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authorbunnei <bunneidev@gmail.com>2018-06-06 06:24:13 +0200
committerGitHub <noreply@github.com>2018-06-06 06:24:13 +0200
commit9a85277d83bfd5a24052b2809c52458e7351e18a (patch)
tree9ed1cc96f8886b4fbd422762d2201519bc44f261
parentMerge pull request #528 from Subv/rg11b10f (diff)
parentGPU: Allow the usage of RGBA16_FLOAT in the texture copy engine. (diff)
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-rw-r--r--src/video_core/gpu.cpp4
-rw-r--r--src/video_core/gpu.h1
2 files changed, 5 insertions, 0 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 756518ee7..66351fe6e 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -26,6 +26,10 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
ASSERT(format != RenderTargetFormat::NONE);
switch (format) {
+ case RenderTargetFormat::RGBA32_FLOAT:
+ return 16;
+ case RenderTargetFormat::RGBA16_FLOAT:
+ return 8;
case RenderTargetFormat::RGBA8_UNORM:
case RenderTargetFormat::RGB10_A2_UNORM:
return 4;
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 2762a22ec..5852b9619 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -15,6 +15,7 @@ namespace Tegra {
enum class RenderTargetFormat : u32 {
NONE = 0x0,
+ RGBA32_FLOAT = 0xC0,
RGBA16_FLOAT = 0xCA,
RGB10_A2_UNORM = 0xD1,
RGBA8_UNORM = 0xD5,