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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-05-11 04:35:16 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:31 +0200 |
commit | 7ff5851608031baca2adceb9f72e7c75eda9b3a9 (patch) | |
tree | 79951738906a2c2a76bf1a3354d52234f03285db | |
parent | glasm: Ensure reg alloc order across compilers on GLASM (diff) | |
download | yuzu-7ff5851608031baca2adceb9f72e7c75eda9b3a9.tar yuzu-7ff5851608031baca2adceb9f72e7c75eda9b3a9.tar.gz yuzu-7ff5851608031baca2adceb9f72e7c75eda9b3a9.tar.bz2 yuzu-7ff5851608031baca2adceb9f72e7c75eda9b3a9.tar.lz yuzu-7ff5851608031baca2adceb9f72e7c75eda9b3a9.tar.xz yuzu-7ff5851608031baca2adceb9f72e7c75eda9b3a9.tar.zst yuzu-7ff5851608031baca2adceb9f72e7c75eda9b3a9.zip |
5 files changed, 156 insertions, 109 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp index 047b2f89c..056d8cbf8 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp @@ -193,6 +193,9 @@ void SetupOptions(std::string& header, Info info) { if (info.uses_subgroup_shuffles) { header += "OPTION NV_shader_thread_shuffle;"; } + // TODO: Track the shared atomic ops + header += + "OPTION NV_shader_storage_buffer;OPTION NV_gpu_program_fp64;OPTION NV_bindless_texture;"; } } // Anonymous namespace @@ -214,6 +217,10 @@ std::string EmitGLASM(const Profile&, IR::Program& program, Bindings&) { default: break; } + if (program.shared_memory_size > 0) { + header += fmt::format("SHARED_MEMORY {};", program.shared_memory_size); + header += fmt::format("SHARED shared_mem[]={{program.sharedmem}};"); + } header += "TEMP "; for (size_t index = 0; index < ctx.reg_alloc.NumUsedRegisters(); ++index) { header += fmt::format("R{},", index); diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_atomic.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_atomic.cpp index fe44c3d15..e72b252a3 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_atomic.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_atomic.cpp @@ -35,6 +35,66 @@ void Atom(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 } } // namespace +void EmitSharedAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.ADD.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicSMin32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarS32 value) { + ctx.Add("ATOMS.MIN.S32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicUMin32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.MIN.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicSMax32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarS32 value) { + ctx.Add("ATOMS.MAX.S32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicUMax32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.MAX.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicInc32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.IWRAP.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicDec32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.DWRAP.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicAnd32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.AND.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicOr32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.OR.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicXor32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.XOR.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicExchange32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.EXCH.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicExchange64(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + Register value) { + ctx.LongAdd("ATOMS.EXCH.U64 {}.x,{},shared_mem[{}];", inst, value, pointer_offset); +} + void EmitStorageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset, ScalarU32 value) { Atom(ctx, inst, binding, offset, value, "ADD", "U32"); diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h index 75613571f..8202354fe 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h +++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h @@ -129,7 +129,7 @@ void EmitLoadSharedS8(EmitContext& ctx, ScalarU32 offset); void EmitLoadSharedU16(EmitContext& ctx, ScalarU32 offset); void EmitLoadSharedS16(EmitContext& ctx, ScalarU32 offset); void EmitLoadSharedU32(EmitContext& ctx, ScalarU32 offset); -void EmitLoadSharedU64(EmitContext& ctx, ScalarU32 offset); +void EmitLoadSharedU64(EmitContext& ctx, IR::Inst& inst, ScalarU32 offset); void EmitLoadSharedU128(EmitContext& ctx, ScalarU32 offset); void EmitWriteSharedU8(EmitContext& ctx, ScalarU32 offset, ScalarU32 value); void EmitWriteSharedU16(EmitContext& ctx, ScalarU32 offset, ScalarU32 value); @@ -345,18 +345,30 @@ void EmitUGreaterThan(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 void EmitINotEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs); void EmitSGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs); void EmitUGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 rhs); -void EmitSharedAtomicIAdd32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value); -void EmitSharedAtomicSMin32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarS32 value); -void EmitSharedAtomicUMin32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value); -void EmitSharedAtomicSMax32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarS32 value); -void EmitSharedAtomicUMax32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value); -void EmitSharedAtomicInc32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value); -void EmitSharedAtomicDec32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value); -void EmitSharedAtomicAnd32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value); -void EmitSharedAtomicOr32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value); -void EmitSharedAtomicXor32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value); -void EmitSharedAtomicExchange32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value); -void EmitSharedAtomicExchange64(EmitContext& ctx, ScalarU32 pointer_offset, Register value); +void EmitSharedAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value); +void