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authorbunnei <bunneidev@gmail.com>2018-05-26 04:27:58 +0200
committerGitHub <noreply@github.com>2018-05-26 04:27:58 +0200
commitcd7665218d06bc95918e3ce487a625916d523135 (patch)
treec451d36a7de91e84b4c457b07cfe9b16198ad494
parentStubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE (#463) (diff)
parentGPU: Allow command lists to rebind a channel to another engine in the middle of the command list. (diff)
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-rw-r--r--src/video_core/command_processor.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 2eaece298..d72d6f760 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -36,7 +36,6 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params)
if (method == static_cast<u32>(BufferMethods::BindObject)) {
// Bind the current subchannel to the desired engine id.
NGLOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", subchannel, value);
- ASSERT(bound_engines.find(subchannel) == bound_engines.end());
bound_engines[subchannel] = static_cast<EngineID>(value);
return;
}