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authorMerryMage <MerryMage@users.noreply.github.com>2016-12-15 10:56:32 +0100
committerMerryMage <MerryMage@users.noreply.github.com>2016-12-15 19:43:11 +0100
commit5a4e1b469d959e8ad24195185c7f5176b6a3d2cb (patch)
treee9ad322897434234c8d8a8f1745b88fe1f644787
parentgame_list: Implement context menu for items in list (diff)
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-rw-r--r--src/citra_qt/main.cpp19
-rw-r--r--src/citra_qt/main.h1
2 files changed, 20 insertions, 0 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index a3887f9ab..ad6221739 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cinttypes>
#include <clocale>
#include <memory>
#include <thread>
@@ -41,6 +42,7 @@
#include "common/string_util.h"
#include "core/arm/disassembler/load_symbol_map.h"
#include "core/core.h"
+#include "core/file_sys/archive_source_sd_savedata.h"
#include "core/gdbstub/gdbstub.h"
#include "core/loader/loader.h"
#include "core/settings.h"
@@ -171,6 +173,8 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
// Setup connections
connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)),
Qt::DirectConnection);
+ connect(game_list, SIGNAL(OpenSaveFolderRequested(u64)), this,
+ SLOT(OnGameListOpenSaveFolder(u64)), Qt::DirectConnection);
connect(ui.action_Configure, SIGNAL(triggered()), this, SLOT(OnConfigure()));
connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()),
Qt::DirectConnection);
@@ -460,6 +464,21 @@ void GMainWindow::OnGameListLoadFile(QString game_path) {
BootGame(game_path.toStdString());
}
+void GMainWindow::OnGameListOpenSaveFolder(u64 program_id) {
+ std::string sdmc_dir = FileUtil::GetUserPath(D_SDMC_IDX);
+ std::string path = FileSys::ArchiveSource_SDSaveData::GetSaveDataPathFor(sdmc_dir, program_id);
+ QString qpath = QString::fromStdString(path);
+
+ QDir dir(qpath);
+ if (!dir.exists()) {
+ QMessageBox::critical(this, tr("Error Opening Save Folder"), tr("Folder does not exist!"));
+ return;
+ }
+
+ LOG_INFO(Frontend, "Opening save data path for program_id=%" PRIu64, program_id);
+ QDesktopServices::openUrl(QUrl::fromLocalFile(qpath));
+}
+
void GMainWindow::OnMenuLoadFile() {
QString filename =
QFileDialog::getOpenFileName(this, tr("Load File"), UISettings::values.roms_path,
diff --git a/src/citra_qt/main.h b/src/citra_qt/main.h
index f87178227..035b68a35 100644
--- a/src/citra_qt/main.h
+++ b/src/citra_qt/main.h
@@ -105,6 +105,7 @@ private slots:
void OnStopGame();
/// Called whenever a user selects a game in the game list widget.
void OnGameListLoadFile(QString game_path);
+ void OnGameListOpenSaveFolder(u64 program_id);
void OnMenuLoadFile();
void OnMenuLoadSymbolMap();
/// Called whenever a user selects the "File->Select Game List Root" menu item