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author | bunnei <bunneidev@gmail.com> | 2023-02-19 06:59:07 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2023-06-03 09:05:31 +0200 |
commit | e9f35d32609019dc14ab12cae0a30a764ff29d4b (patch) | |
tree | 0ee665991fa0a7e95b2d3643b6a87eafbd9920e8 | |
parent | Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUs (diff) | |
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-rw-r--r-- | src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.java | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.java index 32f077944..cc190eb7f 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.java +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.java @@ -106,7 +106,8 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C doneButton.setOnClickListener(v -> stopConfiguringControls()); } - // Show/hide the "Show FPS" overlay + // Setup overlay. + resetInputOverlay(); updateShowFpsOverlay(); // The new Surface created here will get passed to the native code via onSurfaceChanged. |