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author | bunnei <bunneidev@gmail.com> | 2019-03-21 03:28:35 +0100 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2019-03-21 03:36:03 +0100 |
commit | 72837e4b3d312ac6d7e5114c7b6e370006d46921 (patch) | |
tree | a696e00609764169e4cb6e1bbceea6ea5fb5cb2e | |
parent | memory: Check that core is powered on before attempting to use GPU. (diff) | |
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-rw-r--r-- | src/video_core/memory_manager.cpp | 131 | ||||
-rw-r--r-- | src/video_core/memory_manager.h | 14 |
2 files changed, 72 insertions, 73 deletions
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index e8edf9b14..0c4cf3974 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -40,7 +40,7 @@ GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) { return gpu_addr; } -GPUVAddr MemoryManager::MapBufferEx(GPUVAddr cpu_addr, u64 size) { +GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) { const GPUVAddr gpu_addr{ FindFreeRegion(address_space_base, size, page_size, VirtualMemoryArea::Type::Unmapped)}; MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), ((size + page_mask) & ~page_mask), @@ -48,7 +48,7 @@ GPUVAddr MemoryManager::MapBufferEx(GPUVAddr cpu_addr, u64 size) { return gpu_addr; } -GPUVAddr MemoryManager::MapBufferEx(GPUVAddr cpu_addr, GPUVAddr gpu_addr, u64 size) { +GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) { ASSERT((gpu_addr & page_mask) == 0); MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), ((size + page_mask) & ~page_mask), @@ -74,20 +74,20 @@ GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size, u64 alig align = (align + page_mask) & ~page_mask; // Find the first Free VMA. - const GPUVAddr base = region_start; - const VMAHandle vma_handle = std::find_if(vma_map.begin(), vma_map.end(), [&](const auto& vma) { - if (vma.second.type != vma_type) + const VMAHandle vma_handle{std::find_if(vma_map.begin(), vma_map.end(), [&](const auto& vma) { + if (vma.second.type != vma_type) { return false; + } - const VAddr vma_end = vma.second.base + vma.second.size; - return vma_end > base && vma_end >= base + size; - }); + const VAddr vma_end{vma.second.base + vma.second.size}; + return vma_end > region_start && vma_end >= region_start + size; + })}; if (vma_handle == vma_map.end()) { return {}; } - return std::max(base, vma_handle->second.base); + return std::max(region_start, vma_handle->second.base); } bool MemoryManager::IsAddressValid(GPUVAddr addr) const { @@ -99,7 +99,7 @@ std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) { return {}; } - VAddr cpu_addr = page_table.backing_addr[addr >> page_bits]; + VAddr cpu_addr{page_table.backing_addr[addr >> page_bits]}; if (cpu_addr) { return cpu_addr + (addr & page_mask); } @@ -113,7 +113,7 @@ T MemoryManager::Read(GPUVAddr addr) { return {}; } - const u8* page_pointer = page_table.pointers[addr >> page_bits]; + const u8* page_pointer{page_table.pointers[addr >> page_bits]}; if (page_pointer) { // NOTE: Avoid adding any extra logic to this fast-path block T value; @@ -121,8 +121,7 @@ T MemoryManager::Read(GPUVAddr addr) { return value; } - Common::PageType type = page_table.attributes[addr >> page_bits]; - switch (type) { + switch (page_table.attributes[addr >> page_bits]) { case Common::PageType::Unmapped: LOG_ERROR(HW_GPU, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, addr); return 0; @@ -141,15 +140,14 @@ void MemoryManager::Write(GPUVAddr addr, T data) { return; } - u8* page_pointer = page_table.pointers[addr >> page_bits]; + u8* page_pointer{page_table.pointers[addr >> page_bits]}; if (page_pointer) { // NOTE: Avoid adding any extra logic to this fast-path block std::memcpy(&page_pointer[addr & page_mask], &data, sizeof(T)); return; } - Common::PageType type = page_table.attributes[addr >> page_bits]; - switch (type) { + switch (page_table.attributes[addr >> page_bits]) { case Common::PageType::Unmapped: LOG_ERROR(HW_GPU, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8, static_cast<u32>(data), addr); @@ -176,7 +174,7 @@ u8* MemoryManager::GetPointer(GPUVAddr addr) { return {}; } - u8* page_pointer = page_table.pointers[addr >> page_bits]; + u8* page_pointer{page_table.pointers[addr >> page_bits]}; if (page_pointer) { return page_pointer + (addr & page_mask); } @@ -201,7 +199,7 @@ void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageTy LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size, (base + size) * page_size); - VAddr end = base + size; + const VAddr end{base + size}; ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}", base + page_table.pointers.size()); @@ -257,56 +255,58 @@ MemoryManager::VMAHandle MemoryManager::FindVMA(GPUVAddr target) const { } } +MemoryManager::VMAIter MemoryManager::Allocate(VMAIter vma_handle) { + VirtualMemoryArea& vma{vma_handle->second}; + + vma.type = VirtualMemoryArea::Type::Allocated; + vma.backing_addr = 0; + vma.backing_memory = {}; + UpdatePageTableForVMA(vma); + + return MergeAdjacent(vma_handle); +} + MemoryManager::VMAHandle MemoryManager::AllocateMemory(GPUVAddr target, std::size_t offset, u64 size) { // This is the appropriately sized VMA that will turn into our allocation. - VMAIter vma_handle = CarveVMA(target, size); - VirtualMemoryArea& final_vma = vma_handle->second; - ASSERT(final_vma.size == size); + VMAIter vma_handle{CarveVMA(target, size)}; + VirtualMemoryArea& vma{vma_handle->second}; - final_vma.type = VirtualMemoryArea::Type::Allocated; - final_vma.offset = offset; - UpdatePageTableForVMA(final_vma); + ASSERT(vma.size == size); - return MergeAdjacent(vma_handle); + vma.offset = offset; + + return Allocate(vma_handle); } MemoryManager::VMAHandle MemoryManager::MapBackingMemory(GPUVAddr target, u8* memory, u64 size, VAddr backing_addr) { // This is the appropriately sized VMA that will turn into our allocation. - VMAIter vma_handle = CarveVMA(target, size); - VirtualMemoryArea& final_vma = vma_handle->second; - ASSERT(final_vma.size == size); - - final_vma.type = VirtualMemoryArea::Type::Mapped; - final_vma.backing_memory = memory; - final_vma.backing_addr = backing_addr; - UpdatePageTableForVMA(final_vma); - - return MergeAdjacent(vma_handle); -} + VMAIter vma_handle{CarveVMA(target, size)}; + VirtualMemoryArea& vma{vma_handle->second}; -MemoryManager::VMAIter MemoryManager::Unmap(VMAIter vma_handle) { - VirtualMemoryArea& vma = vma_handle->second; - vma.type = VirtualMemoryArea::Type::Allocated; - vma.offset = 0; - vma.backing_memory = nullptr; + ASSERT(vma.size == size); + vma.type = VirtualMemoryArea::Type::Mapped; + vma.backing_memory = memory; + vma.backing_addr = backing_addr; UpdatePageTableForVMA(vma); return MergeAdjacent(vma_handle); } void MemoryManager::UnmapRange(GPUVAddr target, u64 size) { - VMAIter vma = CarveVMARange(target, size); - const VAddr target_end = target + size; + VMAIter vma{CarveVMARange(target, size)}; + const VAddr target_end{target + size}; + const VMAIter end{vma_map.end()}; - const VMAIter end = vma_map.end(); // The comparison against the end of the range must be done using addresses since VMAs can be // merged during this process, causing invalidation of the iterators. while (vma != end && vma->second.base < target_end) { - vma = std::next(Unmap(vma)); + // Unmapped ranges return to allocated state and can be reused + // This behavior is used by Super Mario Odyssey, Sonic Forces, and likely other games + vma = std::next(Allocate(vma)); } ASSERT(FindVMA(target)->second.size >= size); @@ -319,25 +319,26 @@ MemoryManager::VMAIter MemoryManager::StripIterConstness(const VMAHandle& iter) } MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) { - ASSERT_MSG((size & Tegra::MemoryManager::page_mask) == 0, "non-page aligned size: 0x{:016X}", - size); - ASSERT_MSG((base & Tegra::MemoryManager::page_mask) == 0, "non-page aligned base: 0x{:016X}", - base); + ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size); + ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: 0x{:016X}", base); - VMAIter vma_handle = StripIterConstness(FindVMA(base)); + VMAIter vma_handle{StripIterConstness(FindVMA(base))}; if (vma_handle == vma_map.end()) { - // Target address is outside the range managed by the kernel + // Target address is outside the managed range return {}; } - const VirtualMemoryArea& vma = vma_handle->second; + const VirtualMemoryArea& vma{vma_handle->second}; if (vma.type == VirtualMemoryArea::Type::Mapped) { // Region is already allocated return {}; } - const VAddr start_in_vma = base - vma.base; - const VAddr end_in_vma = start_in_vma + size; + const VAddr start_in_vma{base - vma.base}; + const VAddr end_in_vma{start_in_vma + size}; + + ASSERT_MSG(end_in_vma <= vma.size, "region size 0x{:016X} is less than