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author | bunnei <bunneidev@gmail.com> | 2018-08-13 07:32:26 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-08-13 07:32:26 +0200 |
commit | baaafbd5ea7fe74b75c2f97df9b4faf458795ecf (patch) | |
tree | 18d7913b263b6428f0542606f5b971f84c001ee4 | |
parent | Merge pull request #1045 from bunnei/rg8-unorm (diff) | |
parent | renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT. (diff) | |
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-rw-r--r-- | src/video_core/gpu.cpp | 1 | ||||
-rw-r--r-- | src/video_core/gpu.h | 1 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 3 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 74 |
4 files changed, 45 insertions, 34 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 9c73d7546..6f0343888 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -46,6 +46,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { case RenderTargetFormat::RGBA32_FLOAT: case RenderTargetFormat::RGBA32_UINT: return 16; + case RenderTargetFormat::RGBA16_UINT: case RenderTargetFormat::RGBA16_FLOAT: case RenderTargetFormat::RG32_FLOAT: return 8; diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 0b6521985..73abb7a18 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -20,6 +20,7 @@ enum class RenderTargetFormat : u32 { NONE = 0x0, RGBA32_FLOAT = 0xC0, RGBA32_UINT = 0xC2, + RGBA16_UINT = 0xC9, RGBA16_FLOAT = 0xCA, RG32_FLOAT = 0xCB, BGRA8_UNORM = 0xCF, diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index a74ca3595..d635550d2 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -101,6 +101,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form {GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8 {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F + {GL_RGBA16UI, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float, false}, // R11FG11FB10F {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI @@ -244,6 +245,7 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::R8UI>, MortonCopy<true, PixelFormat::RGBA16F>, + MortonCopy<true, PixelFormat::RGBA16UI>, MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>, MortonCopy<true, PixelFormat::DXT1>, @@ -293,6 +295,7 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU MortonCopy<false, PixelFormat::R8>, MortonCopy<false, PixelFormat::R8UI>, MortonCopy<false, PixelFormat::RGBA16F>, + MortonCopy<false, PixelFormat::RGBA16UI>, MortonCopy<false, PixelFormat::R11FG11FB10F>, MortonCopy<false, PixelFormat::RGBA32UI>, // TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/DXN2/BC7U/ASTC_2D_4X4 formats is not diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index ffed66394..4ab74342e 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -31,44 +31,45 @@ struct SurfaceParams { R8 = 5, R8UI = 6, RGBA16F = 7, - R11FG11FB10F = 8, - RGBA32UI = 9, - DXT1 = 10, - DXT23 = 11, - DXT45 = 12, - DXN1 = 13, // This is also known as BC4 - DXN2UNORM = 14, - DXN2SNORM = 15, - BC7U = 16, - ASTC_2D_4X4 = 17, - G8R8 = 18, - BGRA8 = 19, - RGBA32F = 20, - RG32F = 21, - R32F = 22, - R16F = 23, - R16UNORM = 24, - R16S = 25, - R16UI = 26, - R16I = 27, - RG16 = 28, - RG16F = 29, - RG16UI = 30, - RG16I = 31, - RG16S = 32, - RGB32F = 33, - SRGBA8 = 34, - RG8U = 35, - RG8S = 36, + RGBA16UI = 8, + R11FG11FB10F = 9, + RGBA32UI = 10, + DXT1 = 11, + DXT23 = 12, + DXT45 = 13, + DXN1 = 14, // This is also known as BC4 + DXN2UNORM = 15, + DXN2SNORM = 16, + BC7U = 17, + ASTC_2D_4X4 = 18, + G8R8 = 19, + BGRA8 = 20, + RGBA32F = 21, + RG32F = 22, + R32F = 23, + R16F = 24, + R16UNORM = 25, + R16S = 26, + R16UI = 27, + R16I = 28, + RG16 = 29, + RG16F = 30, + RG16UI = 31, + RG16I = 32, + RG16S = 33, + RGB32F = 34, + SRGBA8 = 35, + RG8U = 36, + RG8S = 37, MaxColorFormat, // DepthStencil formats - Z24S8 = 37, - S8Z24 = 38, - Z32F = 39, - Z16 = 40, - Z32FS8 = 41, + Z24S8 = 38, + S8Z24 = 39, + Z32F = 40, + Z16 = 41, + Z32FS8 = 42, MaxDepthStencilFormat, @@ -114,6 +115,7 @@ struct SurfaceParams { 1, // R8 1, // R8UI 1, // RGBA16F + 1, // RGBA16UI 1, // R11FG11FB10F 1, // RGBA32UI 4, // DXT1 @@ -167,6 +169,7 @@ struct SurfaceParams { 8, // R8 8, // R8UI 64, // RGBA16F + 64, // RGBA16UI 32, // R11FG11FB10F 128, // RGBA32UI 64, // DXT1 @@ -244,6 +247,8 @@ struct SurfaceParams { return PixelFormat::A2B10G10R10; case Tegra::RenderTargetFormat::RGBA16_FLOAT: return PixelFormat::RGBA16F; + case Tegra::RenderTargetFormat::RGBA16_UINT: + return PixelFormat::RGBA16UI; case Tegra::RenderTargetFormat::RGBA32_FLOAT: return PixelFormat::RGBA32F; case Tegra::RenderTargetFormat::RG32_FLOAT: @@ -453,6 +458,7 @@ struct SurfaceParams { case Tegra::RenderTargetFormat::R32_FLOAT: return ComponentType::Float; case Tegra::RenderTargetFormat::RGBA32_UINT: + case Tegra::RenderTargetFormat::RGBA16_UINT: case Tegra::RenderTargetFormat::RG16_UINT: case Tegra::RenderTargetFormat::R8_UINT: case Tegra::RenderTargetFormat::R16_UINT: |