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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-05-21 02:48:09 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:32 +0200 |
commit | a5d978e91ec66d21764bb74047881cb614425935 (patch) | |
tree | 2ef07b18ca9bf5ccd6c9bb0297932cd8c96d6f93 | |
parent | glasm: Add missing semicolon on tesscoord reading (diff) | |
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-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp index cdba4fa89..7a084508d 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp @@ -21,9 +21,12 @@ void GetCbuf(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU } std::string VertexIndex(EmitContext& ctx, ScalarU32 vertex) { - if (ctx.stage == Stage::Geometry) { + switch (ctx.stage) { + case Stage::TessellationControl: + case Stage::TessellationEval: + case Stage::Geometry: return fmt::format("[{}]", vertex); - } else { + default: return ""; } } |