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author | bunnei <bunneidev@gmail.com> | 2018-02-05 17:02:14 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-02-05 17:02:14 +0100 |
commit | e33117c00ae45b7a54a6a5a72c9b7cc7552a97c3 (patch) | |
tree | ac9c82156b69f9482c30c1e14ee9b4908ee9841e | |
parent | Merge pull request #161 from bunnei/service-improvements (diff) | |
parent | Changed .istorage to .romfs (diff) | |
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-rw-r--r-- | src/core/loader/deconstructed_rom_directory.cpp | 8 | ||||
-rw-r--r-- | src/core/loader/deconstructed_rom_directory.h | 2 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp index 37030683b..c4e003b74 100644 --- a/src/core/loader/deconstructed_rom_directory.cpp +++ b/src/core/loader/deconstructed_rom_directory.cpp @@ -29,7 +29,7 @@ static std::string FindRomFS(const std::string& directory) { // Verify extension const std::string extension = physical_name.substr(physical_name.find_last_of(".") + 1); - if (Common::ToLower(extension) != "istorage") { + if (Common::ToLower(extension) != "romfs") { return true; } @@ -38,7 +38,7 @@ static std::string FindRomFS(const std::string& directory) { return false; }; - // Search the specified directory recursively, looking for the first .istorage file, which will + // Search the specified directory recursively, looking for the first .romfs file, which will // be used for the RomFS FileUtil::ForeachDirectoryEntry(nullptr, directory, callback); @@ -128,10 +128,10 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load( Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION); process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Kernel::DEFAULT_STACK_SIZE); - // Find the RomFS by searching for a ".istorage" file in this directory + // Find the RomFS by searching for a ".romfs" file in this directory filepath_romfs = FindRomFS(directory); - // Register the RomFS if a ".istorage" file was found + // Register the RomFS if a ".romfs" file was found if (!filepath_romfs.empty()) { Service::FileSystem::RegisterFileSystem(std::make_unique<FileSys::RomFS_Factory>(*this), Service::FileSystem::Type::RomFS); diff --git a/src/core/loader/deconstructed_rom_directory.h b/src/core/loader/deconstructed_rom_directory.h index 26493de5e..536a2dab7 100644 --- a/src/core/loader/deconstructed_rom_directory.h +++ b/src/core/loader/deconstructed_rom_directory.h @@ -15,7 +15,7 @@ namespace Loader { * This class loads a "deconstructed ROM directory", which are the typical format we see for Switch * game dumps. The path should be a "main" NSO, which must be in a directory that contains the other * standard ExeFS NSOs (e.g. rtld, sdk, etc.). It will automatically find and load these. - * Furthermore, it will look for the first .istorage file (optionally) and use this for the RomFS. + * Furthermore, it will look for the first .romfs file (optionally) and use this for the RomFS. */ class AppLoader_DeconstructedRomDirectory final : public AppLoader { public: |