diff options
author | bunnei <bunneidev@gmail.com> | 2015-05-02 01:05:18 +0200 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2015-05-02 01:05:18 +0200 |
commit | 6a2d8c46f21e8813e0472dba28932ed461ce1a66 (patch) | |
tree | d7057cf9926c822c12cc7d82814a252db79ca600 | |
parent | Merge pull request #717 from linkmauve/useless-auto (diff) | |
parent | Qt: Shutdown game on emulator close event. (diff) | |
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37 files changed, 408 insertions, 311 deletions
diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp index b81bd6167..66a9e6fba 100644 --- a/src/citra_qt/bootmanager.cpp +++ b/src/citra_qt/bootmanager.cpp @@ -10,6 +10,7 @@ #include "common/common.h" #include "bootmanager.h" +#include "main.h" #include "core/core.h" #include "core/settings.h" @@ -27,43 +28,33 @@ #define COPYRIGHT "Copyright (C) 2013-2014 Citra Team" EmuThread::EmuThread(GRenderWindow* render_window) : - filename(""), exec_cpu_step(false), cpu_running(false), - stop_run(false), render_window(render_window) -{ -} + exec_step(false), running(false), stop_run(false), render_window(render_window) { -void EmuThread::SetFilename(std::string filename) -{ - this->filename = filename; + connect(this, SIGNAL(started()), render_window, SLOT(moveContext())); } -void EmuThread::run() -{ +void EmuThread::run() { stop_run = false; // holds whether the cpu was running during the last iteration, // so that the DebugModeLeft signal can be emitted before the // next execution step bool was_active = false; - while (!stop_run) - { - if (cpu_running) - { + while (!stop_run) { + if (running) { if (!was_active) emit DebugModeLeft(); Core::RunLoop(); - was_active = cpu_running || exec_cpu_step; - if (!was_active) + was_active = running || exec_step; + if (!was_active && !stop_run) emit DebugModeEntered(); - } - else if (exec_cpu_step) - { + } else if (exec_step) { if (!was_active) emit DebugModeLeft(); - exec_cpu_step = false; + exec_step = false; Core::SingleStep(); emit DebugModeEntered(); yieldCurrentThread(); @@ -71,47 +62,10 @@ void EmuThread::run() was_active = false; } } - render_window->moveContext(); - - Core::Stop(); -} - -void EmuThread::Stop() -{ - if (!isRunning()) - { - LOG_WARNING(Frontend, "EmuThread::Stop called while emu thread wasn't running, returning..."); - return; - } - stop_run = true; - // Release emu threads from any breakpoints, so that this doesn't hang forever. - Pica::g_debug_context->ClearBreakpoints(); - - //core::g_state = core::SYS_DIE; - - // TODO: Waiting here is just a bad workaround for retarded shutdown logic. - wait(1000); - if (isRunning()) - { - LOG_WARNING(Frontend, "EmuThread still running, terminating..."); - quit(); - - // TODO: Waiting 50 seconds can be necessary if the logging subsystem has a lot of spam - // queued... This should be fixed. - wait(50000); - if (isRunning()) - { - LOG_CRITICAL(Frontend, "EmuThread STILL running, something is wrong here..."); - terminate(); - } - } - LOG_INFO(Frontend, "EmuThread stopped"); - - System::Shutdown(); + render_window->moveContext(); } - // This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL context. // The corresponding functionality is handled in EmuThread instead class GGLWidgetInternal : public QGLWidget @@ -133,13 +87,9 @@ private: GRenderWindow* parent; }; -EmuThread& GRenderWindow::GetEmuThread() -{ - return emu_thread; -} +GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) : + QWidget(parent), emu_thread(emu_thread), keyboard_id(0) { -GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this), keyboard_id(0) -{ std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc); setWindowTitle(QString::fromStdString(window_title)); @@ -160,7 +110,6 @@ GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this layout->addWidget(child); layout->setMargin(0); setLayout(layout); - connect(&emu_thread, SIGNAL(started()), this, SLOT(moveContext())); OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); @@ -180,29 +129,17 @@ void GRenderWindow::moveContext() // We need to move GL context to the swapping thread in Qt5 #if QT_VERSION > QT_VERSION_CHECK(5, 0, 0) // If the thread started running, move the GL Context to the new thread. Otherwise, move it back. - child->context()->moveToThread((QThread::currentThread() == qApp->thread()) ? &emu_thread : qApp->thread()); + auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr) ? emu_thread : qApp->thread(); + child->context()->moveToThread(thread); #endif } -GRenderWindow::~GRenderWindow() -{ - if (emu_thread.isRunning()) - emu_thread.Stop(); -} - void GRenderWindow::SwapBuffers() { // MakeCurrent is already called in renderer_opengl child->swapBuffers(); } -void GRenderWindow::closeEvent(QCloseEvent* event) -{ - if (emu_thread.isRunning()) - emu_thread.Stop(); - QWidget::closeEvent(event); -} - void GRenderWindow::MakeCurrent() { child->makeCurrent(); @@ -335,3 +272,11 @@ void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) void GRenderWindow::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) { setMinimumSize(minimal_size.first, minimal_size.second); } + +void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) { + this->emu_thread = emu_thread; +} + +void GRenderWindow::OnEmulationStopping() { + emu_thread = nullptr; +} diff --git a/src/citra_qt/bootmanager.h b/src/citra_qt/bootmanager.h index 288da45a1..715faf2d7 100644 --- a/src/citra_qt/bootmanager.h +++ b/src/citra_qt/bootmanager.h @@ -9,72 +9,58 @@ #include "common/common.h" #include "common/emu_window.h" +#include "common/thread.h" class QScreen; class QKeyEvent; class GRenderWindow; +class GMainWindow; class EmuThread : public QThread { Q_OBJECT public: - /** - * Set image filename - * - * @param filename - * @warning Only call when not running! - */ - void SetFilename(std::string filename); + EmuThread(GRenderWindow* render_window); /** * Start emulation (on new thread) - * * @warning Only call when not running! */ void run() override; /** - * Allow the CPU to process a single instruction (if cpu is not running) - * + * Steps the emulation thread by a single CPU instruction (if the CPU is not already running) * @note This function is thread-safe */ - void ExecStep() { exec_cpu_step = true; } + void ExecStep() { exec_step = true; } /** - * Allow the CPU to continue processing instructions without