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authorLioncash <mathew1800@gmail.com>2019-05-19 08:39:00 +0200
committerLioncash <mathew1800@gmail.com>2019-05-19 08:46:44 +0200
commit683c4e523f55cef1f22263010f2c26ed0e277af1 (patch)
tree4d91452c88af708cc993952aad8b924885570aa2
parentgl_shader_disk_cache: Make variable non-const in decompiled entry case (diff)
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-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index 15b9fc6af..4cfb88557 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -287,13 +287,13 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
return {};
}
- std::vector<u8> code(code_size);
+ std::string code(code_size, '\0');
if (!LoadArrayFromPrecompiled(code.data(), code.size())) {
return {};
}
ShaderDiskCacheDecompiled entry;
- entry.code = std::string(reinterpret_cast<const char*>(code.data()), code_size);
+ entry.code = std::move(code);
u32 const_buffers_count{};
if (!LoadObjectFromPrecompiled(const_buffers_count)) {