summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2020-01-20 01:05:10 +0100
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-01-20 01:12:43 +0100
commitf5dfe68a942856d01e3c12209da2d8e77c32081d (patch)
tree740cd548c4bb842e31e3e1ad4415bd9c2c7f57d9
parentMerge pull request #3313 from ReinUsesLisp/vk-rasterizer (diff)
downloadyuzu-f5dfe68a942856d01e3c12209da2d8e77c32081d.tar
yuzu-f5dfe68a942856d01e3c12209da2d8e77c32081d.tar.gz
yuzu-f5dfe68a942856d01e3c12209da2d8e77c32081d.tar.bz2
yuzu-f5dfe68a942856d01e3c12209da2d8e77c32081d.tar.lz
yuzu-f5dfe68a942856d01e3c12209da2d8e77c32081d.tar.xz
yuzu-f5dfe68a942856d01e3c12209da2d8e77c32081d.tar.zst
yuzu-f5dfe68a942856d01e3c12209da2d8e77c32081d.zip
-rw-r--r--src/video_core/CMakeLists.txt2
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp625
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.h118
3 files changed, 745 insertions, 0 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 12c46e86f..ccfed4f2e 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -154,6 +154,8 @@ if (ENABLE_VULKAN)
renderer_vulkan/maxwell_to_vk.cpp
renderer_vulkan/maxwell_to_vk.h
renderer_vulkan/renderer_vulkan.h
+ renderer_vulkan/vk_blit_screen.cpp
+ renderer_vulkan/vk_blit_screen.h
renderer_vulkan/vk_buffer_cache.cpp
renderer_vulkan/vk_buffer_cache.h
renderer_vulkan/vk_compute_pass.cpp
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
new file mode 100644
index 000000000..7c8bff5d2
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -0,0 +1,625 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <array>
+#include <cstring>
+#include <memory>
+#include <tuple>
+#include <vector>
+
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "common/math_util.h"
+
+#include "core/core.h"
+#include "core/frontend/emu_window.h"
+#include "core/memory.h"
+
+#include "video_core/gpu.h"
+#include "video_core/morton.h"
+#include "video_core/rasterizer_interface.h"
+#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/renderer_vulkan.h"
+#include "video_core/renderer_vulkan/vk_blit_screen.h"
+#include "video_core/renderer_vulkan/vk_device.h"
+#include "video_core/renderer_vulkan/vk_image.h"
+#include "video_core/renderer_vulkan/vk_memory_manager.h"
+#include "video_core/renderer_vulkan/vk_resource_manager.h"
+#include "video_core/renderer_vulkan/vk_scheduler.h"
+#include "video_core/renderer_vulkan/vk_shader_util.h"
+#include "video_core/renderer_vulkan/vk_swapchain.h"
+#include "video_core/surface.h"
+
+namespace Vulkan {
+
+namespace {
+
+// Generated from the "shaders/" directory, read the instructions there.
