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author | german <german@thesoftwareartisans.com> | 2021-01-22 01:51:24 +0100 |
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committer | german <german@thesoftwareartisans.com> | 2021-02-06 16:43:42 +0100 |
commit | a7f9983563f76d1bca071be7490c2abf57ce16d5 (patch) | |
tree | 04148c1b6f412d1e08f69be9fee6f7ff25441dc3 | |
parent | Replace text with vectors (diff) | |
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-rw-r--r-- | src/yuzu/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input_player_widget.cpp | 312 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input_player_widget.h | 8 | ||||
-rw-r--r-- | src/yuzu/debugger/controller.cpp | 62 | ||||
-rw-r--r-- | src/yuzu/debugger/controller.h | 28 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 6 | ||||
-rw-r--r-- | src/yuzu/main.h | 2 |
7 files changed, 391 insertions, 29 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 6802be295..fb9967c8f 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -117,6 +117,8 @@ add_executable(yuzu configuration/input_profiles.h debugger/console.cpp debugger/console.h + debugger/controller.cpp + debugger/controller.h debugger/profiler.cpp debugger/profiler.h debugger/wait_tree.cpp diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index ac522fc68..77d7569fe 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -37,6 +37,17 @@ void PlayerControlPreview::SetPlayerInput(std::size_t index, const ButtonParam& Input::CreateDevice<Input::AnalogDevice>); UpdateColors(); } +void PlayerControlPreview::SetPlayerInputRaw(std::size_t index, const Settings::ButtonsRaw buttons_, + Settings::AnalogsRaw analogs_) { + player_index = index; + std::transform(buttons_.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, + buttons_.begin() + Settings::NativeButton::BUTTON_NS_END, buttons.begin(), + Input::CreateDevice<Input::ButtonDevice>); + std::transform(analogs_.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, + analogs_.begin() + Settings::NativeAnalog::STICK_HID_END, sticks.begin(), + Input::CreateDevice<Input::AnalogDevice>); + UpdateColors(); +} PlayerControlPreview::LedPattern PlayerControlPreview::GetColorPattern(std::size_t index, bool player_on) { @@ -210,9 +221,24 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) -axis_values[Settings::NativeAnalog::LStick].value.y(), 1.15f, button_values[LStick]); - // Left trigger + // Topview D-pad buttons p.setPen(colors.outline); button_color = colors.button; + DrawRoundButton(p, center + QPoint(-163, -21), button_values[DLeft], 11, 5, Direction::Up); + DrawRoundButton(p, center + QPoint(-117, -21), button_values[DRight], 11, 5, Direction::Up); + + // Topview left joystick + DrawJoystickSideview(p, center + QPointF(-140.5f, -28), + -axis_values[Settings::NativeAnalog::LStick].value.x() + 15.0f, 1.15f, + button_values[LStick]); + + // Topview minus button + p.setPen(colors.outline); + button_color = colors.button; + DrawRoundButton(p, center + QPoint(-111, -22), button_values[Minus], 8, 4, Direction::Up, + 1); + + // Left trigger DrawLeftTriggers(p, center, button_values[L]); DrawRoundButton(p, center + QPoint(151, -146), button_values[L], 8, 4, Direction::Down); DrawLeftZTriggers(p, center, button_values[ZL]); @@ -234,15 +260,19 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) button_color = colors.slider_button; DrawRoundButton(p, center + QPoint(59, 52), button_values[SR], 5, 12, Direction::Left); DrawRoundButton(p, center + QPoint(59, -69), button_values[SL], 5, 12, Direction::Left); - } - DrawLeftBody(p, center); + DrawLeftBody(p, center); + + // Left trigger top view + DrawLeftTriggersTopView(p, center, button_values[L]); + DrawLeftZTriggersTopView(p, center, button_values[ZL]); + } { // Draw joysticks using namespace