diff options
author | bunnei <ericbunnie@gmail.com> | 2014-04-07 06:57:37 +0200 |
---|---|---|
committer | bunnei <ericbunnie@gmail.com> | 2014-04-07 06:57:37 +0200 |
commit | f446f79da27d8c75b85772654152ea8e67a2214d (patch) | |
tree | cf3924876405ed5244fc8ee72c8615cc74e51267 | |
parent | Remove Core::GetState(). Use new ARM_Interface instead. (diff) | |
parent | removed unused comments, changed main processing loop to be infinite (diff) | |
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34 files changed, 1786 insertions, 168 deletions
@@ -1,5 +1,5 @@ Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio Express 2013 for Windows Desktop +# Visual Studio 2013 VisualStudioVersion = 12.0.21005.1 MinimumVisualStudioVersion = 10.0.40219.1 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "common", "src\common\common.vcxproj", "{DFE335FC-755D-4BAA-8452-94434F8A1EDB}" @@ -10,6 +10,7 @@ EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "citra", "src\citra\citra.vcxproj", "{CE7D2C07-21CE-4590-81AB-2ADA88A2B85F}" ProjectSection(ProjectDependencies) = postProject {69F00340-5C3D-449F-9A80-958435C6CF06} = {69F00340-5C3D-449F-9A80-958435C6CF06} + {6678D1A3-33A6-48A9-878B-48E5D2903D27} = {6678D1A3-33A6-48A9-878B-48E5D2903D27} EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core", "src\core\core.vcxproj", "{8AEA7F29-3466-4786-A10D-6A4BD0610977}" @@ -21,6 +22,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "scm_rev_gen", "src\common\s EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "citra_qt", "src\citra_qt\citra_qt.vcxproj", "{A587F714-490F-407A-9E36-7AB7FA0D7BAB}" EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "video_core", "src\video_core\video_core.vcxproj", "{6678D1A3-33A6-48A9-878B-48E5D2903D27}" +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Win32 = Debug|Win32 @@ -69,6 +72,14 @@ Global {A587F714-490F-407A-9E36-7AB7FA0D7BAB}.Release|Win32.Build.0 = Release|Win32 {A587F714-490F-407A-9E36-7AB7FA0D7BAB}.Release|x64.ActiveCfg = Release|x64 {A587F714-490F-407A-9E36-7AB7FA0D7BAB}.Release|x64.Build.0 = Release|x64 + {6678D1A3-33A6-48A9-878B-48E5D2903D27}.Debug|Win32.ActiveCfg = Debug|Win32 + {6678D1A3-33A6-48A9-878B-48E5D2903D27}.Debug|Win32.Build.0 = Debug|Win32 + {6678D1A3-33A6-48A9-878B-48E5D2903D27}.Debug|x64.ActiveCfg = Debug|x64 + {6678D1A3-33A6-48A9-878B-48E5D2903D27}.Debug|x64.Build.0 = Debug|x64 + {6678D1A3-33A6-48A9-878B-48E5D2903D27}.Release|Win32.ActiveCfg = Release|Win32 + {6678D1A3-33A6-48A9-878B-48E5D2903D27}.Release|Win32.Build.0 = Release|Win32 + {6678D1A3-33A6-48A9-878B-48E5D2903D27}.Release|x64.ActiveCfg = Release|x64 + {6678D1A3-33A6-48A9-878B-48E5D2903D27}.Release|x64.Build.0 = Release|x64 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/src/citra/citra.vcxproj b/src/citra/citra.vcxproj index 8f29e3e63..16157ad04 100644 --- a/src/citra/citra.vcxproj +++ b/src/citra/citra.vcxproj @@ -194,6 +194,9 @@ <LinkLibraryDependencies>true</LinkLibraryDependencies> <UseLibraryDependencyInputs>false</UseLibraryDependencyInputs> </ProjectReference> + <ProjectReference Include="..\video_core\video_core.vcxproj"> + <Project>{6678d1a3-33a6-48a9-878b-48e5d2903d27}</Project> + </ProjectReference> </ItemGroup> <ItemGroup> <ClCompile Include="src\citra.cpp" /> diff --git a/src/citra/src/citra.cpp b/src/citra/src/citra.cpp index 26f5a74eb..746cf083d 100644 --- a/src/citra/src/citra.cpp +++ b/src/citra/src/citra.cpp @@ -52,39 +52,6 @@ int __cdecl main(int argc, char **argv) { System::Init(emu_window); - //if (E_OK != Core::Init(emu_window)) { - // LOG_ERROR(TMASTER, "core initialization failed, exiting..."); - // core::Kill(); - // exit(1); - //} - - //// Load a game or die... - //if (E_OK == dvd::LoadBootableFile(common::g_config->default_boot_file())) { - // if (common::g_config->enable_auto_boot()) { - // core::Start(); - // } else { - // LOG_ERROR(TMASTER, "Autoboot required in no-GUI mode... Exiting!\n"); - // } - //} else { - // LOG_ERROR(TMASTER, "Failed to load a bootable file... Exiting!\n"); - // exit(E_ERR); - //} - //// run the game - //while(core::SYS_DIE != core::g_state) { - // if (core::SYS_RUNNING == core::g_state) { - // if(!(cpu->is_on)) { - // cpu->Start(); // Initialize and start CPU. - // } else { - // for(tight_loop = 0; tight_loop < 10000; ++tight_loop) { - // cpu->execStep(); - // } - // } - // } else if (core::SYS_HALTED == core::g_state) { - // core::Stop(); - // } - //} - //core::Kill(); - std::string boot_filename = "homebrew.elf"; std::string error_str; @@ -93,7 +60,8 @@ int __cdecl main(int argc, char **argv) { if (!res) { ERROR_LOG(BOOT, "Failed to load ROM: %s", error_str.c_str()); } - for (int tight_loop = 0; tight_loop < 10000; ++tight_loop) { + + for (;;) { Core::SingleStep(); } diff --git a/src/citra/src/emu_window/emu_window_glfw.cpp b/src/citra/src/emu_window/emu_window_glfw.cpp index 8edc745b7..4cdb7fbb0 100644 --- a/src/citra/src/emu_window/emu_window_glfw.cpp +++ b/src/citra/src/emu_window/emu_window_glfw.cpp @@ -23,6 +23,7 @@ */ #include "common.h" +#include "video_core.h" #include "emu_window_glfw.h" static void OnKeyEvent(GLFWwindow* win, int key, int action) { @@ -54,7 +55,8 @@ EmuWindow_GLFW::EmuWindow_GLFW() { } glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1); - render_window_ = glfwCreateWindow(640, 480, "citra", NULL, NULL); + render_window_ = glfwCreateWindow(VideoCore::kScreenTopWidth, + (VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight), "citra", NULL, NULL); // Setup callbacks glfwSetWindowUserPointer(render_window_, this); diff --git a/src/citra/src/emu_window/emu_window_glfw.h b/src/citra/src/emu_window/emu_window_glfw.h index 0339b5d68..abca9faa8 100644 --- a/src/citra/src/emu_window/emu_window_glfw.h +++ b/src/citra/src/emu_window/emu_window_glfw.h @@ -22,8 +22,7 @@ * http://code.google.com/p/gekko-gc-emu/ */ -#ifndef CITRA_EMUWINDOW_GLFW_ -#define CITRA_EMUWINDOW_GLFW_ +#pragma once #include <GL/glew.h> #include <GLFW/glfw3.h> @@ -52,5 +51,3 @@ public: private: }; - -#endif // CITRA_EMUWINDOW_GLFW_ diff --git a/src/common/src/common.h b/src/common/src/common.h index 1ca34e467..3b71d9b3d 100644 --- a/src/common/src/common.h +++ b/src/common/src/common.h @@ -163,4 +163,9 @@ enum EMUSTATE_CHANGE EMUSTATE_CHANGE_STOP }; +// This should be used in the private: declarations for a class +#define DISALLOW_COPY_AND_ASSIGN(TypeName) \ + TypeName(const TypeName&); \ + void operator=(const TypeName&) + #endif // _COMMON_H_ diff --git a/src/common/src/common_types.h b/src/common/src/common_types.h index cbe556c7e..af1cd0e21 100644 --- a/src/common/src/common_types.h +++ b/src/common/src/common_types.h @@ -1,50 +1,125 @@ -// Copyright 2013 Dolphin Emulator Project -// Licensed under GPLv2 -// Refer to the license.txt file included. +/** + * Copyright (C) 2005-2012 Gekko Emulator + * + * @file common_types.h + * @author ShizZy <shizzy247@gmail.com> + * @date 2012-02-11 + * @brief Common types used throughout the project + * + * @section LICENSE + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details at + * http://www.gnu.org/copyleft/gpl.html + * + * Official project repository can be found at: + * http://code.google.com/p/gekko-gc-emu/ + */ +#pragma once -// This header contains type definitions that are shared between the Dolphin core and -// other parts of the code. Any definitions that are only used by the core should be -// placed in "common.h" instead. - -#ifndef _COMMONTYPES_H_ -#define _COMMONTYPES_H_ +#include <math.h> +#include <xmmintrin.h> // data_types__m128.cpp #ifdef _WIN32 #include <tchar.h> -typedef unsigned __int8 u8; -typedef unsigned __int16 u16; -typedef unsigned __int32 u32; -typedef unsigned __int64 u64; +typedef unsigned __int8 u8; ///< 8-bit unsigned byte +typedef unsigned __int16 u16; ///< 16-bit unsigned short +typedef unsigned __int32 u32; ///< 32-bit unsigned word +typedef unsigned __int64 u64; ///< 64-bit unsigned int -typedef signed __int8 s8; -typedef signed __int16 s16; -typedef signed __int32 s32; -typedef signed __int64 s64; +typedef signed __int8 s8; ///< 8-bit signed byte +typedef signed __int16 s16; ///< 16-bit signed short +typedef signed __int32 s32; ///< 32-bit signed word +typedef signed __int64 s64; ///< 64-bit signed int #else -#ifndef GEKKO - -typedef unsigned char u8; -typedef unsigned short