+constexpr u8 blit_vertex_code[] = {
+ 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x27, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30,
+ 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
+ 0x0f, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e,
+ 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
+ 0x25, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00,
+ 0x0b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
+ 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
+ 0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
+ 0x48, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
+ 0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x11, 0x00, 0x00, 0x00,
+ 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00,
+ 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00,
+ 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
+ 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
+ 0x09, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
+ 0x06, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
+ 0x0c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
+ 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00,
+ 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00,
+ 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x04, 0x00,
+ 0x10, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00,
+ 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
+ 0x02, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
+ 0x13, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00,
+ 0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00,
+ 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
+ 0x19, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
+ 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
+ 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00,
+ 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00,
+ 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00,
+ 0x24, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
+ 0x25, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00,
+ 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
+ 0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
+ 0x13, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
+ 0x16, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00,
+ 0x1a, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
+ 0x1d, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00,
+ 0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
+ 0x50, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00,
+ 0x1e, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x91, 0x00, 0x05, 0x00,
+ 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00,
+ 0x41, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
+ 0x0f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
+ 0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
+ 0x3e, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00,
+ 0x38, 0x00, 0x01, 0x00};
+
+constexpr u8 blit_fragment_code[] = {
+ 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x14, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30,
+ 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
+ 0x0f, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e,
+ 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00,
+ 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00,
+ 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00,
+ 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00,
+ 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00,
+ 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00,
+ 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00,
+ 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
+ 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00,
