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authorbunnei <bunneidev@gmail.com>2018-03-24 05:49:32 +0100
committerbunnei <bunneidev@gmail.com>2018-03-27 03:16:51 +0200
commit8041d72a1ff403a4773bfccebdb7e3162061efd4 (patch)
tree073391f4f81807be039852b07a7df8edf13e6326
parentgl_rasterizer_cache: Implement GetFramebufferSurfaces. (diff)
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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp104
1 files changed, 32 insertions, 72 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 81b4a64a7..f556dbc41 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -113,65 +113,26 @@ static void MortonCopyTile(u32 stride, u8* tile_buffer, u8* gl_buffer) {
template <bool morton_to_gl, PixelFormat format>
static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, VAddr base, VAddr start, VAddr end) {
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8;
- constexpr u32 tile_size = bytes_per_pixel * 64;
-
constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);
- static_assert(gl_bytes_per_pixel >= bytes_per_pixel, "");
- gl_buffer += gl_bytes_per_pixel - bytes_per_pixel;
-
- const VAddr aligned_down_start = base + Common::AlignDown(start - base, tile_size);
- const VAddr aligned_start = base + Common::AlignUp(start - base, tile_size);
- const VAddr aligned_end = base + Common::AlignDown(end - base, tile_size);
-
- ASSERT(!morton_to_gl || (aligned_start == start && aligned_end == end));
-
- const u64 begin_pixel_index = (aligned_down_start - base) / bytes_per_pixel;
- u32 x = static_cast<u32>((begin_pixel_index % (stride * 8)) / 8);
- u32 y = static_cast<u32>((begin_pixel_index / (stride * 8)) * 8);
-
- gl_buffer += ((height - 8 - y) * stride + x) * gl_bytes_per_pixel;
-
- auto glbuf_next_tile = [&] {
- x = (x + 8) % stride;
- gl_buffer += 8 * gl_bytes_per_pixel;
- if (!x) {
- y += 8;
- gl_buffer -= stride * 9 * gl_bytes_per_pixel;
- }
- };
-
- u8* tile_buffer = Memory::GetPointer(start);
-
- if (start < aligned_start && !morton_to_gl) {
- std::array<u8, tile_size> tmp_buf;
- MortonCopyTile<morton_to_gl, format>(stride, &tmp_buf[0], gl_buffer);
- std::memcpy(tile_buffer, &tmp_buf[start - aligned_down_start],
- std::min(aligned_start, end) - start);
- tile_buffer += aligned_start - start;
- glbuf_next_tile();
- }
-
- const u8* const buffer_end = tile_buffer + aligned_end - aligned_start;
- while (tile_buffer < buffer_end) {
- MortonCopyTile<morton_to_gl, format>(stride, tile_buffer, gl_buffer);
- tile_buffer += tile_size;
- glbuf_next_tile();
- }
-
- if (end > std::max(aligned_start, aligned_end) && !morton_to_gl) {
- std::array<u8, tile_size> tmp_buf;
- MortonCopyTile<morton_to_gl, format>(stride, &tmp_buf[0], gl_buffer);
- std::memcpy(tile_buffer, &tmp_buf[0], end - aligned_end);
- }
+ // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check the
+ // configuration for this and perform more generic un/swizzle
+ LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
+ VideoCore::MortonCopyPixels128(stride, height, bytes_per_pixel, gl_bytes_per_pixel,
+ Memory::GetPointer(base), gl_buffer, morton_to_gl);
}
static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> morton_to_gl_fns = {
- MortonCopy<true, PixelFormat::RGBA8>, // 0
- MortonCopy<true, PixelFormat::RGB8>, // 1
- MortonCopy<true, PixelFormat::RGB5A1>, // 2
- MortonCopy<true, PixelFormat::RGB565>, // 3
- MortonCopy<true, PixelFormat::RGBA4>, // 4
+ MortonCopy<true, PixelFormat::RGBA8>,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
nullptr,
nullptr,
nullptr,
@@ -180,19 +141,19 @@ static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> mo
nullptr,
nullptr,
nullptr,
- nullptr, // 5 - 13
- MortonCopy<true, PixelFormat::D16>, // 14
- nullptr, // 15
- MortonCopy<true, PixelFormat::D24>, // 16
- MortonCopy<true, PixelFormat::D24S8> // 17
};
static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> gl_to_morton_fns = {
- MortonCopy<false, PixelFormat::RGBA8>, // 0
- MortonCopy<false, PixelFormat::RGB8>, // 1
- MortonCopy<false, PixelFormat::RGB5A1>, // 2
- MortonCopy<false, PixelFormat::RGB565>, // 3
- MortonCopy<false, PixelFormat::RGBA4>, // 4
+ MortonCopy<false, PixelFormat::RGBA8>,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
nullptr,
nullptr,
nullptr,
@@ -201,11 +162,6 @@ static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> gl
nullptr,
nullptr,
nullptr,
- nullptr, // 5 - 13
- MortonCopy<false, PixelFormat::D16>, // 14
- nullptr, // 15
- MortonCopy<false, PixelFormat::D24>, // 16
- MortonCopy<false, PixelFormat::D24S8> // 17
};
// Allocate an uninitialized texture of appropriate size and format for the surface
@@ -535,8 +491,7 @@ void CachedSurface::LoadGLBuffer(VAddr load_start, VAddr load_end) {
ASSERT(type != SurfaceType::Fill);
u8* texture_src_data = Memory::GetPointer(addr);
- if (texture_src_data == nullptr)
- return;
+ ASSERT(texture_src_data);
if (gl_buffer == nullptr) {
gl_buffer_size = width * height * GetGLBytesPerPixel(pixel_format);
@@ -551,11 +506,16 @@ void CachedSurface::LoadGLBuffer(VAddr load_start, VAddr load_end) {
if (!is_tiled) {
ASSERT(type == SurfaceType::Color);
const u32 bytes_per_pixel{GetFormatBpp() >> 3};
+
+ // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check
+ // the configuration for this and perform more generic un/swizzle
+ LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
VideoCore::MortonCopyPixels128(width, height, bytes_per_pixel, 4,
texture_src_data + start_offset, &gl_buffer[start_offset],
true);
} else {
- ASSERT_MSG(false, "Unimplemented");
+ morton_to_gl_fns[static_cast<size_t>(pixel_format)](stride, height, &gl_buffer[0], addr,
+ load_start, load_end);
}
}