Settings::NativeAnalog; DrawJoystick(p, center + QPointF(9, -69) + (axis_values[LStick].value * 8), 1.8f, button_values[Settings::NativeButton::LStick]); - DrawRawJoystick(p, rect().bottomLeft() + QPointF(45, -45), axis_values[LStick].raw_value, + DrawRawJoystick(p, center + QPointF(-140, 100), axis_values[LStick].raw_value, axis_values[LStick].properties); } @@ -304,6 +334,24 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center axis_values[Settings::NativeAnalog::RStick].value.y() + 10.0f, 1.15f, button_values[Settings::NativeButton::RStick]); + // Topview face buttons + p.setPen(colors.outline); + button_color = colors.button; + DrawRoundButton(p, center + QPoint(163, -21), button_values[A], 11, 5, Direction::Up); + DrawRoundButton(p, center + QPoint(117, -21), button_values[Y], 11, 5, Direction::Up); + + // Topview right joystick + DrawJoystickSideview(p, center + QPointF(140, -28), + -axis_values[Settings::NativeAnalog::RStick].value.x() + 15.0f, 1.15f, + button_values[RStick]); + + // Topview plus button + p.setPen(colors.outline); + button_color = colors.button; + DrawRoundButton(p, center + QPoint(111, -22), button_values[Plus], 8, 4, Direction::Up, 1); + DrawRoundButton(p, center + QPoint(111, -22), button_values[Plus], 2.66f, 4, Direction::Up, + 1); + // Right trigger p.setPen(colors.outline); button_color = colors.button; @@ -328,15 +376,19 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center button_color = colors.slider_button; DrawRoundButton(p, center + QPoint(-59, 52), button_values[SL], 5, 11, Direction::Right); DrawRoundButton(p, center + QPoint(-59, -69), button_values[SR], 5, 11, Direction::Right); - } - DrawRightBody(p, center); + DrawRightBody(p, center); + + // Right trigger top view + DrawRightTriggersTopView(p, center, button_values[R]); + DrawRightZTriggersTopView(p, center, button_values[ZR]); + } { // Draw joysticks using namespace Settings::NativeAnalog; DrawJoystick(p, center + QPointF(-9, 11) + (axis_values[RStick].value * 8), 1.8f, button_values[Settings::NativeButton::RStick]); - DrawRawJoystick(p, rect().bottomRight() + QPointF(-45, -45), axis_values[RStick].raw_value, + DrawRawJoystick(p, center + QPointF(140, 100), axis_values[RStick].raw_value, axis_values[RStick].properties); } @@ -536,9 +588,9 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen button_values[Settings::NativeButton::LStick]); DrawJoystick(p, center + QPointF(171, 8) + (axis_values[RStick].value * 4), 1.0f, button_values[Settings::NativeButton::RStick]); - DrawRawJoystick(p, center + QPointF(-45, 0), axis_values[LStick].raw_value, + DrawRawJoystick(p, center + QPointF(-50, 0), axis_values[LStick].raw_value, axis_values[LStick].properties); - DrawRawJoystick(p, center + QPointF(45, 0), axis_values[RStick].raw_value, + DrawRawJoystick(p, center + QPointF(50, 0), axis_values[RStick].raw_value, axis_values[RStick].properties); } @@ -546,8 +598,8 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen // Face buttons constants const QPointF face_center = center + QPoint(171, -41); - constexpr int face_distance = 12; - constexpr int face_radius = 6; + constexpr float face_distance = 12.8; + constexpr float face_radius = 6.4f; constexpr float text_size = 0.6f; // Face buttons @@ -568,8 +620,8 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen // D-pad constants const QPointF dpad_center = center + QPoint(-171, 8); - constexpr int dpad_distance = 12; - constexpr int dpad_radius = 6; + constexpr float dpad_distance = 12.8; + constexpr float dpad_radius = 6.4f; constexpr float dpad_arrow_size = 0.68f; // D-pad buttons @@ -631,10 +683,10 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) button_values[Settings::NativeButton::LStick]); DrawProJoystick(p, center + QPointF(51, 0) + (axis_values[RStick].value * 