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author | Subv <subv2112@gmail.com> | 2014-12-20 03:51:31 +0100 |
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committer | Subv <subv2112@gmail.com> | 2014-12-21 22:39:14 +0100 |
commit | 9029efd873758a1cd668e8394d089d4486bc9c43 (patch) | |
tree | 566fe12195043fd614d9912ef6427b173c247b20 | |
parent | CFG: Implemented block 0x00070001 in the config savefile (diff) | |
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-rw-r--r-- | src/core/hle/service/cfg_u.cpp | 34 |
1 files changed, 30 insertions, 4 deletions
diff --git a/src/core/hle/service/cfg_u.cpp b/src/core/hle/service/cfg_u.cpp index ef8e8c3c9..0e56f1245 100644 --- a/src/core/hle/service/cfg_u.cpp +++ b/src/core/hle/service/cfg_u.cpp @@ -4,6 +4,7 @@ #include "common/file_util.h" #include "common/log.h" +#include "common/string_util.h" #include "core/file_sys/archive_systemsavedata.h" #include "core/hle/hle.h" #include "core/hle/service/cfg_u.h" @@ -35,11 +36,21 @@ enum SystemLanguage { LANGUAGE_RU }; +struct UsernameBlock { + char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary + u32 zero; + u32 ng_word; +}; +static_assert(sizeof(UsernameBlock) == 0x1C, "Size of UsernameBlock must be 0x1C"); + static std::unique_ptr<FileSys::Archive_SystemSaveData> cfg_system_save_data; static const u64 CFG_SAVE_ID = 0x00010017; static const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE; static const u32 CONSOLE_MODEL = NINTENDO_3DS_XL; static const u8 CONSOLE_LANGUAGE = LANGUAGE_EN; +static const char CONSOLE_USERNAME[0x14] = "CITRA"; +/// This will be initialized in the Interface constructor, and will be used when creating the block +static UsernameBlock CONSOLE_USERNAME_BLOCK; /// TODO(Subv): Find out what this actually is static const u8 SOUND_OUTPUT_MODE = 2; static const u32 CONFIG_SAVEFILE_SIZE = 0x8000; @@ -55,6 +66,9 @@ static const u8 STEREO_CAMERA_SETTINGS[32] = { // TODO(Link Mauve): use a constexpr once MSVC starts supporting it. #define C(code) ((code)[0] | ((code)[1] << 8)) +/// TODO(Subv): Find what the other bytes are +static const std::array<u8, 4> COUNTRY_INFO = { 0, 0, 0, C("US") }; + static const std::array<u16, 187> country_codes = { 0, C("JP"), 0, 0, 0, 0, 0, 0, // 0-7 C("AI"), C("AG"), C("AR"), C("AW"), C("BS"), C("BB"), C("BZ"), C("BO"), // 8-15 @@ -207,7 +221,7 @@ ResultCode CreateConfigInfoBlk(u32 block_id, u32 size, u32 flags, u8 const* data config->block_entries[config->total_entries] = { block_id, 0, size, flags }; if (size > 4) { s32 total_entries = config->total_entries - 1; - u32 offset = 0; + u32 offset = config->data_entries_offset; // Perform a search to locate the next offset for the new data while (total_entries >= 0) { // Ignore the blocks that don't have a separate data offset @@ -221,12 +235,10 @@ ResultCode CreateConfigInfoBlk(u32 block_id, u32 size, u32 flags, u8 const* data break; } - offset += config->data_entries_offset; - config->block_entries[config->total_entries].offset_or_data = offset; // Write the data at the new offset - memcpy(&cfg_config_file_buffer[config->data_entries_offset + offset], data, size); + memcpy(&cfg_config_file_buffer[offset], data, size); } else { // The offset_or_data field in the header contains the data itself if it's 4 bytes or less memcpy(&config->block_entries[config->total_entries].offset_or_data, data, size); @@ -295,6 +307,12 @@ ResultCode FormatConfig() { res = CreateConfigInfoBlk(0x00070001, 0x1, 0xE, &SOUND_OUTPUT_MODE); if (!res.IsSuccess()) return res; + res = CreateConfigInfoBlk(0x000B0000, 0x4, 0xE, COUNTRY_INFO.data()); + if (!res.IsSuccess()) + return res; + res = CreateConfigInfoBlk(0x000A0000, 0x1C, 0xE, reinterpret_cast<u8*>(&CONSOLE_USERNAME_BLOCK)); + if (!res.IsSuccess()) + return res; // Save the buffer to the file res = UpdateConfigNANDSavegame(); if (!res.IsSuccess()) @@ -402,6 +420,14 @@ Interface::Interface() { file->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data()); return; } + + // Initialize the Username block + // TODO(Subv): Do this somewhere else, or in another way + CONSOLE_USERNAME_BLOCK.ng_word = 0; + CONSOLE_USERNAME_BLOCK.zero = 0; + std::fill(std::begin(CONSOLE_USERNAME_BLOCK.username) + + Common::UTF8ToUTF16(CONSOLE_USERNAME).copy(CONSOLE_USERNAME_BLOCK.username, 0x14), + std::end(CONSOLE_USERNAME_BLOCK.username), 0); FormatConfig(); } |