u16; -typedef unsigned int u32; -typedef unsigned long long u64; +typedef unsigned char u8; ///< 8-bit unsigned byte +typedef unsigned short u16; ///< 16-bit unsigned short +typedef unsigned int u32; ///< 32-bit unsigned word +typedef unsigned long long u64; ///< 64-bit unsigned int -typedef signed char s8; -typedef signed short s16; -typedef signed int s32; -typedef signed long long s64; +typedef signed char s8; ///< 8-bit signed byte +typedef signed short s16; ///< 16-bit signed short +typedef signed int s32; ///< 32-bit signed word +typedef signed long long s64; ///< 64-bit signed int -#endif // For using windows lock code #define TCHAR char #define LONG int #endif // _WIN32 +typedef float f32; ///< 32-bit floating point +typedef double f64; ///< 64-bit floating point + #include "swap.h" -#endif // _COMMONTYPES_H_ +/// Union for fast 16-bit type casting +union t16 { + u8 _u8[2]; ///< 8-bit unsigned char(s) + u16 _u16; ///< 16-bit unsigned shorts(s) +}; + +/// Union for fast 32-bit type casting +union t32 { + f32 _f32; ///< 32-bit floating point(s) + u32 _u32; ///< 32-bit unsigned int(s) + s32 _s32; ///< 32-bit signed int(s) + u16 _u16[2]; ///< 16-bit unsigned shorts(s) + u8 _u8[4]; ///< 8-bit unsigned char(s) +}; + +/// Union for fast 64-bit type casting +union t64 { + f64 _f64; ///< 64-bit floating point + u64 _u64; ///< 64-bit unsigned long + f32 _f32[2]; ///< 32-bit floating point(s) + u32 _u32[2]; ///< 32-bit unsigned int(s) + s32 _s32[2]; ///< 32-bit signed int(s) + u16 _u16[4]; ///< 16-bit unsigned shorts(s) + u8 _u8[8]; ///< 8-bit unsigned char(s) +}; + +/// Union for fast 128-bit type casting +union t128 { + struct + { + t64 ps0; ///< 64-bit paired single 0 + t64 ps1; ///< 64-bit paired single 1 + }; + __m128 a; ///< 128-bit floating point (__m128 maps to the XMM[0-7] registers) +}; + +/// Rectangle data structure +class Rect { +public: + Rect(int x0=0, int y0=0, int x1=0, int y1=0) { + x0_ = x0; + y0_ = y0; + x1_ = x1; + y1_ = y1; + } + ~Rect() { } + + int x0_; ///< Rect top left X-coordinate + int y0_; ///< Rect top left Y-coordinate + int x1_; ///< Rect bottom left X-coordinate + int y1_; ///< Rect bottom right Y-coordinate + + inline u32 width() const { return abs(x1_ - x0_); } + inline u32 height() const { return abs(y1_ - y0_); } + + inline bool operator == (const Rect& val) const { + return (x0_ == val.x0_ && y0_ == val.y0_ && x1_ == val.x1_ && y1_ == val.y1_); + } +}; diff --git a/src/common/src/emu_window.h b/src/common/src/emu_window.h index 66de75574..f49367057 100644 --- a/src/common/src/emu_window.h +++ b/src/common/src/emu_window.h @@ -81,7 +81,7 @@ public: protected: EmuWindow() : client_area_width_(640), client_area_height_(480) { char window_title[255]; - sprintf(window_title, "emu [%s|%s] - %s", + sprintf(window_title, "citra [%s|%s] - %s", "null-cpu", "null-renderer", __DATE__); diff --git a/src/common/src/log.h b/src/common/src/log.h index 9b2da5016..432a307f0 100644 --- a/src/common/src/log.h +++ b/src/common/src/log.h @@ -57,9 +57,9 @@ enum LOG_TYPE { WII_IPC_NET, WII_IPC_WC24, WII_IPC_SSL, - WII_IPC_SD, - WII_IPC_STM, - WII_IPC_WIIMOTE, + RENDER, + LCD, + HW, TIME, NETPLAY, diff --git a/src/common/src/log_manager.cpp b/src/common/src/log_manager.cpp index 8c8828e8c..b5b034846 100644 --- a/src/common/src/log_manager.cpp +++ b/src/common/src/log_manager.cpp @@ -29,53 +29,53 @@ LogManager *LogManager::m_logManager = NULL; LogManager::LogManager() { // create log files - m_Log[LogTypes::MASTER_LOG] = new LogContainer("*", "Master Log"); - m_Log[LogTypes::BOOT] = new LogContainer("BOOT", "Boot"); - m_Log[LogTypes::COMMON] = new LogContainer("COMMON", "Common"); - m_Log[LogTypes::DISCIO] = new LogContainer("DIO", "Disc IO"); - m_Log[LogTypes::FILEMON] = new LogContainer("FileMon", "File Monitor"); - m_Log[LogTypes::PAD] = new LogContainer("PAD", "Pad"); - m_Log[LogTypes::PIXELENGINE] = new LogContainer("PE", "PixelEngine"); - m_Log[LogTypes::COMMANDPROCESSOR] = new LogContainer("CP", "CommandProc"); - m_Log[LogTypes::VIDEOINTERFACE] = new LogContainer("VI", "VideoInt"); - m_Log[LogTypes::SERIALINTERFACE] = new LogContainer("SI", "SerialInt"); - m_Log[LogTypes::PROCESSORINTERFACE] = new LogContainer("PI", "ProcessorInt"); - m_Log[LogTypes::MEMMAP] = new LogContainer("MI", "MI & memmap"); - m_Log[LogTypes::SP1] = new LogContainer("SP1", "Serial Port 1"); - m_Log[LogTypes::STREAMINGINTERFACE] = new LogContainer("Stream", "StreamingInt"); - m_Log[LogTypes::DSPINTERFACE] = new LogContainer("DSP", "DSPInterface"); - m_Log[LogTypes::DVDINTERFACE] = new LogContainer("DVD", "DVDInterface"); - m_Log[LogTypes::GPFIFO] = new LogContainer("GP", "GPFifo"); - m_Log[LogTypes::EXPANSIONINTERFACE] = new LogContainer("EXI", "ExpansionInt"); - m_Log[LogTypes::GDB_STUB] = new LogContainer("GDB_STUB", "GDB Stub"); - m_Log[LogTypes::AUDIO_INTERFACE] = new LogContainer("AI", "AudioInt"); - m_Log[LogTypes::ARM11] = new LogContainer("ARM11", "ARM11"); - m_Log[LogTypes::OSHLE] = new LogContainer("HLE", "HLE"); - m_Log[LogTypes::DSPHLE] = new LogContainer("DSPHLE", "DSP HLE"); - m_Log[LogTypes::DSPLLE] = new LogContainer("DSPLLE", "DSP LLE"); - m_Log[LogTypes::DSP_MAIL] = new LogContainer("DSPMails", "DSP Mails"); - m_Log[LogTypes::VIDEO] = new LogContainer("Video", "Video Backend"); - m_Log[LogTypes::AUDIO] = new LogContainer("Audio", "Audio Emulator"); - m_Log[LogTypes::DYNA_REC] = new LogContainer("JIT", "Dynamic Recompiler"); - m_Log[LogTypes::CONSOLE] = new LogContainer("CONSOLE", "Dolphin Console"); - m_Log[LogTypes::OSREPORT] = new LogContainer("OSREPORT", "OSReport"); - m_Log[LogTypes::TIME] = new LogContainer("Time", "Core Timing"); - m_Log[LogTypes::LOADER] = new LogContainer("Loader", "Loader"); - m_Log[LogTypes::FILESYS] = new LogContainer("FileSys", "File System"); - m_Log[LogTypes::WII_IPC_HID] = new LogContainer("WII_IPC_HID", "WII IPC HID"); - m_Log[LogTypes::WII_IPC_HLE] = new LogContainer("WII_IPC_HLE", "WII IPC HLE"); - m_Log[LogTypes::WII_IPC_DVD] = new LogContainer("WII_IPC_DVD", "WII IPC DVD"); - m_Log[LogTypes::WII_IPC_ES] = new LogContainer("WII_IPC_ES", "WII IPC ES"); - m_Log[LogTypes::WII_IPC_FILEIO] = new LogContainer("WII_IPC_FILEIO","WII IPC FILEIO"); - m_Log[LogTypes::WII_IPC_SD] = new LogContainer("WII_IPC_SD", "WII IPC SD"); - m_Log[LogTypes::WII_IPC_STM] = new LogContainer("WII_IPC_STM", "WII IPC STM"); - m_Log[LogTypes::WII_IPC_NET] = new LogContainer("WII_IPC_NET", "WII IPC NET"); - m_Log[LogTypes::WII_IPC_WC24] = new LogContainer("WII_IPC_WC24", "WII IPC WC24"); - m_Log[LogTypes::WII_IPC_SSL] = new LogContainer("WII_IPC_SSL", "WII IPC SSL"); - m_Log[LogTypes::WII_IPC_WIIMOTE] = new LogContainer("WII_IPC_WIIMOTE","WII IPC WIIMOTE"); - m_Log[LogTypes::ACTIONREPLAY] = new LogContainer("ActionReplay", "ActionReplay"); - m_Log[LogTypes::MEMCARD_MANAGER] = new LogContainer("MemCard Manager", "MemCard Manager"); - m_Log[LogTypes::NETPLAY] = new LogContainer("NETPLAY", "Netplay"); + m_Log[LogTypes::MASTER_LOG] = new LogContainer("*", "Master Log"); + m_Log[LogTypes::BOOT] = new LogContainer("BOOT", "Boot"); + m_Log[LogTypes::COMMON] = new LogContainer("COMMON", "Common"); + m_Log[LogTypes::DISCIO] = new LogContainer("DIO", "Disc IO"); + m_Log[LogTypes::FILEMON] = new LogContainer("FileMon", "File Monitor"); + m_Log[LogTypes::PAD] = new LogContainer("PAD", "Pad"); + m_Log[LogTypes::PIXELENGINE] = new LogContainer("PE", "PixelEngine"); + m_Log[LogTypes::COMMANDPROCESSOR] = new LogContainer("CP", "CommandProc"); + m_Log[LogTypes::VIDEOINTERFACE] = new LogContainer("VI", "VideoInt"); + m_Log[LogTypes::SERIALINTERFACE] = new LogContainer("SI", "SerialInt"); + m_Log[LogTypes::PROCESSORINTERFACE] = new LogContainer("PI", "ProcessorInt"); + m_Log[LogTypes::MEMMAP] = new LogContainer("MI", "MI & memmap"); + m_Log[LogTypes::SP1] = new LogContainer("SP1", "Serial Port 1"); + m_Log[LogTypes::STREAMINGINTERFACE] = new LogContainer("Stream", "StreamingInt"); + m_Log[LogTypes::DSPINTERFACE] = new LogContainer("DSP", "DSPInterface"); + m_Log[LogTypes::DVDINTERFACE] = new LogContainer("DVD", "DVDInterface"); + m_Log[LogTypes::GPFIFO] = new LogContainer("GP", "GPFifo"); + m_Log[LogTypes::EXPANSIONINTERFACE] = new LogContainer("EXI", "ExpansionInt"); + m_Log[LogTypes::GDB_STUB] = new LogContainer("GDB_STUB", "GDB Stub"); + m_Log[LogTypes::AUDIO_INTERFACE] = new