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authorLioncash <mathew1800@gmail.com>2019-04-04 06:12:52 +0200
committerLioncash <mathew1800@gmail.com>2019-04-04 06:12:55 +0200
commite5bb07a973708b69d2e3d465ced87136b817d0a1 (patch)
treeb4bf8b6e9fdd77d9f96b41dc71fffbf52bc547c8
parentyuzu/main: Tidy up the error dialog string in OnTransferableShaderCacheOpenFile() (diff)
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-rw-r--r--src/yuzu/main.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 980aed496..86795eb67 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1105,10 +1105,10 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
// OS we just open the transferable shader cache folder without preselecting the transferable
// shader cache file for the selected game.
#if defined(Q_OS_WIN)
- const QString explorer = "explorer";
+ const QString explorer = QStringLiteral("explorer");
QStringList param;
if (!QFileInfo(transferable_shader_cache_file_path).isDir()) {
- param << QLatin1String("/select,");
+ param << QStringLiteral("/select,");
}
param << QDir::toNativeSeparators(transferable_shader_cache_file_path);
QProcess::startDetached(explorer, param);