interruption - * + * Sets whether the emulation thread is running or not + * @param running Boolean value, set the emulation thread to running if true * @note This function is thread-safe */ - void SetCpuRunning(bool running) { cpu_running = running; } + void SetRunning(bool running) { this->running = running; } /** - * Allow the CPU to continue processing instructions without interruption - * - * @note This function is thread-safe - */ - bool IsCpuRunning() { return cpu_running; } - + * Check if the emulation thread is running or not + * @return True if the emulation thread is running, otherwise false + * @note This function is thread-safe + */ + bool IsRunning() { return running; } -public slots: /** - * Stop emulation and wait for the thread to finish. - * - * @details: This function will wait a second for the thread to finish; if it hasn't finished until then, we'll terminate() it and wait another second, hoping that it will be terminated by then. - * @note: This function is thread-safe. + * Requests for the emulation thread to stop running */ - void Stop(); + void RequestStop() { + stop_run = true; + running = false; + }; private: - friend class GRenderWindow; - - EmuThread(GRenderWindow* render_window); - - std::string filename; - - bool exec_cpu_step; - bool cpu_running; + bool exec_step; + bool running; std::atomic<bool> stop_run; GRenderWindow* render_window; @@ -100,10 +86,7 @@ class GRenderWindow : public QWidget, public EmuWindow Q_OBJECT public: - GRenderWindow(QWidget* parent = NULL); - ~GRenderWindow(); - - void closeEvent(QCloseEvent*) override; + GRenderWindow(QWidget* parent, EmuThread* emu_thread); // EmuWindow implementation void SwapBuffers() override; @@ -116,8 +99,6 @@ public: void restoreGeometry(const QByteArray& geometry); // overridden QByteArray saveGeometry(); // overridden - EmuThread& GetEmuThread(); - void keyPressEvent(QKeyEvent* event) override; void keyReleaseEvent(QKeyEvent* event) override; @@ -134,15 +115,18 @@ public: public slots: void moveContext(); // overridden + void OnEmulationStarting(EmuThread* emu_thread); + void OnEmulationStopping(); + private: void OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) override; QGLWidget* child; - EmuThread emu_thread; - QByteArray geometry; /// Device id of keyboard for use with KeyMap int keyboard_id; + + EmuThread* emu_thread; }; diff --git a/src/citra_qt/debugger/disassembler.cpp b/src/citra_qt/debugger/disassembler.cpp index f620687ae..08c6b49bd 100644 --- a/src/citra_qt/debugger/disassembler.cpp +++ b/src/citra_qt/debugger/disassembler.cpp @@ -18,8 +18,8 @@ #include "core/arm/disassembler/arm_disasm.h" -DisassemblerModel::DisassemblerModel(QObject* parent) : QAbstractListModel(parent), base_address(0), code_size(0), program_counter(0), selection(QModelIndex()) { - +DisassemblerModel::DisassemblerModel(QObject* parent) : + QAbstractListModel(parent), base_address(0), code_size(0), program_counter(0), selection(QModelIndex()) { } int DisassemblerModel::columnCount(const QModelIndex& parent) const { @@ -158,34 +158,28 @@ void DisassemblerModel::SetNextInstruction(unsigned int address) { emit dataChanged(prev_index, prev_index); } -DisassemblerWidget::DisassemblerWidget(QWidget* parent, EmuThread& emu_thread) : QDockWidget(parent), base_addr(0), emu_thread(emu_thread) -{ - disasm_ui.setupUi(this); +DisassemblerWidget::DisassemblerWidget(QWidget* parent, EmuThread* emu_thread) : + QDockWidget(parent), emu_thread(emu_thread), base_addr(0) { - model = new DisassemblerModel(this); - disasm_ui.treeView->setModel(model); + disasm_ui.setupUi(this); RegisterHotkey("Disassembler", "Start/Stop", QKeySequence(Qt::Key_F5), Qt::ApplicationShortcut); RegisterHotkey("Disassembler", "Step", QKeySequence(Qt::Key_F10), Qt::ApplicationShortcut); RegisterHotkey("Disassembler", "Step into", QKeySequence(Qt::Key_F11), Qt::ApplicationShortcut); RegisterHotkey("Disassembler", "Set Breakpoint", QKeySequence(Qt::Key_F9), Qt::ApplicationShortcut); - connect(disasm_ui.button_breakpoint, SIGNAL(clicked()), model, SLOT(OnSetOrUnsetBreakpoint())); connect(disasm_ui.button_step, SIGNAL(clicked()), this, SLOT(OnStep())); connect(disasm_ui.button_pause, SIGNAL(clicked()), this, SLOT(OnPause())); connect(disasm_ui.button_continue, SIGNAL(clicked()), this, SLOT(OnContinue())); - connect(disasm_ui.treeView->selectionModel(), SIGNAL(currentChanged(const QModelIndex&, const QModelIndex&)), - model, SLOT(OnSelectionChanged(const QModelIndex&))); - connect(GetHotkey("Disassembler", "Start/Stop", this), SIGNAL(activated()), this, SLOT(OnToggleStartStop())); connect(GetHotkey("Disassembler", "Step", this), SIGNAL(activated()), this, SLOT(OnStep())); connect(GetHotkey("Disassembler", "Step into", this), SIGNAL(activated()), this, SLOT(OnStepInto())); - connect(GetHotkey("Disassembler", "Set Breakpoint", this), SIGNAL(activated()), model, SLOT(OnSetOrUnsetBreakpoint())); + + setEnabled(false); } -void DisassemblerWidget::Init() -{ +void DisassemblerWidget::Init() { model->ParseFromAddress(Core::g_app_core->GetPC()); disasm_ui.treeView->resizeColumnToContents(0); @@ -197,25 +191,21 @@ void DisassemblerWidget::Init() disasm_ui.treeView->selectionModel()->setCurrentIndex(model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows); } -void DisassemblerWidget::OnContinue() -{ - emu_thread.SetCpuRunning(true); +void DisassemblerWidget::OnContinue() { + emu_thread->SetRunning(true); } -void DisassemblerWidget::OnStep() -{ +void DisassemblerWidget::OnStep() { OnStepInto(); // change later } -void DisassemblerWidget::OnStepInto() -{ - emu_thread.SetCpuRunning(false); - emu_thread.ExecStep(); +void DisassemblerWidget::OnStepInto() { + emu_thread->SetRunning(false); + emu_thread->ExecStep(); } -void DisassemblerWidget::OnPause() -{ - emu_thread.SetCpuRunning(false); +void DisassemblerWidget::OnPause() { + emu_thread->SetRunning(false); // TODO: By now, the CPU might not have actually stopped... if (Core::g_app_core) { @@ -223,17 +213,15 @@ void DisassemblerWidget::OnPause() } } -void DisassemblerWidget::OnToggleStartStop() -{ - emu_thread.SetCpuRunning(!emu_thread.IsCpuRunning()); +void DisassemblerWidget::OnToggleStartStop() { + emu_thread->SetRunning(!emu_thread->IsRunning()); } -void DisassemblerWidget::OnDebugModeEntered() -{ +void DisassemblerWidget::OnDebugModeEntered() { ARMword