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authorliamwhite <liamwhite@users.noreply.github.com>2023-08-21 22:08:51 +0200
committerGitHub <noreply@github.com>2023-08-21 22:08:51 +0200
commit18c08cee43ea674738897dff1c869e78016fd7a1 (patch)
tree5192c687b384d7589c9b7e6383bfe05c6a593e10
parentandroid: Use sensor landscape for landscape mode (#11337) (diff)
parentflatten color_values (diff)
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-rw-r--r--src/video_core/host_shaders/astc_decoder.comp988
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp1
2 files changed, 454 insertions, 535 deletions
diff --git a/src/video_core/host_shaders/astc_decoder.comp b/src/video_core/host_shaders/astc_decoder.comp
index bf2693559..5ff17cd0c 100644
--- a/src/video_core/host_shaders/astc_decoder.comp
+++ b/src/video_core/host_shaders/astc_decoder.comp
@@ -33,26 +33,14 @@ UNIFORM(6) uint block_height_mask;
END_PUSH_CONSTANTS
struct EncodingData {
- uint encoding;
- uint num_bits;
- uint bit_value;
- uint quint_trit_value;
+ uint data;
};
-struct TexelWeightParams {
- uvec2 size;
- uint max_weight;
- bool dual_plane;
- bool error_state;
- bool void_extent_ldr;
- bool void_extent_hdr;
-};
-
-layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 {
+layout(binding = BINDING_INPUT_BUFFER, std430) readonly restrict buffer InputBufferU32 {
uvec4 astc_data[];
};
-layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly image2DArray dest_image;
+layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly restrict image2DArray dest_image;
const uint GOB_SIZE_X_SHIFT = 6;
const uint GOB_SIZE_Y_SHIFT = 3;
@@ -60,64 +48,21 @@ const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT;
const uint BYTES_PER_BLOCK_LOG2 = 4;
-const int JUST_BITS = 0;
-const int QUINT = 1;
-const int TRIT = 2;
+const uint JUST_BITS = 0u;
+const uint QUINT = 1u;
+const uint TRIT = 2u;
// ASTC Encodings data, sorted in ascending order based on their BitLength value
// (see GetBitLength() function)
-EncodingData encoding_values[22] = EncodingData[](
- EncodingData(JUST_BITS, 0, 0, 0), EncodingData(JUST_BITS, 1, 0, 0), EncodingData(TRIT, 0, 0, 0),
- EncodingData(JUST_BITS, 2, 0, 0), EncodingData(QUINT, 0, 0, 0), EncodingData(TRIT, 1, 0, 0),
- EncodingData(JUST_BITS, 3, 0, 0), EncodingData(QUINT, 1, 0, 0), EncodingData(TRIT, 2, 0, 0),
- EncodingData(JUST_BITS, 4, 0, 0), EncodingData(QUINT, 2, 0, 0), EncodingData(TRIT, 3, 0, 0),
- EncodingData(JUST_BITS, 5, 0, 0), EncodingData(QUINT, 3, 0, 0), EncodingData(TRIT, 4, 0, 0),
- EncodingData(JUST_BITS, 6, 0, 0), EncodingData(QUINT, 4, 0, 0), EncodingData(TRIT, 5, 0, 0),
- EncodingData(JUST_BITS, 7, 0, 0), EncodingData(QUINT, 5, 0, 0), EncodingData(TRIT, 6, 0, 0),
- EncodingData(JUST_BITS, 8, 0, 0)
-);
-
-// The following constants are expanded variants of the Replicate()
-// function calls corresponding to the following arguments:
-// value: index into the generated table
-// num_bits: the after "REPLICATE" in the table name. i.e. 4 is num_bits in REPLICATE_4.
-// to_bit: the integer after "TO_"
-const uint REPLICATE_BIT_TO_7_TABLE[2] = uint[](0, 127);
-const uint REPLICATE_1_BIT_TO_9_TABLE[2] = uint[](0, 511);
-
-const uint REPLICATE_1_BIT_TO_8_TABLE[2] = uint[](0, 255);
-const uint REPLICATE_2_BIT_TO_8_TABLE[4] = uint[](0, 85, 170, 255);
-const uint REPLICATE_3_BIT_TO_8_TABLE[8] = uint[](0, 36, 73, 109, 146, 182, 219, 255);
-const uint REPLICATE_4_BIT_TO_8_TABLE[16] =
- uint[](0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255);
-const uint REPLICATE_5_BIT_TO_8_TABLE[32] =
- uint[](0, 8, 16, 24, 33, 41, 49, 57, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140, 148, 156, 165,
- 173, 181, 189, 198, 206, 214, 222, 231, 239, 247, 255);
-const uint REPLICATE_1_BIT_TO_6_TABLE[2] = uint[](0, 63);
-const uint REPLICATE_2_BIT_TO_6_TABLE[4] = uint[](0, 21, 42, 63);
-const uint REPLICATE_3_BIT_TO_6_TABLE[8] = uint[](0, 9, 18, 27, 36, 45, 54, 63);
-const uint REPLICATE_4_BIT_TO_6_TABLE[16] =
- uint[](0, 4, 8, 12, 17, 21, 25, 29, 34, 38, 42, 46, 51, 55, 59, 63);
-const uint REPLICATE_5_BIT_TO_6_TABLE[32] =
- uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 33, 35, 37, 39, 41, 43, 45,
- 47, 49, 51, 53, 55, 57, 59, 61, 63);
-const uint REPLICATE_6_BIT_TO_8_TABLE[64] =
- uint[](0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 65, 69, 73, 77, 81, 85, 89,
- 93, 97, 101, 105, 109, 113, 117, 121, 125, 130, 134, 138, 142, 146, 150, 154, 158, 162,
- 166, 170, 174, 178, 182, 186, 190, 195, 199, 203, 207, 211, 215, 219, 223, 227, 231, 235,
- 239, 243, 247, 251, 255);
-const uint REPLICATE_7_BIT_TO_8_TABLE[128] =
- uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44,
- 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88,
- 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118, 120, 122, 124, 126,
- 129, 131, 133, 135, 137, 139, 141, 143, 145, 147, 149, 151, 153, 155, 157, 159, 161, 163,
- 165, 167, 169, 171, 173, 175, 177, 179, 181, 183, 185, 187, 189, 191, 193, 195, 197, 199,
- 201, 203, 205, 207, 209, 211, 213, 215, 217, 219, 221, 223, 225, 227, 229, 231, 233, 235,
- 237, 239, 241, 243, 245, 247, 249, 251, 253, 255);
+const uint encoding_values[22] = uint[](
+ (JUST_BITS), (JUST_BITS | (1u << 8u)), (TRIT), (JUST_BITS | (2u << 8u)),
+ (QUINT), (TRIT | (1u << 8u)), (JUST_BITS | (3u << 8u)), (QUINT | (1u << 8u)),
+ (TRIT | (2u << 8u)), (JUST_BITS | (4u << 8u)), (QUINT | (2u << 8u)), (TRIT | (3u << 8u)),
+ (JUST_BITS | (5u << 8u)), (QUINT | (3u << 8u)), (TRIT | (4u << 8u)), (JUST_BITS | (6u << 8u)),
+ (QUINT | (4u << 8u)), (TRIT | (5u << 8u)), (JUST_BITS | (7u << 8u)), (QUINT | (5u << 8u)),
+ (TRIT | (6u << 8u)), (JUST_BITS | (8u << 8u)));
// Input ASTC texture globals
-uint current_index = 0;
-int bitsread = 0;
int total_bitsread = 0;
uvec4 local_buff;
@@ -125,50 +70,60 @@ uvec4 local_buff;
uvec4 color_endpoint_data;
int color_bitsread = 0;
-// Four values, two endpoints, four maximum partitions
-uint color_values[32];
-int colvals_index = 0;
-
-// Weight data globals
-uvec4 texel_weight_data;
-int texel_bitsread = 0;
+// Global "vector" to be pushed into when decoding
+// At most will require BLOCK_WIDTH x BLOCK_HEIGHT in single plane mode
+// At most will require BLOCK_WIDTH x BLOCK_HEIGHT x 2 in dual plane mode
+// So the maximum would be 144 (12 x 12) elements, x 2 for two planes
+#define DIVCEIL(number, divisor) (number + divisor - 1) / divisor
+#define ARRAY_NUM_ELEMENTS 144
+#define VECTOR_ARRAY_SIZE DIVCEIL(ARRAY_NUM_ELEMENTS * 2, 4)
+uint result_vector[ARRAY_NUM_ELEMENTS * 2];
-bool texel_flag = false;
-
-// Global "vectors" to be pushed into when decoding
-EncodingData result_vector[144];
int result_index = 0;
+uint result_vector_max_index;
+bool result_limit_reached = false;
-EncodingData texel_vector[144];
-int texel_vector_index = 0;
+// EncodingData helpers
+uint Encoding(EncodingData val) {
+ return bitfieldExtract(val.data, 0, 8);
+}
+uint NumBits(EncodingData val) {
+ return bitfieldExtract(val.data, 8, 8);
+}
+uint BitValue(EncodingData val) {
+ return bitfieldExtract(val.data, 16, 8);
+}
+uint QuintTritValue(EncodingData val) {
+ return bitfieldExtract(val.data, 24, 8);
+}
-uint unquantized_texel_weights[2][144];
+void Encoding(inout EncodingData val, uint v) {
+ val.data = bitfieldInsert(val.data, v, 0, 8);
+}
+void NumBits(inout EncodingData val, uint v) {
+ val.data = bitfieldInsert(val.data, v, 8, 8);
+}
+void BitValue(inout EncodingData val, uint v) {
+ val.data = bitfieldInsert(val.data, v, 16, 8);
+}
+void QuintTritValue(inout EncodingData val, uint v) {
+ val.data = bitfieldInsert(val.data, v, 24, 8);
+}
-uint SwizzleOffset(uvec2 pos) {
- uint x = pos.x;
- uint y = pos.y;
- return ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
- (y % 2) * 16 + (x % 16);
+EncodingData CreateEncodingData(uint encoding, uint num_bits, uint bit_val, uint quint_trit_val) {
+ return EncodingData(((encoding) << 0u) | ((num_bits) << 8u) |
+ ((bit_val) << 16u) | ((quint_trit_val) << 24u));
}
-// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
-// is the same as [(num_bits - 1):0] and repeats all the way down.
