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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-04-16 00:15:55 +0200 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-04-16 02:16:10 +0200 |
commit | abcbcb1b2a437021f87c15c63de862437b920989 (patch) | |
tree | aec935dc1611622971cafdb6ed6f27e22deb35ee | |
parent | shader_ir/decode: Implement half float saturation (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 9c972fd3a..01e9433c8 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -1078,8 +1078,8 @@ private: } std::string HMergeH0(Operation operation) { - return "fromHalf2(vec2(toHalf2(" + Visit(operation[0]) + ")[1], toHalf2(" + - Visit(operation[1]) + ")[0]))"; + return "fromHalf2(vec2(toHalf2(" + Visit(operation[1]) + ")[0], toHalf2(" + + Visit(operation[0]) + ")[1]))"; } std::string HMergeH1(Operation operation) { |