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authorbunnei <bunneidev@gmail.com>2015-05-07 03:45:10 +0200
committerbunnei <bunneidev@gmail.com>2015-05-10 04:12:35 +0200
commit44927f03061a8703a2b2c4411d367a5a8047d18a (patch)
treef088965397d2dab8bd0eb89c1d4fa4580858756d
parentvertex_shader: Implement FLR instruction. (diff)
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-rw-r--r--src/video_core/rasterizer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index 3b3fef484..3b36afad9 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -90,7 +90,7 @@ static const Math::Vec4<u8> GetPixel(int x, int y) {
UNIMPLEMENTED();
}
- return {};
+ return {0, 0, 0, 0};
}
static u32 GetDepth(int x, int y) {
@@ -407,7 +407,7 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0,
default:
LOG_ERROR(HW_GPU, "Unknown color combiner source %d\n", (int)source);
UNIMPLEMENTED();
- return {};
+ return {0, 0, 0, 0};
}
};
@@ -524,7 +524,7 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0,
default:
LOG_ERROR(HW_GPU, "Unknown color combiner operation %d\n", (int)op);
UNIMPLEMENTED();
- return {};
+ return {0, 0, 0};
}
};