-uint Replicate(uint val, uint num_bits, uint to_bit) {
- const uint v = val & uint((1 << num_bits) - 1);
- uint res = v;
- uint reslen = num_bits;
- while (reslen < to_bit) {
- uint comp = 0;
- if (num_bits > to_bit - reslen) {
- uint newshift = to_bit - reslen;
- comp = num_bits - newshift;
- num_bits = newshift;
- }
- res = uint(res << num_bits);
- res = uint(res | (v >> comp));
- reslen += num_bits;
+
+void ResultEmplaceBack(EncodingData val) {
+ if (result_index >= result_vector_max_index) {
+ // Alert callers to avoid decoding more than needed by this phase
+ result_limit_reached = true;
+ return;
}
- return res;
+ result_vector[result_index] = val.data;
+ ++result_index;
}
uvec4 ReplicateByteTo16(uvec4 value) {
@@ -176,64 +131,40 @@ uvec4 ReplicateByteTo16(uvec4 value) {
}
uint ReplicateBitTo7(uint value) {
- return REPLICATE_BIT_TO_7_TABLE[value];
+ return value * 127;
}
uint ReplicateBitTo9(uint value) {
- return REPLICATE_1_BIT_TO_9_TABLE[value];
+ return value * 511;
}
-uint FastReplicate(uint value, uint num_bits, uint to_bit) {
- if (num_bits == 0) {
+uint ReplicateBits(uint value, uint num_bits, uint to_bit) {
+ if (value == 0 || num_bits == 0) {
return 0;
}
- if (num_bits == to_bit) {
+ if (num_bits >= to_bit) {
return value;
}
- if (to_bit == 6) {
- switch (num_bits) {
- case 1:
- return REPLICATE_1_BIT_TO_6_TABLE[value];
- case 2:
- return REPLICATE_2_BIT_TO_6_TABLE[value];
- case 3:
- return REPLICATE_3_BIT_TO_6_TABLE[value];
- case 4:
- return REPLICATE_4_BIT_TO_6_TABLE[value];
- case 5:
- return REPLICATE_5_BIT_TO_6_TABLE[value];
- default:
- break;
- }
- } else { /* if (to_bit == 8) */
- switch (num_bits) {
- case 1:
- return REPLICATE_1_BIT_TO_8_TABLE[value];
- case 2:
- return REPLICATE_2_BIT_TO_8_TABLE[value];
- case 3:
- return REPLICATE_3_BIT_TO_8_TABLE[value];
- case 4:
- return REPLICATE_4_BIT_TO_8_TABLE[value];
- case 5:
- return REPLICATE_5_BIT_TO_8_TABLE[value];
- case 6:
- return REPLICATE_6_BIT_TO_8_TABLE[value];
- case 7:
- return REPLICATE_7_BIT_TO_8_TABLE[value];
- default:
- break;
- }
+ const uint v = value & uint((1 << num_bits) - 1);
+ uint res = v;
+ uint reslen = num_bits;
+ while (reslen < to_bit) {
+ const uint num_dst_bits_to_shift_up = min(num_bits, to_bit - reslen);
+ const uint num_src_bits_to_shift_down = num_bits - num_dst_bits_to_shift_up;
+
+ res <<= num_dst_bits_to_shift_up;
+ res |= (v >> num_src_bits_to_shift_down);
+ reslen += num_bits;
}
- return Replicate(value, num_bits, to_bit);
+ return res;
}
uint FastReplicateTo8(uint value, uint num_bits) {
- return FastReplicate(value, num_bits, 8);
+ return ReplicateBits(value, num_bits, 8);
}
uint FastReplicateTo6(uint value, uint num_bits) {
- return FastReplicate(value, num_bits, 6);
+ return ReplicateBits(value, num_bits, 6);
}
uint Div3Floor(uint v) {
@@ -266,15 +197,15 @@ uint Hash52(uint p) {
return p;
}
-uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) {
- if (small_block) {
+uint Select2DPartition(uint seed, uint x, uint y, uint partition_count) {
+ if ((block_dims.y * block_dims.x) < 32) {
x <<= 1;
y <<= 1;
}
seed += (partition_count - 1) * 1024;
- uint rnum = Hash52(uint(seed));
+ const uint rnum = Hash52(uint(seed));
uint seed1 = uint(rnum & 0xF);
uint seed2 = uint((rnum >> 4) & 0xF);
uint seed3 = uint((rnum >> 8) & 0xF);
@@ -342,53 +273,52 @@ uint ExtractBits(uvec4 payload, int offset, int bits) {
if (bits <= 0) {
return 0;
}
- int last_offset = offset + bits - 1;
- int shifted_offset = offset >> 5;
+ if (bits > 32) {
+ return 0;
+ }
+ const int last_offset = offset + bits - 1;
+ const int shifted_offset = offset >> 5;
if ((last_offset >> 5) == shifted_offset) {
return bitfieldExtract(payload[shifted_offset], offset & 31, bits);
}
- int first_bits = 32 - (offset & 31);
- int result_first = int(bitfieldExtract(payload[shifted_offset], offset & 31, first_bits));
- int result_second = int(bitfieldExtract(payload[shifted_offset + 1], 0, bits - first_bits));
+ const int first_bits = 32 - (offset & 31);
+ const int result_first = int(bitfieldExtract(payload[shifted_offset], offset & 31, first_bits));
+ const int result_second = int(bitfieldExtract(payload[shifted_offset + 1], 0, bits - first_bits));
return result_first | (result_second << first_bits);
}
uint StreamBits(uint num_bits) {
- int int_bits = int(num_bits);
- uint ret = ExtractBits(local_buff, total_bitsread, int_bits);
+ const int int_bits = int(num_bits);
+ const uint ret = ExtractBits(local_buff, total_bitsread, int_bits);
total_bitsread += int_bits;
return ret;
}
+void SkipBits(uint num_bits) {
+ const int int_bits = int(num_bits);
+ total_bitsread += int_bits;
+}
+
uint StreamColorBits(uint num_bits) {
- uint ret = 0;
- int int_bits = int(num_bits);
- if (texel_flag) {
- ret = ExtractBits(texel_weight_data, texel_bitsread, int_bits);
- texel_bitsread += int_bits;
- } else {
- ret = ExtractBits(color_endpoint_data, color_bitsread, int_bits);
- color_bitsread += int_bits;
- }
+ const int int_bits = int(num_bits);
+ const uint ret = ExtractBits(color_endpoint_data, color_bitsread, int_bits);
+ color_bitsread += int_bits;
return ret;
}
-void ResultEmplaceBack(EncodingData val) {
- if (texel_flag) {
- texel_vector[texel_vector_index] = val;
- ++texel_vector_index;
- } else {
- result_vector[result_index] = val;
- ++result_index;
- }
+EncodingData GetEncodingFromVector(uint index) {
+ const uint data = result_vector[index];
+ return EncodingData(data);
}
// Returns the number of bits required to encode n_vals values.