LogContainer("AI", "AudioInt"); + m_Log[LogTypes::ARM11] = new LogContainer("ARM11", "ARM11"); + m_Log[LogTypes::OSHLE] = new LogContainer("HLE", "HLE"); + m_Log[LogTypes::DSPHLE] = new LogContainer("DSPHLE", "DSP HLE"); + m_Log[LogTypes::DSPLLE] = new LogContainer("DSPLLE", "DSP LLE"); + m_Log[LogTypes::DSP_MAIL] = new LogContainer("DSPMails", "DSP Mails"); + m_Log[LogTypes::VIDEO] = new LogContainer("Video", "Video Backend"); + m_Log[LogTypes::AUDIO] = new LogContainer("Audio", "Audio Emulator"); + m_Log[LogTypes::DYNA_REC] = new LogContainer("JIT", "JIT"); + m_Log[LogTypes::CONSOLE] = new LogContainer("CONSOLE", "Dolphin Console"); + m_Log[LogTypes::OSREPORT] = new LogContainer("OSREPORT", "OSReport"); + m_Log[LogTypes::TIME] = new LogContainer("Time", "Core Timing"); + m_Log[LogTypes::LOADER] = new LogContainer("Loader", "Loader"); + m_Log[LogTypes::FILESYS] = new LogContainer("FileSys", "File System"); + m_Log[LogTypes::WII_IPC_HID] = new LogContainer("WII_IPC_HID", "WII IPC HID"); + m_Log[LogTypes::WII_IPC_HLE] = new LogContainer("WII_IPC_HLE", "WII IPC HLE"); + m_Log[LogTypes::WII_IPC_DVD] = new LogContainer("WII_IPC_DVD", "WII IPC DVD"); + m_Log[LogTypes::WII_IPC_ES] = new LogContainer("WII_IPC_ES", "WII IPC ES"); + m_Log[LogTypes::WII_IPC_FILEIO] = new LogContainer("WII_IPC_FILEIO", "WII IPC FILEIO"); + m_Log[LogTypes::RENDER] = new LogContainer("RENDER", "RENDER"); + m_Log[LogTypes::LCD] = new LogContainer("LCD", "LCD"); + m_Log[LogTypes::WII_IPC_NET] = new LogContainer("WII_IPC_NET", "WII IPC NET"); + m_Log[LogTypes::WII_IPC_WC24] = new LogContainer("WII_IPC_WC24", "WII IPC WC24"); + m_Log[LogTypes::WII_IPC_SSL] = new LogContainer("WII_IPC_SSL", "WII IPC SSL"); + m_Log[LogTypes::HW] = new LogContainer("HARDWARE", "HARDWARE"); + m_Log[LogTypes::ACTIONREPLAY] = new LogContainer("ActionReplay", "ActionReplay"); + m_Log[LogTypes::MEMCARD_MANAGER] = new LogContainer("MemCard Manager", "MemCard Manager"); + m_Log[LogTypes::NETPLAY] = new LogContainer("NETPLAY", "Netplay"); m_fileLog = new FileLogListener(File::GetUserPath(F_MAINLOG_IDX).c_str()); m_consoleLog = new ConsoleListener(); diff --git a/src/core/core.vcxproj b/src/core/core.vcxproj index bee9f3046..2edb51214 100644 --- a/src/core/core.vcxproj +++ b/src/core/core.vcxproj @@ -152,6 +152,8 @@ <ClCompile Include="src\elf\elf_reader.cpp" /> <ClCompile Include="src\file_sys\directory_file_system.cpp" /> <ClCompile Include="src\file_sys\meta_file_system.cpp" /> + <ClCompile Include="src\hw\hw.cpp" /> + <ClCompile Include="src\hw\hw_lcd.cpp" /> <ClCompile Include="src\loader.cpp" /> <ClCompile Include="src\mem_map.cpp" /> <ClCompile Include="src\mem_map_funcs.cpp" /> @@ -180,6 +182,8 @@ <ClInclude Include="src\file_sys\directory_file_system.h" /> <ClInclude Include="src\file_sys\file_sys.h" /> <ClInclude Include="src\file_sys\meta_file_system.h" /> + <ClInclude Include="src\hw\hw.h" /> + <ClInclude Include="src\hw\hw_lcd.h" /> <ClInclude Include="src\loader.h" /> <ClInclude Include="src\mem_map.h" /> <ClInclude Include="src\system.h" /> diff --git a/src/core/core.vcxproj.filters b/src/core/core.vcxproj.filters index 45ddf8cf6..0cd208dd6 100644 --- a/src/core/core.vcxproj.filters +++ b/src/core/core.vcxproj.filters @@ -46,6 +46,12 @@ <ClCompile Include="src\arm\interpreter\arm_interpreter.cpp"> <Filter>arm\interpreter</Filter> </ClCompile> + <ClCompile Include="src\hw\hw.cpp"> + <Filter>hw</Filter> + </ClCompile> + <ClCompile Include="src\hw\hw_lcd.cpp"> + <Filter>hw</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <Filter Include="arm"> @@ -69,6 +75,9 @@ <Filter Include="arm\interpreter"> <UniqueIdentifier>{cca8b763-8a80-4478-9bcc-3c979293c357}</UniqueIdentifier> </Filter> + <Filter Include="hw"> + <UniqueIdentifier>{d1158fc4-3e0f-431f-9d3b-f30bbfeb4ad5}</UniqueIdentifier> + </Filter> </ItemGroup> <ItemGroup> <ClInclude Include="src\arm\disassembler\arm_disasm.h"> @@ -136,6 +145,12 @@ <ClInclude Include="src\arm\interpreter\arm_interpreter.h"> <Filter>arm\interpreter</Filter> </ClInclude> + <ClInclude Include="src\hw\hw.h"> + <Filter>hw</Filter> + </ClInclude> + <ClInclude Include="src\hw\hw_lcd.h"> + <Filter>hw</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <None Include="CMakeLists.txt" /> diff --git a/src/core/src/arm/arm_interface.h b/src/core/src/arm/arm_interface.h index 785234396..daf35b51d 100644 --- a/src/core/src/arm/arm_interface.h +++ b/src/core/src/arm/arm_interface.h @@ -24,24 +24,65 @@ #pragma once +#include "common.h" #include "common_types.h" /// Generic ARM11 CPU interface class ARM_Interface { public: ARM_Interface() { + num_instructions_ = 0; } ~ARM_Interface() { } - virtual void ExecuteInstruction() = 0; - - virtual void SetPC(u32 pc) = 0; + /// Step CPU by one instruction + void Step() { + ExecuteInstruction(); + num_instructions_++; + } + + /** + * Set the Program Counter to an address + * @param addr Address to set PC to + */ + virtual void SetPC(u32 addr) = 0; + /* + * Get the current Program Counter + * @return Returns current PC + */ virtual u32 PC() = 0; + /** + * Get an ARM register + * @param index Register index (0-15) + * @return Returns the value in the register + */ virtual u32 Reg(int index) = 0; - virtual u32 CPSR() = 0; + /** + * Get the current CPSR register + * @return Returns the value of the CPSR register + */ + virtual u32 CPSR() = 0; + + /** + * Returns the number of clock ticks since the last rese + * @return Returns number of clock ticks + */ + virtual u64 GetTicks() = 0; + + /// Getter for num_instructions_ + u64 num_instructions() { return num_instructions_; } + +private: + + /// Execture next instruction + virtual void ExecuteInstruction() = 0; + + u64 num_instructions_; ///< Number of instructions executed + + DISALLOW_COPY_AND_ASSIGN(ARM_Interface); }; diff --git a/src/core/src/arm/interpreter/arm_interpreter.cpp b/src/core/src/arm/interpreter/arm_interpreter.cpp index 930506963..a74aa26cc 100644 --- a/src/core/src/arm/interpreter/arm_interpreter.cpp +++ b/src/core/src/arm/interpreter/arm_interpreter.cpp @@ -1,26 +1,26 @@ /** -* Copyright (C) 2013 Citrus Emulator -* -* @file arm_interpreter.h -* @author bunnei -* @date 2014-04-04 -* @brief ARM interface instance for SkyEye interprerer -* -* @section LICENSE -* This program is free software; you can redistribute it and/or -* modify it under the terms of the GNU General Public License as -* published by the Free Software Foundation; either version 2 of -* the License, or (at your option) any later version. -* -* This program is distributed in the hope that it will be useful, but -* WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -* General Public License for more details at -* http://www.gnu.org/copyleft/gpl.html -* -* Official project repository can be found at: -* http://code.google.com/p/gekko-gc-emu/ -*/ + * Copyright (C) 2013 Citrus Emulator + * + * @file arm_interpreter.h + * @author bunnei + * @date 2014-04-04 + * @brief ARM interface instance for SkyEye interprerer + * + * @section LICENSE + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details at + * http://www.gnu.org/copyleft/gpl.html + * + * Official project repository can be found at: + * http://code.google.com/p/gekko-gc-emu/ + */ #include "arm_interpreter.h" diff --git a/src/core/src/arm/interpreter/arm_interpreter.h b/src/core/src/arm/interpreter/arm_interpreter.h index 89f871fa9..074149f1b 100644 --- a/src/core/src/arm/interpreter/arm_interpreter.h +++ b/src/core/src/arm/interpreter/arm_interpreter.h @@ -24,6 +24,7 @@ #pragma once +#include "common.h" #include "common_types.h" #include "arm/arm_interface.h" @@ -45,6 +46,12 @@ public: u32 CPSR(); + u64 GetTicks() { + return ARMul_Time(state); + } + private: ARMul_State* state; + + DISALLOW_COPY_AND_ASSIGN(ARM_Interpreter); }; diff --git a/src/core/src/core.cpp b/src/core/src/core.cpp index 592805134..4261ff3ef 100644 --- a/src/core/src/core.cpp +++ b/src/core/src/core.cpp @@ -25,6 +25,7 @@ #include "log.h" #include "core.h" #include "mem_map.h" +#include "hw/hw.h" #include "arm/disassembler/arm_disasm.h" #include "arm/interpreter/arm_interpreter.h" @@ -41,7 +42,8 @@ void RunLoop() { /// Step the CPU one instruction void SingleStep() { - g_app_core->ExecuteInstruction(); + g_app_core->Step(); + HW::Update(); } /// Halt the core @@ -69,6 +71,8 @@ void Shutdown() { delete g_disasm; delete g_app_core; delete g_sys_core; + + NOTICE_LOG(MASTER_LOG, "Core shutdown OK"); } } // namespace diff --git a/src/core/src/core.h b/src/core/src/core.h index 2e7b355f2..a71e4ed8d 100644 --- a/src/core/src/core.h +++ b/src/core/src/core.h @@ -55,6 +55,9 @@ void Stop(); /// Initialize the core int Init(); +/// Shutdown the core +void Shutdown(); + } // namespace //////////////////////////////////////////////////////////////////////////////////////////////////// diff --git a/src/core/src/hw/hw.cpp b/src/core/src/hw/hw.cpp new file mode 100644 index 000000000..50001c87a --- /dev/null +++ b/src/core/src/hw/hw.cpp @@ -0,0 +1,69 @@ +/** + * Copyright (C) 2013 Citrus Emulator + * + * @file hw.cpp + * @author bunnei + * @date 2014-04-04 + * @brief Hardware interface + * + * @section LICENSE + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details at + * http://www.gnu.org/copyleft/gpl.html + * + * Official project repository can be found at: + * http://code.google.com/p/gekko-gc-emu/ + */ + +#include "log.h" +#include "hw/hw.h" +#include "hw/hw_lcd.h" + +namespace HW { + +template <typename T> +inline void Read(T &var, const u32 addr) { + NOTICE_LOG(HW, "Hardware read from address %08X", addr); +} + +template <typename T> +inline void Write(u32 addr, const T data) { + NOTICE_LOG(HW, "Hardware write to address %08X", addr); +} + +// Explicitly instantiate template functions because we aren't defining this in the header: + +template void Read<u64>(u64 &var, const u32 addr); +template void Read<u32>(u32 &var, const u32 addr); +template void Read<u16>(u16 &var, const u32 addr); +template void Read<u8>(u8 &var, const u32 addr); + +template void Write<const u64>(u32 addr, const u64 data); +template void Write<const u32>(u32 addr, const u32 data); +template void Write<const u16>(u32 addr, const u16 data); +template void Write<const u8>(u32 addr, const u8 data); + +/// Update hardware +void Update() { + LCD::Update(); +} + +/// Initialize hardware +void Init() { + LCD::Init(); + NOTICE_LOG(HW, "Hardware initialized OK"); +} + +/// Shutdown hardware +void Shutdown() { + NOTICE_LOG(HW, "Hardware shutdown OK"); +} + +}
\ No newline at end of file diff --git a/src/core/src/hw/hw.h b/src/core/src/hw/hw.h new file mode 100644 index 000000000..245822423 --- /dev/null +++ b/src/core/src/hw/hw.h @@ -0,0 +1,44 @@ +/** + * Copyright (C) 2013 Citrus Emulator + * + * @file hw.h + * @author bunnei + * @date 2014-04-04 + * @brief Hardware interface + * + * @section LICENSE + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details at + * http://www.gnu.org/copyleft/gpl.html + * + * Official project repository can be found at: + * http://code.google.com/p/gekko-gc-emu/ + */ + +#include "common_types.h" + +namespace HW { + +template <typename T> +inline void Read(T &var, const u32 addr); + +template <typename T> +inline void Write(u32 addr, const T data); + +/// Update hardware +void Update(); + +/// Initialize hardware +void Init(); + +/// Shutdown hardware +void Shutdown(); + +} // namespace diff --git a/src/core/src/hw/hw_lcd.cpp b/src/core/src/hw/hw_lcd.cpp new file mode 100644 index 000000000..ee806d5dc --- /dev/null +++ b/src/core/src/hw/hw_lcd.cpp @@ -0,0 +1,65 @@ +/** + * Copyright (C) 2013 Citrus Emulator + * + * @file hw_lcd.cpp + * @author bunnei + * @date 2014-04-05 + * @brief Hardware LCD interface + * + * @section LICENSE + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details at + * http://www.gnu.org/copyleft/gpl.html + * + * Official project repository can be found at: + * http://code.google.com/p/gekko-gc-emu/ + */ + +#include "log.h" +#include "core.h" +#include "hw_lcd.h" +#include "video_core.h" + +namespace LCD { + +static const u32 kFrameTicks = 268123480 / 60; ///< 268MHz / 60 frames per second + +u64 g_last_ticks = 0; ///< Last CPU ticks + +template <typename T> +inline void Read(T &var, const u32 addr) { +} + +template <typename T> +inline void Write(u32 addr, const T data) { +} + +/// Update hardware +void Update() { + u64 current_ticks = Core::g_app_core->GetTicks(); + + if ((current_ticks - g_last_ticks) >= kFrameTicks) { + g_last_ticks = current_ticks; + VideoCore::g_renderer->SwapBuffers(); + } +} + +/// Initialize hardware +void Init() { + g_last_ticks = Core::g_app_core->GetTicks(); + NOTICE_LOG(LCD, "LCD initialized OK"); +} + +/// Shutdown hardware +void Shutdown() { + NOTICE_LOG(LCD, "LCD shutdown OK"); +} + +} // namespace diff --git a/src/core/src/hw/hw_lcd.h b/src/core/src/hw/hw_lcd.h new file mode 100644 index 000000000..fa19b1cd4 --- /dev/null +++ b/src/core/src/hw/hw_lcd.h @@ -0,0 +1,64 @@ +/** + * Copyright (C) 2013 Citrus Emulator + * + * @file hw_lcd.h + * @author bunnei + * @date 2014-04-05 + * @brief Hardware LCD interface + * + * @section LICENSE + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details at + * http://www.gnu.org/copyleft/gpl.html + * + * Official project repository can be found at: + * http://code.google.com/p/gekko-gc-emu/ + */ + +#pragma once + +#include "common_types.h" + +namespace LCD { + +enum { + TOP_ASPECT_X = 0x5, + TOP_ASPECT_Y = 0x3, + + TOP_HEIGHT = 240, + TOP_WIDTH = 400, + BOTTOM_WIDTH = 320, + + FRAMEBUFFER_SEL = 0x20184E59, + TOP_LEFT_FRAME1 = 0x20184E60, + TOP_LEFT_FRAME2 = 0x201CB370, + TOP_RIGHT_FRAME1 = 0x20282160, + TOP_RIGHT_FRAME2 = 0x202C8670, + SUB_FRAME1 = 0x202118E0, + SUB_FRAME2 = 0x20249CF0, +}; + +template <typename T> +inline void Read(T &var, const u32 addr); + +template <typename T> +inline void Write(u32 addr, const T data); + +/// Update hardware +void Update(); + +/// Initialize hardware +void Init(); + +/// Shutdown hardware +void Shutdown(); + + +} // namespace diff --git a/src/core/src/mem_map_funcs.cpp b/src/core/src/mem_map_funcs.cpp index 18959dc70..ee2f79278 100644 --- a/src/core/src/mem_map_funcs.cpp +++ b/src/core/src/mem_map_funcs.cpp @@ -25,17 +25,23 @@ #include "common.h" #include "mem_map.h" +#include "hw/hw.h" namespace Memory { template <typename T> -inline void ReadFromHardware(T &var, const u32 addr) { +inline void _Read(T &var, const u32 addr) { // TODO: Figure out the fastest order of tests for both read and write (they are probably different). // TODO: Make sure this represents the mirrors in a correct way. - // Could just do a base-relative read, too.... TODO - if ((addr & 0x3E000000) == 0x08000000) { + // Hardware I/O register reads + // 0x10XXXXXX- is physical address space, 0x1EXXXXXX is virtual address space + if ((addr & 0xFF000000) == 0x10000000 || (addr & 0xFF000000) == 0x1E000000) { + HW::Read<T>(var, addr); + + // FCRAM virtual address reads + } else if ((addr & 0x3E000000) == 0x08000000) { var = *((const T*)&g_fcram[addr & MEM_FCRAM_MASK]); // Scratchpad memory @@ -54,15 +60,20 @@ inline void ReadFromHardware(T &var, const u32 addr) { var = *((const T*)&g_fcram[addr & MEM_FCRAM_MASK]); } else { - _assert_msg_(MEMMAP, false, "unknown hardware read"); - // WARN_LOG(MEMMAP, "ReadFromHardware: Invalid addr %08x PC %08x LR %08x", addr, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]); + _assert_msg_(MEMMAP, false, "unknown memory read"); } } template <typename T> -inline void WriteToHardware(u32 addr, const T data) { +inline void _Write(u32 addr, const T data) { + + // Hardware I/O register writes + // 0x10XXXXXX- is physical address space, 0x1EXXXXXX is virtual address space + if ((addr & 0xFF000000) == 0x10000000 || (addr & 0xFF000000) == 0x1E000000) { + HW::Write<const T>(addr, data); + // ExeFS:/.code is loaded here: - if ((addr & 0xFFF00000) == 0x00100000) { + } else if ((addr & 0xFFF00000) == 0x00100000) { // TODO(ShizZy): This is dumb... handle correctly. From 3DBrew: // http://3dbrew.org/wiki/Memory_layout#ARM11_User-land_memory_regions // The ExeFS:/.code is loaded here, executables must be loaded to the 0x00100000 region when @@ -104,7 +115,7 @@ inline void WriteToHardware(u32 addr, const T data) { // Error out... } else { - _assert_msg_(MEMMAP, false, "unknown hardware write"); + _assert_msg_(MEMMAP, false, "unknown memory write"); } } @@ -126,14 +137,21 @@ u8 *GetPointer(const u32 addr) { // TODO(bunnei): Just a stub for now... ImplementMe! if ((addr & 0x3E000000) == 0x08000000) { return g_fcram + (addr & MEM_FCRAM_MASK); - } + + // HACK(bunnei): There is no