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author | bunnei <bunneidev@gmail.com> | 2015-02-10 04:17:20 +0100 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2015-02-10 04:17:20 +0100 |
commit | 848795f3834c30695208e86c5bbebf6c71a57d96 (patch) | |
tree | 2cc5b3092cf41215bac17c6ddaf3bdec985b7adb | |
parent | Merge pull request #550 from lioncash/ftoui (diff) | |
parent | Mutex: Locks should be recursive. (diff) | |
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-rw-r--r-- | src/core/hle/kernel/mutex.cpp | 33 | ||||
-rw-r--r-- | src/core/hle/kernel/mutex.h | 3 | ||||
-rw-r--r-- | src/core/hle/svc.cpp | 8 |
3 files changed, 24 insertions, 20 deletions
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp index 9f7166ca4..a811db392 100644 --- a/src/core/hle/kernel/mutex.cpp +++ b/src/core/hle/kernel/mutex.cpp @@ -21,7 +21,7 @@ namespace Kernel { */ static void ResumeWaitingThread(Mutex* mutex) { // Reset mutex lock thread handle, nothing is waiting - mutex->locked = false; + mutex->lock_count = 0; mutex->holding_thread = nullptr; // Find the next waiting thread for the mutex... @@ -44,8 +44,7 @@ Mutex::~Mutex() {} SharedPtr<Mutex> Mutex::Create(bool initial_locked, std::string name) { SharedPtr<Mutex> mutex(new Mutex); - mutex->initial_locked = initial_locked; - mutex->locked = false; + mutex->lock_count = 0; mutex->name = std::move(name); mutex->holding_thread = nullptr; @@ -57,7 +56,7 @@ SharedPtr<Mutex> Mutex::Create(bool initial_locked, std::string name) { } bool Mutex::ShouldWait() { - return locked && holding_thread != GetCurrentThread(); + return lock_count > 0 && holding_thread != GetCurrentThread();; } void Mutex::Acquire() { @@ -66,21 +65,27 @@ void Mutex::Acquire() { void Mutex::Acquire(SharedPtr<Thread> thread) { _assert_msg_(Kernel, !ShouldWait(), "object unavailable!"); - if (locked) - return; - locked = true; + // Actually "acquire" the mutex only if we don't already have it... + if (lock_count == 0) { + thread->held_mutexes.insert(this); + holding_thread = std::move(thread); + } - thread->held_mutexes.insert(this); - holding_thread = std::move(thread); + lock_count++; } void Mutex::Release() { - if (!locked) - return; - - holding_thread->held_mutexes.erase(this); - ResumeWaitingThread(this); + // Only release if the mutex is held... + if (lock_count > 0) { + lock_count--; + + // Yield to the next thread only if we've fully released the mutex... + if (lock_count == 0) { + holding_thread->held_mutexes.erase(this); + ResumeWaitingThread(this); + } + } } } // namespace diff --git a/src/core/hle/kernel/mutex.h b/src/core/hle/kernel/mutex.h index 548403614..d6d5328be 100644 --- a/src/core/hle/kernel/mutex.h +++ b/src/core/hle/kernel/mutex.h @@ -30,8 +30,7 @@ public: static const HandleType HANDLE_TYPE = HandleType::Mutex; HandleType GetHandleType() const override { return HANDLE_TYPE; } - bool initial_locked; ///< Initial lock state when mutex was created - bool locked; ///< Current locked state + int lock_count; ///< Number of times the mutex has been acquired std::string name; ///< Name of mutex (optional) SharedPtr<Thread> holding_thread; ///< Thread that has acquired the mutex diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp index 34a27917f..c4866fcce 100644 --- a/src/core/hle/svc.cpp +++ b/src/core/hle/svc.cpp @@ -144,6 +144,8 @@ static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) { LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle, object->GetTypeName().c_str(), object->GetName().c_str(), nano_seconds); + HLE::Reschedule(__func__); + // Check for next thread to schedule if (object->ShouldWait()) { @@ -153,8 +155,6 @@ static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) { // Create an event to wake the thread up after the specified nanosecond delay has passed Kernel::GetCurrentThread()->WakeAfterDelay(nano_seconds); - HLE::Reschedule(__func__); - // NOTE: output of this SVC will be set later depending on how the thread resumes return RESULT_INVALID; } @@ -216,6 +216,8 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou } } + HLE::Reschedule(__func__); + // If thread should wait, then set its state to waiting and then reschedule... if (wait_thread) { @@ -229,8 +231,6 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou // Create an event to wake the thread up after the specified nanosecond delay has passed Kernel::GetCurrentThread()->WakeAfterDelay(nano_seconds); - HLE::Reschedule(__func__); - // NOTE: output of this SVC will be set later depending on how the thread resumes return RESULT_INVALID; } |