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author | liamwhite <liamwhite@users.noreply.github.com> | 2023-01-06 16:00:18 +0100 |
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committer | GitHub <noreply@github.com> | 2023-01-06 16:00:18 +0100 |
commit | 3c05988df279e3888f00cd8b5dcc31e849c6f080 (patch) | |
tree | f27e5206b5ae913d4375bd8423359bf071d0fd1f | |
parent | Merge pull request #9558 from MonsterDruide1/network-timeout-noerror (diff) | |
parent | externals: update dynarmic, xbyak (diff) | |
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m--------- | externals/dynarmic | 0 | ||||
m--------- | externals/xbyak | 0 | ||||
-rw-r--r-- | src/core/arm/dynarmic/arm_dynarmic_32.cpp | 4 | ||||
-rw-r--r-- | src/core/arm/dynarmic/arm_dynarmic_64.cpp | 4 |
4 files changed, 8 insertions, 0 deletions
diff --git a/externals/dynarmic b/externals/dynarmic -Subproject bd570e093ca1d1206961296b90df65cda7de8e8 +Subproject a1cbea7948372989218a4e6159a95998d65876a diff --git a/externals/xbyak b/externals/xbyak -Subproject 348e3e548ebac06d243e5881caec8440e249f65 +Subproject a1ac3750f9a639b5a6c6d6c7da4259b8d679098 diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp index 947747d36..2a7570073 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp @@ -229,7 +229,11 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable* config.enable_cycle_counting = true; // Code cache size +#ifdef ARCHITECTURE_arm64 + config.code_cache_size = 128_MiB; +#else config.code_cache_size = 512_MiB; +#endif // Allow memory fault handling to work if (system.DebuggerEnabled()) { diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp index 3df943df7..7229fdc2a 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp @@ -288,7 +288,11 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable* config.enable_cycle_counting = true; // Code cache size +#ifdef ARCHITECTURE_arm64 + config.code_cache_size = 128_MiB; +#else config.code_cache_size = 512_MiB; +#endif // Allow memory fault handling to work if (system.DebuggerEnabled()) { |