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authorSebastian Valle <subv2112@gmail.com>2018-07-19 22:23:32 +0200
committerGitHub <noreply@github.com>2018-07-19 22:23:32 +0200
commit78dd1cd44103d5b23903fb29ebad87e9c8fdacda (patch)
treedafd1a532727899799a26cef2251531febde00cb
parentMerge pull request #714 from lioncash/index (diff)
parentFilesystem: Return EntryType::Directory for the root directory. (diff)
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-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index 55282f3af..dffcdfbaf 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -193,6 +193,10 @@ ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
if (dir == nullptr)
return FileSys::ERROR_PATH_NOT_FOUND;
auto filename = FileUtil::GetFilename(path);
+ // TODO(Subv): Some games use the '/' path, find out what this means.
+ if (filename.empty())
+ return MakeResult(FileSys::EntryType::Directory);
+
if (dir->GetFile(filename) != nullptr)
return MakeResult(FileSys::EntryType::File);
if (dir->GetSubdirectory(filename) != nullptr)