// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <chrono>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/service/set/set.h"
namespace Service {
namespace Set {
void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u32 id = rp.Pop<u32>();
constexpr std::array<u8, 13> lang_codes{};
ctx.WriteBuffer(lang_codes.data(), lang_codes.size());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_SET, "(STUBBED) called");
}
SET::SET() : ServiceFramework("set") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetLanguageCode"},
{1, &SET::GetAvailableLanguageCodes, "GetAvailableLanguageCodes"},
{2, nullptr, "MakeLanguageCode"},
{3, nullptr, "GetAvailableLanguageCodeCount"},
{4, nullptr, "GetRegionCode"},
{5, nullptr, "GetAvailableLanguageCodes2"},
{6, nullptr, "GetAvailableLanguageCodeCount2"},
{7, nullptr, "GetKeyCodeMap"},
{8, nullptr, "GetQuestFlag"},
};
RegisterHandlers(functions);
}
} // namespace Set
} // namespace Service