+ 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00,
+ 0x09, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x0a, 0x00, 0x00, 0x00,
+ 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00,
+ 0x0b, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00,
+ 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00,
+ 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
+ 0x11, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00,
+ 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
+ 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
+ 0x0d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
+ 0x11, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
+ 0x0e, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00,
+ 0x13, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00};
+
+struct ScreenRectVertex {
+ ScreenRectVertex() = default;
+ explicit ScreenRectVertex(f32 x, f32 y, f32 u, f32 v) : position{{x, y}}, tex_coord{{u, v}} {}
+
+ std::array<f32, 2> position;
+ std::array<f32, 2> tex_coord;
+
+ static vk::VertexInputBindingDescription GetDescription() {
+ return vk::VertexInputBindingDescription(0, sizeof(ScreenRectVertex),
+ vk::VertexInputRate::eVertex);
+ }
+
+ static std::array<vk::VertexInputAttributeDescription, 2> GetAttributes() {
+ return {vk::VertexInputAttributeDescription(0, 0, vk::Format::eR32G32Sfloat,
+ offsetof(ScreenRectVertex, position)),
+ vk::VertexInputAttributeDescription(1, 0, vk::Format::eR32G32Sfloat,
+ offsetof(ScreenRectVertex, tex_coord))};
+ }
+};
+
+constexpr std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
+ // clang-format off
+ return { 2.f / width, 0.f, 0.f, 0.f,
+ 0.f, 2.f / height, 0.f, 0.f,
+ 0.f, 0.f, 1.f, 0.f,
+ -1.f, -1.f, 0.f, 1.f};
+ // clang-format on
+}
+
+std::size_t GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) {
+ using namespace VideoCore::Surface;
+ return GetBytesPerPixel(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format));
+}
+
+std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) {
+ return static_cast<std::size_t>(framebuffer.stride) *
+ static_cast<std::size_t>(framebuffer.height) * GetBytesPerPixel(framebuffer);
+}
+
+vk::Format GetFormat(const Tegra::FramebufferConfig& framebuffer) {
+ switch (framebuffer.pixel_format) {
+ case Tegra::FramebufferConfig::PixelFormat::ABGR8:
+ return vk::Format::eA8B8G8R8UnormPack32;
+ case Tegra::FramebufferConfig::PixelFormat::RGB565:
+ return vk::Format::eR5G6B5UnormPack16;
+ default:
+ UNIMPLEMENTED_MSG("Unknown framebuffer pixel format: {}",
+ static_cast<u32>(framebuffer.pixel_format));
+ return vk::Format::eA8B8G8R8UnormPack32;
+ }
+}
+
+} // Anonymous namespace
+
+struct VKBlitScreen::BufferData {
+ struct {
+ std::array<f32, 4 * 4> modelview_matrix;
+ } uniform;
+
+ std::array<ScreenRectVertex, 4> vertices;
+
+ // Unaligned image data goes here
+};
+
+VKBlitScreen::VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window,
+ VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
+ VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
+ VKSwapchain& swapchain, VKScheduler& scheduler,
+ const VKScreenInfo& screen_info)
+ : system{system}, render_window{render_window}, rasterizer{rasterizer}, device{device},
+ resource_manager{resource_manager}, memory_manager{memory_manager}, swapchain{swapchain},
+ scheduler{scheduler}, image_count{swapchain.GetImageCount()}, screen_info{screen_info} {
+ watches.resize(image_count);
+ std::generate(watches.begin(), watches.end(),
+ []() { return std::make_unique<VKFenceWatch>(); });
+
+ CreateStaticResources();
+ CreateDynamicResources();
+}
+
+VKBlitScreen::~VKBlitScreen() = default;
+
+void VKBlitScreen::Recreate() {
+ CreateDynamicResources();
+}
+
