diff options
author | bunnei <bunneidev@gmail.com> | 2019-02-25 05:02:50 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-02-25 05:02:50 +0100 |
commit | 57985fb16aed8f7183152f09e7cc6bf9fb755571 (patch) | |
tree | 864c310e705898371842ea07a831ff23e9d1db20 | |
parent | Merge pull request #2139 from degasus/dma_pusher (diff) | |
parent | service/nvflinger: Store BufferQueue instances as regular data members (diff) | |
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-rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.cpp | 76 | ||||
-rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.h | 11 | ||||
-rw-r--r-- | src/core/hle/service/vi/display/vi_display.cpp | 49 | ||||
-rw-r--r-- | src/core/hle/service/vi/display/vi_display.h | 74 | ||||
-rw-r--r-- | src/core/hle/service/vi/layer/vi_layer.cpp | 3 | ||||
-rw-r--r-- | src/core/hle/service/vi/layer/vi_layer.h | 37 | ||||
-rw-r--r-- | src/core/hle/service/vi/vi.cpp | 26 |
7 files changed, 209 insertions, 67 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index b5d452db1..56f31e2ac 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -28,9 +28,13 @@ namespace Service::NVFlinger { constexpr std::size_t SCREEN_REFRESH_RATE = 60; constexpr u64 frame_ticks = static_cast<u64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE); -NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) - : displays{{0, "Default"}, {1, "External"}, {2, "Edid"}, {3, "Internal"}, {4, "Null"}}, - core_timing{core_timing} { +NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} { + displays.emplace_back(0, "Default"); + displays.emplace_back(1, "External"); + displays.emplace_back(2, "Edid"); + displays.emplace_back(3, "Internal"); + displays.emplace_back(4, "Null"); + // Schedule the screen composition events composition_event = core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) { @@ -55,13 +59,14 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) { // TODO(Subv): Currently we only support the Default display. ASSERT(name == "Default"); - const auto itr = std::find_if(displays.begin(), displays.end(), - [&](const VI::Display& display) { return display.name == name; }); + const auto itr = + std::find_if(displays.begin(), displays.end(), + [&](const VI::Display& display) { return display.GetName() == name; }); if (itr == displays.end()) { return {}; } - return itr->id; + return itr->GetID(); } std::optional<u64> NVFlinger::CreateLayer(u64 display_id) { @@ -71,13 +76,10 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) { return {}; } - ASSERT_MSG(display->layers.empty(), "Only one layer is supported per display at the moment"); - const u64 layer_id = next_layer_id++; const u32 buffer_queue_id = next_buffer_queue_id++; - auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id); - display->layers.emplace_back(layer_id, buffer_queue); - buffer_queues.emplace_back(std::move(buffer_queue)); + buffer_queues.emplace_back(buffer_queue_id, layer_id); + display->CreateLayer(layer_id, buffer_queues.back()); return layer_id; } @@ -88,7 +90,7 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) co return {}; } - return layer->buffer_queue->GetId(); + return layer->GetBufferQueue().GetId(); } Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const { @@ -98,12 +100,20 @@ Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_i return nullptr; } - return display->vsync_event.readable; + return display->GetVSyncEvent(); } -std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const { +BufferQueue& NVFlinger::FindBufferQueue(u32 id) { const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(), - [&](const auto& queue) { return queue->GetId() == id; }); + [id](const auto& queue) { return queue.GetId() == id; }); + + ASSERT(itr != buffer_queues.end()); + return *itr; +} + +const BufferQueue& NVFlinger::FindBufferQueue(u32 id) const { + const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(), + [id](const auto& queue) { return queue.GetId() == id; }); ASSERT(itr != buffer_queues.end()); return *itr; @@ -112,7 +122,7 @@ std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const { VI::Display* NVFlinger::FindDisplay(u64 display_id) { const auto itr = std::find_if(displays.begin(), displays.end(), - [&](const VI::Display& display) { return display.id == display_id; }); + [&](const VI::Display& display) { return