layer yet to translate virtual addresses to physical addresses. + // Until we progress far enough along, we'll accept all physical address reads here. I think + // that this is typically a corner-case from usermode software unless they are trying to do + // bare-metal things (e.g. early 3DS homebrew writes directly to the FB @ 0x20184E60, etc. + } else if (((addr & 0xF0000000) == MEM_FCRAM_PADDR) && (addr < (MEM_FCRAM_PADDR_END))) { + return g_fcram + (addr & MEM_FCRAM_MASK); + //else if ((addr & 0x3F800000) == 0x04000000) { // return g_vram + (addr & MEM_VRAM_MASK); //} //else if ((addr & 0x3F000000) >= 0x08000000 && (addr & 0x3F000000) < 0x08000000 + g_MemorySize) { // return m_pRAM + (addr & g_MemoryMask); //} - else { + } else { //ERROR_LOG(MEMMAP, "Unknown GetPointer %08x PC %08x LR %08x", addr, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]); ERROR_LOG(MEMMAP, "Unknown GetPointer %08x", addr); static bool reported = false; @@ -151,25 +169,25 @@ u8 *GetPointer(const u32 addr) { u8 Read8(const u32 addr) { u8 _var = 0; - ReadFromHardware<u8>(_var, addr); + _Read<u8>(_var, addr); return (u8)_var; } u16 Read16(const u32 addr) { u16_le _var = 0; - ReadFromHardware<u16_le>(_var, addr); + _Read<u16_le>(_var, addr); return (u16)_var; } u32 Read32(const u32 addr) { u32_le _var = 0; - ReadFromHardware<u32_le>(_var, addr); + _Read<u32_le>(_var, addr); return _var; } u64 Read64(const u32 addr) { u64_le _var = 0; - ReadFromHardware<u64_le>(_var, addr); + _Read<u64_le>(_var, addr); return _var; } @@ -182,19 +200,19 @@ u32 Read16_ZX(const u32 addr) { } void Write8(const u32 addr, const u8 data) { - WriteToHardware<u8>(addr, data); + _Write<u8>(addr, data); } void Write16(const u32 addr, const u16 data) { - WriteToHardware<u16_le>(addr, data); + _Write<u16_le>(addr, data); } void Write32(const u32 addr, const u32 data) { - WriteToHardware<u32_le>(addr, data); + _Write<u32_le>(addr, data); } void Write64(const u32 addr, const u64 data) { - WriteToHardware<u64_le>(addr, data); + _Write<u64_le>(addr, data); } } // namespace diff --git a/src/core/src/system.cpp b/src/core/src/system.cpp index 6a2c13c96..7c829d609 100644 --- a/src/core/src/system.cpp +++ b/src/core/src/system.cpp @@ -23,9 +23,11 @@ */ #include "core.h" +#include "hw/hw.h" #include "core_timing.h" #include "mem_map.h" #include "system.h" +#include "video_core.h" namespace System { @@ -38,7 +40,9 @@ void UpdateState(State state) { void Init(EmuWindow* emu_window) { Core::Init(); Memory::Init(); + HW::Init(); CoreTiming::Init(); + VideoCore::Init(emu_window); } void RunLoopFor(int cycles) { @@ -49,9 +53,10 @@ void RunLoopUntil(u64 global_cycles) { } void Shutdown() { + Core::Shutdown(); + HW::Shutdown(); + VideoCore::Shutdown(); g_ctr_file_system.Shutdown(); } - - } // namespace diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt new file mode 100644 index 000000000..3f486b8fe --- /dev/null +++ b/src/video_core/CMakeLists.txt @@ -0,0 +1,19 @@ +set(SRCS + src/bp_mem.cpp + src/cp_mem.cpp + src/xf_mem.cpp + src/fifo.cpp + src/fifo_player.cpp + src/vertex_loader.cpp + src/vertex_manager.cpp + src/video_core.cpp + src/shader_manager.cpp + src/texture_decoder.cpp + src/texture_manager.cpp + src/utils.cpp + src/renderer_gl3/renderer_gl3.cpp + src/renderer_gl3/shader_interface.cpp + src/renderer_gl3/texture_interface.cpp + src/renderer_gl3/uniform_manager.cpp) + +add_library(video_core STATIC ${SRCS}) diff --git a/src/video_core/src/renderer_base.h b/src/video_core/src/renderer_base.h new file mode 100644 index 000000000..50f1475b2 --- /dev/null +++ b/src/video_core/src/renderer_base.h @@ -0,0 +1,132 @@ +/** + * Copyright (C) 2014 Citra Emulator + * + * @file renderer_base.h + * @author bunnei + * @date 2014-04-05 + * @brief Renderer base class for new video core + * + * @section LICENSE + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details at + * http://www.gnu.org/copyleft/gpl.html + * + * Official project repository can be found at: + * http://code.google.com/p/gekko-gc-emu/ + */ + +#pragma once + +#include "common.h" +#include "hash.h" + +class RendererBase { +public: + + /// Used to reference a framebuffer + enum kFramebuffer { + kFramebuffer_VirtualXFB = 0, + kFramebuffer_EFB, + kFramebuffer_Texture + }; + + /// Used for referencing the render modes + enum kRenderMode { + kRenderMode_None = 0, + kRenderMode_Multipass = 1, + kRenderMode_ZComp = 2, + kRenderMode_UseDstAlpha = 4 + }; + + RendererBase() : current_fps_(0), current_frame_(0) { + } + + ~RendererBase() { + } + + /// Swap buffers (render frame) + virtual void SwapBuffers() = 0; + + /** + * Blits the EFB to the external framebuffer (XFB) + * @param src_rect Source rectangle in EFB to copy + * @param dst_rect Destination rectangle in EFB to copy to + * @param dest_height Destination height in pixels + */ + virtual void CopyToXFB(const Rect& src_rect, const Rect& dst_rect) = 0; + + /** + * Clear the screen + * @param rect Screen rectangle to clear + * @param enable_color Enable color clearing + * @param enable_alpha Enable alpha clearing + * @param enable_z Enable depth clearing + * @param color Clear color + * @param z Clear depth + */ + virtual void Clear(const Rect& rect, bool enable_color, bool enable_alpha, bool enable_z, + u32 color, u32 z) = 0; + + /// Sets the renderer viewport location, width, and height + virtual void SetViewport(int x, int y, int width, int height) = 0; + + /// Sets the renderer depthrange, znear and zfar + virtual void SetDepthRange(double znear, double zfar) = 0; + + /* Sets the scissor box + * @param rect Renderer rectangle to set scissor box to + */ + virtual void SetScissorBox(const Rect& rect) = 0; + + /** + * Sets the line and point size + * @param line_width Line width to use + * @param point_size Point size to use + */ + virtual void SetLinePointSize(f32 line_width, f32 point_size) = 0; + + /** + * Set a specific render mode + * @param flag Render flags mode to enable + */ + virtual void SetMode(kRenderMode flags) = 0; + + /// Reset the full renderer API to the NULL state + virtual void ResetRenderState() = 0; + + /// Restore the full renderer API state - As the game set it + virtual void RestoreRenderState() = 0; + + /** + * Set the emulator window to use for renderer + * @param window EmuWindow handle to emulator window to use for rendering + */ + virtual void SetWindow(EmuWindow* window) = 0; + + /// Initialize the renderer + virtual void Init() = 0; + + /// Shutdown the renderer + virtual void ShutDown() = 0; + + // Getter/setter functions: + // ------------------------ + + f32 current_fps() const { return current_fps_; } + + int current_frame() const { return current_frame_; } + +protected: + f32 current_fps_; ///< Current framerate, should be set by the renderer + int current_frame_; ///< Current frame, should be set by the renderer + +private: + DISALLOW_COPY_AND_ASSIGN(RendererBase); +}; diff --git a/src/video_core/src/renderer_opengl/renderer_opengl.cpp b/src/video_core/src/renderer_opengl/renderer_opengl.cpp new file mode 100644 index 000000000..27917a5a2 --- /dev/null +++ b/src/video_core/src/renderer_opengl/renderer_opengl.cpp @@ -0,0 +1,461 @@ +/** + * Copyright (C) 2014 Citra Emulator + * + * @file renderer_opengl.cpp + * @author bunnei + * @date 2014-04-05 + * @brief Renderer for OpenGL 3.x + * + * @section LICENSE + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details at + * http://www.gnu.org/copyleft/gpl.html + * + * Official project repository can be found at: + * http://code.google.com/p/gekko-gc-emu/ + */ + +#include "mem_map.h" +#include "video_core.h" +#include "renderer_opengl/renderer_opengl.h" + +/** + * Helper function to flip framebuffer from left-to-right to top-to-bottom + * @param addr Address of framebuffer in RAM + * @param out Pointer to output buffer with flipped framebuffer + * @todo Early on hack... I'd like to find a more efficient way of doing this /bunnei + */ +inline void _flip_framebuffer(u32 addr, u8* out) { + u8* in = Memory::GetPointer(addr); + for (int y = 0; y < VideoCore::kScreenTopHeight; y++) { + for (int x = 0; x < VideoCore::kScreenTopWidth; x++) { + int in_coord = (VideoCore::kScreenTopHeight * 3 * x) + (VideoCore::kScreenTopHeight * 3) + - (3 * y + 3); + int out_coord = (VideoCore::kScreenTopWidth * y * 3) + (x * 3); + + out[out_coord + 0] = in[in_coord + 0]; + out[out_coord + 1] = in[in_coord + 1]; + out[out_coord + 2] = in[in_coord + 2]; + } + } +} + +/// RendererOpenGL constructor +RendererOpenGL::RendererOpenGL() { + memset(fbo_, 0, sizeof(fbo_)); + memset(fbo_rbo_, 0, sizeof(fbo_rbo_)); + memset(fbo_depth_buffers_, 0, sizeof(fbo_depth_buffers_)); + + resolution_width_ = max(VideoCore::kScreenTopWidth, VideoCore::kScreenBottomWidth); + resolution_height_ = VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight; + + xfb_texture_top_ = 0; + xfb_texture_bottom_ = 0; + + xfb_top_ = 0; + xfb_bottom_ = 0; +} + +/// RendererOpenGL destructor +RendererOpenGL::~RendererOpenGL() { +} + +/// Swap buffers (render frame) +void RendererOpenGL::SwapBuffers() { + + ResetRenderState(); + + // EFB->XFB copy + // TODO(bunnei): This is a hack and does not belong here. The copy should be triggered by some + // register write We're also treating both framebuffers as a single one in OpenGL. + Rect framebuffer_size(0, 0, resolution_width_, resolution_height_); + RenderXFB(framebuffer_size, framebuffer_size); + + // XFB->Window copy + RenderFramebuffer(); + + // Swap buffers + render_window_->PollEvents(); + render_window_->SwapBuffers(); + + // Switch back to EFB and clear + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_[kFramebuffer_EFB]); + + RestoreRenderState(); +} + +/** + * Renders external framebuffer (XFB) + * @param src_rect Source rectangle in XFB to copy + * @param dst_rect Destination rectangle in output framebuffer to copy to + */ +void RendererOpenGL::RenderXFB(const Rect& src_rect, const Rect& dst_rect) { + static u8 xfb_top_flipped[VideoCore::kScreenTopWidth * VideoCore::kScreenTopWidth *3]; + static u8 xfb_bottom_flipped[VideoCore::kScreenTopWidth * VideoCore::kScreenTopWidth *3]; + + _flip_framebuffer(0x20282160, xfb_top_flipped); + _flip_framebuffer(0x202118E0, xfb_bottom_flipped); + + ResetRenderState(); + + // Blit the top framebuffer + // ------------------------ + + // Update textures with contents of XFB in RAM - top + glBindTexture(GL_TEXTURE_2D, xfb_texture_top_); + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight, + GL_RGB, GL_UNSIGNED_BYTE, xfb_top_flipped); + glBindTexture(GL_TEXTURE_2D, 0); + + // Render target is destination framebuffer + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_[kFramebuffer_VirtualXFB]); + glViewport(0, 0, VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight); + + // Render source is our EFB + glBindFramebuffer(GL_READ_FRAMEBUFFER, xfb_top_); + glReadBuffer(GL_COLOR_ATTACHMENT0); + + // Blit + glBlitFramebuffer(src_rect.x0_, src_rect.y0_, src_rect.x1_, src_rect.y1_, + dst_rect.x0_, dst_rect.y1_, dst_rect.x1_, dst_rect.y0_, + GL_COLOR_BUFFER_BIT, GL_LINEAR); + + glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); + + // Blit the bottom framebuffer + // --------------------------- + + // Update textures with contents of XFB in RAM - bottom + glBindTexture(GL_TEXTURE_2D, xfb_texture_bottom_); + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight, + GL_RGB, GL_UNSIGNED_BYTE, xfb_bottom_flipped); + glBindTexture(GL_TEXTURE_2D, 0); + + // Render target is destination framebuffer + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_[kFramebuffer_VirtualXFB]); + glViewport(0, 0, + VideoCore::kScreenBottomWidth, VideoCore::kScreenBottomHeight); + + // Render source is our EFB + glBindFramebuffer(GL_READ_FRAMEBUFFER, xfb_bottom_); + glReadBuffer(GL_COLOR_ATTACHMENT0); + + // Blit + int offset = (VideoCore::kScreenTopWidth - VideoCore::kScreenBottomWidth) / 2; + glBlitFramebuffer(0,0, VideoCore::kScreenBottomWidth, VideoCore::kScreenBottomHeight, + offset, VideoCore::kScreenBottomHeight, VideoCore::kScreenBottomWidth + offset, 0, + GL_COLOR_BUFFER_BIT, GL_LINEAR); + + glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); + + RestoreRenderState(); +} + +/** + * Blits the EFB to the external framebuffer (XFB) + * @param src_rect Source rectangle in EFB to copy + * @param dst_rect Destination rectangle in EFB to copy to + */ +void RendererOpenGL::CopyToXFB(const Rect& src_rect, const Rect& dst_rect) { + ERROR_LOG(RENDER, "CopyToXFB not implemented! No EFB support yet!"); + //ResetRenderState(); + + //// Render target is destination framebuffer + //glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_[kFramebuffer_VirtualXFB]); + //glViewport(0, 0, VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight); + + //// Render source is our EFB + //glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo_[kFramebuffer_EFB]); + //glReadBuffer(GL_COLOR_ATTACHMENT0); + + //// Blit + //glBlitFramebuffer(src_rect.x0_, src_rect.y0_, src_rect.x1_, src_rect.y1_, + // dst_rect.x0_, dst_rect.y1_, dst_rect.x1_, dst_rect.y0_, + // GL_COLOR_BUFFER_BIT, GL_LINEAR); + + //glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); + + //RestoreRenderState(); +} + +/** + * Clear the screen + * @param rect Screen rectangle to clear + * @param enable_color Enable color clearing + * @param enable_alpha Enable alpha clearing + * @param enable_z Enable depth clearing + * @param color Clear color + * @param z Clear depth + */ +void RendererOpenGL::Clear(const Rect& rect, bool enable_color, bool enable_alpha, bool enable_z, + u32 color, u32 z) { + GLboolean const color_mask = enable_color ? GL_TRUE : GL_FALSE; + GLboolean const alpha_mask = enable_alpha ? GL_TRUE : GL_FALSE; + + ResetRenderState(); + + // Clear color + glColorMask(color_mask, color_mask, color_mask, alpha_mask); + glClearColor(float((color >> 16) & 0xFF) / 255.0f, float((color >> 8) & 0xFF) / 255.0f, + float((color >> 0) & 0xFF) / 255.0f, float((color >> 24) & 0xFF) / 255.0f); + + // Clear depth + glDepthMask(enable_z ? GL_TRUE : GL_FALSE); + glClearDepth(float(z & 0xFFFFFF) / float(0xFFFFFF)); + + // Specify the rectangle of the EFB to clear + glEnable(GL_SCISSOR_TEST); + glScissor(rect.x0_, rect.y1_, rect.width(), rect.height()); + + // Clear it! + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + RestoreRenderState(); +} + +/// Sets the renderer viewport location, width, and height +void RendererOpenGL::SetViewport(int x, int y, int width, int height) { + glViewport(x, y, width, height); +} + +/// Sets the renderer depthrange, znear and zfar +void RendererOpenGL::SetDepthRange(double znear, double zfar) { + glDepthRange(znear, zfar); +} + +/* Sets the scissor box + * @param rect Renderer rectangle to set scissor box to + */ +void RendererOpenGL::SetScissorBox(const Rect& rect) { + glScissor(rect.x0_, rect.y1_, rect.width(), rect.height()); +} + +/** + * Sets the line and point size + * @param line_width Line width to use + * @param point_size Point size to use + */ +void RendererOpenGL::SetLinePointSize(f32 line_width, f32 point_size) { + glLineWidth((GLfloat)line_width); + glPointSize((GLfloat)point_size); +} + +/** + * Set a specific render mode + * @param flag Render flags mode to enable + */ +void RendererOpenGL::SetMode(kRenderMode flags) { + if(flags & kRenderMode_ZComp) { + glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + } + if(flags & kRenderMode_Multipass) { + glEnable(GL_DEPTH_TEST); + glDepthMask(GL_FALSE); + glDepthFunc(GL_EQUAL); + } + if (flags & kRenderMode_UseDstAlpha) { + glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE); + glDisable(GL_BLEND); + } + last_mode_ |= flags; +} + +/// Reset the full renderer API to the NULL state +void RendererOpenGL::ResetRenderState() { + glDisable(GL_SCISSOR_TEST); + glDisable(GL_DEPTH_TEST); + glDisable(GL_CULL_FACE); + glDisable(GL_BLEND); + glDepthMask(GL_FALSE); + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); +} + +/// Restore the full renderer API state - As the game set it +void RendererOpenGL::RestoreRenderState() { + + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_[kFramebuffer_EFB]); + + //gp::XF_UpdateViewport(); + SetViewport(0, 0, resolution_width_, resolution_height_); + SetDepthRange(0.0f, 1.0f); + + //SetGenerationMode(); + glEnable(GL_CULL_FACE); + glFrontFace(GL_CCW); + + //glEnable(GL_SCISSOR_TEST); + //gp::BP_SetScissorBox(); + glDisable(GL_SCISSOR_TEST); + + //SetColorMask(gp::g_bp_regs.cmode0); + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + + //SetDepthMode(); + glDisable(GL_DEPTH_TEST); + glDepthMask(GL_FALSE); + + //SetBlendMode(gp::g_bp_regs.cmode0, gp::g_bp_regs.cmode1, true); + //if (common::g_config->current_renderer_config().enable_wireframe) { + // glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + //} else { + // glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + //} +} + +/// Initialize the FBO +void RendererOpenGL::InitFramebuffer() { + // TODO(en): This should probably be implemented with the top screen and bottom screen as + // separate framebuffers + + // Init the FBOs + // ------------- + + glGenFramebuffers(kMaxFramebuffers, fbo_); // Generate primary framebuffer + glGenRenderbuffers(kMaxFramebuffers, fbo_rbo_); // Generate primary RBOs + glGenRenderbuffers(kMaxFramebuffers, fbo_depth_buffers_); // Generate primary depth buffer + + for (int i = 0; i < kMaxFramebuffers; i++) { + // Generate color buffer storage + glBindRenderbuffer(GL_RENDERBUFFER, fbo_rbo_[i]); + glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, VideoCore::kScreenTopWidth, + VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight); + + // Generate depth buffer storage + glBindRenderbuffer(GL_RENDERBUFFER, fbo_depth_buffers_[i]); + glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT32, VideoCore::kScreenTopWidth, + VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight); + + // Attach the buffers + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_[i]); + glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, + GL_RENDERBUFFER, fbo_depth_buffers_[i]); + glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_RENDERBUFFER, fbo_rbo_[i]); + + // Check for completeness + if (GL_FRAMEBUFFER_COMPLETE == glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER)) { + NOTICE_LOG(RENDER, "framebuffer(%d) initialized ok", i); + } else { + ERROR_LOG(RENDER, "couldn't create OpenGL frame buffer"); + exit(1); + } + } + glBindFramebuffer(GL_FRAMEBUFFER, 0); // Unbind our frame buffer(s) + + // Initialize framebuffer textures + // ------------------------------- + + // Create XFB textures + glGenTextures(1, &xfb_texture_top_); + glGenTextures(1, &xfb_texture_bottom_); + + // Alocate video memorry for XFB textures + glBindTexture(GL_TEXTURE_2D, xfb_texture_top_); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight, + 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); + glBindTexture(GL_TEXTURE_2D, 0); + + glBindTexture(GL_TEXTURE_2D, xfb_texture_bottom_); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight, + 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); + glBindTexture(GL_TEXTURE_2D, 0); + + // Create the FBO and attach color/depth textures + glGenFramebuffers(1, &xfb_top_); // Generate framebuffer + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, xfb_top_); + glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, + xfb_texture_top_, 0); + glBindFramebuffer(GL_FRAMEBUFFER, 0); + + glGenFramebuffers(1, &xfb_bottom_); // Generate framebuffer + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, xfb_bottom_); + glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, + xfb_texture_bottom_, 0); + glBindFramebuffer(GL_FRAMEBUFFER, 0); +} + +/// Blit the FBO to the OpenGL default framebuffer +void RendererOpenGL::RenderFramebuffer() { + + // Render target is default framebuffer + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); + glViewport(0, 0, resolution_width_, resolution_height_); + + // Render source is our XFB + glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo_[kFramebuffer_VirtualXFB]); + glReadBuffer(GL_COLOR_ATTACHMENT0); + + // Blit + glBlitFramebuffer(0, 0, resolution_width_, resolution_height_, 0, 0, + resolution_width_, resolution_height_, GL_COLOR_BUFFER_BIT, GL_LINEAR); + + // Update the FPS count + UpdateFramerate(); + + // Rebind EFB + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_[kFramebuffer_EFB]); + + current_frame_++; +} + +/// Updates the framerate +void RendererOpenGL::UpdateFramerate() { +} + +/** + * Set the emulator window to use for renderer + * @param window EmuWindow handle to emulator window to use for rendering + */ +void RendererOpenGL::SetWindow(EmuWindow* window) { + render_window_ = window; +} + +/// Initialize the renderer +void RendererOpenGL::Init() { + render_window_->MakeCurrent(); + glShadeModel(GL_SMOOTH); + + + glStencilFunc(GL_ALWAYS, 0, 0); + glBlendFunc(GL_ONE, GL_ONE); + + glViewport(0, 0, resolution_width_, resolution_height_); + + glClearDepth(1.0f); + glEnable(GL_DEPTH_TEST); + glDisable(GL_LIGHTING); + glDepthFunc(GL_LEQUAL); + + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); + + glDisable(GL_STENCIL_TEST); + glEnable(GL_SCISSOR_TEST); + + glScissor(0, 0, resolution_width_, resolution_height_); + glClearDepth(1.0f); + + GLenum err = glewInit(); + if (GLEW_OK != err) { + ERROR_LOG(RENDER, " Failed to initialize GLEW! Error message: \"%s\". Exiting...", + glewGetErrorString(err)); + exit(-1); + } + + // Initialize everything else + // -------------------------- + + InitFramebuffer(); + + NOTICE_LOG(RENDER, "GL_VERSION: %s\n", glGetString(GL_VERSION)); +} + +/// Shutdown the renderer +void RendererOpenGL::ShutDown() { +} diff --git a/src/video_core/src/renderer_opengl/renderer_opengl.h b/src/video_core/src/renderer_opengl/renderer_opengl.h new file mode 100644 index 000000000..b84afc5d2 --- /dev/null +++ b/src/video_core/src/renderer_opengl/renderer_opengl.h @@ -0,0 +1,153 @@ +/** + * Copyright (C) 2014 Citra Emulator + * + * @file renderer_opengl.h + * @author bunnei + * @date 2014-04-05 + * @brief Renderer for OpenGL 3.x + * + * @section LICENSE + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details at + * http://www.gnu.org/copyleft/gpl.html + * + * Official project repository can be found at: + * http://code.google.com/p/gekko-gc-emu/ + */ + +#pragma once + +#include <GL/glew.h> + + +#include "common.h" +#include "emu_window.h" + +#include "renderer_base.h" + + +class RendererOpenGL : virtual public RendererBase { +public: + + static const int kMaxFramebuffers = 2; ///< Maximum number of framebuffers + + RendererOpenGL(); + ~RendererOpenGL(); + + /// Swap buffers (render frame) + void SwapBuffers(); + + /** + * Renders external framebuffer (XFB) + * @param src_rect Source rectangle in XFB to copy + * @param dst_rect Destination rectangle in output framebuffer to copy to + */ + void RenderXFB(const Rect& src_rect, const Rect& dst_rect); + + /** + * Blits the EFB to the external framebuffer (XFB) + * @param src_rect Source rectangle in EFB to copy + * @param dst_rect Destination rectangle in EFB to copy to + */ + void CopyToXFB(const Rect& src_rect, const Rect& dst_rect); + + /** + * Clear the screen + * @param rect Screen rectangle to clear + * @param enable_color Enable color clearing + * @param enable_alpha Enable alpha clearing + * @param enable_z Enable depth clearing + * @param color Clear color + * @param z Clear depth + */ + void Clear(const Rect& rect, bool enable_color, bool enable_alpha, bool enable_z, + u32 color, u32 z); + + /// Sets the renderer viewport location, width, and height + void SetViewport(int x, int y, int width, int height); + + /// Sets the renderer depthrange, znear and zfar + void SetDepthRange(double znear, double zfar); + + /* Sets the scissor box + * @param rect Renderer rectangle to set scissor box to + */ + void SetScissorBox(const Rect& rect); + + /** + * Sets the line and point size + * @param line_width Line width to use + * @param point_size Point size to use + */ + void SetLinePointSize(f32 line_width, f32 point_size); + + /** + * Set a specific render mode + * @param flag Render flags mode to enable + */ + void SetMode(kRenderMode flags); + + /// Reset the full renderer API to the NULL state + void ResetRenderState(); + + /// Restore the full renderer API state - As the game set it + void RestoreRenderState(); + + /** + * Set the emulator window to use for renderer + * @param window EmuWindow handle to emulator window to use for rendering + */ + void SetWindow(EmuWindow* window); + + /// Initialize the renderer + void Init(); + + /// Shutdown the renderer + void ShutDown(); + + // Framebuffer object(s) + // --------------------- + + GLuint fbo_[kMaxFramebuffers]; ///< Framebuffer objects + +private: + + /// Initialize the FBO + void InitFramebuffer(); + + // Blit the FBO to the OpenGL default framebuffer + void RenderFramebuffer(); + + /// Updates the framerate + void UpdateFramerate(); + + EmuWindow* render_window_; + u32 last_mode_; ///< Last render mode + + int resolution_width_; + int resolution_height_; + + // Render buffers + // -------------- + + GLuint fbo_rbo_[kMaxFramebuffers]; ///< Render buffer objects + GLuint fbo_depth_buffers_[kMaxFramebuffers]; ///< Depth buffers objects + + // External framebuffers + // --------------------- + + GLuint xfb_texture_top_; ///< GL handle to top framebuffer texture + GLuint xfb_texture_bottom_; ///< GL handle to bottom framebuffer texture + + GLuint xfb_top_; + GLuint xfb_bottom_; + + DISALLOW_COPY_AND_ASSIGN(RendererOpenGL); +};