+std::tuple<VKFence&, vk::Semaphore> VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
+ bool use_accelerated) {
+ RefreshResources(framebuffer);
+
+ // Finish any pending renderpass
+ scheduler.RequestOutsideRenderPassOperationContext();
+
+ const u32 image_index = swapchain.GetImageIndex();
+ watches[image_index]->Watch(scheduler.GetFence());
+
+ VKImage* blit_image = use_accelerated ? screen_info.image : raw_images[image_index].get();
+
+ UpdateDescriptorSet(image_index, blit_image->GetPresentView());
+
+ BufferData data;
+ SetUniformData(data, framebuffer);
+ SetVertexData(data, framebuffer);
+
+ auto map = buffer_commit->Map();
+ std::memcpy(map.GetAddress(), &data, sizeof(data));
+
+ if (!use_accelerated) {
+ const u64 image_offset = GetRawImageOffset(framebuffer, image_index);
+
+ const auto pixel_format =
+ VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format);
+ const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset;
+ const auto host_ptr = system.Memory().GetPointer(framebuffer_addr);
+ rasterizer.FlushRegion(ToCacheAddr(host_ptr), GetSizeInBytes(framebuffer));
+
+ // TODO(Rodrigo): Read this from HLE
+ constexpr u32 block_height_log2 = 4;
+ VideoCore::MortonSwizzle(VideoCore::MortonSwizzleMode::MortonToLinear, pixel_format,
+ framebuffer.stride, block_height_log2, framebuffer.height, 0, 1, 1,
+ map.GetAddress() + image_offset, host_ptr);
+
+ blit_image->Transition(0, 1, 0, 1, vk::PipelineStageFlagBits::eTransfer,
+ vk::AccessFlagBits::eTransferWrite,
+ vk::ImageLayout::eTransferDstOptimal);
+
+ const vk::BufferImageCopy copy(image_offset, 0, 0,
+ {vk::ImageAspectFlagBits::eColor, 0, 0, 1}, {0, 0, 0},
+ {framebuffer.width, framebuffer.height, 1});
+ scheduler.Record([buffer_handle = *buffer, image = blit_image->GetHandle(),
+ copy](auto cmdbuf, auto& dld) {
+ cmdbuf.copyBufferToImage(buffer_handle, image, vk::ImageLayout::eTransferDstOptimal,
+ {copy}, dld);
+ });
+ }
+ map.Release();
+
+ blit_image->Transition(0, 1, 0, 1, vk::PipelineStageFlagBits::eFragmentShader,
+ vk::AccessFlagBits::eShaderRead,
+ vk::ImageLayout::eShaderReadOnlyOptimal);
+
+ scheduler.Record([renderpass = *renderpass, framebuffer = *framebuffers[image_index],
+ descriptor_set = descriptor_sets[image_index], buffer = *buffer,
+ size = swapchain.GetSize(), pipeline = *pipeline,
+ layout = *pipeline_layout](auto cmdbuf, auto& dld) {
+ const vk::ClearValue clear_color{std::array{0.0f, 0.0f, 0.0f, 1.0f}};
+ const vk::RenderPassBeginInfo renderpass_bi(renderpass, framebuffer, {{0, 0}, size}, 1,
+ &clear_color);
+
+ cmdbuf.beginRenderPass(renderpass_bi, vk::SubpassContents::eInline, dld);
+ cmdbuf.bindPipeline(vk::PipelineBindPoint::eGraphics, pipeline, dld);
+ cmdbuf.setViewport(
+ 0,
+ {{0.0f, 0.0f, static_cast<f32>(size.width), static_cast<f32>(size.height), 0.0f, 1.0f}},
+ dld);
+ cmdbuf.setScissor(0, {{{0, 0}, size}}, dld);
+
+ cmdbuf.bindVertexBuffers(0, {buffer}, {offsetof(BufferData, vertices)}, dld);
+ cmdbuf.bindDescriptorSets(vk::PipelineBindPoint::eGraphics, layout, 0, {descriptor_set}, {},
+ dld);
+ cmdbuf.draw(4, 1, 0, 0, dld);
+ cmdbuf.endRenderPass(dld);
+ });
+
+ return {scheduler.GetFence(), *semaphores[image_index]};
+}
+
+void VKBlitScreen::CreateStaticResources() {
+ CreateShaders();
+ CreateSemaphores();
+ CreateDescriptorPool();
+ CreateDescriptorSetLayout();
+ CreateDescriptorSets();
+ CreatePipelineLayout();
+ CreateSampler();
+}
+
+void VKBlitScreen::CreateDynamicResources() {
+ CreateRenderPass();
+ CreateFramebuffers();
+ CreateGraphicsPipeline();
+}
+
+void VKBlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer) {
+ if (framebuffer.width == raw_width && framebuffer.height == raw_height && !raw_images.empty()) {
+ return;
+ }
+ raw_width = framebuffer.width;
