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author | bunnei <bunneidev@gmail.com> | 2018-09-02 16:48:27 +0200 |
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committer | GitHub <noreply@github.com> | 2018-09-02 16:48:27 +0200 |
commit | 89be49d2f343aa458aa68d8c440bffa44eecf7a1 (patch) | |
tree | 93f7aaa91a9e7b38753be03150d7622c32e7ee3a | |
parent | Merge pull request #1219 from jroweboy/less-artifacts (diff) | |
parent | Added assert for TEXS nodep (diff) | |
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-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 1 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 2 |
2 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 9d604afd5..a7daea766 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -519,6 +519,7 @@ union Instruction { union { BitField<0, 8, Register> gpr0; BitField<28, 8, Register> gpr28; + BitField<49, 1, u64> nodep; BitField<50, 3, u64> component_mask_selector; BitField<53, 4, u64> texture_info; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 274c2854b..c4e7e1e3b 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -887,6 +887,8 @@ private: // TEXS has two destination registers and a swizzle. The first two elements in the swizzle // go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1 + ASSERT_MSG(instr.texs.nodep == 0, "TEXS nodep not implemented"); + size_t written_components = 0; for (u32 component = 0; component < 4; ++component) { if (!instr.texs.IsComponentEnabled(component)) { |