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author | Lioncash <mathew1800@gmail.com> | 2018-11-13 13:08:11 +0100 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-11-13 13:10:40 +0100 |
commit | 9a0fb7d9fbe5bf855155b62030e589d503372303 (patch) | |
tree | 9796890ec8fc3ec8e7eca7837a1addacffe8f9e1 | |
parent | Merge pull request #1628 from greggameplayer/Texture2DArray (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_state.cpp | 5 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 2 |
2 files changed, 4 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index 2635f2b0c..98622a058 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -266,7 +266,8 @@ void OpenGLState::ApplyViewport() const { const auto& updated = viewports[0]; if (updated.x != current.x || updated.y != current.y || updated.width != current.width || updated.height != current.height) { - glViewport(updated.x, updated.y, updated.width, updated.height); + glViewport(static_cast<GLint>(updated.x), static_cast<GLint>(updated.y), + static_cast<GLsizei>(updated.width), static_cast<GLsizei>(updated.height)); } if (updated.depth_range_near != current.depth_range_near || updated.depth_range_far != current.depth_range_far) { @@ -313,7 +314,7 @@ void OpenGLState::ApplyGlobalBlending() const { } } -void OpenGLState::ApplyTargetBlending(int target, bool force) const { +void OpenGLState::ApplyTargetBlending(std::size_t target, bool force) const { const Blend& updated = blend[target]; const Blend& current = cur_state.blend[target]; const bool blend_changed = updated.enabled != current.enabled || force; diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index eacca0b9c..e5d1baae6 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -208,7 +208,7 @@ private: void ApplyPrimitiveRestart() const; void ApplyStencilTest() const; void ApplyViewport() const; - void ApplyTargetBlending(int target, bool force) const; + void ApplyTargetBlending(std::size_t target, bool force) const; void ApplyGlobalBlending() const; void ApplyBlending() const; void ApplyLogicOp() const; |