11), button_values[Settings::NativeButton::RStick]); - DrawRawJoystick(p, QPointF(center.x(), rect().bottom()) + QPointF(-45, -45), - axis_values[LStick].raw_value, axis_values[LStick].properties); - DrawRawJoystick(p, QPointF(center.x(), rect().bottom()) + QPointF(45, -45), - axis_values[RStick].raw_value, axis_values[RStick].properties); + DrawRawJoystick(p, center + QPointF(-50, 105), axis_values[LStick].raw_value, + axis_values[LStick].properties); + DrawRawJoystick(p, center + QPointF(50, 105), axis_values[RStick].raw_value, + axis_values[RStick].properties); } using namespace Settings::NativeButton; @@ -985,6 +1037,21 @@ constexpr std::array<float, 40 * 2> handheld_bezel = { 112.9f, -62.2f, 112.9f, 62.2f, -112.9f, 62.2f, -112.9f, -62.2f, 129.8f, -76.0f, }; +constexpr std::array<float, 58 * 2> handheld_buttons = { + -82.48f, -82.95f, -82.53f, -82.95f, -106.69f, -82.96f, -106.73f, -82.98f, -106.78f, -83.01f, + -106.81f, -83.05f, -106.83f, -83.1f, -106.83f, -83.15f, -106.82f, -83.93f, -106.81f, -83.99f, + -106.8f, -84.04f, -106.78f, -84.08f, -106.76f, -84.13f, -106.73f, -84.18f, -106.7f, -84.22f, + -106.6f, -84.34f, -106.56f, -84.37f, -106.51f, -84.4f, -106.47f, -84.42f, -106.42f, -84.45f, + -106.37f, -84.47f, -106.32f, -84.48f, -106.17f, -84.5f, -98.9f, -84.48f, -98.86f, -84.45f, + -98.83f, -84.41f, -98.81f, -84.36f, -98.8f, -84.31f, -98.8f, -84.26f, -98.79f, -84.05f, + -90.26f, -84.1f, -90.26f, -84.15f, -90.25f, -84.36f, -90.23f, -84.41f, -90.2f, -84.45f, + -90.16f, -84.48f, -90.11f, -84.5f, -82.79f, -84.49f, -82.74f, -84.48f, -82.69f, -84.46f, + -82.64f, -84.45f, -82.59f, -84.42f, -82.55f, -84.4f, -82.5f, -84.37f, -82.46f, -84.33f, + -82.42f, -84.3f, -82.39f, -84.26f, -82.3f, -84.13f, -82.28f, -84.08f, -82.25f, -83.98f, + -82.24f, -83.93f, -82.23f, -83.83f, -82.23f, -83.78f, -82.24f, -83.1f, -82.26f, -83.05f, + -82.29f, -83.01f, -82.33f, -82.97f, -82.38f, -82.95f, +}; + constexpr std::array<float, 47 * 2> left_joycon_slider = { -23.7f, -118.2f, -23.7f, -117.3f, -23.7f, 96.6f, -22.8f, 96.6f, -21.5f, 97.2f, -21.5f, 98.1f, -21.2f, 106.7f, -20.8f, 107.5f, -20.1f, 108.2f, -19.2f, 108.2f, -16.4f, 108.1f, @@ -1025,6 +1092,28 @@ constexpr std::array<float, 40 * 2> left_joycon_body_trigger = { -140.5f, -116.8f, -141.4f, -118.9f, -143.3f, -123.1f, -144.6f, -124.9f, -146.2f, -126.0f, }; +constexpr std::array<float, 49 * 2> left_joycon_topview = { + -184.8, -20.8, -185.6, -21.1, -186.4, -21.5, -187.1, -22.1, -187.8, -22.6, -188.4, + -23.2, -189.6, -24.5, -190.2, -25.2, -190.7, -25.9, -191.1, -26.7, -191.4, -27.5, + -191.6, -28.4, -191.7, -29.2, -191.7, -30.1, -191.5, -47.7, -191.2, -48.5, -191, + -49.4, -190.7, -50.2, -190.3, -51, -190, -51.8, -189.6, -52.6, -189.1, -53.4, + -188.6, -54.1, -187.5, -55.4, -186.9, -56.1, -186.2, -56.7, -185.5, -57.2, -184, + -58.1, -183.3, -58.5, -182.5, -58.9, -181.6, -59.2, -180.8, -59.5, -179.9, -59.7, + -179.1, -59.9, -178.2, -60, -174.7, -60.1, -168.5, -60.2, -162.4, -60.3, -156.2, + -60.4, -149.2, -60.5, -143, -60.6, -136.9, -60.7, -130.7, -60.8, -123.7, -60.9, + -117.5, -61, -110.5, -61.1, -94.4, -60.4, -94.4, -59.5, -94.4, -20.6, +}; + +constexpr std::array<float, 41 * 2> left_joycon_slider_topview = { + -95.1f, -51.5f, -95.0f, -51.5f, -91.2f, -51.6f, -91.2f, -51.7f, -91.1f, -52.4f, -91.1f, -52.6f, + -91.0f, -54.1f, -86.3f, -54.0f, -86.0f, -53.9f, -85.9f, -53.8f, -85.6f, -53.4f, -85.5f, -53.2f, + -85.5f, -53.1f, -85.4f, -52.9f, -85.4f, -52.8f, -85.3f, -52.4f, -85.3f, -52.3f, -85.4f, -27.2f, + -85.4f, -27.1f, -85.5f, -27.0f, -85.5f, -26.9f, -85.6f, -26.7f, -85.6f, -26.6f, -85.7f, -26.5f, + -85.9f, -26.4f, -86.0f, -26.3f, -86.4f, -26.0f, -86.5f, -25.9f, -86.7f, -25.8f, -87.1f, -25.7f, + -90.4f, -25.8f, -90.7f, -25.9f, -90.8f, -26.0f, -90.9f, -26.3f, -91.0f, -26.4f, -91.0f, -26.5f, + -91.1f, -26.7f, -91.1f, -26.9f, -91.2f, -28.9f, -95.2f, -29.1f, -95.2f, -29.2f, +}; + constexpr