+ raw_height = framebuffer.height;
+ ReleaseRawImages();
+
+ CreateStagingBuffer(framebuffer);
+ CreateRawImages(framebuffer);
+}
+
+void VKBlitScreen::CreateShaders() {
+ vertex_shader = BuildShader(device, sizeof(blit_vertex_code), blit_vertex_code);
+ fragment_shader = BuildShader(device, sizeof(blit_fragment_code), blit_fragment_code);
+}
+
+void VKBlitScreen::CreateSemaphores() {
+ const auto dev = device.GetLogical();
+ const auto& dld = device.GetDispatchLoader();
+
+ semaphores.resize(image_count);
+ for (std::size_t i = 0; i < image_count; ++i) {
+ semaphores[i] = dev.createSemaphoreUnique({}, nullptr, dld);
+ }
+}
+
+void VKBlitScreen::CreateDescriptorPool() {
+ const std::array<vk::DescriptorPoolSize, 2> pool_sizes{
+ vk::DescriptorPoolSize{vk::DescriptorType::eUniformBuffer, image_count},
+ vk::DescriptorPoolSize{vk::DescriptorType::eCombinedImageSampler, image_count}};
+ const vk::DescriptorPoolCreateInfo pool_ci({}, image_count, static_cast<u32>(pool_sizes.size()),
+ pool_sizes.data());
+ const auto dev = device.GetLogical();
+ descriptor_pool = dev.createDescriptorPoolUnique(pool_ci, nullptr, device.GetDispatchLoader());
+}
+
+void VKBlitScreen::CreateRenderPass() {
+ const vk::AttachmentDescription color_attachment(
+ {}, swapchain.GetImageFormat(), vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eClear,
+ vk::AttachmentStoreOp::eStore, vk::AttachmentLoadOp::eDontCare,
+ vk::AttachmentStoreOp::eDontCare, vk::ImageLayout::eUndefined,
+ vk::ImageLayout::ePresentSrcKHR);
+
+ const vk::AttachmentReference color_attachment_ref(0, vk::ImageLayout::eColorAttachmentOptimal);
+
+ const vk::SubpassDescription subpass_description({}, vk::PipelineBindPoint::eGraphics, 0,
+ nullptr, 1, &color_attachment_ref, nullptr,
+ nullptr, 0, nullptr);
+
+ const vk::SubpassDependency dependency(
+ VK_SUBPASS_EXTERNAL, 0, vk::PipelineStageFlagBits::eColorAttachmentOutput,
+ vk::PipelineStageFlagBits::eColorAttachmentOutput, {},
+ vk::AccessFlagBits::eColorAttachmentRead | vk::AccessFlagBits::eColorAttachmentWrite, {});
+
+ const vk::RenderPassCreateInfo renderpass_ci({}, 1, &color_attachment, 1, &subpass_description,
+ 1, &dependency);
+
+ const auto dev = device.GetLogical();
+ renderpass = dev.createRenderPassUnique(renderpass_ci, nullptr, device.GetDispatchLoader());
+}
+
+void VKBlitScreen::CreateDescriptorSetLayout() {
+ const std::array<vk::DescriptorSetLayoutBinding, 2> layout_bindings{
+ vk::DescriptorSetLayoutBinding(0, vk::DescriptorType::eUniformBuffer, 1,
+ vk::ShaderStageFlagBits::eVertex, nullptr),
+ vk::DescriptorSetLayoutBinding(1, vk::DescriptorType::eCombinedImageSampler, 1,
+ vk::ShaderStageFlagBits::eFragment, nullptr)};
+ const vk::DescriptorSetLayoutCreateInfo descriptor_layout_ci(
+ {}, static_cast<u32>(layout_bindings.size()), layout_bindings.data());
+
+ const auto dev = device.GetLogical();
+ const auto& dld = device.GetDispatchLoader();
+ descriptor_set_layout = dev.createDescriptorSetLayoutUnique(descriptor_layout_ci, nullptr, dld);
+}
+
+void VKBlitScreen::CreateDescriptorSets() {
+ const auto dev = device.GetLogical();
+ const auto& dld = device.GetDispatchLoader();
+
+ descriptor_sets.resize(image_count);
+ for (u32 i = 0; i < image_count; ++i) {
+ const vk::DescriptorSetLayout layout = *descriptor_set_layout;
+ const vk::DescriptorSetAllocateInfo descriptor_set_ai(*descriptor_pool, 1, &layout);
+ const vk::Result result =
+ dev.allocateDescriptorSets(&descriptor_set_ai, &descriptor_sets[i], dld);
+ ASSERT(result == vk::Result::eSuccess);
+ }
+}
+
+void VKBlitScreen::CreatePipelineLayout() {
+ const vk::PipelineLayoutCreateInfo pipeline_layout_ci({}, 1, &descriptor_set_layout.get(), 0,
+ nullptr);
+ const auto dev = device.GetLogical();
+ const auto& dld = device.GetDispatchLoader();
