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author | bunnei <bunneidev@gmail.com> | 2018-07-08 04:33:18 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-07-08 04:33:18 +0200 |
commit | d990f2355b7fb6b9ea117137e924fd67c1f85a40 (patch) | |
tree | 612bf56762415f771d2ec05169e7f3e946286272 | |
parent | Merge pull request #639 from bunnei/revert-vfs (diff) | |
parent | GPU: Implemented the BC7U texture format. (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 10 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 15 | ||||
-rw-r--r-- | src/video_core/textures/decoders.cpp | 3 |
3 files changed, 21 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 57d7763ff..323ff7408 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -102,6 +102,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXT45 {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1 + {GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, + true}, // BC7U {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4 // DepthStencil formats @@ -191,8 +193,9 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>, MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>, - MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::Z24S8>, - MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>, + MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>, + MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>, + MortonCopy<true, PixelFormat::Z32F>, }; static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), @@ -206,7 +209,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<false, PixelFormat::RGBA16F>, MortonCopy<false, PixelFormat::R11FG11FB10F>, MortonCopy<false, PixelFormat::RGBA32UI>, - // TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1 formats is not yet supported + // TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1/BC7U formats is not yet supported + nullptr, nullptr, nullptr, nullptr, diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index b4d7f8ebe..1bedae992 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -35,14 +35,15 @@ struct SurfaceParams { DXT23 = 9, DXT45 = 10, DXN1 = 11, // This is also known as BC4 - ASTC_2D_4X4 = 12, + BC7U = 12, + ASTC_2D_4X4 = 13, MaxColorFormat, // DepthStencil formats - Z24S8 = 13, - S8Z24 = 14, - Z32F = 15, + Z24S8 = 14, + S8Z24 = 15, + Z32F = 16, MaxDepthStencilFormat, @@ -92,6 +93,7 @@ struct SurfaceParams { 4, // DXT23 4, // DXT45 4, // DXN1 + 4, // BC7U 4, // ASTC_2D_4X4 1, // Z24S8 1, // S8Z24 @@ -119,6 +121,7 @@ struct SurfaceParams { 128, // DXT23 128, // DXT45 64, // DXN1 + 128, // BC7U 32, // ASTC_2D_4X4 32, // Z24S8 32, // S8Z24 @@ -192,6 +195,8 @@ struct SurfaceParams { return PixelFormat::DXT45; case Tegra::Texture::TextureFormat::DXN1: return PixelFormat::DXN1; + case Tegra::Texture::TextureFormat::BC7U: + return PixelFormat::BC7U; case Tegra::Texture::TextureFormat::ASTC_2D_4X4: return PixelFormat::ASTC_2D_4X4; default: @@ -227,6 +232,8 @@ struct SurfaceParams { return Tegra::Texture::TextureFormat::DXT45; case PixelFormat::DXN1: return Tegra::Texture::TextureFormat::DXN1; + case PixelFormat::BC7U: + return Tegra::Texture::TextureFormat::BC7U; case PixelFormat::ASTC_2D_4X4: return Tegra::Texture::TextureFormat::ASTC_2D_4X4; default: diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index d5ab4e4f9..b3937b2fe 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -52,6 +52,7 @@ u32 BytesPerPixel(TextureFormat format) { return 8; case TextureFormat::DXT23: case TextureFormat::DXT45: + case TextureFormat::BC7U: // In this case a 'pixel' actually refers to a 4x4 tile. return 16; case TextureFormat::ASTC_2D_4X4: @@ -98,6 +99,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, case TextureFormat::DXT23: case TextureFormat::DXT45: case TextureFormat::DXN1: + case TextureFormat::BC7U: // In the DXT and DXN formats, each 4x4 tile is swizzled instead of just individual pixel // values. CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data, @@ -155,6 +157,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat case TextureFormat::DXT23: case TextureFormat::DXT45: case TextureFormat::DXN1: + case TextureFormat::BC7U: case TextureFormat::ASTC_2D_4X4: case TextureFormat::A8R8G8B8: case TextureFormat::A2B10G10R10: |