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author | german <german@thesoftwareartisans.com> | 2020-11-07 16:48:11 +0100 |
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committer | german <german@thesoftwareartisans.com> | 2020-11-08 16:15:33 +0100 |
commit | 70df449d0aa86e8c9a5a9ff9c0611709071bcd1b (patch) | |
tree | c95cef5d1e7100de23a3784ddef06291368e36b8 | |
parent | Merge pull request #4888 from lioncash/unicorn-remove (diff) | |
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-rwxr-xr-x | src/input_common/analog_from_button.cpp | 122 |
1 files changed, 103 insertions, 19 deletions
diff --git a/src/input_common/analog_from_button.cpp b/src/input_common/analog_from_button.cpp index 74744d7f3..71a2e4031 100755 --- a/src/input_common/analog_from_button.cpp +++ b/src/input_common/analog_from_button.cpp @@ -2,6 +2,10 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <chrono> +#include <cmath> +#include <thread> +#include "common/math_util.h" #include "input_common/analog_from_button.h" namespace InputCommon { @@ -11,31 +15,104 @@ public: using Button = std::unique_ptr<Input::ButtonDevice>; Analog(Button up_, Button down_, Button left_, Button right_, Button modifier_, - float modifier_scale_) + float modifier_scale_, float modifier_angle_) : up(std::move(up_)), down(std::move(down_)), left(std::move(left_)), - right(std::move(right_)), modifier(std::move(modifier_)), - modifier_scale(modifier_scale_) {} - - std::tuple<float, float> GetStatus() const override { - constexpr float SQRT_HALF = 0.707106781f; - int x = 0, y = 0; + right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_), + modifier_angle(modifier_angle_) { + update_thread = std::thread(&Analog::UpdateStatus, this); + } - if (right->GetStatus()) { - ++x; + ~Analog() override { + update_thread_running = false; + if (update_thread.joinable()) { + update_thread.join(); } - if (left->GetStatus()) { - --x; + } + + void MoveToDirection(bool enable, float to_angle) { + if (!enable) { + return; } - if (up->GetStatus()) { - ++y; + constexpr float TAU = Common::PI * 2.0f; + // Use wider angle to ease the transition. + constexpr float aperture = TAU * 0.15f; + const float top_limit = to_angle + aperture; + const float bottom_limit = to_angle - aperture; + + if ((angle > to_angle && angle <= top_limit) || + (angle + TAU > to_angle && angle + TAU <= top_limit)) { + angle -= modifier_angle; + if (angle < 0) { + angle += TAU; + } + } else if ((angle >= bottom_limit && angle < to_angle) || + (angle - TAU >= bottom_limit && angle - TAU < to_angle)) { + angle += modifier_angle; + if (angle >= TAU) { + angle -= TAU; + } + } else { + angle = to_angle; } - if (down->GetStatus()) { - --y; + } + + void UpdateStatus() { + while (update_thread_running) { + const float coef = modifier->GetStatus() ? modifier_scale : 1.0f; + + bool r = right->GetStatus(); + bool l = left->GetStatus(); + bool u = up->GetStatus(); + bool d = down->GetStatus(); + + // Eliminate contradictory movements + if (r && l) { + r = false; + l = false; + } + if (u && d) { + u = false; + d = false; + } + + // Move to the right + MoveToDirection(r && !u && !d, 0.0f); + + // Move to the upper right + MoveToDirection(r && u && !d, Common::PI * 0.25f); + + // Move up + MoveToDirection(u && !l && !r, Common::PI * 0.5f); + + // Move to the upper left + MoveToDirection(l && u && !d, Common::PI * 0.75f); + + // Move to the left + MoveToDirection(l && !u && !d, Common::PI); + + // Move to the bottom left + MoveToDirection(l && !u && d, Common::PI * 1.25f); + + // Move down + MoveToDirection(d && !l && !r, Common::PI * 1.5f); + + // Move to the bottom right + MoveToDirection(r && !u && d, Common::PI * 1.75f); + + // Move if a key is pressed + if (r || l || u || d) { + amplitude = coef; + } else { + amplitude = 0; + } + + // Delay the update rate to 100hz + std::this_thread::sleep_for(std::chrono::milliseconds(10)); } + } - const float coef = modifier->GetStatus() ? modifier_scale : 1.0f; - return std::make_tuple(static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF), - static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF)); + std::tuple<float, float> GetStatus() const override { + return std::make_tuple(std::cos(angle) * amplitude, std::sin(angle) * amplitude); } bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { @@ -59,6 +136,11 @@ private: Button right; Button modifier; float modifier_scale; + float modifier_angle; + float angle{}; + float amplitude{}; + std::thread update_thread; + bool update_thread_running{true}; }; std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::ParamPackage& params) { @@ -69,8 +151,10 @@ std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::Para auto right = Input::CreateDevice<Input::ButtonDevice>(params.Get("right", null_engine)); auto modifier = Input::CreateDevice<Input::ButtonDevice>(params.Get("modifier", null_engine)); auto modifier_scale = params.Get("modifier_scale", 0.5f); + auto modifier_angle = params.Get("modifier_angle", 0.035f); return std::make_unique<Analog>(std::move(up), std::move(down), std::move(left), - std::move(right), std::move(modifier), modifier_scale); + std::move(right), std::move(modifier), modifier_scale, + modifier_angle); } } // namespace InputCommon |