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author | bunnei <bunneidev@gmail.com> | 2015-10-08 03:02:50 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2015-10-22 03:53:18 +0200 |
commit | c2c4faef4c03d0c7b026672f2862b0022e5dc9cd (patch) | |
tree | f4342ef739919ec208c9184973b98cb9fd73bcf0 | |
parent | gl_shader_gen: Fix bug where TEV stage outputs should be clamped. (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_gen.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index 74f0d4805..b24c763f2 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -163,7 +163,7 @@ static void AppendAlphaModifier(std::string& out, TevStageConfig::AlphaModifier out += ".b"; break; default: - out += "vec3(0.0)"; + out += "0.0"; LOG_CRITICAL(Render_OpenGL, "Unknown alpha modifier op %u", modifier); break; } |