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authorwwylele <wwylele@gmail.com>2017-07-11 18:51:29 +0200
committerwwylele <wwylele@gmail.com>2017-07-11 18:51:29 +0200
commitf3660ba9dd13f342c591aaa9901e94b6caee8d9a (patch)
tree9332c3fa8ad03a7e03d384c1403100734d7a4f61
parentSwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body. (diff)
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-rw-r--r--src/common/vector_math.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/common/vector_math.h b/src/common/vector_math.h
index d0fe0e405..49ae87f6d 100644
--- a/src/common/vector_math.h
+++ b/src/common/vector_math.h
@@ -31,7 +31,6 @@
#pragma once
#include <cmath>
-#include <type_traits>
namespace Math {
@@ -90,7 +89,7 @@ public:
x -= other.x;
y -= other.y;
}
- template <typename Q = T, class = typename std::enable_if<std::is_signed<Q>::value>::type>
+
Vec2<decltype(-T{})> operator-() const {
return MakeVec(-x, -y);
}
@@ -247,7 +246,7 @@ public:
y -= other.y;
z -= other.z;
}
- template <typename Q = T, class = typename std::enable_if<std::is_signed<Q>::value>::type>
+
Vec3<decltype(-T{})> operator-() const {
return MakeVec(-x, -y, -z);
}