uint GetBitLength(uint n_vals, uint encoding_index) {
- uint total_bits = encoding_values[encoding_index].num_bits * n_vals;
- if (encoding_values[encoding_index].encoding == TRIT) {
+ const EncodingData encoding_value = EncodingData(encoding_values[encoding_index]);
+ const uint encoding = Encoding(encoding_value);
+ uint total_bits = NumBits(encoding_value) * n_vals;
+ if (encoding == TRIT) {
total_bits += Div5Ceil(n_vals * 8);
- } else if (encoding_values[encoding_index].encoding == QUINT) {
+ } else if (encoding == QUINT) {
total_bits += Div3Ceil(n_vals * 7);
}
return total_bits;
@@ -403,7 +333,7 @@ uint GetNumWeightValues(uvec2 size, bool dual_plane) {
}
uint GetPackedBitSize(uvec2 size, bool dual_plane, uint max_weight) {
- uint n_vals = GetNumWeightValues(size, dual_plane);
+ const uint n_vals = GetNumWeightValues(size, dual_plane);
return GetBitLength(n_vals, max_weight);
}
@@ -412,87 +342,74 @@ uint BitsBracket(uint bits, uint pos) {
}
uint BitsOp(uint bits, uint start, uint end) {
- if (start == end) {
- return BitsBracket(bits, start);
- } else if (start > end) {
- uint t = start;
- start = end;
- end = t;
- }
-
- uint mask = (1 << (end - start + 1)) - 1;
+ const uint mask = (1 << (end - start + 1)) - 1;
return ((bits >> start) & mask);
}
void DecodeQuintBlock(uint num_bits) {
- uint m[3];
- uint q[3];
- uint Q;
+ uvec3 m;
+ uvec4 qQ;
m[0] = StreamColorBits(num_bits);
- Q = StreamColorBits(3);
+ qQ.w = StreamColorBits(3);
m[1] = StreamColorBits(num_bits);
- Q |= StreamColorBits(2) << 3;
+ qQ.w |= StreamColorBits(2) << 3;
m[2] = StreamColorBits(num_bits);
- Q |= StreamColorBits(2) << 5;
- if (BitsOp(Q, 1, 2) == 3 && BitsOp(Q, 5, 6) == 0) {
- q[0] = 4;
- q[1] = 4;
- q[2] = (BitsBracket(Q, 0) << 2) | ((BitsBracket(Q, 4) & ~BitsBracket(Q, 0)) << 1) |
- (BitsBracket(Q, 3) & ~BitsBracket(Q, 0));
+ qQ.w |= StreamColorBits(2) << 5;
+ if (BitsOp(qQ.w, 1, 2) == 3 && BitsOp(qQ.w, 5, 6) == 0) {
+ qQ.x = 4;
+ qQ.y = 4;
+ qQ.z = (BitsBracket(qQ.w, 0) << 2) | ((BitsBracket(qQ.w, 4) & ~BitsBracket(qQ.w, 0)) << 1) |
+ (BitsBracket(qQ.w, 3) & ~BitsBracket(qQ.w, 0));
} else {
uint C = 0;
- if (BitsOp(Q, 1, 2) == 3) {
- q[2] = 4;
- C = (BitsOp(Q, 3, 4) << 3) | ((~BitsOp(Q, 5, 6) & 3) << 1) | BitsBracket(Q, 0);
+ if (BitsOp(qQ.w, 1, 2) == 3) {
+ qQ.z = 4;
+ C = (BitsOp(qQ.w, 3, 4) << 3) | ((~BitsOp(qQ.w, 5, 6) & 3) << 1) | BitsBracket(qQ.w, 0);
} else {
- q[2] = BitsOp(Q, 5, 6);
- C = BitsOp(Q, 0, 4);
+ qQ.z = BitsOp(qQ.w, 5, 6);
+ C = BitsOp(qQ.w, 0, 4);
}
if (BitsOp(C, 0, 2) == 5) {
- q[1] = 4;
- q[0] = BitsOp(C, 3, 4);
+ qQ.y = 4;
+ qQ.x = BitsOp(C, 3, 4);
} else {
- q[1] = BitsOp(C, 3, 4);
- q[0] = BitsOp(C, 0, 2);
+ qQ.y = BitsOp(C, 3, 4);
+ qQ.x = BitsOp(C, 0, 2);
}
}
for (uint i = 0; i < 3; i++) {
- EncodingData val;
- val.encoding = QUINT;
- val.num_bits = num_bits;
- val.bit_value = m[i];
- val.quint_trit_value = q[i];
+ const EncodingData val = CreateEncodingData(QUINT, num_bits, m[i], qQ[i]);
ResultEmplaceBack(val);
}
}
void DecodeTritBlock(uint num_bits) {
- uint m[5];
- uint t[5];
- uint T;
+ uvec4 m;
+ uvec4 t;
+ uvec3 Tm5t5;
m[0] = StreamColorBits(num_bits);
- T = StreamColorBits(2);
+ Tm5t5.x = StreamColorBits(2);
m[1] = StreamColorBits(num_bits);
- T |= StreamColorBits(2) << 2;
+ Tm5t5.x |= StreamColorBits(2) << 2;
m[2] = StreamColorBits(num_bits);
- T |= StreamColorBits(1) << 4;
+ Tm5t5.x |= StreamColorBits(1) << 4;
m[3] = StreamColorBits(num_bits);
- T |= StreamColorBits(2) << 5;
- m[4] = StreamColorBits(num_bits);
- T |= StreamColorBits(1) << 7;
+ Tm5t5.x |= StreamColorBits(2) << 5;
+ Tm5t5.y = StreamColorBits(num_bits);
+ Tm5t5.x |= StreamColorBits(1) << 7;
uint C = 0;
- if (BitsOp(T, 2, 4) == 7) {
- C = (BitsOp(T, 5, 7) << 2) | BitsOp(T, 0, 1);
- t[4] = 2;
+ if (BitsOp(Tm5t5.x, 2, 4) == 7) {
+ C = (BitsOp(Tm5t5.x, 5, 7) << 2) | BitsOp(Tm5t5.x, 0, 1);
+ Tm5t5.z = 2;
t[3] = 2;
} else {
- C = BitsOp(T, 0, 4);
- if (BitsOp(T, 5, 6) == 3) {
- t[4] = 2;
- t[3] = BitsBracket(T, 7);
+ C = BitsOp(Tm5t5.x, 0, 4);
+ if (BitsOp(Tm5t5.x, 5, 6) == 3) {
+ Tm5t5.z = 2;
+ t[3] = BitsBracket(Tm5t5.x, 7);
} else {
- t[4] = BitsBracket(T, 7);
- t[3] = BitsOp(T, 5, 6);
+ Tm5t5.z = BitsBracket(Tm5t5.x, 7);
+ t[3] = BitsOp(Tm5t5.x, 5, 6);
}
}
if (BitsOp(C, 0, 1) == 3) {
@@ -508,31 +425,31 @@ void DecodeTritBlock(uint num_bits) {
t[1] = BitsOp(C, 2, 3);
t[0] = (BitsBracket(C, 1) << 1) | (BitsBracket(C, 0) & ~BitsBracket(C, 1));
}
- for (uint i = 0; i < 5; i++) {
- EncodingData val;
- val.encoding = TRIT;
- val.num_bits = num_bits;
- val.bit_value = m[i];
- val.quint_trit_value = t[i];
+ for (uint i = 0; i < 4; i++) {
+ const EncodingData val = CreateEncodingData(TRIT, num_bits, m[i], t[i]);
ResultEmplaceBack(val);
}
+ const EncodingData val = CreateEncodingData(TRIT, num_bits, Tm5t5.y, Tm5t5.z);
+ ResultEmplaceBack(val);
}
void DecodeIntegerSequence(uint max_range, uint num_values) {
- EncodingData val = encoding_values[max_range];
+ EncodingData val = EncodingData(encoding_values[max_range]);
+ const uint encoding = Encoding(val);
+ const uint num_bits = NumBits(val);
uint vals_decoded = 0;
- while (vals_decoded < num_values) {
- switch (val.encoding) {
+ while (vals_decoded < num_values && !result_limit_reached) {
+ switch (encoding) {
case QUINT:
- DecodeQuintBlock(val.num_bits);
+ DecodeQuintBlock(num_bits);
vals_decoded += 3;
break;
case TRIT:
- DecodeTritBlock(val.num_bits);
+ DecodeTritBlock(num_bits);
vals_decoded += 5;
break;
case JUST_BITS:
- val.bit_value = StreamColorBits(val.num_bits);
+ BitValue(val, StreamColorBits(num_bits));
ResultEmplaceBack(val);
vals_decoded++;
break;