required size 0x{:016X}", + vma.size, end_in_vma); if (end_in_vma < vma.size) { // Split VMA at the end of the allocated region @@ -352,17 +353,15 @@ MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) { } MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) { - ASSERT_MSG((size & Tegra::MemoryManager::page_mask) == 0, "non-page aligned size: 0x{:016X}", - size); - ASSERT_MSG((target & Tegra::MemoryManager::page_mask) == 0, "non-page aligned base: 0x{:016X}", - target); + ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size); + ASSERT_MSG((target & page_mask) == 0, "non-page aligned base: 0x{:016X}", target); - const VAddr target_end = target + size; + const VAddr target_end{target + size}; ASSERT(target_end >= target); ASSERT(size > 0); - VMAIter begin_vma = StripIterConstness(FindVMA(target)); - const VMAIter i_end = vma_map.lower_bound(target_end); + VMAIter begin_vma{StripIterConstness(FindVMA(target))}; + const VMAIter i_end{vma_map.lower_bound(target_end)}; if (std::any_of(begin_vma, i_end, [](const auto& entry) { return entry.second.type == VirtualMemoryArea::Type::Unmapped; })) { @@ -373,7 +372,7 @@ MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) { begin_vma = SplitVMA(begin_vma, target - begin_vma->second.base); } - VMAIter end_vma = StripIterConstness(FindVMA(target_end)); + VMAIter end_vma{StripIterConstness(FindVMA(target_end))}; if (end_vma != vma_map.end() && target_end != end_vma->second.base) { end_vma = SplitVMA(end_vma, target_end - end_vma->second.base); } @@ -382,8 +381,8 @@ MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) { } MemoryManager::VMAIter MemoryManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) { - VirtualMemoryArea& old_vma = vma_handle->second; - VirtualMemoryArea new_vma = old_vma; // Make a copy of the VMA + VirtualMemoryArea& old_vma{vma_handle->second}; + VirtualMemoryArea new_vma{old_vma}; // Make a copy of the VMA // For now, don't allow no-op VMA splits (trying to split at a boundary) because it's probably // a bug. This restriction might be removed later. @@ -411,14 +410,14 @@ MemoryManager::VMAIter MemoryManager::SplitVMA(VMAIter vma_handle, u64 offset_in } MemoryManager::VMAIter MemoryManager::MergeAdjacent(VMAIter iter) { - const VMAIter next_vma = std::next(iter); + const VMAIter next_vma{std::next(iter)}; if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) { iter->second.size += next_vma->second.size; vma_map.erase(next_vma); } if (iter != vma_map.begin()) { - VMAIter prev_vma = std::prev(iter); + VMAIter prev_vma{std::prev(iter)}; if (prev_vma->second.CanBeMergedWith(iter->second)) { prev_vma->second.size += iter->second.size; vma_map.erase(iter); diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index 76fa3d916..60ba6b858 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -47,8 +47,8 @@ public: GPUVAddr AllocateSpace(u64 size, u64 align); GPUVAddr AllocateSpace(GPUVAddr addr, u64 size, u64 align); - GPUVAddr MapBufferEx(GPUVAddr cpu_addr, u64 size); - GPUVAddr MapBufferEx(GPUVAddr cpu_addr, GPUVAddr addr, u64 size); + GPUVAddr MapBufferEx(VAddr cpu_addr, u64 size); + GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr addr, u64 size); GPUVAddr UnmapBuffer(GPUVAddr addr, u64 size); std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr); @@ -96,8 +96,8 @@ private: /// Converts a VMAHandle to a mutable VMAIter. VMAIter StripIterConstness(const VMAHandle& iter); - /// Unmaps the given VMA. - VMAIter Unmap(VMAIter vma); + /// Marks as the specfied VMA as allocated. + VMAIter Allocate(VMAIter vma); /** * Carves a VMA of a specific size at the specified address by splitting Free VMAs while doing @@ -135,11 +135,11 @@ private: static constexpr u64 page_mask{page_size - 1}; /// Address space in bits, this is fairly arbitrary but sufficiently large. - static constexpr u32 address_space_width = 39; + static constexpr u32 address_space_width{39}; /// Start address for mapping, this is fairly arbitrary but must be non-zero. - static constexpr GPUVAddr address_space_base = 0x100000; + static constexpr GPUVAddr address_space_base{0x100000}; /// End of address space, based on address space in bits. - static constexpr GPUVAddr address_space_end = 1ULL << address_space_width; + static constexpr GPUVAddr address_space_end{1ULL << address_space_width}; Common::PageTable page_table{page_bits}; VMAMap vma_map; |