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authorbunnei <bunneidev@gmail.com>2018-08-20 16:53:52 +0200
committerGitHub <noreply@github.com>2018-08-20 16:53:52 +0200
commit6ee8b15abe4d0d78439e93c9d49da1331f24bdbc (patch)
treec287393ca3e0e7a0aa66e16a4561714ba6f8eee7
parentMerge pull request #1089 from Subv/neg_bits (diff)
parentgame_list: Avoid uninitialized variables when retrieving program ID (diff)
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-rw-r--r--src/yuzu/game_list.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index f867118d9..bc4b93033 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -438,7 +438,7 @@ void GameListWorker::AddInstalledTitlesToGameList() {
std::vector<u8> icon;
std::string name;
- u64 program_id;
+ u64 program_id = 0;
loader->ReadProgramId(program_id);
const auto& control =
@@ -509,7 +509,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
std::vector<u8> icon;
const auto res1 = loader->ReadIcon(icon);
- u64 program_id;
+ u64 program_id = 0;
const auto res2 = loader->ReadProgramId(program_id);
std::string name = " ";