defaulterorcun2020-12-091-3/+30
* Merge pull request #846 from withmorten/inierorcun2020-12-011-6/+8
|\
| * add -console cmdline arg instead of #if 0/1withmorten2020-11-281-6/+8
* | GTA_VERSION define and some config.h cleanupaap2020-11-291-2/+2
* | Merge pull request #841 from aap/masteraap2020-11-281-1/+1
|\ \ | |/ |/|
| * moved some stuff to MemoryMgraap2020-11-281-1/+1
* | Add multisampling to librwSergeanur2020-11-281-1/+4
|/
* memory heap starting to workaap2020-11-251-0/+9
* Fix mouse lock/high-dpi 2erorcun2020-11-161-6/+0
* Fix mouse lock/high-dpierorcun2020-11-161-7/+13
* Merge pull request #723 from myfreeweb/mastererorcun2020-11-161-4/+11
|\
| * Use CLOCK_MONOTONIC_FAST when available (FreeBSD)Greg V2020-09-281-1/+3
| * Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)Greg V2020-09-281-0/+2
| * glfw: scale cursor position by the ratio of framebuffer to screen sizeGreg V2020-09-281-2/+5
| * Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallbackGreg V2020-09-281-1/+1
* | Fixes and style changes from miamierorcun2020-10-181-6/+9
* | Fix management issueeray orçunus2020-10-171-1/+2
* | Fix POSIX streamingeray orçunus2020-10-091-1/+4
* | Merge branch 'master' into mastererorcun2020-10-041-4/+21
|\ \
| * | macOS support; thanks to @MrYadroAndrew Udvare2020-09-301-4/+21
| |/
* | Load and write our settings in re3.ini & fixeseray orçunus2020-10-021-13/+14
* | Fixes, mouse AUX buttons, joystick detect menueray orçunus2020-09-301-28/+22
|/
* Fixes: PS2/PS2-like menu, Hud, new sliding text founderay orçunus2020-09-271-2/+1
* Fixeseray orçunus2020-09-271-6/+22
* Fix MASTER build with glfwSergeanur2020-09-261-1/+85
* Original screen grabberSergeanur2020-08-141-0/+16
* Update glfw.cppblingu2020-08-071-1/+1
* added FreeBSD supportblingu2020-08-051-0/+4
* 90% fixes, 10% skel refactoringeray orçunus2020-07-241-2/+11
* 64-bit on Windowseray orçunus2020-07-221-1/+1
* Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcherSergeanur2020-07-221-2/+0
* Fixes from miamieray orçunus2020-07-201-4/+0
* Remove console and fix stheray orçunus2020-07-041-0/+3
* Re-enable console for debugging frontenderay orçunus2020-07-031-0/+6
* update glfw.cppFire-Head2020-06-291-7/+199
* Frontend customization functions, freecam toggle, minor thingseray orçunus2020-05-281-1/+1
* skeleton typosaap2020-05-231-4/+4
* blacklist for glfw "joysticks"aap2020-05-141-1/+14
* Fix linux warningsFilip Gawin2020-05-121-1/+1
* Fix Windows build and premakeeray orçunus2020-05-111-1/+1
* Linux build supporteray orçunus2020-05-111-50/+125
* Menu map fixes and resizable window on GLFWeray orçunus2020-05-091-3/+5
* Screen mode selector and persistent map target fixeray orçunus2020-05-011-26/+29
* improved video modes for glfwaap2020-04-301-40/+146
* removed cpuid stuff from glfw as they caused a crash by clobbering registers. what to do about win.cpp?aap2020-04-281-79/+0
* fixes for glfwaap2020-04-261-15/+16
* Initial GLFW supporteray orçunus2020-04-261-0/+1651