display.GetID() == display_id; }); if (itr == displays.end()) { return nullptr; @@ -124,7 +134,7 @@ VI::Display* NVFlinger::FindDisplay(u64 display_id) { const VI::Display* NVFlinger::FindDisplay(u64 display_id) const { const auto itr = std::find_if(displays.begin(), displays.end(), - [&](const VI::Display& display) { return display.id == display_id; }); + [&](const VI::Display& display) { return display.GetID() == display_id; }); if (itr == displays.end()) { return nullptr; @@ -140,14 +150,7 @@ VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) { return nullptr; } - const auto itr = std::find_if(display->layers.begin(), display->layers.end(), - [&](const VI::Layer& layer) { return layer.id == layer_id; }); - - if (itr == display->layers.end()) { - return nullptr; - } - - return &*itr; + return display->FindLayer(layer_id); } const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const { @@ -157,33 +160,24 @@ const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const { return nullptr; } - const auto itr = std::find_if(display->layers.begin(), display->layers.end(), - [&](const VI::Layer& layer) { return layer.id == layer_id; }); - - if (itr == display->layers.end()) { - return nullptr; - } - - return &*itr; + return display->FindLayer(layer_id); } void NVFlinger::Compose() { for (auto& display : displays) { // Trigger vsync for this display at the end of drawing - SCOPE_EXIT({ display.vsync_event.writable->Signal(); }); + SCOPE_EXIT({ display.SignalVSyncEvent(); }); // Don't do anything for displays without layers. - if (display.layers.empty()) + if (!display.HasLayers()) continue; // TODO(Subv): Support more than 1 layer. - ASSERT_MSG(display.layers.size() == 1, "Max 1 layer per display is supported"); - - VI::Layer& layer = display.layers[0]; - auto& buffer_queue = layer.buffer_queue; + VI::Layer& layer = display.GetLayer(0); + auto& buffer_queue = layer.GetBufferQueue(); // Search for a queued buffer and acquire it - auto buffer = buffer_queue->AcquireBuffer(); + auto buffer = buffer_queue.AcquireBuffer(); MicroProfileFlip(); @@ -208,7 +202,7 @@ void NVFlinger::Compose() { igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride, buffer->get().transform, buffer->get().crop_rect); - buffer_queue->ReleaseBuffer(buffer->get().slot); + buffer_queue.ReleaseBuffer(buffer->get().slot); } } diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index 2e000af91..c0a83fffb 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -28,8 +28,8 @@ class Module; } // namespace Service::Nvidia namespace Service::VI { -struct Display; -struct Layer; +class Display; +class Layer; } // namespace Service::VI namespace Service::NVFlinger { @@ -65,7 +65,10 @@ public: Kernel::SharedPtr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const; /// Obtains a buffer queue identified by the ID. - std::shared_ptr<BufferQueue> FindBufferQueue(u32 id) const; + BufferQueue& FindBufferQueue(u32 id); + + /// Obtains a buffer queue identified by the ID. + const BufferQueue& FindBufferQueue(u32 id) const; /// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when /// finished. @@ -87,7 +90,7 @@ private: std::shared_ptr<Nvidia::Module> nvdrv; std::vector<VI::Display> displays; - std::vector<std::shared_ptr<BufferQueue>> buffer_queues; + std::vector<BufferQueue> buffer_queues; /// Id to use for the next layer that is created, this counter is shared among all displays. u64 next_layer_id = 1; diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp index a108e468f..01d80311b 100644 --- a/src/core/hle/service/vi/display/vi_display.cpp +++ b/src/core/hle/service/vi/display/vi_display.cpp @@ -2,8 +2,12 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <algorithm> +#include <utility> + #include <fmt/format.h> +#include "common/assert.h" #include "core/core.h" #include "core/hle/kernel/readable_event.h" #include "core/hle/service/vi/display/vi_display.h" @@ -19,4 +23,49 @@ Display::Display(u64 id, std::string name) : id{id}, name{std::move(name)} { Display::~Display() = default; +Layer& Display::GetLayer(std::size_t index) { + return layers.at(index); +} + +const Layer& Display::GetLayer(std::size_t index) const { + return layers.at(index); +} + +Kernel::SharedPtr<Kernel::ReadableEvent> Display::GetVSyncEvent() const { + return vsync_event.readable; +} + +void