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author | Lioncash <mathew1800@gmail.com> | 2018-04-20 04:40:30 +0200 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-04-20 04:41:18 +0200 |
commit | b134e6afcf2f19e6394b481536cff177915e0b4b (patch) | |
tree | ebf56b0690bcc1d98026e5a0b8428b8b18a417db | |
parent | Merge pull request #356 from lioncash/shader (diff) | |
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-rw-r--r-- | src/common/thread.h | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/src/common/thread.h b/src/common/thread.h index fa475ab51..9465e1de7 100644 --- a/src/common/thread.h +++ b/src/common/thread.h @@ -11,25 +11,6 @@ #include <thread> #include "common/common_types.h" -// Support for C++11's thread_local keyword was surprisingly spotty in compilers until very -// recently. Fortunately, thread local variables have been well supported for compilers for a while, -// but with semantics supporting only POD types, so we can use a few defines to get some amount of -// backwards compat support. -// WARNING: This only works correctly with POD types. -#if defined(__clang__) -#if !__has_feature(cxx_thread_local) -#define thread_local __thread -#endif -#elif defined(__GNUC__) -#if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 8) -#define thread_local __thread -#endif -#elif defined(_MSC_VER) -#if _MSC_VER < 1900 -#define thread_local __declspec(thread) -#endif -#endif - namespace Common { int CurrentThreadId(); |