\ No newline at end of file diff --git a/src/video_core/src/utils.cpp b/src/video_core/src/utils.cpp new file mode 100644 index 000000000..a5e702f67 --- /dev/null +++ b/src/video_core/src/utils.cpp @@ -0,0 +1,66 @@ +/** + * Copyright (C) 2005-2012 Gekko Emulator + * + * @file utils.cpp + * @author ShizZy <shizzy247@gmail.com> + * @date 2012-12-28 + * @brief Utility functions (in general, not related to emulation) useful for video core + * + * @section LICENSE + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details at + * http://www.gnu.org/copyleft/gpl.html + * + * Official project repository can be found at: + * http://code.google.com/p/gekko-gc-emu/ + */ + +#include <stdio.h> +#include <string.h> + +#include "utils.h" + +namespace VideoCore { + +/** + * Dumps a texture to TGA + * @param filename String filename to dump texture to + * @param width Width of texture in pixels + * @param height Height of texture in pixels + * @param raw_data Raw RGBA8 texture data to dump + * @todo This should be moved to some general purpose/common code + */ +void DumpTGA(std::string filename, int width, int height, u8* raw_data) { + TGAHeader hdr; + FILE* fout; + u8 r, g, b; + + memset(&hdr, 0, sizeof(hdr)); + hdr.datatypecode = 2; // uncompressed RGB + hdr.bitsperpixel = 24; // 24 bpp + hdr.width = width; + hdr.height = height; + + fout = fopen(filename.c_str(), "wb"); + fwrite(&hdr, sizeof(TGAHeader), 1, fout); + for (int i = 0; i < height; i++) { + for (int j = 0; j < width; j++) { + r = raw_data[(4 * (i * width)) + (4 * j) + 0]; + g = raw_data[(4 * (i * width)) + (4 * j) + 1]; + b = raw_data[(4 * (i * width)) + (4 * j) + 2]; + putc(b, fout); + putc(g, fout); + putc(r, fout); + } + } + fclose(fout); +} + +} // namespace diff --git a/src/video_core/src/utils.h b/src/video_core/src/utils.h new file mode 100644 index 000000000..2d7fa4a3a --- /dev/null +++ b/src/video_core/src/utils.h @@ -0,0 +1,83 @@ +/** + * Copyright (C) 2005-2012 Gekko Emulator + * + * @file utils.h + * @author ShizZy <shizzy247@gmail.com> + * @date 2012-12-28 + * @brief Utility functions (in general, not related to emulation) useful for video core + * + * @section LICENSE + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details at + * http://www.gnu.org/copyleft/gpl.html + * + * Official project repository can be found at: + * http://code.google.com/p/gekko-gc-emu/ + */ + +#pragma once + +#include "common_types.h" +#include <string> + +namespace FormatPrecision { + +/// Adjust RGBA8 color with RGBA6 precision +static inline u32 rgba8_with_rgba6(u32 src) { + u32 color = src; + color &= 0xFCFCFCFC; + color |= (color >> 6) & 0x03030303; + return color; +} + +/// Adjust RGBA8 color with RGB565 precision +static inline u32 rgba8_with_rgb565(u32 src) { + u32 color = (src & 0xF8FCF8); + color |= (color >> 5) & 0x070007; + color |= (color >> 6) & 0x000300; + color |= 0xFF000000; + return color; +} + +/// Adjust Z24 depth value with Z16 precision +static inline u32 z24_with_z16(u32 src) { + return (src & 0xFFFF00) | (src >> 16); +} + +} // namespace + +namespace VideoCore { + +/// Structure for the TGA texture format (for dumping) +struct TGAHeader { + char idlength; + char colourmaptype; + char datatypecode; + short int colourmaporigin; + short int colourmaplength; + short int x_origin; + short int y_origin; + short width; + short height; + char bitsperpixel; + char imagedescriptor; +}; + +/** + * Dumps a texture to TGA + * @param filename String filename to dump texture to + * @param width Width of texture in pixels + * @param height Height of texture in pixels + * @param raw_data Raw RGBA8 texture data to dump + * @todo This should be moved to some general purpose/common code + */ +void DumpTGA(std::string filename, int width, int height, u8* raw_data); + +} // namespace diff --git a/src/video_core/src/video_core.cpp b/src/video_core/src/video_core.cpp new file mode 100644 index 000000000..52ff90488 --- /dev/null +++ b/src/video_core/src/video_core.cpp @@ -0,0 +1,88 @@ +/** + * Copyright (C) 2014 Citra Emulator + * + * @file video_core.cpp + * @author bunnei + * @date 2014-04-05 + * @brief Main module for new video core + * + * @section LICENSE + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details at + * http://www.gnu.org/copyleft/gpl.html + * + * Official project repository can be found at: + * http://code.google.com/p/gekko-gc-emu/ + */ + +#include "common.h" +#include "emu_window.h" +#include "log.h" + +#include "core.h" + +#include "video_core.h" +#include "renderer_base.h" +#include "renderer_opengl/renderer_opengl.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Video Core namespace + +namespace VideoCore { + +EmuWindow* g_emu_window = NULL; ///< Frontend emulator window +RendererBase* g_renderer = NULL; ///< Renderer plugin +int g_current_frame = 0; + +int VideoEntry(void*) { + if (g_emu_window == NULL) { + ERROR_LOG(VIDEO, "VideoCore::VideoEntry called without calling Init()!"); + } + g_emu_window->MakeCurrent(); + //for(;;) { + // gp::Fifo_DecodeCommand(); + //} + return 0; +} + +/// Start the video core +void Start() { + if (g_emu_window == NULL) { + ERROR_LOG(VIDEO, "VideoCore::Start called without calling Init()!"); + } + //if (common::g_config->enable_multicore()) { + // g_emu_window->DoneCurrent(); + // g_video_thread = SDL_CreateThread(VideoEntry, NULL, NULL); + // if (g_video_thread == NULL) { + // LOG_ERROR(TVIDEO, "Unable to create thread: %s... Exiting\n", SDL_GetError()); + // exit(1); + // } + //} +} + +/// Initialize the video core +void Init(EmuWindow* emu_window) { + g_emu_window = emu_window; + g_emu_window->MakeCurrent(); + g_renderer = new RendererOpenGL(); + g_renderer->SetWindow(g_emu_window); + g_renderer->Init(); + + g_current_frame = 0; + + NOTICE_LOG(VIDEO, "initialized ok"); +} + +/// Shutdown the video core +void Shutdown() { + delete g_renderer; +} + +} // namespace diff --git a/src/video_core/src/video_core.h b/src/video_core/src/video_core.h new file mode 100644 index 000000000..10b8f1105 --- /dev/null +++ b/src/video_core/src/video_core.h @@ -0,0 +1,59 @@ +/*! + * Copyright (C) 2014 Citra Emulator + * + * @file video_core.h + * @author bunnei + * @date 2014-04-05 + * @brief Main module for new video core + * + * @section LICENSE + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details at + * http://www.gnu.org/copyleft/gpl.html + * + * Official project repository can be found at: + * http://code.google.com/p/gekko-gc-emu/ + */ + +#pragma once + +#include "common.h" +#include "emu_window.h" +#include "renderer_base.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Video Core namespace + +namespace VideoCore { + +// 3DS Video Constants +// ------------------- + +static const int kScreenTopWidth = 400; ///< 3DS top screen width +static const int kScreenTopHeight = 240; ///< 3DS top screen height +static const int kScreenBottomWidth = 320; ///< 3DS bottom screen width +static const int kScreenBottomHeight = 240; ///< 3DS bottom screen height + +// Video core renderer +// --------------------- + +extern RendererBase* g_renderer; ///< Renderer plugin +extern int g_current_frame; ///< Current frame + +/// Start the video core +void Start(); + +/// Initialize the video core +void Init(EmuWindow* emu_window); + +/// Shutdown the video core +void Shutdown(); + +} // namespace diff --git a/src/video_core/video_core.vcxproj b/src/video_core/video_core.vcxproj new file mode 100644 index 000000000..5c56e9b71 --- /dev/null +++ b/src/video_core/video_core.vcxproj @@ -0,0 +1,131 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + 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