EmitSharedAtomicSMin32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarS32 value); +void EmitSharedAtomicUMin32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value); +void EmitSharedAtomicSMax32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarS32 value); +void EmitSharedAtomicUMax32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value); +void EmitSharedAtomicInc32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value); +void EmitSharedAtomicDec32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value); +void EmitSharedAtomicAnd32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value); +void EmitSharedAtomicOr32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value); +void EmitSharedAtomicXor32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value); +void EmitSharedAtomicExchange32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value); +void EmitSharedAtomicExchange64(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + Register value); void EmitStorageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset, ScalarU32 value); void EmitStorageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp index 3c0a74e3c..b40d09f8c 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp @@ -199,54 +199,6 @@ void EmitUndefU64(EmitContext& ctx) { NotImplemented(); } -void EmitLoadSharedU8(EmitContext& ctx, ScalarU32 offset) { - NotImplemented(); -} - -void EmitLoadSharedS8(EmitContext& ctx, ScalarU32 offset) { - NotImplemented(); -} - -void EmitLoadSharedU16(EmitContext& ctx, ScalarU32 offset) { - NotImplemented(); -} - -void EmitLoadSharedS16(EmitContext& ctx, ScalarU32 offset) { - NotImplemented(); -} - -void EmitLoadSharedU32(EmitContext& ctx, ScalarU32 offset) { - NotImplemented(); -} - -void EmitLoadSharedU64(EmitContext& ctx, ScalarU32 offset) { - NotImplemented(); -} - -void EmitLoadSharedU128(EmitContext& ctx, ScalarU32 offset) { - NotImplemented(); -} - -void EmitWriteSharedU8(EmitContext& ctx, ScalarU32 offset, ScalarU32 value) { - NotImplemented(); -} - -void EmitWriteSharedU16(EmitContext& ctx, ScalarU32 offset, ScalarU32 value) { - NotImplemented(); -} - -void EmitWriteSharedU32(EmitContext& ctx, ScalarU32 offset, ScalarU32 value) { - NotImplemented(); -} - -void EmitWriteSharedU64(EmitContext& ctx, ScalarU32 offset, Register value) { - NotImplemented(); -} - -void EmitWriteSharedU128(EmitContext& ctx, ScalarU32 offset, Register value) { - NotImplemented(); -} - void EmitGetZeroFromOp(EmitContext& ctx) { NotImplemented(); } @@ -271,54 +223,6 @@ void EmitGetInBoundsFromOp(EmitContext& ctx) { NotImplemented(); } -void EmitSharedAtomicIAdd32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value) { - NotImplemented(); -} - -void EmitSharedAtomicSMin32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarS32 value) { - NotImplemented(); -} - -void EmitSharedAtomicUMin32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value) { - NotImplemented(); -} - -void EmitSharedAtomicSMax32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarS32 value) { - NotImplemented(); -} - -void EmitSharedAtomicUMax32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value) { - NotImplemented(); -} - -void EmitSharedAtomicInc32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value) { - NotImplemented(); -} - -void EmitSharedAtomicDec32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value) { - NotImplemented(); -} - -void EmitSharedAtomicAnd32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value) { - NotImplemented(); -} - -void EmitSharedAtomicOr32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value) { - NotImplemented(); -} - -void EmitSharedAtomicXor32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value) { - NotImplemented(); -} - -void EmitSharedAtomicExchange32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value) { - NotImplemented(); -} - -void EmitSharedAtomicExchange64(EmitContext& ctx, ScalarU32 pointer_offset, Register value) { - NotImplemented(); -} - void EmitLogicalOr(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) { ctx.Add("OR.S {},{},{};", inst, a, b); } diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp index e69de29bb..32cc5d92c 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp @@ -0,0 +1,64 @@ + +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "shader_recompiler/backend/glasm/emit_context.h" +#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" +#include "shader_recompiler/frontend/ir/value.h" + +namespace Shader::Backend::GLASM { +void EmitLoadSharedU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitLoadSharedS8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitLoadSharedU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitLoadSharedS16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitLoadSharedU32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitLoadSharedU64([[maybe_unused]] EmitContext& ctx, IR::Inst& inst, + [[maybe_unused]] ScalarU32 offset) { + ctx.LongAdd("LDS.U64 {},shared_mem[{}];", inst, offset); +} + +void EmitLoadSharedU128([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitWriteSharedU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset, + [[maybe_unused]] ScalarU32 value) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitWriteSharedU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset, + [[maybe_unused]] ScalarU32 value) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitWriteSharedU32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset, + [[maybe_unused]] ScalarU32 value) { + ctx.Add("STS.U32 {},shared_mem[{}];", value, offset); +} + +void EmitWriteSharedU64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset, + [[maybe_unused]] Register value) { + ctx.Add("STS.U64 {},shared_mem[{}];", value, offset); +} + +void EmitWriteSharedU128([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset, + [[maybe_unused]] Register value) { + throw NotImplementedException("GLASM instruction"); +} +} // namespace Shader::Backend::GLASM |