@@ -540,7 +457,7 @@ void DecodeIntegerSequence(uint max_range, uint num_values) {
}
}
-void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) {
+void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits, out uint color_values[32]) {
uint num_values = 0;
for (uint i = 0; i < num_partitions; i++) {
num_values += ((modes[i] >> 2) + 1) << 1;
@@ -549,7 +466,7 @@ void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) {
// TODO(ameerj): profile with binary search
int range = 0;
while (++range < encoding_values.length()) {
- uint bit_length = GetBitLength(num_values, range);
+ const uint bit_length = GetBitLength(num_values, range);
if (bit_length > color_data_bits) {
break;
}
@@ -560,48 +477,49 @@ void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) {
if (out_index >= num_values) {
break;
}
- EncodingData val = result_vector[itr];
- uint bitlen = val.num_bits;
- uint bitval = val.bit_value;
+ const EncodingData val = GetEncodingFromVector(itr);
+ const uint encoding = Encoding(val);
+ const uint bitlen = NumBits(val);
+ const uint bitval = BitValue(val);
uint A = 0, B = 0, C = 0, D = 0;
A = ReplicateBitTo9((bitval & 1));
- switch (val.encoding) {
+ switch (encoding) {
case JUST_BITS:
- color_values[out_index++] = FastReplicateTo8(bitval, bitlen);
+ color_values[++out_index] = FastReplicateTo8(bitval, bitlen);
break;
case TRIT: {
- D = val.quint_trit_value;
+ D = QuintTritValue(val);
switch (bitlen) {
case 1:
C = 204;
break;
case 2: {
C = 93;
- uint b = (bitval >> 1) & 1;
+ const uint b = (bitval >> 1) & 1;
B = (b << 8) | (b << 4) | (b << 2) | (b << 1);
break;
}
case 3: {
C = 44;
- uint cb = (bitval >> 1) & 3;
+ const uint cb = (bitval >> 1) & 3;
B = (cb << 7) | (cb << 2) | cb;
break;
}
case 4: {
C = 22;
- uint dcb = (bitval >> 1) & 7;
+ const uint dcb = (bitval >> 1) & 7;
B = (dcb << 6) | dcb;
break;
}
case 5: {
C = 11;
- uint edcb = (bitval >> 1) & 0xF;
+ const uint edcb = (bitval >> 1) & 0xF;
B = (edcb << 5) | (edcb >> 2);
break;
}
case 6: {
C = 5;
- uint fedcb = (bitval >> 1) & 0x1F;
+ const uint fedcb = (bitval >> 1) & 0x1F;
B = (fedcb << 4) | (fedcb >> 4);
break;
}
@@ -609,32 +527,32 @@ void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) {
break;
}
case QUINT: {
- D = val.quint_trit_value;
+ D = QuintTritValue(val);
switch (bitlen) {
case 1:
C = 113;
break;
case 2: {
C = 54;
- uint b = (bitval >> 1) & 1;
+ const uint b = (bitval >> 1) & 1;
B = (b << 8) | (b << 3) | (b << 2);
break;
}
case 3: {
C = 26;
- uint cb = (bitval >> 1) & 3;
+ const uint cb = (bitval >> 1) & 3;
B = (cb << 7) | (cb << 1) | (cb >> 1);
break;
}
case 4: {
C = 13;
- uint dcb = (bitval >> 1) & 7;
+ const uint dcb = (bitval >> 1) & 7;
B = (dcb << 6) | (dcb >> 1);
break;
}
case 5: {
C = 6;
- uint edcb = (bitval >> 1) & 0xF;
+ const uint edcb = (bitval >> 1) & 0xF;
B = (edcb << 5) | (edcb >> 3);
break;
}
@@ -642,11 +560,11 @@ void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) {
break;
}
}
- if (val.encoding != JUST_BITS) {
+ if (encoding != JUST_BITS) {
uint T = (D * C) + B;
T ^= A;
T = (A & 0x80) | (T >> 2);
- color_values[out_index++] = T;
+ color_values[++out_index] = T;
}
}
}
@@ -664,139 +582,136 @@ ivec2 BitTransferSigned(int a, int b) {
}
uvec4 ClampByte(ivec4 color) {
- for (uint i = 0; i < 4; ++i) {
- color[i] = (color[i] < 0) ? 0 : ((color[i] > 255) ? 255 : color[i]);
- }
- return uvec4(color);
+ return uvec4(clamp(color, 0, 255));
}
ivec4 BlueContract(int a, int r, int g, int b) {
return ivec4(a, (r + b) >> 1, (g + b) >> 1, b);
}
-void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode) {
+void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode, uint color_values[32],
+ inout uint colvals_index) {
#define READ_UINT_VALUES(N) \
- uint v[N]; \
+ uvec4 V[2]; \
for (uint i = 0; i < N; i++) { \
- v[i] = color_values[colvals_index++]; \
+ V[i / 4][i % 4] = color_values[++colvals_index]; \
}
-
#define READ_INT_VALUES(N) \
- int v[N]; \
+ ivec4 V[2]; \
for (uint i = 0; i < N; i++) { \
- v[i] = int(color_values[colvals_index++]); \
+ V[i / 4][i % 4] = int(color_values[++colvals_index]); \
}
switch (color_endpoint_mode) {
case 0: {
READ_UINT_VALUES(2)
- ep1 = uvec4(0xFF, v[0], v[0], v[0]);
- ep2 = uvec4(0xFF, v[1], v[1], v[1]);
+ ep1 = uvec4(0xFF, V[0].x, V[0].x, V[0].x);
+ ep2 = uvec4(0xFF, V[0].y, V[0].y, V[0].y);
break;
}
case 1: {
READ_UINT_VALUES(2)
- uint L0 = (v[0] >> 2) | (v[1] & 0xC0);
- uint L1 = min(L0 + (v[1] & 0x3F), 0xFFU);
+ const uint L0 = (V[0].x >> 2) | (V[0].y & 0xC0);
+ const uint L1 = min(L0 + (V[0].y & 0x3F), 0xFFU);
ep1 = uvec4(0xFF, L0, L0, L0);
ep2 = uvec4(0xFF, L1, L1, L1);
break;
}
case 4: {
READ_UINT_VALUES(4)
- ep1 = uvec4(v[2], v[0], v[0], v[0]);
- ep2 = uvec4(v[3], v[1], v[1], v[1]);
+ ep1 = uvec4(V[0].z, V[0].x, V[0].x, V[0].x);
+ ep2 = uvec4(V[0].w, V[0].y, V[0].y, V[0].y);
break;
}
case 5: {
READ_INT_VALUES(4)
- ivec2 transferred = BitTransferSigned(v[1], v[0]);
- v[1] = transferred.x;
- v[0] = transferred.y;
- transferred = BitTransferSigned(v[3], v[2]);
- v[3] = transferred.x;
- v[2] = transferred.y;
- ep1 = ClampByte(ivec4(v[2], v[0], v[0], v[0]));
- ep2 = ClampByte(ivec4(v[2] + v[3], v[0] + v[1], v[0] + v[1], v[0] + v[1]));
+ ivec2 transferred = BitTransferSigned(V[0].y, V[0].x);
+ V[0].y = transferred.x;
+ V[0].x = transferred.y;
+ transferred = BitTransferSigned(V[0].w, V[0].z);
+ V[0].w = transferred.x;
+ V[0].z = transferred.y;
+ ep1 = ClampByte(ivec4(V[0].z, V[0].x, V[0].x, V[0].x));
+ ep2 = ClampByte(ivec4(V[0].z + V[0].w, V[0].x + V[0].y, V[0].x + V[0].y, V[0].x + V[0].y));
break;
}
case 6: {
READ_UINT_VALUES(4)
- ep1 = uvec4(0xFF, (v[0] * v[3]) >> 8, (v[1] * v[3]) >> 8, (v[2] * v[3]) >> 8);
