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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-07-11 21:10:59 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-07-11 21:10:59 +0200
commit0eb0c24269677cda2ba8c5be216a3c87520f2e70 (patch)
tree1ff0e076e9c3fee49e98660f45516f503daa7029
parentgl_shader_decompiler: Fix conditional usage of GL_ARB_shader_viewport_layer_array (diff)
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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index d0f579323..3408e6c41 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -310,7 +310,7 @@ private:
}
if (ir.UsesPointSize()) {
- code.AddLine("int gl_PointSize;");
+ code.AddLine("float gl_PointSize;");
}
--code.scope;