std::array<float, 42 * 2> left_joycon_sideview_zl = { -148.9f, -128.2f, -148.7f, -126.6f, -148.4f, -124.9f, -148.2f, -123.3f, -147.9f, -121.7f, -147.7f, -120.1f, -147.4f, -118.5f, -147.2f, -116.9f, -146.9f, -115.3f, -146.4f, -112.1f, @@ -1052,11 +1141,39 @@ constexpr std::array<float, 72 * 2> left_joystick_sideview = { -8.0f, -9.4f, -9.6f, -8.2f, -10.9f, -6.7f, -11.9f, -4.9f, -12.8f, -3.2f, -13.5f, -3.8f, }; +constexpr std::array<float, 63 * 2> left_joystick_L_topview = { + -186.7f, -43.7f, -186.4f, -43.7f, -110.6f, -43.4f, -110.6f, -43.1f, -110.7f, -34.3f, + -110.7f, -34.0f, -110.8f, -33.7f, -111.1f, -32.9f, -111.2f, -32.6f, -111.4f, -32.3f, + -111.5f, -32.1f, -111.7f, -31.8f, -111.8f, -31.5f, -112.0f, -31.3f, -112.2f, -31.0f, + -112.4f, -30.8f, -112.8f, -30.3f, -113.0f, -30.1f, -114.1f, -29.1f, -114.3f, -28.9f, + -114.6f, -28.7f, -114.8f, -28.6f, -115.1f, -28.4f, -115.3f, -28.3f, -115.6f, -28.1f, + -115.9f, -28.0f, -116.4f, -27.8f, -116.7f, -27.7f, -117.3f, -27.6f, -117.6f, -27.5f, + -182.9f, -27.6f, -183.5f, -27.7f, -183.8f, -27.8f, -184.4f, -27.9f, -184.6f, -28.1f, + -184.9f, -28.2f, -185.4f, -28.5f, -185.7f, -28.7f, -185.9f, -28.8f, -186.2f, -29.0f, + -186.4f, -29.2f, -187.0f, -29.9f, -187.2f, -30.1f, -187.6f, -30.6f, -187.8f, -30.8f, + -187.9f, -31.1f, -188.1f, -31.3f, -188.2f, -31.6f, -188.4f, -31.9f, -188.5f, -32.1f, + -188.6f, -32.4f, -188.8f, -33.3f, -188.9f, -33.6f, -188.9f, -33.9f, -188.8f, -39.9f, + -188.8f, -40.2f, -188.7f, -41.1f, -188.7f, -41.4f, -188.6f, -41.7f, -188.0f, -43.1f, + -187.9f, -43.4f, -187.6f, -43.6f, -187.3f, -43.7f, +}; + +constexpr std::array<float, 44 * 2> left_joystick_ZL_topview = { + -179.4f, -53.3f, -177.4f, -53.3f, -111.2f, -53.3f, -111.3f, -53.3f, -111.5f, -58.6f, + -111.8f, -60.5f, -112.2f, -62.4f, -113.1f, -66.1f, -113.8f, -68.0f, -114.5f, -69.8f, + -115.3f, -71.5f, -116.3f, -73.2f, -117.3f, -74.8f, -118.5f, -76.4f, -119.8f, -77.8f, + -121.2f, -79.1f, -122.8f, -80.2f, -124.4f, -81.2f, -126.2f, -82.0f, -128.1f, -82.6f, + -130.0f, -82.9f, -131.9f, -83.0f, -141.5f, -82.9f, -149.3f, -82.8f, -153.1f, -82.6f, + -155.0f, -82.1f, -156.8f, -81.6f, -158.7f, -80.9f, -160.4f, -80.2f, -162.2f, -79.3f, + -163.8f, -78.3f, -165.4f, -77.2f, -166.9f, -76.0f, -168.4f, -74.7f, -169.7f, -73.3f, + -172.1f, -70.3f, -173.2f, -68.7f, -174.2f, -67.1f, -175.2f, -65.4f, -176.1f, -63.7f, + -178.7f, -58.5f, -179.6f, -56.8f, -180.4f, -55.1f, -181.3f, -53.3f, +}; + void PlayerControlPreview::DrawProBody(QPainter& p, const QPointF center) { std::array<QPointF, pro_left_handle.size() / 2> qleft_handle; std::array<QPointF, pro_left_handle.size() / 2> qright_handle; std::array<QPointF, pro_body.size()> qbody; - constexpr int radius1 = 30; + constexpr int radius1 = 32; for (std::size_t point = 0; point < pro_left_handle.size() / 2; ++point) { qleft_handle[point] = @@ -1101,6 +1218,7 @@ void PlayerControlPreview::DrawHandheldBody(QPainter& p, const QPointF center) { std::array<QPointF, handheld_bezel.size() / 2> qhandheld_bezel; std::array<QPointF, bezel_inline_size> qhandheld_bezel_inline; std::array<QPointF, bezel_outline_end> qhandheld_bezel_outline; + std::array<QPointF, handheld_buttons.size() / 2> qhandheld_buttons; for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) { left_joycon[point] = @@ -1129,6 +1247,10 @@ void PlayerControlPreview::DrawHandheldBody(QPainter& p, const QPointF center) { center + QPointF(handheld_bezel[(point + bezel_inline_start) * 2], handheld_bezel[(point + bezel_inline_start) * 2 + 1]); } + for (std::size_t point = 0; point < handheld_buttons.size() / 2; ++point) { + qhandheld_buttons[point] = + center + QPointF(handheld_buttons[point * 2], handheld_buttons[point * 2 + 1]); + } // Draw left joycon p.setPen(colors.outline); @@ -1140,6 +1262,11 @@ void