- ep2 = uvec4(0xFF, v[0], v[1], v[2]);
+ ep1 = uvec4(0xFF, (V[0].x * V[0].w) >> 8, (V[0].y * V[0].w) >> 8, (V[0].z * V[0].w) >> 8);
+ ep2 = uvec4(0xFF, V[0].x, V[0].y, V[0].z);
break;
}
case 8: {
READ_UINT_VALUES(6)
- if ((v[1] + v[3] + v[5]) >= (v[0] + v[2] + v[4])) {
- ep1 = uvec4(0xFF, v[0], v[2], v[4]);
- ep2 = uvec4(0xFF, v[1], v[3], v[5]);
+ if ((V[0].y + V[0].w + V[1].y) >= (V[0].x + V[0].z + V[1].x)) {
+ ep1 = uvec4(0xFF, V[0].x, V[0].z, V[1].x);
+ ep2 = uvec4(0xFF, V[0].y, V[0].w, V[1].y);
} else {
- ep1 = uvec4(BlueContract(0xFF, int(v[1]), int(v[3]), int(v[5])));
- ep2 = uvec4(BlueContract(0xFF, int(v[0]), int(v[2]), int(v[4])));
+ ep1 = uvec4(BlueContract(0xFF, int(V[0].y), int(V[0].w), int(V[1].y)));
+ ep2 = uvec4(BlueContract(0xFF, int(V[0].x), int(V[0].z), int(V[1].x)));
}
break;
}
case 9: {
READ_INT_VALUES(6)
- ivec2 transferred = BitTransferSigned(v[1], v[0]);
- v[1] = transferred.x;
- v[0] = transferred.y;
- transferred = BitTransferSigned(v[3], v[2]);
- v[3] = transferred.x;
- v[2] = transferred.y;
- transferred = BitTransferSigned(v[5], v[4]);
- v[5] = transferred.x;
- v[4] = transferred.y;
- if ((v[1] + v[3] + v[5]) >= 0) {
- ep1 = ClampByte(ivec4(0xFF, v[0], v[2], v[4]));
- ep2 = ClampByte(ivec4(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]));
+ ivec2 transferred = BitTransferSigned(V[0].y, V[0].x);
+ V[0].y = transferred.x;
+ V[0].x = transferred.y;
+ transferred = BitTransferSigned(V[0].w, V[0].z);
+ V[0].w = transferred.x;
+ V[0].z = transferred.y;
+ transferred = BitTransferSigned(V[1].y, V[1].x);
+ V[1].y = transferred.x;
+ V[1].x = transferred.y;
+ if ((V[0].y + V[0].w + V[1].y) >= 0) {
+ ep1 = ClampByte(ivec4(0xFF, V[0].x, V[0].z, V[1].x));
+ ep2 = ClampByte(ivec4(0xFF, V[0].x + V[0].y, V[0].z + V[0].w, V[1].x + V[1].y));
} else {
- ep1 = ClampByte(BlueContract(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]));
- ep2 = ClampByte(BlueContract(0xFF, v[0], v[2], v[4]));
+ ep1 = ClampByte(BlueContract(0xFF, V[0].x + V[0].y, V[0].z + V[0].w, V[1].x + V[1].y));
+ ep2 = ClampByte(BlueContract(0xFF, V[0].x, V[0].z, V[1].x));
}
break;
}
case 10: {
READ_UINT_VALUES(6)
- ep1 = uvec4(v[4], (v[0] * v[3]) >> 8, (v[1] * v[3]) >> 8, (v[2] * v[3]) >> 8);
- ep2 = uvec4(v[5], v[0], v[1], v[2]);
+ ep1 = uvec4(V[1].x, (V[0].x * V[0].w) >> 8, (V[0].y * V[0].w) >> 8, (V[0].z * V[0].w) >> 8);
+ ep2 = uvec4(V[1].y, V[0].x, V[0].y, V[0].z);
break;
}
case 12: {
READ_UINT_VALUES(8)
- if ((v[1] + v[3] + v[5]) >= (v[0] + v[2] + v[4])) {
- ep1 = uvec4(v[6], v[0], v[2], v[4]);
- ep2 = uvec4(v[7], v[1], v[3], v[5]);
+ if ((V[0].y + V[0].w + V[1].y) >= (V[0].x + V[0].z + V[1].x)) {
+ ep1 = uvec4(V[1].z, V[0].x, V[0].z, V[1].x);
+ ep2 = uvec4(V[1].w, V[0].y, V[0].w, V[1].y);
} else {
- ep1 = uvec4(BlueContract(int(v[7]), int(v[1]), int(v[3]), int(v[5])));
- ep2 = uvec4(BlueContract(int(v[6]), int(v[0]), int(v[2]), int(v[4])));
+ ep1 = uvec4(BlueContract(int(V[1].w), int(V[0].y), int(V[0].w), int(V[1].y)));
+ ep2 = uvec4(BlueContract(int(V[1].z), int(V[0].x), int(V[0].z), int(V[1].x)));
}
break;
}
case 13: {
READ_INT_VALUES(8)
- ivec2 transferred = BitTransferSigned(v[1], v[0]);
- v[1] = transferred.x;
- v[0] = transferred.y;
- transferred = BitTransferSigned(v[3], v[2]);
- v[3] = transferred.x;
- v[2] = transferred.y;
-
- transferred = BitTransferSigned(v[5], v[4]);
- v[5] = transferred.x;
- v[4] = transferred.y;
-
- transferred = BitTransferSigned(v[7], v[6]);
- v[7] = transferred.x;
- v[6] = transferred.y;
-
- if ((v[1] + v[3] + v[5]) >= 0) {
- ep1 = ClampByte(ivec4(v[6], v[0], v[2], v[4]));
- ep2 = ClampByte(ivec4(v[7] + v[6], v[0] + v[1], v[2] + v[3], v[4] + v[5]));
+ ivec2 transferred = BitTransferSigned(V[0].y, V[0].x);
+ V[0].y = transferred.x;
+ V[0].x = transferred.y;
+ transferred = BitTransferSigned(V[0].w, V[0].z);
+ V[0].w = transferred.x;
+ V[0].z = transferred.y;
+
+ transferred = BitTransferSigned(V[1].y, V[1].x);
+ V[1].y = transferred.x;
+ V[1].x = transferred.y;
+
+ transferred = BitTransferSigned(V[1].w, V[1].z);
+ V[1].w = transferred.x;
+ V[1].z = transferred.y;
+
+ if ((V[0].y + V[0].w + V[1].y) >= 0) {
+ ep1 = ClampByte(ivec4(V[1].z, V[0].x, V[0].z, V[1].x));
+ ep2 = ClampByte(ivec4(V[1].w + V[1].z, V[0].x + V[0].y, V[0].z + V[0].w, V[1].x + V[1].y));
} else {
- ep1 = ClampByte(BlueContract(v[6] + v[7], v[0] + v[1], v[2] + v[3], v[4] + v[5]));
- ep2 = ClampByte(BlueContract(v[6], v[0], v[2], v[4]));
+ ep1 = ClampByte(BlueContract(V[1].z + V[1].w, V[0].x + V[0].y, V[0].z + V[0].w, V[1].x + V[1].y));
+ ep2 = ClampByte(BlueContract(V[1].z, V[0].x, V[0].z, V[1].x));
}
break;
}
@@ -812,36 +727,34 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode) {
}
uint UnquantizeTexelWeight(EncodingData val) {
- uint bitval = val.bit_value;
- uint bitlen = val.num_bits;
- uint A = ReplicateBitTo7((bitval & 1));
+ const uint encoding = Encoding(val);
+ const uint bitlen = NumBits(val);
+ const uint bitval = BitValue(val);
+ const uint A = ReplicateBitTo7((bitval & 1));
uint B = 0, C = 0, D = 0;
uint result = 0;
- switch (val.encoding) {
+ const uint bitlen_0_results[5] = {0, 16, 32, 48, 64};
+ switch (encoding) {
case JUST_BITS:
- result = FastReplicateTo6(bitval, bitlen);
- break;
+ return FastReplicateTo6(bitval, bitlen);
case TRIT: {
- D = val.quint_trit_value;
+ D = QuintTritValue(val);
switch (bitlen) {
- case 0: {
- uint results[3] = {0, 32, 63};
- result = results[D];
- break;
- }
+ case 0:
+ return bitlen_0_results[D * 2];
case 1: {
C = 50;
break;
}
case 2: {
C = 23;
- uint b = (bitval >> 1) & 1;
+ const uint b = (bitval >> 1) & 1;
B = (b << 6) | (b << 2) | b;
break;
}