next_instr = Core::g_app_core->GetPC(); if (model->GetBreakPoints().IsAddressBreakPoint(next_instr)) - emu_thread.SetCpuRunning(false); + emu_thread->SetRunning(false); model->SetNextInstruction(next_instr); @@ -242,16 +230,35 @@ void DisassemblerWidget::OnDebugModeEntered() disasm_ui.treeView->selectionModel()->setCurrentIndex(model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows); } -void DisassemblerWidget::OnDebugModeLeft() -{ - +void DisassemblerWidget::OnDebugModeLeft() { } -int DisassemblerWidget::SelectedRow() -{ +int DisassemblerWidget::SelectedRow() { QModelIndex index = disasm_ui.treeView->selectionModel()->currentIndex(); if (!index.isValid()) return -1; return disasm_ui.treeView->selectionModel()->currentIndex().row(); } + +void DisassemblerWidget::OnEmulationStarting(EmuThread* emu_thread) { + this->emu_thread = emu_thread; + + model = new DisassemblerModel(this); + disasm_ui.treeView->setModel(model); + + connect(disasm_ui.treeView->selectionModel(), SIGNAL(currentChanged(const QModelIndex&, const QModelIndex&)), + model, SLOT(OnSelectionChanged(const QModelIndex&))); + connect(disasm_ui.button_breakpoint, SIGNAL(clicked()), model, SLOT(OnSetOrUnsetBreakpoint())); + connect(GetHotkey("Disassembler", "Set Breakpoint", this), SIGNAL(activated()), model, SLOT(OnSetOrUnsetBreakpoint())); + + Init(); + setEnabled(true); +} + +void DisassemblerWidget::OnEmulationStopping() { + disasm_ui.treeView->setModel(nullptr); + delete model; + emu_thread = nullptr; + setEnabled(false); +} diff --git a/src/citra_qt/debugger/disassembler.h b/src/citra_qt/debugger/disassembler.h index 5e19d7c51..45b0a7e08 100644 --- a/src/citra_qt/debugger/disassembler.h +++ b/src/citra_qt/debugger/disassembler.h @@ -51,7 +51,7 @@ class DisassemblerWidget : public QDockWidget Q_OBJECT public: - DisassemblerWidget(QWidget* parent, EmuThread& emu_thread); + DisassemblerWidget(QWidget* parent, EmuThread* emu_thread); void Init(); @@ -65,6 +65,9 @@ public slots: void OnDebugModeEntered(); void OnDebugModeLeft(); + void OnEmulationStarting(EmuThread* emu_thread); + void OnEmulationStopping(); + private: // returns -1 if no row is selected int SelectedRow(); @@ -75,5 +78,5 @@ private: u32 base_addr; - EmuThread& emu_thread; + EmuThread* emu_thread; }; diff --git a/src/citra_qt/debugger/registers.cpp b/src/citra_qt/debugger/registers.cpp index ab3666156..5527a2afd 100644 --- a/src/citra_qt/debugger/registers.cpp +++ b/src/citra_qt/debugger/registers.cpp @@ -7,8 +7,7 @@ #include "core/core.h" #include "core/arm/arm_interface.h" -RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) -{ +RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) { cpu_regs_ui.setupUi(this); tree = cpu_regs_ui.treeWidget; @@ -18,8 +17,7 @@ RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) registers->setExpanded(true); CSPR->setExpanded(true); - for (int i = 0; i < 16; ++i) - { + for (int i = 0; i < 16; ++i) { QTreeWidgetItem* child = new QTreeWidgetItem(QStringList(QString("R[%1]").arg(i, 2, 10, QLatin1Char('0')))); registers->addChild(child); } @@ -39,12 +37,16 @@ RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) CSPR->addChild(new QTreeWidgetItem(QStringList("C"))); CSPR->addChild(new QTreeWidgetItem(QStringList("Z"))); CSPR->addChild(new QTreeWidgetItem(QStringList("N"))); + + setEnabled(false); } -void RegistersWidget::OnDebugModeEntered() -{ +void RegistersWidget::OnDebugModeEntered() { ARM_Interface* app_core = Core::g_app_core; + if (app_core == nullptr) + return; + for (int i = 0; i < 16; ++i) registers->child(i)->setText(1, QString("0x%1").arg(app_core->GetReg(i), 8, 16, QLatin1Char('0'))); @@ -66,7 +68,22 @@ void RegistersWidget::OnDebugModeEntered() CSPR->child(14)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 31) & 0x1)); // N - Negative/Less than } -void RegistersWidget::OnDebugModeLeft() -{ +void RegistersWidget::OnDebugModeLeft() { +} + +void RegistersWidget::OnEmulationStarting(EmuThread* emu_thread) { + setEnabled(true); +} + +void RegistersWidget::OnEmulationStopping() { + // Reset widget text + for (int i = 0; i < 16; ++i) + registers->child(i)->setText(1, QString("")); + + for (int i = 0; i < 15; ++i) + CSPR->child(i)->setText(1, QString("")); + + CSPR->setText(1, QString("")); + setEnabled(false); } diff --git a/src/citra_qt/debugger/registers.h b/src/citra_qt/debugger/registers.h index bf8955625..68e3fb908 100644 --- a/src/citra_qt/debugger/registers.h +++ b/src/citra_qt/debugger/registers.h @@ -8,6 +8,7 @@ #include <QTreeWidgetItem> class QTreeWidget; +class EmuThread; class RegistersWidget : public QDockWidget { @@ -20,6 +21,9 @@ public slots: void OnDebugModeEntered(); void OnDebugModeLeft(); + void OnEmulationStarting(EmuThread* emu_thread); + void OnEmulationStopping(); + private: Ui::ARMRegisters cpu_regs_ui; diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index e5ca04124..dd0e4de8f 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -15,6 +15,7 @@ #include "common/logging/log.h" #include "common/logging/backend.h" #include "common/logging/filter.h" +#include "common/make_unique.h" #include "common/platform.h" #include "common/scope_exit.h" @@ -46,7 +47,7 @@ #include "version.h" -GMainWindow::GMainWindow() +GMainWindow::GMainWindow() : emu_thread(nullptr) { Pica::g_debug_context = Pica::DebugContext::Construct(); @@ -55,14 +56,14 @@ GMainWindow::GMainWindow() ui.setupUi(this); statusBar()->hide(); - render_window = new GRenderWindow; + render_window = new GRenderWindow(this, emu_thread.get()); render_window->hide(); profilerWidget = new ProfilerWidget(this); addDockWidget(Qt::BottomDockWidgetArea, profilerWidget); profilerWidget->hide(); - disasmWidget = new DisassemblerWidget(this, render_window->GetEmuThread()); + disasmWidget = new DisassemblerWidget(this, emu_thread.get()); addDockWidget(Qt::BottomDockWidgetArea, disasmWidget); disasmWidget->hide(); @@ -138,14 +139,12 @@ GMainWindow::GMainWindow() connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode())); connect(ui.action_Hotkeys, SIGNAL(triggered()), this, SLOT(OnOpenHotkeysDialog())); - // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views before the CPU continues - connect(&render_window->GetEmuThread(), SIGNAL(DebugModeEntered()), disasmWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); - connect(&render_window->GetEmuThread(), SIGNAL(DebugModeEntered()), registersWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); - connect(&render_window->GetEmuThread(), SIGNAL(DebugModeEntered()), callstackWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); - - connect(&render_window->GetEmuThread(), SIGNAL(DebugModeLeft()), disasmWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection); - connect(&render_window->GetEmuThread(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection); - connect(&render_window->GetEmuThread(), SIGNAL(DebugModeLeft()), callstackWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection); + connect(this, SIGNAL(EmulationStarting(EmuThread*)), disasmWidget, SLOT(OnEmulationStarting(EmuThread*))); + connect(this, SIGNAL(EmulationStopping()), disasmWidget, SLOT(OnEmulationStopping())); + connect(this, SIGNAL(EmulationStarting(EmuThread*)), registersWidget, SLOT(OnEmulationStarting(EmuThread*))); + connect(this, SIGNAL(EmulationStopping()), registersWidget, SLOT(OnEmulationStopping())); + connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window, SLOT(OnEmulationStarting(EmuThread*))); + connect(this, SIGNAL(EmulationStopping()), render_window, SLOT(OnEmulationStopping())); // Setup hotkeys RegisterHotkey("Main Window", "Load File", QKeySequence::Open); @@ -196,32 +195,76 @@ void GMainWindow::OnDisplayTitleBars(bool show) } } -void GMainWindow::BootGame(std::string filename) -{ +void GMainWindow::BootGame(std::string filename) { LOG_INFO(Frontend, "Citra starting...\n"); + + // Initialize the core emulation System::Init(render_window); - // Load a game or die... + // Load the game if (Loader::ResultStatus::Success != Loader::LoadFile(filename)) { LOG_CRITICAL(Frontend, "Failed to load ROM!"); + System::Shutdown(); + return; } - disasmWidget->Init(); + // Create and start the emulation thread + emu_thread = Common::make_unique<EmuThread>(render_window); + emit EmulationStarting(emu_thread.get()); + emu_thread->start(); + + // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views before the CPU continues + connect(emu_thread.get(), SIGNAL(DebugModeEntered()), disasmWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); + connect(emu_thread.get(), SIGNAL(DebugModeEntered()), registersWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); + connect(emu_thread.get(), SIGNAL(DebugModeEntered()), callstackWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); + connect(emu_thread.get(), SIGNAL(DebugModeLeft()), disasmWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection); + connect(emu_thread.get(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection); + connect(emu_thread.get(), SIGNAL(DebugModeLeft()), callstackWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection); + + // Update the GUI registersWidget->OnDebugModeEntered(); callstackWidget->OnDebugModeEntered(); - - render_window->GetEmuThread().SetFilename(filename); - render_window->GetEmuThread().start(); - render_window->show(); + OnStartGame(); } +void GMainWindow::ShutdownGame() { + emu_thread->RequestStop(); + + // Release emu threads from any breakpoints + // This belongs after RequestStop() and before wait() because if emulation stops on a GPU + // breakpoint after (or before) RequestStop() is called, the emulation would never be able + // to continue out to the main loop and terminate. Thus wait() would hang forever. + // TODO(bunnei): This function is not thread safe, but it's being used as if it were + Pica::g_debug_context->ClearBreakpoints(); + + emit EmulationStopping(); + + // Wait for emulation thread to complete and delete it + emu_thread->wait(); + emu_thread = nullptr; + + // Shutdown the core emulation + System::Shutdown(); + + // Update the GUI + ui.action_Start->setEnabled(false); + ui.action_Pause->setEnabled(false); + ui.action_Stop->setEnabled(false); + render_window->hide(); +} + void GMainWindow::OnMenuLoadFile() { QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), QString(), tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.bin *.cci *.cxi)")); - if (filename.size()) - BootGame(filename.toLatin1().data()); + if (filename.size()) { + // Shutdown previous session if the emu thread is still active... + if (emu_thread != nullptr) + ShutdownGame(); + + BootGame(filename.toLatin1().data()); + } } void GMainWindow::OnMenuLoadSymbolMap() { @@ -232,7 +275,7 @@ void GMainWindow::OnMenuLoadSymbolMap() { void GMainWindow::OnStartGame() { - render_window->GetEmuThread().SetCpuRunning(true); + emu_thread->SetRunning(true); ui.action_Start->setEnabled(false); ui.action_Pause->setEnabled(true); @@ -241,21 +284,15 @@ void GMainWindow::OnStartGame() void GMainWindow::OnPauseGame() { - render_window->GetEmuThread().SetCpuRunning(false); + emu_thread->SetRunning(false); ui.action_Start->setEnabled(true); ui.action_Pause->setEnabled(false); ui.action_Stop->setEnabled(true); } -void GMainWindow::OnStopGame() -{ - render_window->GetEmuThread().SetCpuRunning(false); - // TODO: Shutdown core - - ui.action_Start->setEnabled(true); - ui.action_Pause->setEnabled(false); - ui.action_Stop->setEnabled(false); +void GMainWindow::OnStopGame() { + ShutdownGame(); } void GMainWindow::OnOpenHotkeysDialog() @@ -265,24 +302,22 @@ void GMainWindow::OnOpenHotkeysDialog() } -void GMainWindow::ToggleWindowMode() -{ - bool enable = ui.action_Single_Window_Mode->isChecked(); - if (!enable && render_window->parent() != nullptr) - { - ui.horizontalLayout->removeWidget(render_window); - render_window->setParent(nullptr); - render_window->setVisible(true); - render_window->RestoreGeometry(); - render_window->setFocusPolicy(Qt::NoFocus); - } - else if (enable && render_window->parent() == nullptr) - { +void GMainWindow::ToggleWindowMode() { + if (ui.action_Single_Window_Mode->isChecked()) { + // Render in the main window... render_window->BackupGeometry(); ui.horizontalLayout->addWidget(render_window); render_window->setVisible(true); render_window->setFocusPolicy(Qt::ClickFocus); render_window->setFocus(); + + } else { + // Render in a separate window... + ui.horizontalLayout->removeWidget(render_window); + render_window->setParent(nullptr); + render_window->setVisible(true); + render_window->RestoreGeometry(); + render_window->setFocusPolicy(Qt::NoFocus); } } @@ -303,6 +338,8 @@ void