PlayerControlPreview::DrawHandheldBody(QPainter& p, const QPointF center) { p.setBrush(colors.right); DrawPolygon(p, right_joycon); + // Draw Handheld buttons + p.setPen(colors.outline); + p.setBrush(colors.button); + DrawPolygon(p, qhandheld_buttons); + // Draw handheld body p.setPen(colors.transparent); p.setBrush(colors.primary); @@ -1196,13 +1323,13 @@ void PlayerControlPreview::DrawDualBody(QPainter& p, const QPointF center) { left_joycon_body_trigger[point * 2 + 1] + 2); } - // right joycon boddy + // right joycon body p.setPen(colors.outline); p.setBrush(colors.right); DrawPolygon(p, right_joycon); DrawPolygon(p, qright_joycon_trigger); - // Left joycon boddy + // Left joycon body p.setPen(colors.outline); p.setBrush(colors.left); DrawPolygon(p, left_joycon); @@ -1309,6 +1436,8 @@ void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) { std::array<QPointF, left_joycon_sideview.size() / 2> qleft_joycon_sideview; std::array<QPointF, left_joycon_body_trigger.size() / 2> qleft_joycon_trigger; std::array<QPointF, left_joycon_slider.size() / 2> qleft_joycon_slider; + std::array<QPointF, left_joycon_slider_topview.size() / 2> qleft_joycon_slider_topview; + std::array<QPointF, left_joycon_topview.size() / 2> qleft_joycon_topview; constexpr float size = 1.78f; constexpr float size2 = 1.1115f; constexpr float offset = 312.39f; @@ -1333,13 +1462,35 @@ void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) { center + QPointF(left_joycon_body_trigger[point * 2] * size2 + offset2, left_joycon_body_trigger[point * 2 + 1] * size2 + 2); } + for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) { + qleft_joycon_topview[point] = + center + QPointF(left_joycon_topview[point * 2], left_joycon_topview[point * 2 + 1]); + } + for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) { + qleft_joycon_slider_topview[point] = + center + QPointF(left_joycon_slider_topview[point * 2], + left_joycon_slider_topview[point * 2 + 1]); + } - // Joycon boddy + // Joycon body p.setPen(colors.outline); p.setBrush(colors.left); DrawPolygon(p, left_joycon); DrawPolygon(p, qleft_joycon_trigger); + // Slider release button top view + p.setBrush(colors.button); + DrawRoundRectangle(p, center + QPoint(-107, -62), 14, 12, 2); + + // Joycon slider top view + p.setBrush(colors.slider); + DrawPolygon(p, qleft_joycon_slider_topview); + p.drawLine(center + QPointF(-91.1f, -51.7f), center + QPointF(-91.1f, -26.5f)); + + // Joycon body top view + p.setBrush(colors.left); + DrawPolygon(p, qleft_joycon_topview); + // Slider release button p.setBrush(colors.button); DrawRoundRectangle(p, center + QPoint(175, -110), 12, 14, 2); @@ -1381,6 +1532,8 @@ void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) { std::array<QPointF, left_joycon_sideview.size() / 2> qright_joycon_sideview; std::array<QPointF, left_joycon_body_trigger.size() / 2> qright_joycon_trigger; std::array<QPointF, left_joycon_slider.size() / 2> qright_joycon_slider; + std::array<QPointF, left_joycon_slider_topview.size() / 2> qright_joycon_slider_topview; + std::array<QPointF, left_joycon_topview.size() / 2> qright_joycon_topview; constexpr float size = 1.78f; constexpr float size2 = 1.1115f; constexpr float offset = 312.39f; @@ -1405,13 +1558,35 @@ void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) { qright_joycon_slider[point] = center + QPointF(-left_joycon_slider[point * 2] * size2 - 81, left_joycon_slider[point * 2 + 1] * size2); } + for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) { + qright_joycon_topview[point] = + center + QPointF(-left_joycon_topview[point * 2], left_joycon_topview[point * 2 + 1]); + } + for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) { + qright_joycon_slider_topview[point] = + center + QPointF(-left_joycon_slider_topview[point * 2], + left_joycon_slider_topview[point * 2 + 1]); + } - // Joycon boddy + // Joycon body p.setPen(colors.outline); p.setBrush(colors.left); DrawPolygon(p, right_joycon); DrawPolygon(p, qright_joycon_trigger); + // Slider release button top view + p.setBrush(colors.button); + DrawRoundRectangle(p, center + QPoint(107, -62), 14, 12, 2); + + // Joycon slider top view + p.setBrush(colors.slider); + DrawPolygon(p, qright_joycon_slider_topview); + p.drawLine(center + QPointF(91.1f, -51.7f), center + QPointF(91.1f, -26.5f)); + + // Joycon body top view + p.setBrush(colors.left); + DrawPolygon(p, qright_joycon_topview); + // Slider release button p.setBrush(colors.button); DrawRoundRectangle(p, center + QPoint(-175, -110), 12, 14, 2); @@ -1591,6 +1766,48 @@ void PlayerControlPreview::DrawLeftZTriggers(QPainter& p, const QPointF center, 44 * 16); } +void PlayerControlPreview::DrawLeftTriggersTopView(QPainter& p, const QPointF center, + bool left_pressed) { + std::array<QPointF, left_joystick_L_topview.size() / 2> qleft_trigger; + + for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) { + qleft_trigger[point] = center + QPointF(left_joystick_L_topview[point * 2], + left_joystick_L_topview[point * 2 + 1]); + } + + p.setPen(colors.outline); + p.setBrush(left_pressed ? colors.highlight : colors.button); + DrawPolygon(p, qleft_trigger); + + // Draw ZL text + p.setPen(colors.transparent); + p.setBrush(colors.font2); + DrawSymbol(p, center + QPointF(-143, -36), Symbol::ZL, 1.0f); + + // Delete Z character + p.setBrush(left_pressed ? colors.highlight : colors.button); + DrawRectangle(p, center + QPointF(-146, -36), 6, 10); +} + +void PlayerControlPreview::DrawLeftZTriggersTopView(QPainter& p, const QPointF center, + bool left_pressed) { + std::array<QPointF, left_joystick_ZL_topview.size() / 2> qleft_trigger; + + for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) { + qleft_trigger[point] = center + QPointF(left_joystick_ZL_topview[point * 2], + left_joystick_ZL_topview[point * 2 + 1]); + } + + p.setPen(colors.outline); + p.setBrush(left_pressed ? colors.highlight : colors.button); + DrawPolygon(p, qleft_trigger); + + // Draw ZL text + p.setPen(colors.transparent); + p.setBrush(colors.font2); + DrawSymbol(p, center + QPointF(-140, -68), Symbol::ZL, 1.0f); +} + void PlayerControlPreview::DrawRightTriggers(QPainter& p, const QPointF center, bool right_pressed) { std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger; @@ -1628,6 +1845,48 @@ void PlayerControlPreview::DrawRightZTriggers(QPainter& p, const QPointF center, 44 * 16); } +void PlayerControlPreview::DrawRightTriggersTopView(QPainter& p, const QPointF center, + bool right_pressed) { + std::array<QPointF, left_joystick_L_topview.size() / 2> qright_trigger; + + for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) { + qright_trigger[point] = center + QPointF(-left_joystick_L_topview[point * 2], + left_joystick_L_topview[point * 2 + 1]); + } + + p.setPen(colors.outline); + p.setBrush(right_pressed ? colors.highlight : colors.button); + DrawPolygon(p, qright_trigger); + + // Draw ZR text + p.setPen(colors.transparent); + p.setBrush(colors.font2); + DrawSymbol(p, center + QPointF(137, -36), Symbol::ZR, 1.0f); + + // Delete Z character + p.setBrush(right_pressed ? colors.highlight : colors.button); + DrawRectangle(p, center + QPointF(134, -36), 6, 10); +} + +void PlayerControlPreview::DrawRightZTriggersTopView(QPainter& p, const QPointF center, + bool right_pressed) { + std::array<QPointF, left_joystick_ZL_topview.size() / 2> qright_trigger; + + for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) { + qright_trigger[point] = center + QPointF(-left_joystick_ZL_topview[point * 2], + left_joystick_ZL_topview[point * 2 + 1]); + } + + p.setPen(colors.outline); + p.setBrush(right_pressed ? colors.highlight : colors.button); + DrawPolygon(p, qright_trigger); + + // Draw ZR text + p.setPen(colors.transparent); + p.setBrush(colors.font2); + DrawSymbol(p, center + QPointF(140, -68), Symbol::ZR, 1.0f); +} + void PlayerControlPreview::DrawJoystick(QPainter& p, const QPointF center, float size, bool pressed) { const float radius1 = 13.0f * size; @@ -1688,12 +1947,9 @@ void PlayerControlPreview::DrawRawJoystick(QPainter& p, const QPointF center, co const float range = size * properties.range; const float deadzone = size * properties.deadzone; - // Outer box + // Max range zone circle p.setPen(colors.outline); p.setBrush(colors.transparent); - p.drawRect(center.x() - size, center.y() - size, size * 2, size * 2); - - // Max range zone circle QPen pen = p.pen(); pen.setStyle(Qt::DotLine); p.setPen(pen); @@ -1725,7 +1981,7 @@ void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center, bool pre center.setY(center.y() + 1); break; case Direction::Up: - center.setY(center.y() + 1); + center.setY(center.y() - 1); break; case Direction::None: break; @@ -1759,7 +2015,7 @@ void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center, boo } void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center, bool pressed, - int button_size) { + float button_size) { p.setBrush(button_color); if (pressed) { p.setBrush(colors.highlight); diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h index 785d37924..ba5e49da3 100644 --- a/src/yuzu/configuration/configure_input_player_widget.h +++ b/src/yuzu/configuration/configure_input_player_widget.h @@ -25,6 +25,8 @@ public: void SetPlayerInput(std::size_t index, const ButtonParam& buttons_param, const AnalogParam& analogs_param); + void SetPlayerInputRaw(std::size_t index, const Settings::ButtonsRaw buttons_, + Settings::AnalogsRaw analogs_); void SetConnectedStatus(bool checked); void SetControllerType(Settings::ControllerType type); void BeginMappingButton(std::size_t button_id); @@ -114,8 +116,12 @@ private: void DrawDualZTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed); void DrawLeftTriggers(QPainter& p, QPointF center, bool left_pressed); void DrawLeftZTriggers(QPainter& p, QPointF center, bool left_pressed); + void DrawLeftTriggersTopView(QPainter& p, QPointF center, bool left_pressed); + void DrawLeftZTriggersTopView(QPainter& p, QPointF center, bool left_pressed); void DrawRightTriggers(QPainter& p, QPointF center, bool right_pressed); void DrawRightZTriggers(QPainter& p, QPointF center, bool right_pressed); + void DrawRightTriggersTopView(QPainter& p, QPointF center, bool right_pressed); + void DrawRightZTriggersTopView(QPainter& p, QPointF center, bool right_pressed); // Draw joystick functions void DrawJoystick(QPainter& p, QPointF center, float size, bool pressed); @@ -125,7 +131,7 @@ private: void DrawProJoystick(QPainter& p, QPointF center, bool pressed); // Draw button functions - void DrawCircleButton(QPainter& p, QPointF center, bool pressed, int button_size); + void DrawCircleButton(QPainter& p, QPointF center, bool pressed, float button_size); void DrawRoundButton(QPainter& p, QPointF center, bool pressed, float width, float height, Direction direction = Direction::None, float radius = 2); void DrawMinusButton(QPainter& p, QPointF center, bool pressed, int button_size); diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp new file mode 100644 index 000000000..23834f063 --- /dev/null +++ b/src/yuzu/debugger/controller.cpp @@ -0,0 +1,62 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QAction> +#include <QLayout> +#include <QString> +#include "core/settings.h" +#include "yuzu/configuration/configure_input_player_widget.h" +#include "yuzu/debugger/controller.h" + +ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) { + setObjectName(QStringLiteral("Controller")); + setWindowTitle(tr("Controller