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authorLioncash <mathew1800@gmail.com>2018-08-11 00:15:06 +0200
committerLioncash <mathew1800@gmail.com>2018-08-11 00:19:44 +0200
commit8eb97706b869b2c07ac915600f41345c7fdc6479 (patch)
tree0d077fd2f4a58e492c1a42b91c58e26fc14ecce9
parentgt/game_list: Use std::array in GameListItemPath's data() function (diff)
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-rw-r--r--src/yuzu/game_list_p.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 039c7dc67..8fe5e8b80 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -40,7 +40,6 @@ public:
* If this class receives valid SMDH data, it will also display game icons and titles.
*/
class GameListItemPath : public GameListItem {
-
public:
static const int FullPathRole = Qt::UserRole + 1;
static const int TitleRole = Qt::UserRole + 2;
@@ -55,11 +54,12 @@ public:
setData(qulonglong(program_id), ProgramIdRole);
setData(game_type, FileTypeRole);
+ const u32 size = UISettings::values.icon_size;
+
QPixmap picture;
- u32 size = UISettings::values.icon_size;
- if (!picture.loadFromData(picture_data.data(), picture_data.size()))
+ if (!picture.loadFromData(picture_data.data(), static_cast<u32>(picture_data.size()))) {
picture = GetDefaultIcon(size);
-
+ }
picture = picture.scaled(size, size);
setData(picture, Qt::DecorationRole);