GMainWindow::closeEvent(QCloseEvent* event) settings.setValue("firstStart", false); SaveHotkeys(settings); + ShutdownGame(); + render_window->close(); QWidget::closeEvent(event); diff --git a/src/citra_qt/main.h b/src/citra_qt/main.h index 9b57c5772..3e29534fb 100644 --- a/src/citra_qt/main.h +++ b/src/citra_qt/main.h @@ -5,12 +5,14 @@ #ifndef _CITRA_QT_MAIN_HXX_ #define _CITRA_QT_MAIN_HXX_ +#include <memory> #include <QMainWindow> #include "ui_main.h" class GImageInfo; class GRenderWindow; +class EmuThread; class ProfilerWidget; class DisassemblerWidget; class RegistersWidget; @@ -34,8 +36,27 @@ public: GMainWindow(); ~GMainWindow(); +signals: + + /** + * Signal that is emitted when a new EmuThread has been created and an emulation session is + * about to start. At this time, the core system emulation has been initialized, and all + * emulation handles and memory should be valid. + * + * @param emu_thread Pointer to the newly created EmuThread (to be used by widgets that need to + * access/change emulation state). + */ + void EmulationStarting(EmuThread* emu_thread); + + /** + * Signal that is emitted when emulation is about to stop. At this time, the EmuThread and core + * system emulation handles and memory are still valid, but are about become invalid. + */ + void EmulationStopping(); + private: void BootGame(std::string filename); + void ShutdownGame(); void closeEvent(QCloseEvent* event) override; @@ -55,6 +76,8 @@ private: GRenderWindow* render_window; + std::unique_ptr<EmuThread> emu_thread; + ProfilerWidget* profilerWidget; DisassemblerWidget* disasmWidget; RegistersWidget* registersWidget; diff --git a/src/citra_qt/main.ui b/src/citra_qt/main.ui index a3752ac1e..689806465 100644 --- a/src/citra_qt/main.ui +++ b/src/citra_qt/main.ui @@ -90,6 +90,9 @@ </property> </action> <action name="action_Start"> + <property name="enabled"> + <bool>false</bool> + </property> <property name="text"> <string>&Start</string> </property> diff --git a/src/core/arm/dyncom/arm_dyncom.cpp b/src/core/arm/dyncom/arm_dyncom.cpp index bc1e969e4..128413262 100644 --- a/src/core/arm/dyncom/arm_dyncom.cpp +++ b/src/core/arm/dyncom/arm_dyncom.cpp @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "common/make_unique.h" + #include "core/arm/skyeye_common/armemu.h" #include "core/arm/skyeye_common/vfp/vfp.h" @@ -17,7 +19,7 @@ const static cpu_config_t s_arm11_cpu_info = { }; ARM_DynCom::ARM_DynCom(PrivilegeMode initial_mode) { - state = std::unique_ptr<ARMul_State>(new ARMul_State); + state = Common::make_unique<ARMul_State>(); ARMul_NewState(state.get()); ARMul_SelectProcessor(state.get(), ARM_v6_Prop | ARM_v5_Prop | ARM_v5e_Prop); diff --git a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp index fde11e4ff..991da740b 100644 --- a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp +++ b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp @@ -6,7 +6,6 @@ #include <algorithm> #include <cstdio> -#include <unordered_map> #include "common/logging/log.h" #include "common/profiler.h" @@ -3533,25 +3532,6 @@ const transop_fp_t arm_instruction_trans[] = { INTERPRETER_TRANSLATE(blx_1_thumb) }; -typedef std::unordered_map<u32, int> bb_map; -static bb_map CreamCache; - -static void insert_bb(unsigned int addr, int start) { - CreamCache[addr] = start; -} - -static int find_bb(unsigned int addr, int& start) { - int ret = -1; - bb_map::const_iterator it = CreamCache.find(addr); - if (it != CreamCache.end()) { - start = static_cast<int>(it->second); - ret = 0; - } else { - ret = -1; - } - return ret; -} - enum { FETCH_SUCCESS, FETCH_FAILURE @@ -3674,7 +3654,9 @@ translated: } ret = inst_base->br; }; - insert_bb(pc_start, bb_start); + + cpu->instruction_cache[pc_start] = bb_start; + return KEEP_GOING; } @@ -4001,9 +3983,14 @@ unsigned InterpreterMainLoop(ARMul_State* state) { phys_addr = cpu->Reg[15]; - if (find_bb(cpu->Reg[15], ptr) == -1) + // Find the cached instruction cream, otherwise translate it... + auto itr = cpu->instruction_cache.find(cpu->Reg[15]); + if (itr != cpu->instruction_cache.end()) { + ptr = itr->second; + } else { if (InterpreterTranslate(cpu, ptr, cpu->Reg[15]) == FETCH_EXCEPTION) goto END; + } inst_base = (arm_inst *)&inst_buf[ptr]; GOTO_NEXT_INST; diff --git a/src/core/arm/interpreter/arminit.cpp b/src/core/arm/interpreter/arminit.cpp index 6ac45c396..31b2bab06 100644 --- a/src/core/arm/interpreter/arminit.cpp +++ b/src/core/arm/interpreter/arminit.cpp @@ -26,8 +26,6 @@ \***************************************************************************/ ARMul_State* ARMul_NewState(ARMul_State* state) { - memset(state, 0, sizeof(ARMul_State)); - state->Emulate = RUN; state->Mode = USER32MODE; diff --git a/src/core/arm/skyeye_common/armdefs.h b/src/core/arm/skyeye_common/armdefs.h index 08da6d9eb..85d523bc2 100644 --- a/src/core/arm/skyeye_common/armdefs.h +++ b/src/core/arm/skyeye_common/armdefs.h @@ -17,6 +17,8 @@ #pragma once +#include <unordered_map> + #include "common/common_types.h" #include "core/arm/skyeye_common/arm_regformat.h" #include "core/arm/skyeye_common/skyeye_defs.h" @@ -152,6 +154,10 @@ So, if lateabtSig=1, then it means Late Abort Model(Base Updated Abort Model) // Added by ksh in 2005-10-1 cpu_config_t* cpu; + + // TODO(bunnei): Move this cache to a better place - it should be per codeset (likely per + // process for our purposes), not per ARMul_State (which tracks CPU core state). + std::unordered_map<u32, int> instruction_cache; }; /***************************************************************************\ diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index 6f716b1ca..f70c84c3d 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -160,6 +160,16 @@ void Init() { last_global_time_us = 0; has_ts_events = 0; mhz_change_callbacks.clear(); + + first = nullptr; + ts_first = nullptr; + ts_last = nullptr; + + event_pool = nullptr; + event_ts_pool = nullptr; + allocated_ts_events = 0; + + advance_callback = nullptr; } void Shutdown() { diff --git a/src/core/hle/config_mem.cpp b/src/core/hle/config_mem.cpp index 30d73adac..9fcfcc285 100644 --- a/src/core/hle/config_mem.cpp +++ b/src/core/hle/config_mem.cpp @@ -61,6 +61,8 @@ template void Read<u16>(u16 &var, const u32 addr); template void Read<u8>(u8 &var, const u32 addr); void Init() { + memset(&config_mem, 0, sizeof(config_mem)); + config_mem.update_flag = 