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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-07-14 17:56:47 +0200 |
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committer | FernandoS27 <fsahmkow27@gmail.com> | 2019-07-17 23:29:53 +0200 |
commit | 0ff4a5fa3918c5a1aa9d973061354bf21d7205d8 (patch) | |
tree | f1fd88a492fb3532d34294399144737462badce7 | |
parent | GL_Rasterizer: Rework RenderTarget/DepthBuffer clearing (diff) | |
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-rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index d499aaa8d..0c4e72dfe 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -568,6 +568,7 @@ void Maxwell3D::FinishCBData() { const u32 id = cb_data_state.id; memory_manager.WriteBlock(address, cb_data_state.buff[id].data(), size); + dirty.ResetVertexArrays(); cb_data_state.id = null_cb_data; cb_data_state.current = null_cb_data; |