Display::SignalVSyncEvent() { + vsync_event.writable->Signal(); +} + +void Display::CreateLayer(u64 id, NVFlinger::BufferQueue& buffer_queue) { + // TODO(Subv): Support more than 1 layer. + ASSERT_MSG(layers.empty(), "Only one layer is supported per display at the moment"); + + layers.emplace_back(id, buffer_queue); +} + +Layer* Display::FindLayer(u64 id) { + const auto itr = std::find_if(layers.begin(), layers.end(), + [id](const VI::Layer& layer) { return layer.GetID() == id; }); + + if (itr == layers.end()) { + return nullptr; + } + + return &*itr; +} + +const Layer* Display::FindLayer(u64 id) const { + const auto itr = std::find_if(layers.begin(), layers.end(), + [id](const VI::Layer& layer) { return layer.GetID() == id; }); + + if (itr == layers.end()) { + return nullptr; + } + + return &*itr; +} + } // namespace Service::VI diff --git a/src/core/hle/service/vi/display/vi_display.h b/src/core/hle/service/vi/display/vi_display.h index df44db306..2acd46ff8 100644 --- a/src/core/hle/service/vi/display/vi_display.h +++ b/src/core/hle/service/vi/display/vi_display.h @@ -10,14 +10,84 @@ #include "common/common_types.h" #include "core/hle/kernel/writable_event.h" +namespace Service::NVFlinger { +class BufferQueue; +} + namespace Service::VI { -struct Layer; +class Layer; -struct Display { +/// Represents a single display type +class Display { +public: + /// Constructs a display with a given unique ID and name. + /// + /// @param id The unique ID for this display. + /// @param name The name for this display. + /// Display(u64 id, std::string name); ~Display(); + Display(const Display&) = delete; + Display& operator=(const Display&) = delete; + + Display(Display&&) = default; + Display& operator=(Display&&) = default; + + /// Gets the unique ID assigned to this display. + u64 GetID() const { + return id; + } + + /// Gets the name of this display + const std::string& GetName() const { + return name; + } + + /// Whether or not this display has any layers added to it. + bool HasLayers() const { + return !layers.empty(); + } + + /// Gets a layer for this display based off an index. + Layer& GetLayer(std::size_t index); + + /// Gets a layer for this display based off an index. + const Layer& GetLayer(std::size_t index) const; + + /// Gets the readable vsync event. + Kernel::SharedPtr<Kernel::ReadableEvent> GetVSyncEvent() const; + + /// Signals the internal vsync event. + void SignalVSyncEvent(); + + /// Creates and adds a layer to this display with the given ID. + /// + /// @param id The ID to assign to the created layer. + /// @param buffer_queue The buffer queue for the layer instance to use. + /// + void CreateLayer(u64 id, NVFlinger::BufferQueue& buffer_queue); + + /// Attempts to find a layer with the given ID. + /// + /// @param id The layer ID. + /// + /// @returns If found, the Layer instance with the given ID. + /// If not found, then nullptr is returned. + /// + Layer* FindLayer(u64 id); + + /// Attempts to find a layer with the given ID. + /// + /// @param id The layer ID. + /// + /// @returns If found, the Layer instance with the given ID. + /// If not found, then nullptr is returned. + /// + const Layer* FindLayer(u64 id) const; + +private: u64 id; std::string name; diff --git a/src/core/hle/service/vi/layer/vi_layer.cpp b/src/core/hle/service/vi/layer/vi_layer.cpp index 3a83e5b95..954225c26 100644 --- a/src/core/hle/service/vi/layer/vi_layer.cpp +++ b/src/core/hle/service/vi/layer/vi_layer.cpp @@ -6,8 +6,7 @@ namespace Service::VI { -Layer::Layer(u64 id, std::shared_ptr<NVFlinger::BufferQueue> queue) - : id{id}, buffer_queue{std::move(queue)} {} +Layer::Layer(u64 id, NVFlinger::BufferQueue& queue) : id{id}, buffer_queue{queue} {} Layer::~Layer() = default; diff --git a/src/core/hle/service/vi/layer/vi_layer.h b/src/core/hle/service/vi/layer/vi_layer.h index df328e09f..c6bfd01f6 100644 --- a/src/core/hle/service/vi/layer/vi_layer.h +++ b/src/core/hle/service/vi/layer/vi_layer.h @@ -4,8 +4,6 @@ #pragma once -#include <memory> - #include "common/common_types.h" namespace Service::NVFlinger { @@ -14,12 +12,41 @@ class BufferQueue; namespace Service::VI { -struct Layer { - Layer(u64 id, std::shared_ptr<NVFlinger::BufferQueue> queue); +/// Represents a single display layer. +class Layer { +public: + /// Constructs a layer with a given ID and buffer queue. + /// + /// @param id The