case 3: {
C = 11;
- uint cb = (bitval >> 1) & 3;
+ const uint cb = (bitval >> 1) & 3;
B = (cb << 5) | cb;
break;
}
@@ -851,20 +764,17 @@ uint UnquantizeTexelWeight(EncodingData val) {
break;
}
case QUINT: {
- D = val.quint_trit_value;
+ D = QuintTritValue(val);
switch (bitlen) {
- case 0: {
- uint results[5] = {0, 16, 32, 47, 63};
- result = results[D];
- break;
- }
+ case 0:
+ return bitlen_0_results[D];
case 1: {
C = 28;
break;
}
case 2: {
C = 13;
- uint b = (bitval >> 1) & 1;
+ const uint b = (bitval >> 1) & 1;
B = (b << 6) | (b << 1);
break;
}
@@ -872,7 +782,7 @@ uint UnquantizeTexelWeight(EncodingData val) {
break;
}
}
- if (val.encoding != JUST_BITS && bitlen > 0) {
+ if (encoding != JUST_BITS && bitlen > 0) {
result = D * C + B;
result ^= A;
result = (A & 0x20) | (result >> 2);
@@ -883,61 +793,77 @@ uint UnquantizeTexelWeight(EncodingData val) {
return result;
}
-void UnquantizeTexelWeights(bool dual_plane, uvec2 size) {
- uint weight_idx = 0;
- uint unquantized[2][144];
- uint area = size.x * size.y;
- for (uint itr = 0; itr < texel_vector_index; itr++) {
- unquantized[0][weight_idx] = UnquantizeTexelWeight(texel_vector[itr]);
- if (dual_plane) {
- ++itr;
- unquantized[1][weight_idx] = UnquantizeTexelWeight(texel_vector[itr]);
- if (itr == texel_vector_index) {
- break;
- }
- }
- if (++weight_idx >= (area))
- break;
+void UnquantizeTexelWeights(uvec2 size, bool is_dual_plane) {
+ const uint num_planes = is_dual_plane ? 2 : 1;
+ const uint area = size.x * size.y;
+ const uint loop_count = min(result_index, area * num_planes);
+ for (uint itr = 0; itr < loop_count; ++itr) {
+ result_vector[itr] =
+ UnquantizeTexelWeight(GetEncodingFromVector(itr));
}
+}
+
+uint GetUnquantizedTexelWieght(uint offset_base, uint plane, bool is_dual_plane) {
+ const uint offset = is_dual_plane ? 2 * offset_base + plane : offset_base;
+ return result_vector[offset];
+}
+uvec4 GetUnquantizedWeightVector(uint t, uint s, uvec2 size, uint plane_index, bool is_dual_plane) {
const uint Ds = uint((block_dims.x * 0.5f + 1024) / (block_dims.x - 1));
const uint Dt = uint((block_dims.y * 0.5f + 1024) / (block_dims.y - 1));
- const uint k_plane_scale = dual_plane ? 2 : 1;
- for (uint plane = 0; plane < k_plane_scale; plane++) {
- for (uint t = 0; t < block_dims.y; t++) {
- for (uint s = 0; s < block_dims.x; s++) {
- uint cs = Ds * s;
- uint ct = Dt * t;
- uint gs = (cs * (size.x - 1) + 32) >> 6;
- uint gt = (ct * (size.y - 1) + 32) >> 6;
- uint js = gs >> 4;
- uint fs = gs & 0xF;
- uint jt = gt >> 4;
- uint ft = gt & 0x0F;
- uint w11 = (fs * ft + 8) >> 4;
- uint w10 = ft - w11;
- uint w01 = fs - w11;
- uint w00 = 16 - fs - ft + w11;
- uvec4 w = uvec4(w00, w01, w10, w11);
- uint v0 = jt * size.x + js;
-
- uvec4 p = uvec4(0);
- if (v0 < area) {
- p.x = unquantized[plane][v0];
- }
- if ((v0 + 1) < (area)) {
- p.y = unquantized[plane][v0 + 1];
- }
- if ((v0 + size.x) < (area)) {
- p.z = unquantized[plane][(v0 + size.x)];
- }
- if ((v0 + size.x + 1) < (area)) {
- p.w = unquantized[plane][(v0 + size.x + 1)];
- }
- unquantized_texel_weights[plane][t * block_dims.x + s] = (uint(dot(p, w)) + 8) >> 4;
- }
+ const uint area = size.x * size.y;
+
+ const uint cs = Ds * s;
+ const uint ct = Dt * t;
+ const uint gs = (cs * (size.x - 1) + 32) >> 6;
+ const uint gt = (ct * (size.y - 1) + 32) >> 6;
+ const uint js = gs >> 4;
+ const uint fs = gs & 0xF;
+ const uint jt = gt >> 4;
+ const uint ft = gt & 0x0F;
+ const uint w11 = (fs * ft + 8) >> 4;
+ const uint w10 = ft - w11;
+ const uint w01 = fs - w11;
+ const uint w00 = 16 - fs - ft + w11;
+ const uvec4 w = uvec4(w00, w01, w10, w11);
+ const uint v0 = jt * size.x + js;
+
+ uvec4 p0 = uvec4(0);
+ uvec4 p1 = uvec4(0);
+
+ if (v0 < area) {
+ const uint offset_base = v0;
+ p0.x = GetUnquantizedTexelWieght(offset_base, 0, is_dual_plane);
+ p1.x = GetUnquantizedTexelWieght(offset_base, 1, is_dual_plane);
+ }
+ if ((v0 + 1) < (area)) {
+ const uint offset_base = v0 + 1;
+ p0.y = GetUnquantizedTexelWieght(offset_base, 0, is_dual_plane);
+ p1.y = GetUnquantizedTexelWieght(offset_base, 1, is_dual_plane);
+ }
+ if ((v0 + size.x) < (area)) {
+ const uint offset_base = v0 + size.x;
+ p0.z = GetUnquantizedTexelWieght(offset_base, 0, is_dual_plane);
+ p1.z = GetUnquantizedTexelWieght(offset_base, 1, is_dual_plane);
+ }
+ if ((v0 + size.x + 1) < (area)) {
+ const uint offset_base = v0 + size.x + 1;
+ p0.w = GetUnquantizedTexelWieght(offset_base, 0, is_dual_plane);
+ p1.w = GetUnquantizedTexelWieght(offset_base, 1, is_dual_plane);
+ }
+
+ const uint primary_weight = (uint(dot(p0, w)) + 8) >> 4;
+
+ uvec4 weight_vec = uvec4(primary_weight);
+
+ if (is_dual_plane) {
+ const uint secondary_weight = (uint(dot(p1, w)) + 8) >> 4;
+ for (uint c = 0; c < 4; c++) {
+ const bool is_secondary = ((plane_index + 1u) & 3u) == c;
+ weight_vec[c] = is_secondary ? secondary_weight : primary_weight;
}
}
+ return weight_vec;
}
int FindLayout(uint mode) {
@@ -971,80 +897,96 @@ int FindLayout(uint mode) {
return 5;
}
-TexelWeightParams DecodeBlockInfo() {
- TexelWeightParams params = TexelWeightParams(uvec2(0), 0, false, false, false, false);
- uint mode = StreamBits(11);
+
+void FillError(ivec3 coord) {
+ for (uint j = 0; j < block_dims.y; j++) {
+ for (uint i = 0; i < block_dims.x; i++) {
+ imageStore(dest_image, coord + ivec3(i, j, 0), vec4(0.0, 0.0, 0.0, 0.0));
+ }
+ }
+}
+
+void FillVoidExtentLDR(ivec3 coord) {
+ SkipBits(52);
+ const uint r_u = StreamBits(16);
+ const uint g_u = StreamBits(16);
+ const uint b_u = StreamBits(16);
+ const uint a_u = StreamBits(16);
+ const float a = float(a_u) / 65535.0f;
+ const float r = float(r_u) / 65535.0f;
