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author | bunnei <bunneidev@gmail.com> | 2018-11-27 22:28:55 +0100 |
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committer | GitHub <noreply@github.com> | 2018-11-27 22:28:55 +0100 |
commit | 066140854a7614093f1ee13bc200635c8be6cac1 (patch) | |
tree | 4d526be463edf9f1c1065598139df0e94d222f20 | |
parent | Merge pull request #1810 from degasus/dirty_flags (diff) | |
parent | gl_shader_decompiler: Fixup clip distance index (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 7c0935a4e..0c4524d5c 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -520,7 +520,7 @@ public: switch (attribute) { case Attribute::Index::ClipDistances0123: case Attribute::Index::ClipDistances4567: { - const u64 index = attribute == Attribute::Index::ClipDistances4567 ? 4 : 0 + elem; + const u64 index = (attribute == Attribute::Index::ClipDistances4567 ? 4 : 0) + elem; UNIMPLEMENTED_IF_MSG( ((header.vtg.clip_distances >> index) & 1) == 0, "Shader is setting gl_ClipDistance{} without enabling it in the header", index); |