P1")); + resize(500, 350); + setMinimumSize(500, 350); + // Remove the "?" button from the titlebar and enable the maximize button + setWindowFlags((windowFlags() & ~Qt::WindowContextHelpButtonHint) | + Qt::WindowMaximizeButtonHint); + + PlayerControlPreview* widget = new PlayerControlPreview(this); + const auto& players = Settings::values.players.GetValue(); + constexpr std::size_t player = 0; + widget->SetPlayerInputRaw(player, players[player].buttons, players[player].analogs); + widget->SetConnectedStatus(players[player].connected); + widget->SetControllerType(players[player].controller_type); + QLayout* layout = new QVBoxLayout(this); + layout->setContentsMargins(0, 0, 0, 0); + layout->addWidget(widget); + setLayout(layout); + + // Configure focus so that widget is focusable and the dialog automatically forwards focus to + // it. + setFocusProxy(widget); + widget->setFocusPolicy(Qt::StrongFocus); + widget->setFocus(); +} + +QAction* ControllerDialog::toggleViewAction() { + if (toggle_view_action == nullptr) { + toggle_view_action = new QAction(windowTitle(), this); + toggle_view_action->setCheckable(true); + toggle_view_action->setChecked(isVisible()); + connect(toggle_view_action, &QAction::toggled, this, &ControllerDialog::setVisible); + } + + return toggle_view_action; +} + +void ControllerDialog::showEvent(QShowEvent* ev) { + if (toggle_view_action) { + toggle_view_action->setChecked(isVisible()); + } + QWidget::showEvent(ev); +} + +void ControllerDialog::hideEvent(QHideEvent* ev) { + if (toggle_view_action) { + toggle_view_action->setChecked(isVisible()); + } + QWidget::hideEvent(ev); +} diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h new file mode 100644 index 000000000..da389b6a2 --- /dev/null +++ b/src/yuzu/debugger/controller.h @@ -0,0 +1,28 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <QWidget> + +class QAction; +class QHideEvent; +class QShowEvent; + +class ControllerDialog : public QWidget { + Q_OBJECT + +public: + explicit ControllerDialog(QWidget* parent = nullptr); + + /// Returns a QAction that can be used to toggle visibility of this dialog. + QAction* toggleViewAction(); + +protected: + void showEvent(QShowEvent* ev) override; + void hideEvent(QHideEvent* ev) override; + +private: + QAction* toggle_view_action = nullptr; +}; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 886e6e9d2..f6f902fab 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -109,6 +109,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "yuzu/configuration/config.h" #include "yuzu/configuration/configure_dialog.h" #include "yuzu/debugger/console.h" +#include "yuzu/debugger/controller.h" #include "yuzu/debugger/profiler.h" #include "yuzu/debugger/wait_tree.h" #include "yuzu/discord.h" @@ -688,6 +689,11 @@ void GMainWindow::InitializeDebugWidgets() { addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget); waitTreeWidget->hide(); debug_menu->addAction(waitTreeWidget->toggleViewAction()); + + controllerDialog = new ControllerDialog(this); + controllerDialog->hide(); + debug_menu->addAction(controllerDialog->toggleViewAction()); + connect(this, &GMainWindow::EmulationStarting, waitTreeWidget, &WaitTreeWidget::OnEmulationStarting); connect(this, &GMainWindow::EmulationStopping, waitTreeWidget, diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 31788ea62..f4a71ea11 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -27,6 +27,7 @@ class GRenderWindow; class LoadingScreen; class MicroProfileDialog; class ProfilerWidget; +class ControllerDialog; class QLabel; class QPushButton; class QProgressDialog; @@ -313,6 +314,7 @@ private: ProfilerWidget* profilerWidget; MicroProfileDialog* microProfileDialog; WaitTreeWidget* waitTreeWidget; + ControllerDialog* controllerDialog; QAction* actions_recent_files[max_recent_files_item]; |