+ const float g = float(g_u) / 65535.0f;
+ const float b = float(b_u) / 65535.0f;
+ for (uint j = 0; j < block_dims.y; j++) {
+ for (uint i = 0; i < block_dims.x; i++) {
+ imageStore(dest_image, coord + ivec3(i, j, 0), vec4(r, g, b, a));
+ }
+ }
+}
+
+bool IsError(uint mode) {
if ((mode & 0x1ff) == 0x1fc) {
if ((mode & 0x200) != 0) {
- params.void_extent_hdr = true;
- } else {
- params.void_extent_ldr = true;
+ // params.void_extent_hdr = true;
+ return true;
}
if ((mode & 0x400) == 0 || StreamBits(1) == 0) {
- params.error_state = true;
+ return true;
}
- return params;
+ return false;
}
if ((mode & 0xf) == 0) {
- params.error_state = true;
- return params;
+ return true;
}
if ((mode & 3) == 0 && (mode & 0x1c0) == 0x1c0) {
- params.error_state = true;
- return params;
+ return true;
}
+ return false;
+}
+
+uvec2 DecodeBlockSize(uint mode) {
uint A, B;
- uint mode_layout = FindLayout(mode);
- switch (mode_layout) {
+ switch (FindLayout(mode)) {
case 0:
A = (mode >> 5) & 0x3;
B = (mode >> 7) & 0x3;
- params.size = uvec2(B + 4, A + 2);
- break;
+ return uvec2(B + 4, A + 2);
case 1:
A = (mode >> 5) & 0x3;
B = (mode >> 7) & 0x3;
- params.size = uvec2(B + 8, A + 2);
- break;
+ return uvec2(B + 8, A + 2);
case 2:
A = (mode >> 5) & 0x3;
B = (mode >> 7) & 0x3;
- params.size = uvec2(A + 2, B + 8);
- break;
+ return uvec2(A + 2, B + 8);
case 3:
A = (mode >> 5) & 0x3;
B = (mode >> 7) & 0x1;
- params.size = uvec2(A + 2, B + 6);
- break;
+ return uvec2(A + 2, B + 6);
case 4:
A = (mode >> 5) & 0x3;
B = (mode >> 7) & 0x1;
- params.size = uvec2(B + 2, A + 2);
- break;
+ return uvec2(B + 2, A + 2);
case 5:
A = (mode >> 5) & 0x3;
- params.size = uvec2(12, A + 2);
- break;
+ return uvec2(12, A + 2);
case 6:
A = (mode >> 5) & 0x3;
- params.size = uvec2(A + 2, 12);
- break;
+ return uvec2(A + 2, 12);
case 7:
- params.size = uvec2(6, 10);
- break;
+ return uvec2(6, 10);
case 8:
- params.size = uvec2(10, 6);
- break;
+ return uvec2(10, 6);
case 9:
A = (mode >> 5) & 0x3;
B = (mode >> 9) & 0x3;
- params.size = uvec2(A + 6, B + 6);
- break;
+ return uvec2(A + 6, B + 6);
default:
- params.error_state = true;
- break;
+ return uvec2(0);
}
- params.dual_plane = (mode_layout != 9) && ((mode & 0x400) != 0);
+}
+
+uint DecodeMaxWeight(uint mode) {
+ const uint mode_layout = FindLayout(mode);
uint weight_index = (mode & 0x10) != 0 ? 1 : 0;
if (mode_layout < 5) {
weight_index |= (mode & 0x3) << 1;
@@ -1053,64 +995,34 @@ TexelWeightParams DecodeBlockInfo() {
}
weight_index -= 2;
if ((mode_layout != 9) && ((mode & 0x200) != 0)) {
- const int max_weights[6] = int[6](7, 8, 9, 10, 11, 12);
- params.max_weight = max_weights[weight_index];
- } else {
- const int max_weights[6] = int[6](1, 2, 3, 4, 5, 6);
- params.max_weight = max_weights[weight_index];
- }
- return params;
-}
-
-void FillError(ivec3 coord) {
- for (uint j = 0; j < block_dims.y; j++) {
- for (uint i = 0; i < block_dims.x; i++) {
- imageStore(dest_image, coord + ivec3(i, j, 0), vec4(0.0, 0.0, 0.0, 0.0));
- }
- }
-}
-
-void FillVoidExtentLDR(ivec3 coord) {
- StreamBits(52);
- uint r_u = StreamBits(16);
- uint g_u = StreamBits(16);
- uint b_u = StreamBits(16);
- uint a_u = StreamBits(16);
- float a = float(a_u) / 65535.0f;
- float r = float(r_u) / 65535.0f;
- float g = float(g_u) / 65535.0f;
- float b = float(b_u) / 65535.0f;
- for (uint j = 0; j < block_dims.y; j++) {
- for (uint i = 0; i < block_dims.x; i++) {
- imageStore(dest_image, coord + ivec3(i, j, 0), vec4(r, g, b, a));
- }
+ weight_index += 6;
}
+ return weight_index + 1;
}
void DecompressBlock(ivec3 coord) {
- TexelWeightParams params = DecodeBlockInfo();
- if (params.error_state) {
- FillError(coord);
- return;
- }
- if (params.void_extent_hdr) {
+ uint mode = StreamBits(11);
+ if (IsError(mode)) {
FillError(coord);
return;
}
- if (params.void_extent_ldr) {
+ if ((mode & 0x1ff) == 0x1fc) {
+ // params.void_extent_ldr = true;
FillVoidExtentLDR(coord);
return;
}
- if ((params.size.x > block_dims.x) || (params.size.y > block_dims.y)) {
+ const uvec2 size_params = DecodeBlockSize(mode);
+ if ((size_params.x > block_dims.x) || (size_params.y > block_dims.y)) {
FillError(coord);
return;
}
- uint num_partitions = StreamBits(2) + 1;
- if (num_partitions > 4 || (num_partitions == 4 && params.dual_plane)) {
+ const uint num_partitions = StreamBits(2) + 1;
+ const uint mode_layout = FindLayout(mode);
+ const bool dual_plane = (mode_layout != 9) && ((mode & 0x400) != 0);
+ if (num_partitions > 4 || (num_partitions == 4 && dual_plane)) {
FillError(coord);
return;
}
- int plane_index = -1;
uint partition_index = 1;
uvec4 color_endpoint_mode = uvec4(0);
uint ced_pointer = 0;
@@ -1122,8 +1034,9 @@ void DecompressBlock(ivec3 coord) {
partition_index = StreamBits(10);
base_cem = StreamBits(6);
}
- uint base_mode = base_cem & 3;
- uint weight_bits = GetPackedBitSize(params.size, params.dual_plane, params.max_weight);
+ const uint base_mode = base_cem & 3;
+ const uint max_weight = DecodeMaxWeight(mode);
+ const uint weight_bits = GetPackedBitSize(size_params, dual_plane, max_weight);
uint remaining_bits = 128 - weight_bits - total_bitsread;
uint extra_cem_bits = 0;
if (base_mode > 0) {
@@ -1142,10 +1055,7 @@ void DecompressBlock(ivec3 coord) {
}
}
remaining_bits -= extra_cem_bits;
- uint plane_selector_bits = 0;
- if (params.dual_plane) {
- plane_selector_bits = 2;
- }
+ const uint plane_selector_bits = dual_plane ? 2 : 0;
remaining_bits -= plane_selector_bits;
if (remaining_bits > 128) {
// Bad data, more remaining bits than 4 bytes
@@ -1153,17 +1063,17 @@ void DecompressBlock(ivec3 coord) {
return;
}
// Read color data...
