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authorbunnei <bunneidev@gmail.com>2020-04-19 07:22:47 +0200
committerGitHub <noreply@github.com>2020-04-19 07:22:47 +0200
commit73db83c0ab783821167233622a4e64bad0a5e807 (patch)
tree8eef2b0fcb6a35a111018c45e87a28c44e46946b
parentMerge pull request #3720 from jbeich/freebsd (diff)
parenttrack: Eliminate redundant copies (diff)
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-rw-r--r--src/video_core/shader/track.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/video_core/shader/track.cpp b/src/video_core/shader/track.cpp
index 224943ad9..513e9bf49 100644
--- a/src/video_core/shader/track.cpp
+++ b/src/video_core/shader/track.cpp
@@ -76,12 +76,13 @@ std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, cons
s64 cursor) {
if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {
// Constant buffer found, test if it's an immediate
- const auto offset = cbuf->GetOffset();
+ const auto& offset = cbuf->GetOffset();
if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) {
auto track =
MakeTrackSampler<BindlessSamplerNode>(cbuf->GetIndex(), immediate->GetValue());
return {tracked, track};
- } else if (const auto operation = std::get_if<OperationNode>(&*offset)) {
+ }
+ if (const auto operation = std::get_if<OperationNode>(&*offset)) {
const u32 bound_buffer = registry.GetBoundBuffer();
if (bound_buffer != cbuf->GetIndex()) {
return {};
@@ -94,12 +95,12 @@ std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, cons
const auto offset_inm = std::get_if<ImmediateNode>(&*base_offset);
const auto& gpu_driver = registry.AccessGuestDriverProfile();
const u32 bindless_cv = NewCustomVariable();
- const Node op =
+ Node op =
Operation(OperationCode::UDiv, gpr, Immediate(gpu_driver.GetTextureHandlerSize()));
const Node cv_node = GetCustomVariable(bindless_cv);
Node amend_op = Operation(OperationCode::Assign, cv_node, std::move(op));
- const std::size_t amend_index = DeclareAmend(amend_op);
+ const std::size_t amend_index = DeclareAmend(std::move(amend_op));
AmendNodeCv(amend_index, code[cursor]);
// TODO Implement Bindless Index custom variable
auto track = MakeTrackSampler<ArraySamplerNode>(cbuf->GetIndex(),
@@ -142,7 +143,7 @@ std::tuple<Node, u32, u32> ShaderIR::TrackCbuf(Node tracked, const NodeBlock& co
s64 cursor) const {
if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {
// Constant buffer found, test if it's an immediate
- const auto offset = cbuf->GetOffset();
+ const auto& offset = cbuf->GetOffset();
if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) {
return {tracked, cbuf->GetIndex(), immediate->GetValue()};
}