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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-05-21 02:39:45 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:32 +0200 |
commit | 48d4e263264e9ae0214ad6f0064e8e32aba17fc4 (patch) | |
tree | 95e227b00da2f4b961e939d0838bb72b06d31cbd | |
parent | glasm: Add tessellation shader declarations (diff) | |
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-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp index 476cdda54..4fc7d2f2f 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp @@ -307,9 +307,9 @@ std::string_view StageHeader(Stage stage) { case Stage::VertexB: return "!!NVvp5.0\n"; case Stage::TessellationControl: - return "!!NVtcs5.0\n"; + return "!!NVtcp5.0\n"; case Stage::TessellationEval: - return "!!NVtes5.0\n"; + return "!!NVtep5.0\n"; case Stage::Geometry: return "!!NVgp5.0\n"; case Stage::Fragment: |