+ pipeline_layout = dev.createPipelineLayoutUnique(pipeline_layout_ci, nullptr, dld);
+}
+
+void VKBlitScreen::CreateGraphicsPipeline() {
+ const std::array shader_stages = {
+ vk::PipelineShaderStageCreateInfo({}, vk::ShaderStageFlagBits::eVertex, *vertex_shader,
+ "main", nullptr),
+ vk::PipelineShaderStageCreateInfo({}, vk::ShaderStageFlagBits::eFragment, *fragment_shader,
+ "main", nullptr)};
+
+ const auto vertex_binding_description = ScreenRectVertex::GetDescription();
+ const auto vertex_attrs_description = ScreenRectVertex::GetAttributes();
+ const vk::PipelineVertexInputStateCreateInfo vertex_input(
+ {}, 1, &vertex_binding_description, static_cast<u32>(vertex_attrs_description.size()),
+ vertex_attrs_description.data());
+
+ const vk::PipelineInputAssemblyStateCreateInfo input_assembly(
+ {}, vk::PrimitiveTopology::eTriangleStrip, false);
+
+ // Set a dummy viewport, it's going to be replaced by dynamic states.
+ const vk::Viewport viewport(0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f);
+ const vk::Rect2D scissor({0, 0}, {1, 1});
+
+ const vk::PipelineViewportStateCreateInfo viewport_state({}, 1, &viewport, 1, &scissor);
+
+ const vk::PipelineRasterizationStateCreateInfo rasterizer(
+ {}, false, false, vk::PolygonMode::eFill, vk::CullModeFlagBits::eNone,
+ vk::FrontFace::eClockwise, false, 0.0f, 0.0f, 0.0f, 1.0f);
+
+ const vk::PipelineMultisampleStateCreateInfo multisampling({}, vk::SampleCountFlagBits::e1,
+ false, 0.0f, nullptr, false, false);
+
+ const vk::PipelineColorBlendAttachmentState color_blend_attachment(
+ false, vk::BlendFactor::eZero, vk::BlendFactor::eZero, vk::BlendOp::eAdd,
+ vk::BlendFactor::eZero, vk::BlendFactor::eZero, vk::BlendOp::eAdd,
+ vk::ColorComponentFlagBits::eR | vk::ColorComponentFlagBits::eG |
+ vk::ColorComponentFlagBits::eB | vk::ColorComponentFlagBits::eA);
+
+ const vk::PipelineColorBlendStateCreateInfo color_blending(
+ {}, false, vk::LogicOp::eCopy, 1, &color_blend_attachment, {0.0f, 0.0f, 0.0f, 0.0f});
+
+ const std::array<vk::DynamicState, 2> dynamic_states = {vk::DynamicState::eViewport,
+ vk::DynamicState::eScissor};
+
+ const vk::PipelineDynamicStateCreateInfo dynamic_state(
+ {}, static_cast<u32>(dynamic_states.size()), dynamic_states.data());
+
+ const vk::GraphicsPipelineCreateInfo pipeline_ci(
+ {}, static_cast<u32>(shader_stages.size()), shader_stages.data(), &vertex_input,
+ &input_assembly, nullptr, &viewport_state, &rasterizer, &multisampling, nullptr,
+ &color_blending, &dynamic_state, *pipeline_layout, *renderpass, 0, nullptr, 0);
+
+ const auto dev = device.GetLogical();
+ const auto& dld = device.GetDispatchLoader();
+ pipeline = dev.createGraphicsPipelineUnique({}, pipeline_ci, nullptr, dld);
+}
+
+void VKBlitScreen::CreateSampler() {
+ const auto dev = device.GetLogical();
+ const auto& dld = device.GetDispatchLoader();
+ const vk::SamplerCreateInfo sampler_ci(
+ {}, vk::Filter::eLinear, vk::Filter::eLinear, vk::SamplerMipmapMode::eLinear,
+ vk::SamplerAddressMode::eClampToBorder, vk::SamplerAddressMode::eClampToBorder,
+ vk::SamplerAddressMode::eClampToBorder, 0.0f, false, 0.0f, false, vk::CompareOp::eNever,
+ 0.0f, 0.0f, vk::BorderColor::eFloatOpaqueBlack, false);
+ sampler = dev.createSamplerUnique(sampler_ci, nullptr, dld);
+}
+
+void VKBlitScreen::CreateFramebuffers() {
+ const vk::Extent2D size{swapchain.GetSize()};
+ framebuffers.clear();
+ framebuffers.resize(image_count);
+
+ const auto dev = device.GetLogical();
+ const auto& dld = device.GetDispatchLoader();
+
+ for (u32 i = 0; i < image_count; ++i) {
+ const vk::ImageView image_view{swapchain.GetImageViewIndex(i)};
+ const vk::FramebufferCreateInfo framebuffer_ci({}, *renderpass, 1, &image_view, size.width,
+ size.height, 1);
