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authorbunnei <bunneidev@gmail.com>2018-09-07 01:19:16 +0200
committerGitHub <noreply@github.com>2018-09-07 01:19:16 +0200
commit009a2cc9ccb214f537876475acfc92bf918d4575 (patch)
treefbb7b07c9098ef0bbe52780adf5c7e4e8b2c6c23
parentMerge pull request #1254 from bunnei/ipa-saturate (diff)
parentgl_rasterizer: Call state.Apply only once on SetupShaders. (diff)
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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 5d493a2b2..6e89fa6e3 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -237,6 +237,8 @@ void RasterizerOpenGL::SetupShaders() {
}
}
+ state.Apply();
+
shader_program_manager->UseTrivialGeometryShader();
}
@@ -666,8 +668,6 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, Shader& shad
current_bindpoint + bindpoint);
}
- state.Apply();
-
return current_bindpoint + static_cast<u32>(entries.size());
}
@@ -714,8 +714,6 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
}
}
- state.Apply();
-
return current_unit + static_cast<u32>(entries.size());
}