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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2018-12-21 02:42:47 +0100 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-15 21:54:49 +0100 |
commit | 864e8f55cf48bc6c8ad95c35cbe9217449936662 (patch) | |
tree | 7d1c58e41f74a2b77b57348e5088f88e422a2aab | |
parent | shader_ir: Add register getter (diff) | |
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-rw-r--r-- | src/video_core/shader/shader_ir.cpp | 21 | ||||
-rw-r--r-- | src/video_core/shader/shader_ir.h | 4 |
2 files changed, 25 insertions, 0 deletions
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp index ff4e462f2..3bc9f72f5 100644 --- a/src/video_core/shader/shader_ir.cpp +++ b/src/video_core/shader/shader_ir.cpp @@ -54,6 +54,27 @@ Node ShaderIR::GetImmediate32(Instruction instr) { return Immediate(instr.alu.GetImm20_32()); } +Node ShaderIR::GetConstBuffer(u64 index_, u64 offset_) { + const auto index = static_cast<u32>(index_); + const auto offset = static_cast<u32>(offset_); + + const auto [entry, is_new] = used_cbufs.try_emplace(index); + entry->second.MarkAsUsed(offset); + + return StoreNode(CbufNode(index, Immediate(offset))); +} + +Node ShaderIR::GetConstBufferIndirect(u64 index_, u64 offset_, Node node) { + const auto index = static_cast<u32>(index_); + const auto offset = static_cast<u32>(offset_); + + const auto [entry, is_new] = used_cbufs.try_emplace(index); + entry->second.MarkAsUsedIndirect(); + + const Node final_offset = Operation(OperationCode::UAdd, NO_PRECISE, node, Immediate(offset)); + return StoreNode(CbufNode(index, final_offset)); +} + Node ShaderIR::GetPredicate(u64 pred_, bool negated) { const auto pred = static_cast<Pred>(pred_); if (pred != Pred::UnusedIndex && pred != Pred::NeverExecute) { diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 30b75c3ed..4e786a344 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -616,6 +616,10 @@ private: Node GetImmediate19(Tegra::Shader::Instruction instr); /// Generates a node representing a 32-bit immediate value Node GetImmediate32(Tegra::Shader::Instruction instr); + /// Generates a node representing a constant buffer + Node GetConstBuffer(u64 index, u64 offset); + /// Generates a node representing a constant buffer with a variadic offset + Node GetConstBufferIndirect(u64 index, u64 offset, Node node); /// Generates a node for a passed predicate. It can be optionally negated Node GetPredicate(u64 pred, bool negated = false); /// Generates a predicate node for an immediate true or false value |