+ framebuffers[i] = dev.createFramebufferUnique(framebuffer_ci, nullptr, dld);
+ }
+}
+
+void VKBlitScreen::ReleaseRawImages() {
+ for (u32 i = 0; i < static_cast<u32>(raw_images.size()); ++i) {
+ watches[i]->Wait();
+ }
+ raw_images.clear();
+ raw_buffer_commits.clear();
+ buffer.reset();
+ buffer_commit.reset();
+}
+
+void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) {
+ const auto dev = device.GetLogical();
+ const auto& dld = device.GetDispatchLoader();
+
+ const vk::BufferCreateInfo buffer_ci({}, CalculateBufferSize(framebuffer),
+ vk::BufferUsageFlagBits::eTransferSrc |
+ vk::BufferUsageFlagBits::eVertexBuffer |
+ vk::BufferUsageFlagBits::eUniformBuffer,
+ vk::SharingMode::eExclusive, 0, nullptr);
+ buffer = dev.createBufferUnique(buffer_ci, nullptr, dld);
+ buffer_commit = memory_manager.Commit(*buffer, true);
+}
+
+void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
+ raw_images.resize(image_count);
+ raw_buffer_commits.resize(image_count);
+
+ const auto format = GetFormat(framebuffer);
+ for (u32 i = 0; i < image_count; ++i) {
+ const vk::ImageCreateInfo image_ci(
+ {}, vk::ImageType::e2D, format, {framebuffer.width, framebuffer.height, 1}, 1, 1,
+ vk::SampleCountFlagBits::e1, vk::ImageTiling::eOptimal,
+ vk::ImageUsageFlagBits::eTransferDst | vk::ImageUsageFlagBits::eSampled,
+ vk::SharingMode::eExclusive, 0, nullptr, vk::ImageLayout::eUndefined);
+
+ raw_images[i] =
+ std::make_unique<VKImage>(device, scheduler, image_ci, vk::ImageAspectFlagBits::eColor);
+ raw_buffer_commits[i] = memory_manager.Commit(raw_images[i]->GetHandle(), false);
+ }
+}
+
+void VKBlitScreen::UpdateDescriptorSet(u32 image_index, vk::ImageView image_view) const {
+ const vk::DescriptorSet descriptor_set = descriptor_sets[image_index];
+
+ const vk::DescriptorBufferInfo buffer_info(*buffer, offsetof(BufferData, uniform),
+ sizeof(BufferData::uniform));
+ const vk::WriteDescriptorSet ubo_write(descriptor_set, 0, 0, 1,
+ vk::DescriptorType::eUniformBuffer, nullptr,
+ &buffer_info, nullptr);
+
+ const vk::DescriptorImageInfo image_info(*sampler, image_view,
+ vk::ImageLayout::eShaderReadOnlyOptimal);
+ const vk::WriteDescriptorSet sampler_write(descriptor_set, 1, 0, 1,
+ vk::DescriptorType::eCombinedImageSampler,
+ &image_info, nullptr, nullptr);
+
+ const auto dev = device.GetLogical();
+ const auto& dld = device.GetDispatchLoader();
+ dev.updateDescriptorSets({ubo_write, sampler_write}, {}, dld);
+}
+
+void VKBlitScreen::SetUniformData(BufferData& data,
+ const Tegra::FramebufferConfig& framebuffer) const {
+ const auto& layout = render_window.GetFramebufferLayout();
+ data.uniform.modelview_matrix =
+ MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height));
+}
+
+void VKBlitScreen::SetVertexData(BufferData& data,
+ const Tegra::FramebufferConfig& framebuffer) const {
+ const auto& framebuffer_transform_flags = framebuffer.transform_flags;
+ const auto& framebuffer_crop_rect = framebuffer.crop_rect;
+
+ const Common::Rectangle<f32> texcoords{0.f, 0.f, 1.f, 1.f};
+ auto left = texcoords.left;
+ auto right = texcoords.right;
+
+ switch (framebuffer_transform_flags) {
+ case Tegra::FramebufferConfig::TransformFlags::Unset:
+ break;
+ case Tegra::FramebufferConfig::TransformFlags::FlipV:
+ // Flip the framebuffer vertically
+ left = texcoords.right;
+ right = texcoords.left;
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unsupported framebuffer_transform_flags={}",
+ static_cast<u32>(framebuffer_transform_flags));
+ break;
+ }
+
+ UNIMPLEMENTED_IF(framebuffer_crop_rect.top != 0);
+ UNIMPLEMENTED_IF(framebuffer_crop_rect.left != 0);
+
+ // Scale the output by the crop width/height. This is commonly used with 1280x720 rendering
+ // (e.g. handheld mode) on a 1920x1080 framebuffer.