0; // No update config_mem.sys_core_ver = 0x2; config_mem.unit_info = 0x1; // Bit 0 set for Retail @@ -76,4 +78,7 @@ void Init() { config_mem.firm_sys_core_ver = 0x2; } +void Shutdown() { +} + } // namespace diff --git a/src/core/hle/config_mem.h b/src/core/hle/config_mem.h index 94853901a..cbb478fb3 100644 --- a/src/core/hle/config_mem.h +++ b/src/core/hle/config_mem.h @@ -20,4 +20,6 @@ void Read(T &var, const u32 addr); void Init(); +void Shutdown(); + } // namespace diff --git a/src/core/hle/hle.cpp b/src/core/hle/hle.cpp index c645d6563..191d0411e 100644 --- a/src/core/hle/hle.cpp +++ b/src/core/hle/hle.cpp @@ -23,7 +23,7 @@ Common::Profiling::TimingCategory profiler_svc("SVC Calls"); static std::vector<ModuleDef> g_module_db; -bool g_reschedule = false; ///< If true, immediately reschedules the CPU to a new thread +bool g_reschedule; ///< If true, immediately reschedules the CPU to a new thread static const FunctionDef* GetSVCInfo(u32 opcode) { u32 func_num = opcode & 0xFFFFFF; // 8 bits @@ -73,17 +73,20 @@ static void RegisterAllModules() { } void Init() { - Service::Init(); - RegisterAllModules(); + Service::Init(); ConfigMem::Init(); SharedPage::Init(); + g_reschedule = false; + LOG_DEBUG(Kernel, "initialized OK"); } void Shutdown() { + ConfigMem::Shutdown(); + SharedPage::Shutdown(); Service::Shutdown(); g_module_db.clear(); diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 6261b82b6..fca582bbe 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -14,11 +14,10 @@ namespace Kernel { -unsigned int Object::next_object_id = 0; - -SharedPtr<Thread> g_main_thread = nullptr; +unsigned int Object::next_object_id; +SharedPtr<Thread> g_main_thread; HandleTable g_handle_table; -u64 g_program_id = 0; +u64 g_program_id; void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) { auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread); @@ -138,6 +137,10 @@ void HandleTable::Clear() { void Init() { Kernel::ThreadingInit(); Kernel::TimersInit(); + + Object::next_object_id = 0; + g_program_id = 0; + g_main_thread = nullptr; } /// Shutdown the kernel diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index 2d295ea00..ab06fa025 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -95,12 +95,13 @@ public: return false; } +public: + static unsigned int next_object_id; + private: friend void intrusive_ptr_add_ref(Object*); friend void intrusive_ptr_release(Object*); - static unsigned int next_object_id; - unsigned int ref_count = 0; unsigned int object_id = next_object_id++; }; diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 33d66b986..d678f5f6f 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -23,7 +23,7 @@ namespace Kernel { /// Event type for the thread wake up event -static int ThreadWakeupEventType = -1; +static int ThreadWakeupEventType; bool Thread::ShouldWait() { return status != THREADSTATUS_DEAD; @@ -42,7 +42,7 @@ static Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST+1> ready_queue; static Thread* current_thread; // The first available thread id at startup -static u32 next_thread_id = 1; +static u32 next_thread_id; /** * Creates a new thread ID @@ -497,6 +497,12 @@ void Thread::SetWaitSynchronizationOutput(s32 output) { void ThreadingInit() { ThreadWakeupEventType = CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback); + current_thread = nullptr; + next_thread_id = 1; + + thread_list.clear(); + ready_queue.clear(); + // Setup the idle thread SetupIdleThread(); } diff --git a/src/core/hle/kernel/timer.cpp b/src/core/hle/kernel/timer.cpp index 1ec2a4b10..36979248d 100644 --- a/src/core/hle/kernel/timer.cpp +++ b/src/core/hle/kernel/timer.cpp @@ -12,7 +12,7 @@ namespace Kernel { /// The event type of the generic timer callback event -static int timer_callback_event_type = -1; +static int timer_callback_event_type; // TODO(yuriks): This can be removed if Timer objects are explicitly pooled in the future, allowing // us to simply use a pool index or similar. static Kernel::HandleTable timer_callback_handle_table; @@ -89,6 +89,7 @@ static void TimerCallback(u64 timer_handle, int cycles_late) { } void TimersInit() { + timer_callback_handle_table.Clear(); timer_callback_event_type = CoreTiming::RegisterEvent("TimerCallback", TimerCallback); } diff --git a/src/core/hle/service/apt/apt.cpp b/src/core/hle/service/apt/apt.cpp index 190c5df7a..98ae80b3a 100644 --- a/src/core/hle/service/apt/apt.cpp +++ b/src/core/hle/service/apt/apt.cpp @@ -28,15 +28,15 @@ namespace APT { static const VAddr SHARED_FONT_VADDR = 0x18000000; /// Handle to shared memory region designated to for shared system font -static Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem = nullptr; +static Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem; -static Kernel::SharedPtr<Kernel::Mutex> lock = nullptr; -static Kernel::SharedPtr<Kernel::Event> notification_event = nullptr; ///< APT notification event -static Kernel::SharedPtr<Kernel::Event> start_event = nullptr; ///< APT start event +static Kernel::SharedPtr<Kernel::Mutex> lock; +static Kernel::SharedPtr<Kernel::Event> notification_event; ///< APT notification event +static Kernel::SharedPtr<Kernel::Event> start_event; ///< APT start event static std::vector<u8> shared_font; -static u32 cpu_percent = 0; ///< CPU time available to the running application +static u32 cpu_percent; ///< CPU time available to the running application void Initialize(Service::Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); @@ -309,6 +309,7 @@ void Init() { } lock = Kernel::Mutex::Create(false, "APT_U:Lock"); + cpu_percent = 0; // TODO(bunnei): Check if these are created in Initialize or on APT process startup. @@ -317,7 +318,11 @@ void Init() { } void Shutdown() { - + shared_font.clear(); + shared_font_mem = nullptr; + lock = nullptr; + notification_event = nullptr; + start_event = nullptr; } } // namespace APT diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp index 6af0352ac..5eccdecf7 100644 --- a/src/core/hle/service/cfg/cfg.cpp +++ b/src/core/hle/service/cfg/cfg.cpp @@ -207,6 +207,7 @@ void Init() { // Initialize the Username block // TODO(Subv): Initialize this directly in the variable when MSVC supports char16_t string literals + memset(&CONSOLE_USERNAME_BLOCK, 0, sizeof(CONSOLE_USERNAME_BLOCK)); CONSOLE_USERNAME_BLOCK.ng_word = 0; CONSOLE_USERNAME_BLOCK.zero = 0; @@ -219,7 +220,6 @@ void Init() { } void Shutdown() { - } } // namespace CFG diff --git a/src/core/hle/service/dsp_dsp.cpp b/src/core/hle/service/dsp_dsp.cpp index 4d6c70f4d..2e759a3e3 100644 --- a/src/core/hle/service/dsp_dsp.cpp +++ b/src/core/hle/service/dsp_dsp.cpp @@ -11,7 +11,7 @@ namespace DSP_DSP { -static u32 read_pipe_count = 0; +static u32 read_pipe_count; static Kernel::SharedPtr<Kernel::Event> semaphore_event; static Kernel::SharedPtr<Kernel::Event> interrupt_event; diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 9ca5d13d4..0f30f743a 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -20,17 +20,17 @@ namespace HID { static const int MAX_CIRCLEPAD_POS = 0x9C; ///< Max value for a circle pad position // Handle to shared memory region designated to HID_User service -static Kernel::SharedPtr<Kernel::SharedMemory> shared_mem = nullptr; +static Kernel::SharedPtr<Kernel::SharedMemory> shared_mem; // Event handles -static Kernel::SharedPtr<Kernel::Event> event_pad_or_touch_1 = nullptr; -static Kernel::SharedPtr<Kernel::Event> event_pad_or_touch_2 = nullptr; -static Kernel::SharedPtr<Kernel::Event> event_accelerometer = nullptr; -static Kernel::SharedPtr<Kernel::Event> event_gyroscope = nullptr; -static Kernel::SharedPtr<Kernel::Event> event_debug_pad = nullptr; +static Kernel::SharedPtr<Kernel::Event> event_pad_or_touch_1; +static Kernel::SharedPtr<Kernel::Event> event_pad_or_touch_2; +static Kernel::SharedPtr<Kernel::Event> event_accelerometer; +static Kernel::SharedPtr<Kernel::Event> event_gyroscope; +static Kernel::SharedPtr<Kernel::Event> event_debug_pad; -static u32 next_pad_index = 0; -static u32 next_touch_index = 0; +static u32 next_pad_index; +static u32 next_touch_index; // TODO(peachum): // Add a method for setting analog input from joystick device for the circle Pad. @@ -175,6 +175,12 @@ void Init() { } void Shutdown() { + shared_mem = nullptr; + event_pad_or_touch_1 = nullptr; + event_pad_or_touch_2 = nullptr; + event_accelerometer = nullptr; + event_gyroscope = nullptr; + event_debug_pad = nullptr; } } // namespace HID diff --git a/src/core/hle/service/ir/ir.cpp b/src/core/hle/service/ir/ir.cpp index 58dfd8e1a..15ac477ef 100644 --- a/src/core/hle/service/ir/ir.cpp +++ b/src/core/hle/service/ir/ir.cpp @@ -15,8 +15,8 @@ namespace Service { namespace IR { -static Kernel::SharedPtr<Kernel::Event> handle_event = nullptr; -static Kernel::SharedPtr<Kernel::SharedMemory> shared_memory = nullptr; +static Kernel::SharedPtr<Kernel::Event> handle_event; +static Kernel::SharedPtr<Kernel::SharedMemory> shared_memory; void GetHandles(Service::Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); @@ -41,6 +41,8 @@ void Init() { } void Shutdown() { + shared_memory = nullptr; + handle_event = nullptr; } } // namespace IR diff --git a/src/core/hle/service/nwm_uds.cpp b/src/core/hle/service/nwm_uds.cpp index 1cee81ab2..4b06efc3a 100644 --- a/src/core/hle/service/nwm_uds.cpp +++ b/src/core/hle/service/nwm_uds.cpp @@ -11,7 +11,7 @@ namespace NWM_UDS { -static Kernel::SharedPtr<Kernel::Event> handle_event = nullptr; +static Kernel::SharedPtr<Kernel::Event> handle_event; /** * NWM_UDS::Shutdown service function diff --git a/src/core/hle/service/ptm/ptm.cpp b/src/core/hle/service/ptm/ptm.cpp index 57a301bec..d44510c1b 100644 --- a/src/core/hle/service/ptm/ptm.cpp +++ b/src/core/hle/service/ptm/ptm.cpp @@ -18,9 +18,9 @@ static const GameCoin default_game_coin = { 0x4F00, 42, 0, 0, 0, 2014, 12, 29 }; /// Id of the SharedExtData archive used by the PTM process static const std::vector<u8> ptm_shared_extdata_id = {0, 0, 0, 0, 0x0B, 0, 0, 0xF0, 0, 0, 0, 0}; -static bool shell_open = true; +static bool shell_open; -static bool battery_is_charging = true; +static bool battery_is_charging; u32 GetAdapterState() { // TODO(purpasmart96): This function is only a stub, @@ -43,6 +43,9 @@ void Init() { AddService(new PTM_Sysm_Interface); AddService(new PTM_U_Interface); + shell_open = true; + battery_is_charging = true; + // Open the SharedExtSaveData archive 0xF000000B and create the gamecoin.dat file if it doesn't exist FileSys::Path archive_path(ptm_shared_extdata_id); auto archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path); diff --git a/src/core/hle/service/y2r_u.cpp b/src/core/hle/service/y2r_u.cpp index 6607965e1..33ecf64a2 100644 --- a/src/core/hle/service/y2r_u.cpp +++ b/src/core/hle/service/y2r_u.cpp @@ -11,7 +11,7 @@ namespace Y2R_U { -static Kernel::SharedPtr<Kernel::Event> completion_event = 0; +static Kernel::SharedPtr<Kernel::Event> completion_event; /** * Y2R_U::IsBusyConversion service function diff --git a/src/core/hle/shared_page.cpp b/src/core/hle/shared_page.cpp index 568dad684..94fae2551 100644 --- a/src/core/hle/shared_page.cpp +++ b/src/core/hle/shared_page.cpp @@ -62,6 +62,8 @@ template void Read<u16>(u16 &var, const u32 addr); template void Read<u8>(u8 &var, const u32 addr); void Set3DSlider(float amount) { + memset(&shared_page, 0, sizeof(shared_page)); + shared_page.sliderstate_3d = amount; shared_page.ledstate_3d = (amount == 0.0f); // off when non-zero } @@ -71,4 +73,7 @@ void Init() { Set3DSlider(0.0f); } +void Shutdown() { +} + } // namespace diff --git a/src/core/hle/shared_page.h b/src/core/hle/shared_page.h index 8f93545ec..1b6e4e581 100644 --- a/src/core/hle/shared_page.h +++ b/src/core/hle/shared_page.h @@ -23,4 +23,6 @@ void Set3DSlider(float amount); void Init(); +void Shutdown(); + } // namespace diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp index 308ea2035..0ad7e2963 100644 --- a/src/core/hw/gpu.cpp +++ b/src/core/hw/gpu.cpp @@ -29,8 +29,7 @@ namespace GPU { Regs g_regs; /// True if the current frame was skipped -bool g_skip_frame = false; - +bool g_skip_frame; /// 268MHz / gpu_refresh_rate frames per second static u64 frame_ticks; /// Event id for CoreTiming @@ -38,7 +37,7 @@ static int vblank_event; /// Total number of frames drawn static u64 frame_count; /// True if the last frame was skipped -static bool last_skip_frame = false; +static bool last_skip_frame; template <typename T> inline void Read(T &var, const u32 raw_addr) { @@ -320,6 +319,8 @@ static void VBlankCallback(u64 userdata, int cycles_late) { /// Initialize hardware void Init() { + memset(&g_regs, 0, sizeof(g_regs)); + auto& framebuffer_top = g_regs.framebuffer_config[0]; auto& framebuffer_sub = g_regs.framebuffer_config[1]; @@ -349,6 +350,7 @@ void Init() { frame_ticks = 268123480 / Settings::values.gpu_refresh_rate; last_skip_frame = false; g_skip_frame = false; + frame_count = 0; vblank_event = CoreTiming::RegisterEvent("GPU::VBlankCallback", VBlankCallback); CoreTiming::ScheduleEvent(frame_ticks, vblank_event); diff --git a/src/core/hw/hw.cpp b/src/core/hw/hw.cpp index bed50af50..236958139 100644 --- a/src/core/hw/hw.cpp +++ b/src/core/hw/hw.cpp @@ -63,6 +63,8 @@ void Init() { /// Shutdown hardware void Shutdown() { + GPU::Shutdown(); + LCD::Shutdown(); LOG_DEBUG(HW, "shutdown OK"); } diff --git a/src/core/hw/lcd.cpp b/src/core/hw/lcd.cpp index 7986f3ddb..8a09c3bc0 100644 --- a/src/core/hw/lcd.cpp +++ b/src/core/hw/lcd.cpp @@ -55,6 +55,7 @@ template void Write<u8>(u32 addr, const u8 data); /// Initialize hardware void Init() { + memset(&g_regs, 0, sizeof(g_regs)); LOG_DEBUG(HW_LCD, "initialized OK"); } diff --git a/src/core/mem_map.cpp b/src/core/mem_map.cpp index a14e8303e..22e359b3e 100644 --- a/src/core/mem_map.cpp +++ b/src/core/mem_map.cpp @@ -11,30 +11,30 @@ namespace Memory { -u8* g_base = nullptr; ///< The base pointer to the auto-mirrored arena. - -static MemArena arena; ///< The MemArena class - -u8* g_exefs_code = nullptr; ///< ExeFS:/.code is loaded here -u8* g_system_mem = nullptr; ///< System memory -u8* g_heap = nullptr; ///< Application heap (main memory) -u8* g_heap_linear = nullptr; ///< Linear heap -u8* g_vram = nullptr; ///< Video memory (VRAM) pointer -u8* g_shared_mem = nullptr; ///< Shared memory -u8* g_dsp_mem = nullptr; ///< DSP memory -u8* g_kernel_mem; ///< Kernel memory - -static u8* physical_bootrom = nullptr; ///< Bootrom physical memory -static u8* uncached_bootrom = nullptr; - -static u8* physical_exefs_code = nullptr; ///< Phsical ExeFS:/.code is loaded here -static u8* physical_system_mem = nullptr; ///< System physical memory -static u8* physical_fcram = nullptr; ///< Main physical memory (FCRAM) -static u8* physical_heap_gsp = nullptr; ///< GSP heap physical memory -static u8* physical_vram = nullptr; ///< Video physical memory (VRAM) -static u8* physical_shared_mem = nullptr; ///< Physical shared memory -static u8* physical_dsp_mem = nullptr; ///< Physical DSP memory -static u8* physical_kernel_mem; ///< Kernel memory +u8* g_base; ///< The base pointer to the auto-mirrored arena. + +static MemArena arena; ///< The MemArena class + +u8* g_exefs_code; ///< ExeFS:/.code is loaded here +u8* g_system_mem; ///< System memory +u8* g_heap; ///< Application heap (main memory) +u8* g_heap_linear; ///< Linear heap +u8* g_vram; ///< Video memory (VRAM) pointer +u8* g_shared_mem; ///< Shared memory +u8* g_dsp_mem; ///< DSP memory +u8* g_kernel_mem; ///< Kernel memory + +static u8* physical_bootrom; ///< Bootrom physical memory +static u8* uncached_bootrom; + +static u8* physical_exefs_code; ///< Phsical ExeFS:/.code is loaded here +static u8* physical_system_mem; ///< System physical memory +static u8* physical_fcram; ///< Main physical memory (FCRAM) +static u8* physical_heap_gsp; ///< GSP heap physical memory +static u8* physical_vram; ///< Video physical memory (VRAM) +static u8* physical_shared_mem; ///< Physical shared memory +static u8* physical_dsp_mem; ///< Physical DSP memory +static u8* physical_kernel_mem; ///< Kernel memory // We don't declare the IO region in here since its handled by other means. static MemoryView g_views[] = { @@ -73,6 +73,7 @@ void Init() { } g_base = MemoryMap_Setup(g_views, kNumMemViews, flags, &arena); + MemBlock_Init(); LOG_DEBUG(HW_Memory, "initialized OK, RAM at %p (mirror at 0 @ %p)", g_heap, physical_fcram); @@ -81,9 +82,29 @@ void Init() { void Shutdown() { u32 flags = 0; MemoryMap_Shutdown(g_views, kNumMemViews, flags, &arena); - arena.ReleaseSpace(); + MemBlock_Shutdown(); + g_base = nullptr; + g_exefs_code = nullptr; + g_system_mem = nullptr; + g_heap = nullptr; + g_heap_linear = nullptr; + g_vram = nullptr; + g_shared_mem = nullptr; + g_dsp_mem = nullptr; + g_kernel_mem = nullptr; + + physical_bootrom = nullptr; + uncached_bootrom = nullptr; + physical_exefs_code = nullptr; + physical_system_mem = nullptr; + physical_fcram = nullptr; + physical_heap_gsp = nullptr; + physical_vram = nullptr; + physical_shared_mem = nullptr; + physical_dsp_mem = nullptr; + physical_kernel_mem = nullptr; LOG_DEBUG(HW_Memory, "shutdown OK"); } diff --git a/src/core/mem_map.h b/src/core/mem_map.h index ff730593e..1af02973b 100644 --- a/src/core/mem_map.h +++ b/src/core/mem_map.h @@ -171,6 +171,12 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions); */ u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions); +/// Initialize mapped memory blocks +void MemBlock_Init(); + +/// Shutdown mapped memory blocks +void MemBlock_Shutdown(); + inline const char* GetCharPointer(const VAddr address) { return (const char *)GetPointer(address); } diff --git a/src/core/mem_map_funcs.cpp b/src/core/mem_map_funcs.cpp index 5878b99dc..8759ebdfb 100644 --- a/src/core/mem_map_funcs.cpp +++ b/src/core/mem_map_funcs.cpp @@ -15,7 +15,6 @@ namespace Memory { static std::map<u32, MemoryBlock> heap_map; static std::map<u32, MemoryBlock> heap_linear_map; -static std::map<u32, MemoryBlock> shared_map; /// Convert a physical address to virtual address VAddr PhysicalToVirtualAddress(const PAddr addr) { @@ -185,12 +184,6 @@ u8 *GetPointer(const VAddr vaddr) { } } -/** - * Maps a block of memory on the heap - * @param size Size of block in bytes - * @param operation Memory map operation type - * @param flags Memory allocation flags - */ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) { MemoryBlock block; @@ -208,12 +201,6 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) { return block.GetVirtualAddress(); } -/** - * Maps a block of memory on the linear heap - * @param size Size of block in bytes - * @param operation Memory map operation type - * @param flags Memory allocation flags - */ u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) { MemoryBlock block; @@ -231,6 +218,14 @@ u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) { return block.GetVirtualAddress(); } +void MemBlock_Init() { +} + +void MemBlock_Shutdown() { + heap_map.clear(); + heap_linear_map.clear(); +} + u8 Read8(const VAddr addr) { u8 data = 0; Read<u8>(data, addr); |