ID to assign to this layer. + /// @param queue The buffer queue for this layer to use. + /// + Layer(u64 id, NVFlinger::BufferQueue& queue); ~Layer(); + Layer(const Layer&) = delete; + Layer& operator=(const Layer&) = delete; + + Layer(Layer&&) = default; + Layer& operator=(Layer&&) = delete; + + /// Gets the ID for this layer. + u64 GetID() const { + return id; + } + + /// Gets a reference to the buffer queue this layer is using. + NVFlinger::BufferQueue& GetBufferQueue() { + return buffer_queue; + } + + /// Gets a const reference to the buffer queue this layer is using. + const NVFlinger::BufferQueue& GetBufferQueue() const { + return buffer_queue; + } + +private: u64 id; - std::shared_ptr<NVFlinger::BufferQueue> buffer_queue; + NVFlinger::BufferQueue& buffer_queue; }; } // namespace Service::VI diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index a317a2885..7369a09ec 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -525,7 +525,7 @@ private: LOG_DEBUG(Service_VI, "called. id=0x{:08X} transaction={:X}, flags=0x{:08X}", id, static_cast<u32>(transaction), flags); - auto buffer_queue = nv_flinger->FindBufferQueue(id); + auto& buffer_queue = nv_flinger->FindBufferQueue(id); if (transaction == TransactionId::Connect) { IGBPConnectRequestParcel request{ctx.ReadBuffer()}; @@ -538,7 +538,7 @@ private: } else if (transaction == TransactionId::SetPreallocatedBuffer) { IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()}; - buffer_queue->SetPreallocatedBuffer(request.data.slot, request.buffer); + buffer_queue.SetPreallocatedBuffer(request.data.slot, request.buffer); IGBPSetPreallocatedBufferResponseParcel response{}; ctx.WriteBuffer(response.Serialize()); @@ -546,7 +546,7 @@ private: IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()}; const u32 width{request.data.width}; const u32 height{request.data.height}; - std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height); + std::optional<u32> slot = buffer_queue.DequeueBuffer(width, height); if (slot) { // Buffer is available @@ -559,8 +559,8 @@ private: [=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx, Kernel::ThreadWakeupReason reason) { // Repeat TransactParcel DequeueBuffer when a buffer is available - auto buffer_queue = nv_flinger->FindBufferQueue(id); - std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height); + auto& buffer_queue = nv_flinger->FindBufferQueue(id); + std::optional<u32> slot = buffer_queue.DequeueBuffer(width, height); ASSERT_MSG(slot != std::nullopt, "Could not dequeue buffer."); IGBPDequeueBufferResponseParcel response{*slot}; @@ -568,28 +568,28 @@ private: IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); }, - buffer_queue->GetWritableBufferWaitEvent()); + buffer_queue.GetWritableBufferWaitEvent()); } } else if (transaction == TransactionId::RequestBuffer) { IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()}; - auto& buffer = buffer_queue->RequestBuffer(request.slot); + auto& buffer = buffer_queue.RequestBuffer(request.slot); IGBPRequestBufferResponseParcel response{buffer}; ctx.WriteBuffer(response.Serialize()); } else if (transaction == TransactionId::QueueBuffer) { IGBPQueueBufferRequestParcel request{ctx.ReadBuffer()}; - buffer_queue->QueueBuffer(request.data.slot, request.data.transform, - request.data.GetCropRect()); + buffer_queue.QueueBuffer(request.data.slot, request.data.transform, + request.data.GetCropRect()); IGBPQueueBufferResponseParcel response{1280, 720}; ctx.WriteBuffer(response.Serialize()); } else if (transaction == TransactionId::Query) { IGBPQueryRequestParcel request{ctx.ReadBuffer()}; - u32 value = - buffer_queue->Query(static_cast<NVFlinger::BufferQueue::QueryType>(request.type)); + const u32 value = + buffer_queue.Query(static_cast<NVFlinger::BufferQueue::QueryType>(request.type)); IGBPQueryResponseParcel response{value}; ctx.WriteBuffer(response.Serialize()); @@ -629,12 +629,12 @@ private: LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown); - const auto buffer_queue = nv_flinger->FindBufferQueue(id); + const auto& buffer_queue = nv_flinger->FindBufferQueue(id); // TODO(Subv): Find out what this actually is. IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(buffer_queue->GetBufferWaitEvent()); + rb.PushCopyObjects(buffer_queue.GetBufferWaitEvent()); } std::shared_ptr<NVFlinger::NVFlinger> nv_flinger; |