- uint color_data_bits = remaining_bits;
+ const uint color_data_bits = remaining_bits;
while (remaining_bits > 0) {
- int nb = int(min(remaining_bits, 32U));
- uint b = StreamBits(nb);
+ const int nb = int(min(remaining_bits, 32U));
+ const uint b = StreamBits(nb);
color_endpoint_data[ced_pointer] = uint(bitfieldExtract(b, 0, nb));
++ced_pointer;
remaining_bits -= nb;
}
- plane_index = int(StreamBits(plane_selector_bits));
+ const uint plane_index = uint(StreamBits(plane_selector_bits));
if (base_mode > 0) {
- uint extra_cem = StreamBits(extra_cem_bits);
+ const uint extra_cem = StreamBits(extra_cem_bits);
uint cem = (extra_cem << 6) | base_cem;
cem >>= 2;
uvec4 C = uvec4(0);
@@ -1185,70 +1095,80 @@ void DecompressBlock(ivec3 coord) {
color_endpoint_mode[i] |= M[i];
}
} else if (num_partitions > 1) {
- uint cem = base_cem >> 2;
+ const uint cem = base_cem >> 2;
for (uint i = 0; i < num_partitions; i++) {
color_endpoint_mode[i] = cem;
}
}
- DecodeColorValues(color_endpoint_mode, num_partitions, color_data_bits);
- uvec4 endpoints[4][2];
- for (uint i = 0; i < num_partitions; i++) {
- ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_endpoint_mode[i]);
+ uvec4 endpoints0[4];
+ uvec4 endpoints1[4];
+ {
+ // This decode phase should at most push 32 elements into the vector
+ result_vector_max_index = 32;
+ uint color_values[32];
+ uint colvals_index = 0;
+ DecodeColorValues(color_endpoint_mode, num_partitions, color_data_bits, color_values);
+ for (uint i = 0; i < num_partitions; i++) {
+ ComputeEndpoints(endpoints0[i], endpoints1[i], color_endpoint_mode[i], color_values,
+ colvals_index);
+ }
}
+ color_endpoint_data = local_buff;
+ color_endpoint_data = bitfieldReverse(color_endpoint_data).wzyx;
+ const uint clear_byte_start = (weight_bits >> 3) + 1;
- texel_weight_data = local_buff;
- texel_weight_data = bitfieldReverse(texel_weight_data).wzyx;
- uint clear_byte_start =
- (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) >> 3) + 1;
-
- uint byte_insert = ExtractBits(texel_weight_data, int(clear_byte_start - 1) * 8, 8) &
- uint(
- ((1 << (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) % 8)) - 1));
- uint vec_index = (clear_byte_start - 1) >> 2;
- texel_weight_data[vec_index] =
- bitfieldInsert(texel_weight_data[vec_index], byte_insert, int((clear_byte_start - 1) % 4) * 8, 8);
+ const uint byte_insert = ExtractBits(color_endpoint_data, int(clear_byte_start - 1) * 8, 8) &
+ uint(((1 << (weight_bits % 8)) - 1));
+ const uint vec_index = (clear_byte_start - 1) >> 2;
+ color_endpoint_data[vec_index] = bitfieldInsert(color_endpoint_data[vec_index], byte_insert,
+ int((clear_byte_start - 1) % 4) * 8, 8);
for (uint i = clear_byte_start; i < 16; ++i) {
- uint idx = i >> 2;
- texel_weight_data[idx] = bitfieldInsert(texel_weight_data[idx], 0, int(i % 4) * 8, 8);
+ const uint idx = i >> 2;
+ color_endpoint_data[idx] = bitfieldInsert(color_endpoint_data[idx], 0, int(i % 4) * 8, 8);
}
- texel_flag = true; // use texel "vector" and bit stream in integer decoding
- DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane));
- UnquantizeTexelWeights(params.dual_plane, params.size);
+ // Re-init vector variables for next decode phase
+ result_index = 0;
+ color_bitsread = 0;
+ result_limit_reached = false;
+ // The limit for the Unquantize phase, avoids decoding more data than needed.
+ result_vector_max_index = size_params.x * size_params.y;
+ if (dual_plane) {
+ result_vector_max_index *= 2;
+ }
+ DecodeIntegerSequence(max_weight, GetNumWeightValues(size_params, dual_plane));
+
+ UnquantizeTexelWeights(size_params, dual_plane);
for (uint j = 0; j < block_dims.y; j++) {
for (uint i = 0; i < block_dims.x; i++) {
uint local_partition = 0;
if (num_partitions > 1) {
- local_partition = Select2DPartition(partition_index, i, j, num_partitions,
- (block_dims.y * block_dims.x) < 32);
- }
- vec4 p;
- uvec4 C0 = ReplicateByteTo16(endpoints[local_partition][0]);
- uvec4 C1 = ReplicateByteTo16(endpoints[local_partition][1]);
- uvec4 plane_vec = uvec4(0);
- uvec4 weight_vec = uvec4(0);
- for (uint c = 0; c < 4; c++) {
- if (params.dual_plane && (((plane_index + 1) & 3) == c)) {
- plane_vec[c] = 1;
- }
- weight_vec[c] = unquantized_texel_weights[plane_vec[c]][j * block_dims.x + i];
+ local_partition = Select2DPartition(partition_index, i, j, num_partitions);
}
- vec4 Cf = vec4((C0 * (uvec4(64) - weight_vec) + C1 * weight_vec + uvec4(32)) / 64);
- p = (Cf / 65535.0);
+ const uvec4 C0 = ReplicateByteTo16(endpoints0[local_partition]);
+ const uvec4 C1 = ReplicateByteTo16(endpoints1[local_partition]);
+ const uvec4 weight_vec = GetUnquantizedWeightVector(j, i, size_params, plane_index, dual_plane);
+ const vec4 Cf =
+ vec4((C0 * (uvec4(64) - weight_vec) + C1 * weight_vec + uvec4(32)) / 64);
+ const vec4 p = (Cf / 65535.0f);
imageStore(dest_image, coord + ivec3(i, j, 0), p.gbar);
}
}
}
+uint SwizzleOffset(uvec2 pos) {
+ const uint x = pos.x;
+ const uint y = pos.y;
+ return ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 +
+ ((x % 32) / 16) * 32 + (y % 2) * 16 + (x % 16);
+}
+
void main() {
uvec3 pos = gl_GlobalInvocationID;
pos.x <<= BYTES_PER_BLOCK_LOG2;
-
- // Read as soon as possible due to its latency
const uint swizzle = SwizzleOffset(pos.xy);
-
const uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
uint offset = 0;
@@ -1262,8 +1182,6 @@ void main() {
if (any(greaterThanEqual(coord, imageSize(dest_image)))) {
return;
}
- current_index = 0;
- bitsread = 0;
local_buff = astc_data[offset / 16];
DecompressBlock(coord);
}
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 544982d18..c437013e6 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -68,6 +68,7 @@ void UtilShaders::ASTCDecode(Image& image, const StagingBufferMap& map,
std::span<const VideoCommon::SwizzleParameters> swizzles) {
static constexpr GLuint BINDING_INPUT_BUFFER = 0;
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
+ program_manager.LocalMemoryWarmup();
const Extent2D tile_size{
.width = VideoCore::Surface::DefaultBlockWidth(image.info.format),