+ f32 scale_u = 1.0f, scale_v = 1.0f;
+ if (framebuffer_crop_rect.GetWidth() > 0) {
+ scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) /
+ static_cast<f32>(screen_info.width);
+ }
+ if (framebuffer_crop_rect.GetHeight() > 0) {
+ scale_v = static_cast<f32>(framebuffer_crop_rect.GetHeight()) /
+ static_cast<f32>(screen_info.height);
+ }
+
+ const auto& screen = render_window.GetFramebufferLayout().screen;
+ const auto x = static_cast<f32>(screen.left);
+ const auto y = static_cast<f32>(screen.top);
+ const auto w = static_cast<f32>(screen.GetWidth());
+ const auto h = static_cast<f32>(screen.GetHeight());
+ data.vertices[0] = ScreenRectVertex(x, y, texcoords.top * scale_u, left * scale_v);
+ data.vertices[1] = ScreenRectVertex(x + w, y, texcoords.bottom * scale_u, left * scale_v);
+ data.vertices[2] = ScreenRectVertex(x, y + h, texcoords.top * scale_u, right * scale_v);
+ data.vertices[3] = ScreenRectVertex(x + w, y + h, texcoords.bottom * scale_u, right * scale_v);
+}
+
+u64 VKBlitScreen::CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const {
+ return sizeof(BufferData) + GetSizeInBytes(framebuffer) * image_count;
+}
+
+u64 VKBlitScreen::GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
+ u32 image_index) const {
+ constexpr auto first_image_offset = static_cast<u64>(sizeof(BufferData));
+ return first_image_offset + GetSizeInBytes(framebuffer) * image_index;
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h
new file mode 100644
index 000000000..743bb0317
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.h
@@ -0,0 +1,118 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <memory>
+#include <tuple>
+
+#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/vk_memory_manager.h"
+#include "video_core/renderer_vulkan/vk_resource_manager.h"
+
+namespace Core {
+class System;
+}
+
+namespace Core::Frontend {
+class EmuWindow;
+}
+
+namespace Tegra {
+struct FramebufferConfig;
+}
+
+namespace VideoCore {
+class RasterizerInterface;
+}
+
+namespace Vulkan {
+
+struct ScreenInfo;
+class RasterizerVulkan;
+class VKDevice;
+class VKFence;
+class VKImage;
+class VKScheduler;
+class VKSwapchain;
+
+class VKBlitScreen final {
+public:
+ explicit VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window,
+ VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
+ VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
+ VKSwapchain& swapchain, VKScheduler& scheduler,
+ const VKScreenInfo& screen_info);
+ ~VKBlitScreen();
+
+ void Recreate();
+
+ std::tuple<VKFence&, vk::Semaphore> Draw(const Tegra::FramebufferConfig& framebuffer,
+ bool use_accelerated);
+
+private:
+ struct BufferData;
+
+ void CreateStaticResources();
+ void CreateShaders();
+ void CreateSemaphores();
+ void CreateDescriptorPool();
+ void CreateRenderPass();
+ void CreateDescriptorSetLayout();
+ void CreateDescriptorSets();
+ void CreatePipelineLayout();
+ void CreateGraphicsPipeline();
+ void CreateSampler();
+
+ void CreateDynamicResources();
+ void CreateFramebuffers();
+
+ void RefreshResources(const Tegra::FramebufferConfig& framebuffer);
+ void ReleaseRawImages();
+ void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer);
+ void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
+
+ void UpdateDescriptorSet(u32 image_index, vk::ImageView image_view) const;
+ void SetUniformData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
+ void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
+
+ u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
+ u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer, u32 image_index) const;
+
+ Core::System& system;
+ Core::Frontend::EmuWindow& render_window;
+ VideoCore::RasterizerInterface& rasterizer;
+ const VKDevice& device;
+ VKResourceManager& resource_manager;
+ VKMemoryManager& memory_manager;
+ VKSwapchain& swapchain;
+ VKScheduler& scheduler;
+ const u32 image_count;
+ const VKScreenInfo& screen_info;
+
+ UniqueShaderModule vertex_shader;
+ UniqueShaderModule fragment_shader;
+ UniqueDescriptorPool descriptor_pool;
+ UniqueDescriptorSetLayout descriptor_set_layout;
+ UniquePipelineLayout pipeline_layout;
+ UniquePipeline pipeline;
+ UniqueRenderPass renderpass;
+ std::vector<UniqueFramebuffer> framebuffers;
+ std::vector<vk::DescriptorSet> descriptor_sets;
+ UniqueSampler sampler;
+
+ UniqueBuffer buffer;
+ VKMemoryCommit buffer_commit;
+
+ std::vector<std::unique_ptr<VKFenceWatch>> watches;
+
+ std::vector<UniqueSemaphore> semaphores;
+ std::vector<std::unique_ptr<VKImage>> raw_images;
+ std::vector<VKMemoryCommit> raw_buffer_commits;
+ u32 raw_width = 0;
+ u32 raw_height = 0;
+};
+
+} // namespace Vulkan