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authorbunnei <bunneidev@gmail.com>2023-02-19 06:59:07 +0100
committerbunnei <bunneidev@gmail.com>2023-06-03 09:05:31 +0200
commite9f35d32609019dc14ab12cae0a30a764ff29d4b (patch)
tree0ee665991fa0a7e95b2d3643b6a87eafbd9920e8
parentAvoid using VectorExtractDynamic for subgroup mask on Adreno GPUs (diff)
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-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.java3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.java
index 32f077944..cc190eb7f 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.java
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.java
@@ -106,7 +106,8 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
doneButton.setOnClickListener(v -> stopConfiguringControls());
}
- // Show/hide the "Show FPS" overlay
+ // Setup overlay.
+ resetInputOverlay();
updateShowFpsOverlay();
// The new Surface created here will get passed to the native code via onSurfaceChanged.